23 Commits
Author SHA1 Message Date
b4a124e557 [IDB IGNORE] cyborg refactor: icons, chassis, modules base (#6929)
- separates the composition of cyborgs into modules, iconsets, chassis,
upgrades
- modules / chassis atm can provide items, so can upgrades; in the
future we will want to probably generalize the item API a bit so
components can work
- chassis now can (unimplemented) easily be made to give different stats
- reorganizes all the cyborg sprites
- adds generalized item mounts with redirection support and tears out
legacy cyborg items
- entirely rebalances modules & writes some new lawsets in for future
use

---------

Co-authored-by: silicons <silicons@silicons.dev>
2026-01-13 18:39:38 +00:00
siliconsandGitHub 8563f938be refactors roles to be prototypes (#7323) 2025-10-08 09:53:41 +02:00
siliconsandGitHub 8005d92f3c fixes keybindings unset issue (or rather, adds a catch to fix it automatically after a few seconds) (#7293) 2025-09-03 19:30:05 +02:00
siliconsandGitHub 11d2f3b4d4 various 516 tweaks (#7071)
@LetterN did like everything I'm late to the party so I'm just here to
clean things up 😊
2025-04-07 09:09:38 +02:00
335e021a3c Non-Nt workers now get their chosen title in the manifest (#7014)
Co-authored-by: MarsMond <no@email>
2025-02-27 21:28:31 +01:00
ZandarioandGitHub 23e3591023 Chore: Converting all text("[]", foo) to "[foo]" (#5549)
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## About The Pull Request

I did this because some of the old text() uses would cause BYOND Beta
version 515.1607 to no longer compile. (Which is a bug but still an
excuse to finally deal with this)


## Beware

I hastily did this.


## Changelog

🆑
code: Converted all text("[]", foo) to "[foo]"
/🆑
2023-06-01 14:25:27 -07:00
LordMEandGitHub 77087d8493 [Hotfix] Fixes Admin spawned characters spawning without an ID (#5319)
## Changelog

<!-- If your PR modifies aspects of the game that can be concretely
observed by players or admins you should add a changelog. If your change
does NOT meet this description, remove this section. Be sure to properly
mark your PRs to prevent unnecessary GBP loss. You can read up on GBP
and it's effects on PRs in the tgstation guides for contributors. Please
note that maintainers freely reserve the right to remove and add tags
should they deem it appropriate. You can attempt to finagle the system
all you want, but it's best to shoot for clear communication right off
the bat. -->

🆑
admin: adminspawned characters now spawn with a standard station ID (no
contractor ID)
/🆑

<!-- Both 🆑's are required for the changelog to work! You can put
your name to the right of the first 🆑 if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->
2023-04-08 03:39:25 -07:00
95876ed1f3 Non-NT employees get contractor IDs (#5250)
or how we avoid confusing lOrE-aCcUraTe alt-titles
## Changelog

<!-- If your PR modifies aspects of the game that can be concretely
observed by players or admins you should add a changelog. If your change
does NOT meet this description, remove this section. Be sure to properly
mark your PRs to prevent unnecessary GBP loss. You can read up on GBP
and it's effects on PRs in the tgstation guides for contributors. Please
note that maintainers freely reserve the right to remove and add tags
should they deem it appropriate. You can attempt to finagle the system
all you want, but it's best to shoot for clear communication right off
the bat. -->

🆑
add: Added contractor IDs
/🆑

<!-- Both 🆑's are required for the changelog to work! You can put
your name to the right of the first 🆑 if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->

---------

Co-authored-by: Zandario <zandarioh@gmail.com>
2023-04-01 04:14:27 -07:00
817e7c1f22 Characteristics - Stats / Skills / Talents Backend, /datum/character backend, background-locked alt title backend (#4840)
Co-authored-by: VM_USER <VM_USER>
Co-authored-by: silicons <no@you.cat>
Co-authored-by: Felix <58342752+TheLordME@users.noreply.github.com>
2023-02-09 23:34:43 +01:00
1a524b77eb SSao, Z-Mimic, and O7 Lighting (#4846)
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## About The Pull Request
Z-Mimic is nice.

