Merge pull request #2 from comma/wipurge

Wipurge
This commit is contained in:
PsiOmegaDelta
2015-02-03 08:28:04 +01:00
12 changed files with 11 additions and 11 deletions
+10 -11
View File
@@ -379,6 +379,7 @@
#include "code\game\machinery\computer\communications.dm"
#include "code\game\machinery\computer\computer.dm"
#include "code\game\machinery\computer\crew.dm"
#include "code\game\machinery\computer\guestpass.dm"
#include "code\game\machinery\computer\HolodeckControl.dm"
#include "code\game\machinery\computer\hologram.dm"
#include "code\game\machinery\computer\law.dm"
@@ -494,6 +495,7 @@
#include "code\game\objects\effects\spawners\gibspawner.dm"
#include "code\game\objects\effects\spawners\vaultspawner.dm"
#include "code\game\objects\items\apc_frame.dm"
#include "code\game\objects\items\ashtray.dm"
#include "code\game\objects\items\blueprints.dm"
#include "code\game\objects\items\bodybag.dm"
#include "code\game\objects\items\contraband.dm"
@@ -1182,6 +1184,14 @@
#include "code\modules\organs\organ_objects.dm"
#include "code\modules\organs\pain.dm"
#include "code\modules\organs\wound.dm"
#include "code\modules\overmap\_defines.dm"
#include "code\modules\overmap\sectors.dm"
#include "code\modules\overmap\ships\ship.dm"
#include "code\modules\overmap\ships\computers\engine_control.dm"
#include "code\modules\overmap\ships\computers\helm.dm"
#include "code\modules\overmap\ships\computers\shuttle.dm"
#include "code\modules\overmap\ships\engines\engine.dm"
#include "code\modules\overmap\ships\engines\thermal.dm"
#include "code\modules\paperwork\carbonpaper.dm"
#include "code\modules\paperwork\clipboard.dm"
#include "code\modules\paperwork\faxmachine.dm"
@@ -1475,17 +1485,6 @@
#include "code\WorkInProgress\Cael_Aislinn\Rust\virtual_particle_catcher.dm"
#include "code\WorkInProgress\Cael_Aislinn\Supermatter\LaserComputer.dm"
#include "code\WorkInProgress\Cael_Aislinn\Supermatter\ZeroPointLaser.dm"
#include "code\WorkInProgress\Chinsky\ashtray.dm"
#include "code\WorkInProgress\Chinsky\guestpass.dm"
#include "code\WorkInProgress\Chinsky\overmap\_defines.dm"
#include "code\WorkInProgress\Chinsky\overmap\README.dm"
#include "code\WorkInProgress\Chinsky\overmap\sectors.dm"
#include "code\WorkInProgress\Chinsky\overmap\ships\ship.dm"
#include "code\WorkInProgress\Chinsky\overmap\ships\computers\engine_control.dm"
#include "code\WorkInProgress\Chinsky\overmap\ships\computers\helm.dm"
#include "code\WorkInProgress\Chinsky\overmap\ships\computers\shuttle.dm"
#include "code\WorkInProgress\Chinsky\overmap\ships\engines\engine.dm"
#include "code\WorkInProgress\Chinsky\overmap\ships\engines\thermal.dm"
#include "code\WorkInProgress\Cib\MedicalSideEffects.dm"
#include "code\WorkInProgress\computer3\bios.dm"
#include "code\WorkInProgress\computer3\buildandrepair.dm"
@@ -72,6 +72,7 @@
return INFINITY
return max(abs(speed[1]),abs(speed[2]))/get_acceleration()
#define SIGN(X) (X == 0 ? 0 : (X > 0 ? 1 : -1))
/obj/effect/map/ship/proc/decelerate()
if(!is_still() && can_burn())
if (speed[1])