Commit Graph

680 Commits

Author SHA1 Message Date
TheFurryFeline b98f1125ed Synthesiser Insertion Fixes Pt.2
Prevent inserting more than what you have as a drone/borg.
2019-05-02 22:21:09 -04:00
AnonymousHybi bff9f560f7 Replaced all blue font with a custom colour 2019-01-18 15:14:32 +00:00
Razgriz acb17d159c Changed mech weapon sound effects
Changed mech weapon sound effect pointers to match new file uploads. Increases sound diversity.
2019-01-16 14:37:27 -07:00
kcin2001 58a91f0748 Fixes the Polecat control board name 2018-05-24 10:14:26 -07:00
kcin2001 92edb296e0 minor naming fix 2018-05-12 11:51:39 -07:00
kcin2001 fea679888a Adds Micro mechs 2018-04-29 16:07:32 -07:00
Leshana b5cf8383f6 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into vplk-sync-2018-04-14
# Conflicts:
#	code/game/machinery/jukebox.dm
#	code/modules/economy/lorenews.dm
#	code/modules/mob/living/carbon/human/update_icons.dm
2018-04-15 14:19:36 -04:00
ReddeyfishVor 75fdd5f71c Fix bug in death ripley visuals
Death ripleys were being reset to normal ripley visuals when a pilot enters, caused by using the inherited `initial_icon` value from the normal ripleys.
2018-04-10 19:04:55 -07:00
Leshana 6756c5a483 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into polaris-sync-2018-03-30
# Conflicts:
#	.travis.yml
#	code/ATMOSPHERICS/components/unary/outlet_injector.dm
#	code/__defines/_planes+layers.dm
#	code/__defines/chemistry.dm
#	code/__defines/mobs.dm
#	code/_helpers/mobs.dm
#	code/_onclick/hud/robot.dm
#	code/game/area/areas.dm
#	code/game/machinery/computer/supply.dm
#	code/game/machinery/cryopod.dm
#	code/game/machinery/doors/airlock.dm
#	code/game/objects/items/devices/communicator/UI.dm
#	code/game/objects/items/devices/communicator/messaging.dm
#	code/game/sound.dm
#	code/game/supplyshuttle.dm
#	code/game/turfs/flooring/flooring_decals.dm
#	code/modules/admin/admin.dm
#	code/modules/client/preference_setup/occupation/occupation.dm
#	code/modules/events/event_container.dm
#	code/modules/mob/dead/observer/observer.dm
#	code/modules/mob/language/language.dm
#	code/modules/mob/living/carbon/human/human.dm
#	code/modules/mob/living/carbon/human/human_powers.dm
#	code/modules/mob/living/carbon/human/life.dm
#	code/modules/mob/living/carbon/human/species/species_shapeshift.dm
#	code/modules/mob/living/living.dm
#	code/modules/mob/living/living_powers.dm
#	code/modules/mob/living/say.dm
#	code/modules/mob/living/simple_animal/animals/bear.dm
#	code/modules/mob/living/simple_animal/animals/cat.dm
#	code/modules/mob/living/simple_animal/animals/parrot.dm
#	code/modules/mob/logout.dm
#	code/modules/mob/mob_helpers.dm
#	code/modules/organs/organ.dm
#	code/modules/organs/organ_icon.dm
#	code/modules/reagents/Chemistry-Reagents/Chemistry-Reagents-Medicine.dm
#	code/modules/reagents/reagent_containers/syringes.dm
#	code/modules/shuttles/shuttle.dm
#	html/changelogs/.all_changelog.yml
#	maps/RandomZLevels/wildwest.dm
#	maps/southern_cross/items/clothing/sc_head.dm
#	maps/southern_cross/southern_cross-1.dmm
#	vorestation.dme
2018-03-31 09:20:59 -04:00
Aronai Sieyes 7d3aec96fd Arranges lots of things into planes (#5072)
* Rearranges a billion things into planes

