21 Commits
Author SHA1 Message Date
Letter NandGitHub 7d004f3ff8 update rustg (#7497) 2026-01-26 10:51:59 -08:00
Letter NandGitHub b378375888 update blueprints (#7499)
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## About The Pull Request
title, robots also get to see the blueprints now
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## Why It's Good For The Game

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## Changelog

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🆑
tweak: updated blueprints, engi module robots now get blueprints as well
/🆑

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2026-01-24 14:34:39 -05:00
siliconsandGitHub 6144b87b9a [IDB IGNORE] [MDB IGNORE] orbital support update 1 / 3 (#7361) 2026-01-20 14:46:22 +01:00
Letter NandGitHub 00045a5961 update vv (#7478)
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## About The Pull Request
title
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documented or this can delay review and even discourage maintainers from
merging your PR! -->

## Why It's Good For The Game

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especially if they are controversial and/or far reaching. If you can't
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## Changelog

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🆑
add: new adminbuse view matrix editor
code: cleanup legacy stuff & moved them into their own respective
dropdown option
code: use tg display-mutable-appearance
/🆑

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2026-01-13 22:03:31 -05:00
Letter NandGitHub 351af0bb8c random backend updates (#7061)
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## About The Pull Request
title

## Changelog

🆑
fix: world_topic status host is correct now
code: updated progressbar
code: updated stack trace
code: updated callback
code: updated weakref
code: updated topic request, now supports returning json format
code: datum browser doesnt hold atom owner directly
code: updated stat tracking (debugging, not player stat)
admin: updated del-all verbs
admin: allow f12 browser inspect (516 only)
/🆑

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2025-04-05 12:31:33 -07:00
b1388fe5c3 adds a few hairs and horns from skyrat for a friend (also refactors human rendering a bit) (#6349)
Co-authored-by: silicons <no@you.cat>
2024-04-25 19:04:04 +02:00
lolman360andGitHub bdefdf6b1b protean blob chameleon clothing (#6261)
fetish code
2024-01-18 11:27:09 +00:00
BlueWildroseandGitHub 7adbcdc811 Ore Stacking (#6136)
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## About The Pull Request

- All ores have been converted to become stacks.
- Various for loops have been destroyed due to ore stacks now existing.
- Bluespace crystals is detyped from being ores (request of Sili)
- Mining satchels have been recoded to be more like ore boxes (there's
an update I'd like to do to them later that will include even bigger ore
satchels so I decided this was necessary) and their capacity has been
buffed to carrying 200 ores instead of 50. People can now shove up to 7
ore stacks into their backpack with this update, so I decided that made
sense.
- .dm file containing ore box code was renamed.
- fixed a bug that allowed you to dupe ores using the ore box ("take"
was called twice when inserting ores by hand)
- Some minor polishing of ore box code, particularly examine code,
interaction feedback, and allowing you to climb onto boxes.
- Ore boxes when destroyed will drop all of their ores, unless there's
too much ore (up to 200 stacks will be dropped). It'll also drop 5
hardwood planks. People who accidentally shoot their box with their PKA,
rejoice.
- You can craft ore boxes using 5 hardwood planks.

## Why It's Good For The Game

Having ores be stackable will greatly reduce lag. Otherwise, QoL changes
good.

## Changelog

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🆑
add: You can climb ore boxes.
qol: Ore boxes will drop their contents when destroyed. You can also
craft ore boxes using hardwood planks now.
balance: Mining satchels can now carry 200 ores instead of 50.
fix: Ore box examines look proper now.
fix: Fixed a bug that allowed you to dupe ores using the ore box.
imageadd: stacks_ore.dmi was added. It holds ore stack stuff.
code: Orebox DM file renamed to ore_box.dm
code: Bluespace crystals are detyped from being ores.
refactor: Ore is now stackable. This will reduce lag when miners are out
causing havoc or shoving ore onto conveyor belts.
/🆑

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2023-11-17 23:07:22 -08:00
Timothy TeakettleandGitHub eeab577e10 adds a wall mounted screen behind the bar that lets you search drink recipes (#5902)
## About The Pull Request
title

alt click to change between dark and light theme
defaults to dark

## Why It's Good For The Game
less reliance on the wiki is good, this is automatically up to date

## Changelog

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🆑
add: adds a wall mounted screen behind the bar that lets you search
drink recipes
/🆑

