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Update synx.dm
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@@ -216,9 +216,9 @@ mob/living/simple_animal/synx/PunchTarget()
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//PET speechcode, simplistic but more than enough for the PET
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/mob/living/simple_animal/retaliate/synx/pet/hear_say(message)
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. = ..()
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if(!message) return
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if(message)
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if(speak.len==memorysize)
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speak.remove(pick(speak))//making the list more dynamic
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speak += message
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. = ..()
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if(!message) return
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if(message)
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if(speak.len>=memorysize)
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speak.remove(pick(speak))//making the list more dynamic
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speak += message
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