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Gives Tas coat same allowed items as HoS oat
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@@ -503,6 +503,7 @@
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/obj/item/clothing/suit/storage/det_suit/fluff/tas_coat
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name = "Armored Colony coat"
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desc = "Dark green and grey colored sleeveless long coat with two thick metal shoulder pads. has seen some wear and tear, with noticeable patches in the fabric, scratches on the shoulder pads, but with a clean patch on the left upper chest. It has a red NT marked on the right shoulder pad and red Security on the left. "
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allowed = list(/obj/item/weapon/gun,/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs,/obj/item/device/flashlight/maglight,/obj/item/clothing/head/helmet)
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icon = 'icons/vore/custom_clothes_vr.dmi'
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icon_state = "tasaldcoat"
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