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https://github.com/Citadel-Station-13/Citadel-Station-13-RP.git
synced 2026-08-26 22:28:21 +01:00
bugfixes (#6110)
see commits --------- Co-authored-by: silicons <no@you.cat>
This commit is contained in:
@@ -5,7 +5,7 @@
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/obj/item/clothing/head/helmet/space/hardsuit
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name = "helmet"
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atom_flags = PHORONGUARD
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clothing_flags = CLOTHING_THICK_MATERIAL | ALLOW_SURVIVALFOOD | CLOTHING_IGNORE_BELTLINK | CLOTHING_IGNORE_DELIMB | ALLOWINTERNALS
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clothing_flags = CLOTHING_THICK_MATERIAL | CLOTHING_INJECTION_PORT | ALLOW_SURVIVALFOOD | CLOTHING_IGNORE_BELTLINK | CLOTHING_IGNORE_DELIMB | ALLOWINTERNALS
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inv_hide_flags = HIDEEARS|HIDEEYES|HIDEFACE|BLOCKHAIR
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body_cover_flags = HEAD|FACE|EYES
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heat_protection = HEAD|FACE|EYES
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@@ -48,7 +48,7 @@
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/obj/item/clothing/gloves/gauntlets/hardsuit
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name = "gauntlets"
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clothing_flags = CLOTHING_THICK_MATERIAL | CLOTHING_IGNORE_BELTLINK | CLOTHING_IGNORE_DELIMB
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clothing_flags = CLOTHING_THICK_MATERIAL | CLOTHING_INJECTION_PORT | CLOTHING_IGNORE_BELTLINK | CLOTHING_IGNORE_DELIMB
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atom_flags = PHORONGUARD
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body_cover_flags = HANDS
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heat_protection = HANDS
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@@ -131,7 +131,7 @@
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//Flags
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body_cover_flags = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
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clothing_flags = CLOTHING_THICK_MATERIAL | CLOTHING_IGNORE_BELTLINK | CLOTHING_IGNORE_DELIMB
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clothing_flags = CLOTHING_THICK_MATERIAL | CLOTHING_INJECTION_PORT | CLOTHING_IGNORE_BELTLINK | CLOTHING_IGNORE_DELIMB
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cold_protection = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
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atom_flags = PHORONGUARD
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inv_hide_flags = HIDEJUMPSUIT|HIDETAIL
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@@ -229,7 +229,7 @@
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/obj/item/clothing/head/lightrig
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name = "mask"
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clothing_flags = CLOTHING_THICK_MATERIAL | ALLOWINTERNALS | CLOTHING_IGNORE_BELTLINK | CLOTHING_IGNORE_DELIMB
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clothing_flags = CLOTHING_THICK_MATERIAL | CLOTHING_INJECTION_PORT | ALLOWINTERNALS | CLOTHING_IGNORE_BELTLINK | CLOTHING_IGNORE_DELIMB
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atom_flags = PHORONGUARD
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body_cover_flags = HEAD|FACE|EYES
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heat_protection = HEAD|FACE|EYES
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@@ -239,7 +239,7 @@
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name = "suit"
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allowed = list(/obj/item/flashlight)
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inv_hide_flags = HIDEJUMPSUIT
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clothing_flags = CLOTHING_THICK_MATERIAL | CLOTHING_IGNORE_BELTLINK | CLOTHING_IGNORE_DELIMB
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clothing_flags = CLOTHING_THICK_MATERIAL | CLOTHING_INJECTION_PORT | CLOTHING_IGNORE_BELTLINK | CLOTHING_IGNORE_DELIMB
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atom_flags = PHORONGUARD
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body_cover_flags = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
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heat_protection = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
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@@ -256,7 +256,7 @@
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/obj/item/clothing/gloves/gauntlets/lightrig
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name = "gloves"
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clothing_flags = CLOTHING_THICK_MATERIAL | CLOTHING_IGNORE_BELTLINK | CLOTHING_IGNORE_DELIMB
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clothing_flags = CLOTHING_THICK_MATERIAL | CLOTHING_INJECTION_PORT | CLOTHING_IGNORE_BELTLINK | CLOTHING_IGNORE_DELIMB
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atom_flags = PHORONGUARD
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species_restricted = null
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body_cover_flags = HANDS
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@@ -16,7 +16,7 @@
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emp_protection = 10
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encumbrance = ITEM_ENCUMBRANCE_LEGACY_RIG_LIGHT
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offline_encumbrance = ITEM_ENCUMBRANCE_LEGACY_RIG_LIGHT * 2
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clothing_flags = CLOTHING_THICK_MATERIAL
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clothing_flags = CLOTHING_THICK_MATERIAL | CLOTHING_INJECTION_PORT
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offline_vision_restriction = 0
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chest_type = /obj/item/clothing/suit/space/hardsuit/light
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@@ -5,7 +5,7 @@
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icon_state = "vox_rig"
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armor_type = /datum/armor/hardsuit/vox
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atom_flags = PHORONGUARD
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clothing_flags = CLOTHING_THICK_MATERIAL
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clothing_flags = CLOTHING_THICK_MATERIAL | CLOTHING_INJECTION_PORT
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siemens_coefficient = 0.2
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allowed = list(
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/obj/item/gun,
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