* Make cryotubes fancy

* Update Travis

* Fix hiding logic
2018-03-28 12:59:12 -07:00
Arokha Sieyes 679b390007 POLARIS: Fixes #2601 (VS) - Allows mechs to continue charging after battery swap w/o moving 2018-03-25 17:05:06 -04:00
Aronai Sieyes c7a6904fce Merge pull request #3296 from VOREStation/aro-odywhitelist
Ody reagent whitelist
2018-03-20 21:47:59 -04:00
Arokha Sieyes 009754e822 POLARIS: Fixes #2601 (VS) - Allows mechs to continue charging after battery swap w/o moving 2018-03-20 18:38:56 -04:00
Arokha Sieyes 497eddc38f Apply requested ody whitelist changes 2018-03-20 13:54:54 -04:00
Arokha Sieyes 2801ce38d4 POLARIS: Ody can now produce THESE REAGENTS ONLY 2018-03-19 00:08:55 -04:00
Arokha Sieyes 68a5fabe11 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into aro-sync
# Conflicts:
#	code/game/objects/items/devices/translator.dm
#	code/game/objects/items/weapons/dna_injector.dm
#	code/modules/client/preference_setup/loadout/loadout_ears.dm
#	code/modules/mob/living/simple_animal/aliens/hivebot.dm
#	html/changelogs/.all_changelog.yml
#	maps/southern_cross/southern_cross-3.dmm
2018-03-03 13:09:57 -05:00
Belsima 085f88cdc9 GORILLA - The Revival (#4957)
* GORILLA

* is this absolute

* less indentation

* Minor balance adjustments

* Mech update
2018-02-28 22:33:56 -06:00
Leshana 5847319443 Update every initialize() proc to return an initialize hint.
* Yes, all of them.
* Also did a few corrections to redundant New() and broken Destroy() along the way
* Renamed the turf_initializer.initialize() proc to InitializeTurf to avoid confusion.
* Subsumed /area/proc/initialize into /atom/proc/initialize() - Made /area's LateInitialize to get same behavior as before.
2018-02-05 15:50:13 -05:00
Leshana cef001bf2a Update every initialize() proc to return an initialize hint.
* Yes, all of them.
* Also did a few corrections to redundant New() and broken Destroy() along the way
* Renamed the turf_initializer.initialize() proc to InitializeTurf to avoid confusion.
* Subsumed /area/proc/initialize into /atom/proc/initialize() - Made /area's LateInitialize to get same behavior as before.
2018-02-03 01:00:57 -05:00
Aronai Sieyes dea4e7fbc7 Merge pull request #2888 from Screemonster/nosavagebeatings
nerfs micromech punches
2018-01-30 16:08:46 -05:00
Screemonster 34bd240fe4 nerfs micromech punches 2018-01-30 01:12:13 +00:00
Screemonster e953708ddd FUCKING COMMENTS 2018-01-30 00:15:49 +00:00
Screemonster a0f2a06fe5 does it more betterer and why the fuck didn't I think of this in the first place 2018-01-30 00:12:43 +00:00
Screemonster b4cc07e218 Improves the ripley slightly 2018-01-29 15:10:04 +00:00
Arokha Sieyes ff228754b3 Merge polaris sync 01 17 2018
Planes, layers, human/update_icon()
2018-01-17 17:56:51 -05:00
Arokha Sieyes f2fef6f410 Planes Framework (#4545)
* Polaris initial plane upstream merge

* POLARIS: Fix RIG visors with new plane system, and material scanner VIS_FULLBRIGHT

* POLARIS: Fix GetFlatIcon so that cameras and id pictures don't show the HUD overlays.

* POLARIS: Adds a 'alter values' proc for plane master ease of tweaking

Setting stuff like colorblindness variety and things.

* Remove NIF reference, fix lighting layer define

* Handle effects above lighting plane

* Moved all layer defines to planes+layers.dm
* Fixed overlays that are supposed to be above lighting to use the PLANE_LIGHTING_ABOVE

* Merge: 3000% human/update_icons() speed improvement

* Merge: Avoid ghosts pointing at things
2018-01-17 13:45:54 -06:00
Anewbe c632c2604d Merge pull request #4533 from VOREStation/pol-mecha
Two interface QoL changes (closets and mechs)
2018-01-15 01:31:29 -06:00
Neerti 96d3d361d0 Adds Boats, Ports /TG/ Buckling (#4527)
* Adds Boats, Ports /TG/ Buckling

