Commit Graph

60 Commits

Author SHA1 Message Date
Nadyr 592aacac6e -Adds as many colored couches as there are comfy chairs
-Reclassifies current couch as "old couch," still buildable
-Fixes the directions on the corner couch sprite to rotate like it should
2019-06-01 05:48:26 -05:00
Nadyr 3248675fed -Adds basic steel couches from Paradise.
-Adds icons for said couches.
-Adds recipes for couches (2 steel per couch).
2019-05-28 23:43:51 -05:00
Shadowfire117 7453cb8dce Adding in a feeding pump! With this you can feed someone liquids automatic while you snuggle and bully them! 2019-02-21 13:47:57 +01:00
lbnesquik c440277063 Add sap to trees.
Trees can now be used to produce sap. At least, the sif ones. The glowy ones.
There is 3 different tree types and 3 associated saps types.
They can be used for some minor chemistry but nothing too cool for now.
The tree taps can be crafted with a bit of metal.
2019-01-16 18:31:05 +01:00
Nerezza c7fdd099b6 Flooring fixes
Firstly it fixes a long-standing bugs with constructable flooring not actually populating on server startup, but instead through a proc that's only called on existing floor tiles.

Second it changes sif wood tiles into a child of wood tiles now that the reason for carpet colors not working is known & fixed.
2018-02-24 15:31:10 -06:00
BillyBangles 5486edf567 Adds various cabin-related things. (#4888)
* adds fireplace, makes bonfire generate heat

kinda, anyways

* adds sifwood tiles, fixes old blue carpets

old blue carpets are now known as "teal carpets." they still come in the
carpet crate from cargo.

* lets you dig up tree stumps with shovels

* changelogs in the house

* adds a delay to digging up stumps

digging up stumps is easier said than done
2018-02-21 15:45:01 -06:00
BillyBangles f5dfbff1bd Build igloos and snowmen (#4811)
* adds packed snow brick material

* makes snow walls spawnable for mapping

* adds snowmen

craft them with snow. duh.

* snow spider triggers arachnophobia

also changelog.
2018-02-15 14:25:51 -06:00
Mechoid e9886625fa Adds Material Girders (#4622) 2018-01-28 18:13:54 -08:00
Neerti 96d3d361d0 Adds Boats, Ports /TG/ Buckling (#4527)
* Adds Boats, Ports /TG/ Buckling

* Travis Appeasement

* Changelog
2018-01-14 14:58:15 -06:00
Mechoid 5efc484595 Makes knives all knives. 2018-01-12 18:02:07 -08:00
Neerti 42a421e8e1 Adds Bonfires 2018-01-05 02:35:19 -05:00
Layne 4d842c6590 Adds snowballs. (#4414) 2017-12-07 17:51:36 -06:00
mistyLuminescence 0d9a175aac Adds bracelets! 2017-11-17 18:27:35 +00:00
Anewbe ef735ea89b Merge pull request #4098 from Neerti/10/15/2017_surface_stuff
Touches Up the Surface Somewhat
2017-10-19 09:36:03 -05:00
Neerti 95d93dae00 Touches Up the Surface Somewhat
Changes the rock texture to hopefully be a bit better.  It's a recolored version of /tg/'s lavaland rock, and modified slightly to look less repetitive.
Ports the lavaland rock tile sprite entirely for future away missions.
Adds tree chopping down feature.  All trees now have health, and hitting it with things will reduce it.  Generally you need something sharp to have a chance of actually felling the tree.
Adds log material, which is obtained from chopping trees.  Hitting these with a sharp weapon converts them into two planks per log.  Can be used to build log walls but otherwise can't be used to craft, at the moment.
Ports /tg/ tree sprites.  Might have a use for them in away missions, who knows.
Makes crystals start anchored and glow.
Shoveling snow checks toolspeed now.
2017-10-18 12:04:39 -04:00
Anewbe 3c2831e5d9 Adds rings 2017-10-15 15:05:52 -05:00
Anewbe a248a4a4a1 Ports Bay's railguns, and assorted gun sprites 2017-10-02 17:29:24 -05:00
Anewbe 280f3010f8 Adds grave markers 2017-09-26 21:03:34 -05:00
Anewbe 40075a319a Merge pull request #3806 from ghost/woodbuck
Adds wooden buckets, craftable with botany.
2017-09-22 12:20:29 -05:00
Woodratt 3e90725a45 Catwalks and Railings
Added catwalks and railings. Ported from Vorestation who ported them from Eris.

Note, catwalks can be placed on plating (as is seen on the vorestation map Tether) and is done so here as well. However it doesn't seem like it is possible to build said catwalks on plating. Did not bother to adjust this at this time. Something to sort in the future.

