4 Commits
Author SHA1 Message Date
siliconsandGitHub 11d2f3b4d4 various 516 tweaks (#7071)
@LetterN did like everything I'm late to the party so I'm just here to
clean things up 😊
2025-04-07 09:09:38 +02:00
siliconsandGitHub 4c423957fd dynamic mob AI - preliminary (#6493)
adds variable timing schedulers
adds core AI holder abstraction and services

kicks current AI to /polaris and shims everything; reconcilation will
come later.
2024-06-06 14:27:44 -06:00
Dimasw99andGitHub ac1106caa1 Integrated circuits fixes and changes (#5962)
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## About The Pull Request

This PR aims to bring integrated circuits not only to a more up to date
version but also fix some features that weren't working.
For this I have used Baystations current circuits as a working
reference. I have compiled, tested and checked for runtimes.

Fixes include

- Tile analyzer and examiner being able to handle tiles
- Reference encoder and decoders doing their job
- Advanced pathfinder being able to path through access restricted doors
- The EPv2 circuit using an incompatible name for cloning

As a consequence for the advanced pathfinder I had to readjust how
access is given to circuits which now allows them to read the passkey of
ID's, store them, send them and so on. A minor tweak also adjusts the
TTS circuit to 1 second. Additionally, I have added an advanced signaler
that while it behaves identical to EPv2 it is able to work the moment
you print it without having to set an address (Not to mention that EPv2
often fails to create an address upon print)



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2023-09-15 13:09:13 -07:00
2b8c889578 reworks pathfinding (#5907)
- adds astar with visualizer
- adds jps with visualizer
- transitions everything to subsystem calls
- subsystem now limits the number of calls that can go on at once for
performance reasons

"uh oh, silicons is fucking with integral game code while half asleep
again"

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Co-authored-by: silicons <no@you.cat>
2023-08-30 19:28:20 -07:00