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2023-08-25 22:40:23 -07:00
93de2c0872 Revert "Revert "fixes noncompliance with 514 procpaths"" (#5781)
Co-authored-by: silicons <no@you.cat>
2023-07-27 20:49:36 +02:00
Timothy TeakettleandGitHub dad8eff512 pAI qol and bugfixes (#5749)
## About The Pull Request
fixes resting for pAIs
allows all silicons to emote rather than only robots (a subtype of
silicons, that pAIs are not part of!)
allows unarmed interaction with pAIs (tapping, punching, patting)
removes the override on digest_act for pAI cards allowing them to be
digested (we split digesting items into different modes on the vore
holder so we don't actually need to care about this anymore except for
items that should under no circumstances be destroyed)
fixes fennec and bear sprites for pAIs
adds shiptest sprites for pAIs

![image](https://github.com/Citadel-Station-13/Citadel-Station-13-RP/assets/59849408/a0567774-b510-449f-ab52-6fa04a09b031)
fixes accessories interaction with pAIs
improves clothing menu by having it select chameleon stuff, move
chameleon stuff to global lists in their own file, use tgui input for
the clothing menu
fixes the double emote bug by removing the see_emote override for pAIs
because it's just not needed anymore with how emotes work
adds a new 'character' emotion for pAIs alongside the existing ones,
which uses your holoform's face
adds pAIs to the orbit menu

## Why It's Good For The Game
qol/bugfixes

## Changelog
🆑
fix: fixes a lot of bugs for pAIs
add: allows all silicons to emote rather than only robots (a subtype of
silicons, that pAIs are not part of!)
add: allows unarmed interaction with pAIs (tapping, punching, patting)
add: you're able to show your holoform's face on the pAI screen
add: using shiptest pAI sprites now
add: pAIs are on the ghost orbit menu now
/🆑

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2023-07-27 09:49:14 -07:00
LordMEandGitHub 9b128134df Revert "fixes noncompliance with 514 procpaths" (#5780)
Reverts Citadel-Station-13/Citadel-Station-13-RP#5779
2023-07-24 21:50:50 +01:00
58f4094413 fixes noncompliance with 514 procpaths (#5779)
turns out the old way of doing procpaths is illegal now

this should fix some weird potential (?) bugs

---------

Co-authored-by: silicons <no@you.cat>
2023-07-24 21:26:17 +01:00
d5833cb162 some tiny optimizations/shifting things around, removes 2 unused files (#5643)
title

---------

Co-authored-by: silicons <no@you.cat>
2023-06-25 11:55:07 +01:00
6a7c7e697a adminheal/revive changes (#5536)
Co-authored-by: silicons <no@you.cat>
2023-05-30 22:59:58 -05:00
2bc87aae1c fixes zone rebuilds not happening sometimes (#5337)
kapu wins 

our logic was fucked

also swaps a few things to real globals for speed.

---------

Co-authored-by: silicons <no@you.cat>
2023-04-09 23:54:10 -07:00
6967979810 adds OOC bans + stubs for new banning backend (#5122)
Co-authored-by: silicons <no@you.cat>
Co-authored-by: Felix <58342752+TheLordME@users.noreply.github.com>
2023-03-05 22:25:05 +01:00
siliconsGitHubVM_USER <VM_USER>
d557edacf3 overhauls radiation (#4708)
Co-authored-by: VM_USER <VM_USER>
2022-12-18 03:30:42 -06:00
siliconsGitHubVM_USER <VM_USER>
0f5030afa0 adds multihand wielding component (#4829)
Co-authored-by: VM_USER <VM_USER>
2022-12-16 20:12:03 -06:00
siliconsGitHubVM_USER <VM_USER>
30c15fd09e adds fast global sfx lookup for soundbytes (#4830)
Co-authored-by: VM_USER <VM_USER>
2022-12-16 19:55:38 -06:00
siliconsGitHubVM_USER <VM_USER>
e7df070fd6 [idb ignore] completely migrates sprite accessory to id system (#4759)
Co-authored-by: VM_USER <VM_USER>
2022-12-12 18:41:45 -06:00