Currently just SSao atm, why SSao? Filter-based ao doesn't really work
with Z-Mimic

O7 Lighting cause I got tired of trying to make ours work with this. But
hey, we got directional lights now so that's cool.

🆑 @Zandario & @Lohikar
add: SSzmimic
add: O7 Lighting
add: SSao
del: SSopenspace
tweak: Lights now can shine in angles between 0 and 180
/🆑

Co-authored-by: Lohikar <lohikar@protonmail.com>
2023-01-01 05:04:11 -08:00
28e11dee54 lore/contractor/background/character overhaul project (public branch edition) (#4488)
Co-authored-by: silicons <2003111+silicons@users.noreply.github.com>
Co-authored-by: Zandario <zandarioh@gmail.com>
Co-authored-by: VM_USER <VM_USER>
Co-authored-by: AlphaM01 <33434925+AlphaM01@users.noreply.github.com>
Co-authored-by: LordPapalus <54518057+LordPapalus@users.noreply.github.com>
2022-11-09 01:57:00 -06:00
siliconsGitHubVM_USER <VM_USER>
a5cc8ee1ab ssoverlays (#4405)
* reworks reworks reworks

* s

* s

* e

* don't need that anymore right aha

* i'm lazy

* optimizations

* fix?

* aough

* fix

* fix

* fix

* better

* aough

* aough

* howmegalul

* epic

* optimizations

* augh

* ough

* sigh

* wow time for a fucking slowdown

* ough

* why

* why

* ough

* .

* sigh

* fix

Co-authored-by: VM_USER <VM_USER>
2022-09-12 17:14:58 -07:00
ZandarioandGitHub 5a7f357b85 CitadelRP (#4108)
* dme and dmb

* Heeeere we gooo

* fasease

* Continued.

* AAAAAAAAAAAAAAAAAAAAAAAA

* Brain going numb

* agh

* The suffering will be worth it... right?

* Going blank...

* Am I done?

* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* Fixes

* Should be everything I care about right now.
2022-05-26 01:37:55 -07:00
ZandarioandGitHub cc701aedb6 [Ready?]Machine Code Cleaning and some other stuff. (#4050)
* AutoDoc, bye useless comments, and some flair

* WHEW

* blele

* GLOB.machines

* Funny game

* Forgor

* Appease the linter

* asdasd

* chairs

* asdsad

* asdfasdf

* wuh if

* bruh
2022-05-15 14:41:34 -07:00
siliconsGitHubfake_vm_user <fake_vm_user>
abe3121303 important and destructive change to the concept of species (#3991)
* species stuff

* initial

* that

* more

* more

* more

* more

* more

* why

* sorry

* more

* wack

* sigh

* wack

* wack

* more

* pain

* pain

* how

* another goddamn regex

* another goddamn regex

* get that

* IM DONE WE ARE NOT DOING THIS AGAIN

* how about we be able to debug it fuck you

* please just let me debug properly

* fix

* paper

* keys

* my god species need a redo

* Yikes.

* why..

* fixes

* fix

* 'cmon bro..

* wack

* wack

* fix

* WHY OH WHY MUST YOU DO THIS TO ME

* wacky

* that

* that maybe

* that maybe

* that maybe

* fix

* wacky!

* Wack

* wack

* epic

* damnit zandario

Co-authored-by: fake_vm_user <fake_vm_user>
2022-05-11 01:29:33 -07:00
663b919445 [IDB IGNORE] [MDB IGNORE] Tether - remade on cit repo so people can PR to this (#3043)
* Tetherport

* sigh

* more fixes

* shields

* more

* woo

* compile

* e

* a

* Tether, compilable and running

not playable tho

* Tether, compilable and running

not playable tho

* Automatic changelog generation for PR #3200 [ci skip]

* why

* EOL

* nukes edited areas. if you had something important in here, you didn't deserve to.

