42 Commits
Author SHA1 Message Date
Letter NandGitHub c93e2c7679 tracy (proper this time) and debugger (#7496)
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## About The Pull Request
port genisis proc from tg, also tracy & debugger is boxed in their own
datums.
also explode world.dm
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documented or this can delay review and even discourage maintainers from
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merg
https://github.com/Citadel-Station-13/Citadel-Station-13-RP/pull/7495
and
https://github.com/Citadel-Station-13/Citadel-Station-13-RP/pull/7497
before this one
2026-02-11 12:26:19 -05:00
Letter NandGitHub 7d004f3ff8 update rustg (#7497) 2026-01-26 10:51:59 -08:00
siliconsandGitHub ed13d94b40 processing subsystem update (#7489)
- processing subsystems now declare time as second intervals
- adds missing stat tag
- MC now respects abstract type for subsystems (even if we don't use it
lol)
2026-01-17 00:52:42 +00:00
Letter NandGitHub 37c6a7d1fc time, is it really that time (#7482)
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## About The Pull Request
update time related procs & glob too (i was originally targeting that
lmao).
also **stop** using byondtime for sql stuff, we have `NOW()`!!
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documented or this can delay review and even discourage maintainers from
merging your PR! -->

## Why It's Good For The Game

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especially if they are controversial and/or far reaching. If you can't
actually explain WHY what you are doing will improve the game, then it
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## Changelog

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observed by players or admins you should add a changelog. If your change
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2026-01-13 22:06:30 -05:00
siliconsandGitHub 3492998c87 fixes a few bugs, rewrites station time system (#7402)
see tin

fixes tgs4 scripts for linux too and updates them
2025-11-21 10:20:07 -07:00
Letter NandGitHub 81b1a632cb update failsafe (#7110)
update failsafe and add stack end detect
2025-04-26 11:24:39 -07:00
siliconsandGitHub 4c75a8b00b toml config, database storage for repositories / singletons (#6893) 2024-12-15 19:41:14 +01:00
siliconsandGitHub 9d6a141e5b mc update: init stages, better subsystem init tracking, etc (#6857)
modifies the hollow metrics API; that'll probably be implemented soon
adds init stages
changes SSatoms to not abuse its `initialized` variable

closes #6858
2024-11-15 14:41:25 -07:00
siliconsandGitHub c007c1aabd MC: subsystem time dilation tracking, scheduling tweaks (#6601) 2024-07-28 18:31:38 +02:00
siliconsandGitHub 03b10ad5e9 misc fixes (#6577)
- fix: 2ear slot item in 1 slot if equip first then equip 1-ear is no
longer a thing
- fix: anchored items can no longer be picked up by trashbags and
certain other things
- fixes deconstruction and reconstruction of mapspawn gas heaters /
freezers
- buffed turnstile armor
- all holsters now work with drop pouches
- fix: material doors couldn't be destroyed
- falling apart airlocks can now be decon'd
- airlocks are now able to be meleed
- restart controller no longer infects the MC with the caller's `usr`
- fix: you can no longer place multiple omni gas filters on one tile
- fix: assert rigsuit storage volume bug is gone by gathering last sheet
of metal from metal in storage as a test
2024-07-06 14:42:19 -06:00
siliconsandGitHub 4c423957fd dynamic mob AI - preliminary (#6493)
adds variable timing schedulers
adds core AI holder abstraction and services

kicks current AI to /polaris and shims everything; reconcilation will
come later.
2024-06-06 14:27:44 -06:00
siliconsandGitHub 6037dd194c shuttles/storytellers - maploader injections and context (#6464)
i decided to atomize my prs a little

- map obfuscation module upgraded
- obfuscation now happens via mangling id, inspired by nebula. atoms loaded with the same mangling id will generate the same obfuscated ids from a given and matching input id
- /datum/map_injection added; it's a composition-based system for modifying maps during spawn
- /datum/map_injection/starting_gear; inspired by barotrauma, pretty much just injects starting gear as necessary with a given configuration. multiple of these can be stacked in a given maploading.
- /obj/map_helper/gear_marker; markers for where starting_gear should populate things.
2024-06-04 20:47:18 +02:00
93de2c0872 Revert "Revert "fixes noncompliance with 514 procpaths"" (#5781)
Co-authored-by: silicons <no@you.cat>
2023-07-27 20:49:36 +02:00
LordMEandGitHub 9b128134df Revert "fixes noncompliance with 514 procpaths" (#5780)
Reverts Citadel-Station-13/Citadel-Station-13-RP#5779
2023-07-24 21:50:50 +01:00
58f4094413 fixes noncompliance with 514 procpaths (#5779)
turns out the old way of doing procpaths is illegal now

this should fix some weird potential (?) bugs

---------

Co-authored-by: silicons <no@you.cat>
2023-07-24 21:26:17 +01:00
ZandarioandGitHub 507e3e4d51 Subsystem Sort Fix + Documenting (#5162)
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request process. -->

## About The Pull Request
Fixes the subsystem sorting. Also did a lot of documentation/formatting
cause you know I can't atomize.
2023-03-15 20:33:01 -07:00
ZandarioandGitHub cebf87412f Sends a toast notification when initializations complete. (#5065)
Ports: tgstation/tgstation/pull/72465
2023-02-26 01:56:27 -08:00
ZandarioandGitHub a81cf2314d Save 10 seconds on roundstart (#4988) 2023-01-25 18:24:45 +01:00
siliconsGitHubVM_USER <VM_USER>silicons
fb429e51a4 KILLS STATPANEL (#4877)
Co-authored-by: VM_USER <VM_USER>
Co-authored-by: silicons <no@you.cat>
2023-01-11 09:12:35 -06:00
1a524b77eb SSao, Z-Mimic, and O7 Lighting (#4846)
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not be viewable. -->
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request process. -->

## About The Pull Request
Z-Mimic is nice.

Currently just SSao atm, why SSao? Filter-based ao doesn't really work
with Z-Mimic

O7 Lighting cause I got tired of trying to make ours work with this. But
hey, we got directional lights now so that's cool.

