Indents Causes Warnings. Begone!

On the tin, mostly. Forces some if statements to execute properly and not trigger Travis.
This commit is contained in:
TheFurryFeline
2019-04-24 09:06:09 -04:00
committed by GitHub
parent bdd3d17a58
commit fce1e53ea4
@@ -118,7 +118,7 @@
if(!isnull(M.incoming_brute_damage_percent))
amount *= M.incoming_brute_damage_percent
if(nif && nif.flag_check(NIF_C_BRUTEARMOR,NIF_FLAGS_COMBAT)){amount *= 0.7} //VOREStation Edit - NIF mod for damage resistance for this type of damage
take_overall_damage(amount, 0)
take_overall_damage(amount, 0)
else
for(var/datum/modifier/M in modifiers)
if(!isnull(M.incoming_healing_percent))
@@ -136,7 +136,7 @@
if(!isnull(M.incoming_fire_damage_percent))
amount *= M.incoming_fire_damage_percent
if(nif && nif.flag_check(NIF_C_BURNARMOR,NIF_FLAGS_COMBAT)){amount *= 0.7} //VOREStation Edit - NIF mod for damage resistance for this type of damage
take_overall_damage(0, amount)
take_overall_damage(0, amount)
else
for(var/datum/modifier/M in modifiers)
if(!isnull(M.incoming_healing_percent))
@@ -178,7 +178,7 @@
if(!isnull(M.incoming_fire_damage_percent))
amount *= M.incoming_fire_damage_percent
if(nif && nif.flag_check(NIF_C_BURNARMOR,NIF_FLAGS_COMBAT)){amount *= 0.7} //VOREStation Edit - NIF mod for damage resistance for this type of damage
O.take_damage(0, amount, sharp=is_sharp(damage_source), edge=has_edge(damage_source), used_weapon=damage_source)
O.take_damage(0, amount, sharp=is_sharp(damage_source), edge=has_edge(damage_source), used_weapon=damage_source)
else
for(var/datum/modifier/M in modifiers)
if(!isnull(M.incoming_healing_percent))