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@@ -17,11 +17,11 @@ List of things solar grubs should be able to do:
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icon_state = "solargrub"
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icon_living = "solargrub"
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icon_dead = "solargrub-dead"
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var/charge = null //CHOMPEDIT The amount of power we sucked off, in K as in THOUSANDS.
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var/can_evolve = 1 //CHOMPEDIT VAR to decide whether this subspecies is allowed to become a queen
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var/adult_form = "/mob/living/simple_animal/retaliate/solarmoth" //CHOMPEDIT VAR that decides what mob the queen form is. ex /mob/living/simple_animal/retaliate/solarmoth
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faction = "grubs"
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maxHealth = 50 //grubs can take a lot of harm
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health = 50
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@@ -62,13 +62,13 @@ List of things solar grubs should be able to do:
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var/apc_drain_rate = 750 //Going to see if grubs are better as a minimal bother. previous value : 4000
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var/powerdraw = 100000 // previous value 150000
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/mob/living/simple_animal/retaliate/solargrub/PunchTarget()
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if(target_mob&& prob(emp_chance))
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target_mob.emp_act(4) //The weakest strength of EMP
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visible_message("<span class='danger'>The grub releases a powerful shock!</span>")
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..()
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/mob/living/simple_animal/retaliate/solargrub/Life()
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. = ..()
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if(!. || ai_inactive) return
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@@ -97,16 +97,15 @@ List of things solar grubs should be able to do:
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else if(!attached && anchored)
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anchored = 0
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PN = null
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if(prob(2) && charge >= 16000 && can_evolve == 1 && moth_amount.len <= 1) //it's reading from the moth_amount global list to determine if it can evolve.
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if(prob(2) && charge >= 16000 && can_evolve == 1 && moth_amount.len <= 2) //it's reading from the moth_amount global list to determine if it can evolve.
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anchored = 0
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PN = attached.powernet
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release_vore_contents()
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prey_excludes.Cut()
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stop_consumption()
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death_star()
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/mob/living/simple_animal/retaliate/solargrub/proc/death_star()
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visible_message("<span class='warning'>\The [src]'s shell rips open and evolves!</span>")
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@@ -117,7 +116,8 @@ List of things solar grubs should be able to do:
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vore_bump_chance = 50
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vore_bump_emote = "applies minimal effort to try and slurp up"
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vore_active = 1
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vore_capacity = 1
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vore_capacity = 3 //Raising to three rather than two only due to how common they are
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vore_ignores_undigestable = 0
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vore_pounce_chance = 0 //grubs only eat incapacitated targets
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vore_default_mode = DM_DIGEST
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