Merge pull request #67 from AnonymousHybi/master

Replaces SS13 icons + Face Sitting modifications
This commit is contained in:
AnonymousHybi
2018-03-22 20:50:17 +00:00
committed by GitHub
8 changed files with 104 additions and 47 deletions
@@ -650,7 +650,7 @@
var/list/choices = list()
for(var/mob/living/carbon/human/M in oviewers(1))
choices += M
if(!choices.len)
to_chat(src,"<span class='warning'>There's nobody nearby to use this on.</span>")
@@ -698,7 +698,7 @@
if(can_shred(T) != T)
to_chat(src,"<span class='warning'>Looks like you lost your chance...</span>")
return
//Removing an internal organ
if(T_int && T_int.damage >= 25) //Internal organ and it's been severely damaged
T.apply_damage(15, BRUTE, T_ext) //Damage the external organ they're going through.
@@ -713,7 +713,7 @@
//Removing an external organ
else if(!T_int && (T_ext.damage >= 25 || T_ext.brute_dam >= 25))
T_ext.droplimb(1,DROPLIMB_EDGE) //Clean cut so it doesn't kill the prey completely.
//Is it groin/chest? You can't remove those.
if(T_ext.cannot_amputate)
T.apply_damage(25, BRUTE, T_ext)
@@ -726,12 +726,12 @@
visible_message("<span class='warning'>[src] tears off [T]'s [T_ext.name]!</span>","<span class='warning'>You tear off [T]'s [T_ext.name]!</span>")
//Not targeting an internal organ w/ > 25 damage , and the limb doesn't have < 25 damage.
else
else
if(T_int)
T_int.damage = 25 //Internal organs can only take damage, not brute damage.
T.apply_damage(25, BRUTE, T_ext)
visible_message("<span class='danger'>[src] severely damages [T]'s [T_ext.name]!</span>")
add_attack_logs(src,T,"Shredded (hardvore)")
/mob/living/proc/flying_toggle()
@@ -901,36 +901,4 @@ mob/living/carbon/proc/charmed() //TODO
if(prob(7))
M.show_message("<span class='warning'>You lose sensation of your body.</span>")
M.Weaken(20)
return
/mob/living/carbon/human/proc/face_sit()
set name = "Face Sit"
set desc = "Sit on your Prey's Face"
set category = "Abilities"
if(last_special > world.time)
return
if(!ishuman(src))
return //If you're not a human you don't have permission to do this.
var/mob/living/carbon/human/C = src
var/obj/item/weapon/grab/G = src.get_active_hand()
if(!istype(G))
to_chat(C, "<span class='warning'>You must be grabbing a creature in your active hand to sit on them.</span>")
return
var/mob/living/carbon/human/T = G.affecting
if(!istype(T) || T.isSynthetic())
to_chat(src, "<span class='warning'>\The [T] is not able to be sit on.</span>")
return
if(G.state != GRAB_AGGRESSIVE)
to_chat(C, "<span class='warning'>You must have the creature pinned on the ground to sit on them </span>")
return
src.visible_message("<font color='red'><b>[src] moves their ass to [T]'s head, sitting down on them, making them unable to see anything else than [src]'s butt </b></font>")
return
return
@@ -114,15 +114,6 @@
H.verbs |= /mob/living/proc/glow_toggle
H.verbs |= /mob/living/proc/glow_color
/datum/trait/face_sit
name = "Face_Sitting"
desc = "Makes you able to sit on your prey"
cost = 0
/datum/trait/face_sit/apply(var/datum/species/S,var/mob/living/carbon/human/H)
..(S,H)
H.verbs |= /mob/living/carbon/human/proc/face_sit
/datum/trait/succubus_bite
name = "Succubus Bite"
desc = "Makes you able to bite prey in your grasp and subject them to a variety of chemicals.."
+10
View File
@@ -144,6 +144,7 @@
else
affecting.Weaken(2)
if(state >= GRAB_NECK)
affecting.Stun(3)
if(isliving(affecting))
@@ -173,6 +174,15 @@
assailant.visible_message("<span class='warning'>[assailant] covers [affecting]'s eyes!</span>")
if(affecting.eye_blind < 3)
affecting.Blind(3)
if(BP_HEAD)
if(force_down)
if(announce)
assailant.visible_message("<span class='warning'>[assailant] moves their ass to [target]'s head, sitting down on them, making them unable to see anything else than [assailant]'s butt!</span>")
if(target.silent < 3)
target.silent = 3
if(target.eye_blind < 3)
target.Blind(3)
/obj/item/weapon/grab/attack_self()
return s_click(hud)
@@ -0,0 +1,50 @@
/// Recipes
/datum/chemical_reaction/aphrodisiac
name = "aphrodisiac"
id = "aphrodisiac"
result = "aphrodisiac"
required_reagents = list("carbon" = 2, "hydrogen" = 2, "oxygen" = 2, "water" = 1)
result_amount = 6
/datum/reagent/aphrodisiac
name = "aphrodisiac"
id = "aphrodisiac"
description = "You so horny."
taste_description = "sweetness"
reagent_state = LIQUID
color = "#FF9999"
scannable = 1
/datum/reagent/aphrodisiac/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
if(!M) return
if(prob(3))
M.emote(pick("blush", "moan", "moan", "giggle"))
// Unsure if we want to allow cumming. I'm gonna disable it for now.
/*
if(prob(1))
switch(M.gender)
if(MALE)
M.emote("mcum")
if(FEMALE)
M.emote("fcum")
if(PLURAL)
if(prob(50))
M.emote("mcum")
else
M.emote("fcum")
*/
// Disabled cause I'm unsure if we want to do this or not.
/*
/mob/living/proc/cum()
if(!check_has_mouth())
return
src.visible_message("<span class='warning'>[src] throws up!</span>","<span class='warning'>You throw up!</span>")
var/turf/simulated/T = get_turf(src) //TODO: Make add_blood_floor remove blood from human mobs
if(istype(T))
T.add_vomit_floor(src, 1)
*/
@@ -0,0 +1,37 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
# sounddel
# rscadd (general adding of nice things)
# rscdel (general deleting of nice things)
# imageadd
# imagedel
# maptweak
# spellcheck (typo fixes)
# experiment
#################################
# Your name.
author: JonathanHybrid
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
changes:
- tweak: "Replaced the method of facesitting, you don't need to have a trait anymore! You instead use grab, pin them down and aim at head. (I recommend using subtles for them to read your messages~)"
- tweak: "Replaced the image of SS13 to chomper's logo! :D"
BIN
View File
Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.6 KiB

After

Width:  |  Height:  |  Size: 1.4 KiB

BIN
View File
Binary file not shown.

Before

Width:  |  Height:  |  Size: 10 KiB

After

Width:  |  Height:  |  Size: 3.2 KiB

+1
View File
@@ -2467,6 +2467,7 @@
#include "code\modules\reagents\Chemistry-Reagents\Chemistry-Reagents-Other.dm"
#include "code\modules\reagents\Chemistry-Reagents\Chemistry-Reagents-Toxins.dm"
#include "code\modules\reagents\Chemistry-Reagents\Chemistry-Reagents-Vore_vr.dm"
#include "code\modules\reagents\Chemistry-Reagents\Chemistry-Reagents_chomp.dm"
#include "code\modules\reagents\dispenser\_defines.dm"
#include "code\modules\reagents\dispenser\cartridge.dm"
#include "code\modules\reagents\dispenser\cartridge_presets.dm"