Prevents low health bodies from dying on creation

This commit is contained in:
Cyantime
2017-12-31 22:45:44 -05:00
parent 27ba842327
commit e6d09798a6
+1 -1
View File
@@ -70,7 +70,7 @@
H.original_player = current_project.ckey
//Apply damage
H.adjustCloneLoss(150)
H.adjustCloneLoss((H.getMaxHealth() - config.health_threshold_dead)*0.75)
H.Paralyse(4)
H.updatehealth()