🆑 @Zandario & @Lohikar
add: SSzmimic
add: O7 Lighting
add: SSao
del: SSopenspace
tweak: Lights now can shine in angles between 0 and 180
/🆑

Co-authored-by: Lohikar <lohikar@protonmail.com>
2023-01-01 05:04:11 -08:00
siliconsGitHubVM_USER <VM_USER>
f13aa201e8 adds standard turfmakers (#4835)
Co-authored-by: VM_USER <VM_USER>
2022-12-16 20:04:43 -06:00
ZandarioandGitHub ed05e01a95 __HELPERS Cleaning and other things I decided to do. (#4584)
* Schizoposting

* The Crungly

* Tabbin' the JSON y'all

* Strings
2022-10-21 01:56:59 -07:00
siliconsGitHubVM_USER <VM_USER>
c1e974846c ports far more accurate MC tick limit predictions (#4324)
* wack

* view

Co-authored-by: VM_USER <VM_USER>
2022-08-06 02:46:04 -07:00
siliconsandGitHub 237a184c7f fixes some things breaking from last sync (#4078)
* logs

* that

* this

* this
2022-05-18 20:11:52 -07:00
siliconsGitHubfake_vm_user <fake_vm_user>
71889b4f65 rendering update (#3695)
* rnedering update

* fixes

* wack

* wack

* placeholder

* sigh

* sigh

Co-authored-by: fake_vm_user <fake_vm_user>
2022-04-23 21:12:54 -07:00
siliconsandGitHub 4ddcb0c8d6 separates subsystem and timer flags from flags var, defines bitfields for them (#3915)
* wacky

* wacky

* wack

* wack

* fix
2022-04-23 06:02:51 -07:00
siliconsandGitHub 5823fb93e7 migrates to github actions + sync tgui to main's, removes a bunch of dead maps and code and reworks how submap loading is done (#2917)
* move phoronlock define

* t

* force rename

* nuke unneeded things

* don't do that

* tgui sync?

* changes

* unit testing module

* backend

* tools update

* aaah

* go and stay go

* path replace

* move everything

* toss out more stuff

* remove

* fine those can stay

* dependencies.sh

* ruin datum move + rename

* level assets why did you guys put the turfs in my atmosphers folder grr

* more moving

* basemap, force stuff

* fix that desync meme

* move more stuff

* move those too

* repath

* get rid of useless initializers

* hacky patchy

* reservations

* alright

* tgui

* changelog example

* checksum

* md5

* errors

* more

* turf empty

* stop

* fix

* bad kwarg

* let's get those in again

* alright

* rid of that

* huh

* newlines

* newlines

* folder

* mood

* woops

* readme

* might as well trim now

* let's go

* fuck it tether isn't being used anyways lol

* ok

* empty files go

* tether is demoted

* sorry but this goes too

* okay

* make that work too

* ok

* wow.

* whew

* Fix

* fixes

* ok

* sigh

* fix

* fix

* aah.

* rust_g logging

* update rust g file

* fix

* funny

* Fix

* map issues

* fix

* initialize hints

* solves some problems

* those too

* ok

* pills

* let's do that.

* hit that too

* runtime

* add that too

* alright

* fix

* fix

* fix

* Fix

* add

* fix

* wildwest, what have they done to you...

* do that too'
git push

* fixes

* fixes

* fixes

* pack this tightly

* let's not have empty files

* sigh

* fix

* FUCK OFF

* fix icon

* rip old mapmerge

* zz

* woo yeah woo yeah

* logging

* fix

* better logs

* GRRRRRR

* last commit??

* awful
2021-04-01 16:07:03 -05:00
Letter N 2006ed9097 what if i used the **proper** branch 2020-09-11 18:19:20 +08:00
kevinz000 217395b361 wew 2020-04-14 06:04:05 -07:00
kevinz000 f394bed1fe whew 2020-04-13 04:18:12 -07:00
kevinz000 457bfd1f11 oh boy 2020-02-15 12:56:12 -07:00
kevinz000 d79ecaaea9 config_legacy 2020-02-15 12:39:39 -07:00
kevinz000 25af320f12 stuff 2019-09-06 01:23:31 -07:00
kevinz000 b19576f38a mc stuff 2019-09-05 08:41:39 -07:00
nik707andGitHub bc04f62900 Revert "Properly-ish prevents an uninitialized game start via ugly sanity test" 2019-02-18 11:05:43 -06:00
RobotAlice f2fdacef73 HACK: halts gamestart until init completes 2019-02-06 07:03:36 -05:00
kevinz000 20db7c7a63 kk 2018-11-13 16:58:01 -08:00
kevinz000 52a72020dd . 2018-11-09 10:17:39 -08:00
kevinz000 ab07db1ccb fix 2018-10-22 16:38:53 -07:00
kevinz000 0e2b731317 4 2018-10-11 20:06:42 -07:00
deathride58 b9b9674bdb adds basic, and i stress this, BASIC, TGS3 integration. admin PM relays are missing but everything else works 2018-05-06 23:22:37 -04:00
deathride58 f1893fa0a0 initial commit - Straight pull from Virgo's master branch from 5/6/2018 at 6:00 PM EST 2018-05-06 19:05:49 -04:00