SPECIAL BUTTON CODE CLEANUP

This commit is contained in:
Sharkmare
2019-09-28 10:56:52 +02:00
committed by GitHub
parent da95cb7153
commit edd423cfa6
+8 -3
View File
@@ -103,6 +103,12 @@
force = 0
var/luckynumber7 = 0
var/colorindex = 1
var/list/winitems = list(
/obj/item/weapon/reagent_containers/food/snacks/cookie,
/obj/item/weapon/spacecasinocash;0.5,
/obj/item/weapon/reagent_containers/syringe/drugs;0.5,
)
attackby(obj/item/W, mob/user)
if(istype(W, /obj/item/weapon/pen))
@@ -122,12 +128,11 @@
if(2) capsuleowner.apply_damage(5, BRUTE) //Loss Damaging!
if(3) capsuleowner.Weaken(5) //Loss Knee spaghetti!
if(4) capsuleowner.hallucination += 66 //loss woah, dude.
if(5) new /obj/item/weapon/reagent_containers/food/snacks/cookie(src.loc) //Win!
if(6) new /obj/item/weapon/spacecasinocash(src.loc) //Win?
if(5) new pick(winitems)(capsuleowner.loc) //Win!
if(7)
new /obj/item/weapon/material/butterfly/switchblade(capsuleowner.loc)
capsuleowner.apply_damage(10, BRUTE) //Loss Damaging! WIN KNIVE!
if(8) new /obj/item/weapon/reagent_containers/syringe/drugs(capsuleowner.loc)
if(9)
new /obj/item/weapon/gun/energy/sizegun/not_advanced(capsuleowner.loc)
qdel(src)