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Returns the laser carbine capacity to 10
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@@ -6,12 +6,11 @@
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fire_sound = 'sound/weapons/Laser.ogg'
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slot_flags = SLOT_BELT|SLOT_BACK
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w_class = 3
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force = 10 //it has a stock, might as well give some kind of perk over the egun
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force = 10
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matter = list("metal" = 2000)
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origin_tech = "combat=3;magnets=2"
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projectile_type = /obj/item/projectile/beam
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charge_cost = 75
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fire_delay = 1
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fire_delay = 1 //rapid fire
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/obj/item/weapon/gun/energy/laser/mounted
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self_recharge = 1
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