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Fixed slime event
Copied line 41 from spiders. Also rearranged line 40 a bit. Seems to have fixed it.
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@@ -36,9 +36,10 @@
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/datum/event/escaped_slimes/start()
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// world << "TEST-SPAWN START"
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var/list/vents = list()
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for(var/obj/machinery/atmospherics/unary/vent_pump/temp_vent in world)
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if(temp_vent.network && temp_vent.loc.z in using_map.station_levels && !is_area_occupied(temp_vent.loc.loc)) //borrowed from spiders event, but it works. Distribute the slimes only in rooms with vents
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vents += temp_vent
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for(var/obj/machinery/atmospherics/unary/vent_pump/temp_vent in machines)
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if(!temp_vent.welded && !is_area_occupied(temp_vent.loc.loc) && temp_vent.network && temp_vent.loc.z in using_map.station_levels) //borrowed from spiders event, but it works. Distribute the slimes only in rooms with vents
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if(temp_vent.network.normal_members.len > 50)
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vents += temp_vent
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while((spawncount > 0) && vents.len)
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var/obj/vent = pick(vents)
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