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CHOMPstation/code/modules/mob/new_player/sprite_accessories_ch.dm
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RazgrizandGitHub 40e78034db Head Paint
Adds code for head paint markings
2019-03-24 00:32:29 -07:00

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1.7 KiB
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/datum/sprite_accessory/marking/ch
icon = 'icons/mob/human_races/markings_ch.dmi'
orca_head
name = "Orca head"
icon_state = "orca_head"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
species_allowed = list(SPECIES_AKULA)
orca_body
name = "Orca body(female)"
icon_state = "orca_body"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_TORSO)
species_allowed = list(SPECIES_AKULA)
orca_legs
name = "Orca legs"
icon_state = "orca_leg"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_L_LEG,BP_R_LEG)
species_allowed = list(SPECIES_AKULA)
orca_arms
name = "Orca arms"
icon_state = "orca_arm"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_L_ARM,BP_R_ARM)
species_allowed = list(SPECIES_AKULA)
zangoose_belly
name = "Mongoose Cat Belly Marking"
icon_state = "test"
body_parts = list(BP_TORSO)
species_allowed = list(SPECIES_HUMAN, SPECIES_UNATHI, SPECIES_TAJ, SPECIES_NEVREAN, SPECIES_AKULA, SPECIES_ZORREN_FLAT, SPECIES_ZORREN_HIGH, SPECIES_VULPKANIN, SPECIES_XENOCHIMERA, SPECIES_XENOHYBRID, SPECIES_VASILISSAN, SPECIES_RAPALA, SPECIES_PROTEAN, SPECIES_ALRAUNE) //This lets all races use the default hairstyles.
head_paint_front
name = "Head Paint Front"
icon_state = "paintfront"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
head_paint_back
name = "Head Paint"
icon_state = "paint"
color_blend_mode = ICON_MULTIPLY
body_parts = list(BP_HEAD)
/datum/sprite_accessory/tail/special/orca_tail
name = "Orca Tail"
desc = ""
icon_state = "sharktail_s"
extra_overlay = "orca_tail"
do_colouration = 1
color_blend_mode = ICON_MULTIPLY
species_allowed = list(SPECIES_AKULA)