* Travis Appeasement

* Changelog
2018-01-14 14:58:15 -06:00
Arokha Sieyes 1f595cd59a Two interface QoL changes (closets and mechs) 2018-01-14 03:58:15 -05:00
Arokha Sieyes ad74dec1c0 POLARIS: Planes shenanigans. Begins 'plane' work. 2018-01-14 00:39:59 -05:00
Mechoid 2145b0371c Allows circuit printers, protolathes, mech fabricators, and prosthetic fabricators to store and use plastic and osmium sheets. No blueprints currently use either, however. 2018-01-08 21:25:52 -08:00
Leshana 28c193cbdb Merge remote-tracking branch 'refs/remotes/polaris-upstream/master' into polaris-sync-2018-01-04
# Conflicts:
#       code/game/objects/items/devices/communicator/communicator.dm
#       code/modules/client/preference_setup/occupation/occupation.dm
#       code/modules/mob/living/simple_animal/animals/cat.dm
#       code/modules/mob/mob_helpers.dm
#       code/unit_tests/zas_tests.dm
#       maps/southern_cross/southern_cross-1.dmm
#       maps/southern_cross/southern_cross-3.dmm
#       maps/southern_cross/southern_cross-6.dmm
#       vorestation.dme
2018-01-04 22:44:04 -05:00
Belsima ff35fe9f56 Adds the disabled mech tools. (#4445)
* Adds the disabled mech tools.
2017-12-29 21:44:04 -08:00
killer653 3a2093ef40 Polaris sync 2017-12-21 04:01:07 -05:00
Neerti 595dee475a Merge pull request #4441 from Nalarac/OddySleeper
Fixes Odysseus Sleeper Being Unable to Inject Chemicals
2017-12-17 13:04:27 -05:00
Andrew eba7b63937 Fixes Odysseus Sleeper Being Unable to Inject Chemicals
Fixes #869
Reduces inject to 5 per instead of 10 per (same cap)
Adds verb for occupants of sleeper to eject themselves
2017-12-16 13:23:44 -06:00
Neerti 2f7db506eb Adds Variable Click Delay
Now certain weapons can strike faster or slower than usual. No weapons currently do this as this PR just lays the groundwork for that.
The click delay can also be modified with traits. The slime agility modifier makes attacks happen 25% sooner.
Adds debug test verb to display a weapon's DPS. It's really basic but should be sufficient for future force adjustments I might do in the future.
2017-11-28 16:11:56 -05:00
killer653 315711b314 Pol sync part 2 2017-10-27 15:30:51 -04:00
killer653 0c480ec15f Polaris sync 2017-10-27 15:30:24 -04:00
mistyLuminescence 430b2b613f MedHUDs can identify FBPs 2017-10-23 15:09:22 +01:00
Cameron653 35afdc29c9 Fixes a 512 compile error. 2017-10-17 23:40:07 -04:00
Anewbe 4a6cf66183 Merge pull request #4087 from Mechoid/Efficient_Me_Fabricators
Fixes SCIENCE-fabs, Changes Mech-fab Sprite.
2017-10-16 23:01:43 -05:00
killer653 1bb71ef429 Polaris Sync 2017-10-16 22:16:24 -04:00
Mechoid 4a71de6b62 Mech and Prosthetic Fabricators now check to make sure they have the correct amount of material, respecting upgrades, rather than the base object cost. 2017-10-16 12:02:46 -07:00
killer653 3cd3054811 Fixes filter being used, which prevented compiling 2017-10-15 19:01:55 -04:00
Mechoid 56ec5ec94c Adds three flame-themed illegal Mech weapons and more. (#4058)
* Adds three flame-themed illegal Mech weapons. Allows anything using apply_effects to be incendiary and ignite/apply firestacks. Also absolute-paths the spilled fuel effects.

* Removes world << because I'm a good coder honest.

* Why does Git do this for no reason.
2017-10-13 23:32:52 -05:00
Cameron Lennox 15a6472d14 Pol Sync 2017-10-08 17:44:25 -04:00
Mechoid 77f0e7514c Combat exosuits can now actually punch through walls and girders again, based on their 'force'. Fixes some to_chat's. 2017-09-29 22:10:48 -07:00
Mechoid b4a323ec38 Fixes Brain-Mechs, and a tangentially related MMI runtime. 2017-09-29 20:29:30 -07:00
killer653 2755d3ddb1 HOTFIX 2017-09-21 20:26:48 -04:00