Adjusted SC station dmm to use both the railing and catwalks as well as a couple fixes for the floor tile adjustment in a earlier commit.
2017-09-16 00:54:33 -07:00
Belsima eb341aaa65 Adds wooden buckets, craftable with botany. 2017-09-09 17:16:34 -04:00
Woodratt 0bd91d1133 Floor tile, type and carpet change
- Ports the floor types, structure, and sprites (techfloor) from Vorestation (who ported them from Eris).
- Fixed missing techfloor floortile sprite icons (ported from Eris).
- No actual new floor sprites sans the techfloor. Saving for when we actually change maps to do that.
- In theory, also added a changelog for what I'm doing. Not sure if worked.
2017-08-28 23:00:15 -07:00
Neerti 6bd0f8742e Finished coding makeshift armor. 2017-04-18 03:16:10 -04:00
Anewbe 6a99123f51 Merge branch 'master' of https://github.com/PolarisSS13/Polaris into weapon_dulling 2017-04-10 11:26:09 -05:00
Anewbe 27b1db523e Wooden circlets can now be worn as hats 2017-04-01 15:31:06 -05:00
Anewbe f284970358 Adds craftable whetstones, changelog 2017-03-28 23:50:21 -05:00
Schnayy 971eb97399 Fixed conflict? Maybe? Please? 2017-03-27 00:42:39 -05:00
Neerti b571ed9c66 Continues work on the surface map 2017-03-21 16:11:13 -04:00
Neerti 836d8dfa3f More stuff, finalizes it I hope. 2017-02-20 18:28:31 -05:00
Yoshax 102c0c2277 Makes clipboards producible out of wood 2016-11-12 01:26:20 +00:00
SinTwo a7aa2a7f33 makes benches a subtype of tables 2016-06-29 17:52:27 -04:00
SinTwo 8ecc72412d minor fixes and icon adjustment 2016-06-19 23:30:46 -04:00
Broseph Stylin 4518e22be2 Small update to double beds. (#1828)
* Corrects a typo because I'm dumb.

* Adds double bed recipe to appropriate materials.
2016-05-31 15:08:57 +01:00
SinTwo b356f5cf21 Construction Update 2016-03-25 16:02:36 -04:00
Zuhayr 7c3993b68b Revert "Revert "Bay update."" 2016-02-07 16:33:30 +10:30
Zuhayr 98d983577c Revert "Bay update." 2016-02-07 16:07:05 +10:30
Zuhayr e557a71fdc Merge branch 'dev-freeze' of https://github.com/Baystation12/Baystation12 2016-01-20 08:01:14 +10:30
sabess a9a0573237 Removed brass knuckles from steel sheets, added to hacked autolathe. 2015-12-18 13:16:09 +11:00
sabess 1bf719f20f Fixed brass knuckles; only possible to get them from steel now. 2015-12-14 16:38:05 +11:00
sabess 966048c0ad Adds brass knuckles. 2015-12-14 15:57:48 +11:00
Zuhayr d5447d9e95 Fixes #10838 2015-12-10 10:23:49 +10:30
Neerti 00fa623c9d Merge branch 'dev' of https://github.com/Baystation12/Baystation12 into dev
Conflicts:
	.travis.yml
	code/controllers/configuration.dm
	code/game/gamemodes/changeling/modularchangling.dm
	code/game/jobs/job/medical.dm
	code/game/jobs/job/security.dm
	code/game/machinery/Sleeper.dm
	code/game/machinery/computer/communications.dm
	code/game/machinery/cryopod.dm
	code/game/objects/items/weapons/RCD.dm
	code/game/objects/items/weapons/storage/boxes.dm
	code/game/turfs/simulated/floor.dm
	code/game/turfs/simulated/floor_types.dm
	code/global.dm
	code/modules/materials/materials.dm
	code/modules/mob/living/silicon/ai/ai.dm
	code/modules/projectiles/guns/projectile/automatic.dm
	polaris.dme
2015-08-23 01:30:46 -04:00
Woodrat c192378bab Woodrat Work v8.2
- Placed missing metal and glass from R&D back into R&D.
- Fixed a broken scrubber pipe on the research outpost catwalk.
- Mining and Research Outpost power issues should not be as major right off the bat. In theory should at least last half the round? Further testing needed.
- Discovery about research and mining elevators made. Filled in more asteroid turf around both, added lights to both.
- Wrong tile used in port security maintenance fixed.
- Second camera added to the AI core cause Koco is a dum dum.
- New door sprites and new door. Mixture between atmos and engieering doors, dual access. Placed on the monitoring room behind the front desk.
- Fixed Filter to phoron on the mining engineering outpost.
- Mining engineering outpost fully camera'd
- Lattice added to underneath heat exchange pipes and around the engine heat exchange pipes.
- Complete and total overhaul of the mining outpost.
- Re-removed the RCD from the industrial hardsuit.
- Blue flags created.
- One blue flag and one red flag added to the laser tag lockers.
2015-08-22 12:33:27 -07:00
Zuhayr c8baafed2a Removed turf_animation for now, ported vg hasproximity optimisation. Rewrite and refactor of how turfs handle icon updates, edge smoothing and
construction/deconstruction. Major map rework/changes.
2015-08-16 06:05:21 -07:00
Kelenius aa318b8d1c Merge branch 'dev' into ofBeesAndHoney
Conflicts:
	code/modules/materials/material_recipes.dm
2015-08-14 16:55:21 +03:00
Chinsky 3b500d4076 Merge pull request #10279 from Kearel/LibraryModifications
Library modifications
2015-08-13 17:47:16 +03:00
Kelenius 65a9e11a52 Merge branch 'dev' into ofBeesAndHoney
Conflicts:
	baystation12.dme
2015-08-13 08:33:46 +03:00
HarpyEagle 19fbc71249 Removes req_amount from stack_recipe_list
The stack_recipe_list datum itself is not used to make anything, so having
a req_amount made little sense. Fixes #10572.
2015-08-12 15:54:16 -04:00
HarpyEagle a43f77b070 Gives hydro soil recipe a better name
Gives the hydro soil recipe a name that better conveys it's purpose.
2015-08-12 15:25:01 -04:00
Kearel 94df140755 Library changes
-Added ability to build/dismantle book shelves using wood or a
screwdriver, respectively.
-Added ability to move book shelves using a wrench.
-Added buttons to library computer to help sort the list of books
available.
2015-07-23 23:48:26 -05:00