- separates the composition of cyborgs into modules, iconsets, chassis,
upgrades
- modules / chassis atm can provide items, so can upgrades; in the
future we will want to probably generalize the item API a bit so
components can work
- chassis now can (unimplemented) easily be made to give different stats
- reorganizes all the cyborg sprites
- adds generalized item mounts with redirection support and tears out
legacy cyborg items
- entirely rebalances modules & writes some new lawsets in for future
use
---------
Co-authored-by: silicons <silicons@silicons.dev>
## About The Pull Request
add support for holiday locked vending machine products
also removes the old holiday system, moving all holidays in it to the
newer system
and lets you set if a holiday should be announced or not
## Why It's Good For The Game
someone asked for it
## Changelog
🆑
add: add support for holiday locked vending machine products
🆑
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🆑
fix: fix delayed reboot happening immidetly
/🆑
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🆑
qol: reduces waiting for players spam
/🆑
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modifies the hollow metrics API; that'll probably be implemented soon
adds init stages
changes SSatoms to not abuse its `initialized` variable
closes#6858
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## About The Pull Request
Unless more than 0 Players have stated their intention of playing the
round, the round will delay by 1 minute, then check again.
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## Why It's Good For The Game
Hopefully reduces the amount of dead dead rounds during low population
hours
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## Changelog
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🆑
add: Add a requirement of one player ready for the round to start
/🆑
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## About The Pull Request
I kept putting off the gamemode removal (and eventual rewrite). This is
a good way to start
<details>
<summary>POV</summary>

</details>
## Changelog
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🆑
admin: Nicer voting panel
/🆑
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## About The Pull Request
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## Why It's Good For The Game
new sounds whoooooo
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🆑
soundadd: added 3 new round start sounds, and makes the game pick at
random
/🆑
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## About The Pull Request
This was annoying me.
## Why It's Good For The Game
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## Changelog
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🆑
qol: The New Player Panel automatically updates when the round starts.
/🆑
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* dme and dmb
* Heeeere we gooo
* fasease
* Continued.
* AAAAAAAAAAAAAAAAAAAAAAAA
* Brain going numb
* agh
* The suffering will be worth it... right?
* Going blank...
* Am I done?
* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
* Fixes
* Should be everything I care about right now.
* marker
* port main files, start refactor
* *scream
* oh dear talon/trader will be painful to do
* wooo
* I HATE OLD CODERS
* t
* regex pass 1
* regex
* More
* woo
* woo
* random option
* fixes
* oh man there's a lot of work to be done
* ugh
* that goes to
* finish purging some things with fire
* those
* those
* those
* those
* reminder
* cancer
* do that
* hm
* hm
* hm
* wack
* hm
* hm
* hm
* hm
* wacky
* oop
* oop
* aa
* fixes
* t
* um
* wacky!
* epic!
* sigh
* Update landmarks.dm
Co-authored-by: fake_vm_user <fake_vm_user>