* another folder down

* one more folder

* the refacotring continues

* change those

* okay

* dynamic zlevels

* move stufF

* reorganize that too

* get rid of unneded archives

* move talon too and rename that

* meh

* woop

* fixes

* move those

* fixes

* fix

* Submap Repathing/Reconciliation

* Attempts to fix Gecko invalid variable bug.

* Alright. Let's actually fix every bugged instance.

* Another round of updates. That same turf issue exists.

* Should fix the last of those weird varedits.

* One snuck by?

* Another round of fixes.

* I want to know who put all these var edits in.

* Another batch down.

* Yet another batch.

* A map at a time, at this rate.

* I hope these are the last four, but probably not.

* Hopefully the last, but probably not.

* ANOTHER stealth var_edit that snuck through.

* Manually checked the rest of the map files I found. These were updated.

* Did the same for bad var_edits. Caught these.

* Updates the 140x140.

* Sorts Talon and partially adds Point Defense. Too complex for me.

* tether_turfs

* I think this is it. The last variable bug.

* Telenetwork Delenda Est

* linterS

* fix

* extraneous files

* woo

* mmm

* add that in until reagents hardsync

* woo

* sync

* updates

* t

* weather

* i want to rewrite telecomms

* test

* shift those

* woo

* move that

* FUCK

* Fix

* fix

* or null

* shuffle

* Fixes

* Fixes

* Fix

* fixes

* woo

* that

* facility safety

* that too

* move that out

* fixes

* woops /

* rename those

* those

* woo

* test

* fixes

* woo

* exploration map edits

changes oxygen tanks to o2 jetpacks, co2 jetpack to an o2, adds pathfinder voidsuit, suit cycler for medical, and fixes access restrictions on the PF's office and locker

* mh

* Update fueldepot.dmm

* woo

* woo

* woo

* fix

* utterly fuck you

* Automatic changelog generation for PR #3225 [ci skip]

* test code

* w

* that

* fieldgens

* better

* singulo

* fixes

* fix

* fix

* adds mirrortools, removes backup implants

* why

* Prevents falling through catwalks and lattice,
stolen from Silicons

* Lots of stuff!

* Update talon2.dmm

* Automatic changelog generation for PR #3226 [ci skip]

* Removes Mining Stacker

* Slight remap changes to Deck 3, pending more.

* Automatic changelog generation for PR #3228 [ci skip]

* fix that

* that

* R&D remap.

* Lighting fix and correcting a talon vault issue?

* Conflict clean-up.

* Multi-floor modifications. Chem change. R&D revert. Etc.

* Adds a few extra timeclocks.

* Missed the bioregens. Hooray.

* Re re readjusts R&D to a lobby design. Adds Space Spice. Maybe fixes Captain spawner.

* woo

* fix

* not that

* Xenobotany and Trash Pit adjustments.

* proper

* De-militarizes Talon. Will Trader-ify them when I wake up.

* fix

* fix

* ashet pls

* ashet pls v2

* cleaner

* cleaner

Co-authored-by: nevimer <77420409+nevimer@users.noreply.github.com>
Co-authored-by: CitadelStationBot <citadelstationcommunity@gmail.com>
Co-authored-by: Captain277 <agentraven16@gmail.com>
Co-authored-by: Mag <86886852+MonaraMir@users.noreply.github.com>
Co-authored-by: nik707 <38332985+nik707@users.noreply.github.com>
Co-authored-by: TheLordME <58342752+TheLordME@users.noreply.github.com>
2021-07-11 23:29:24 -07:00
siliconsandGitHub 966bc2474f ports new communicators from vorestation (#3157)
* tragic

* sync

* woo

* find replace

* more

* poggy

* woo

* sigh

* new

* ok

* woo

* comms fix, crew manifest disabled for now

* sigh

* fine i won't go past 120
2021-06-06 12:03:24 -07:00
silicons 4448248ec4 fix 2021-03-02 19:38:51 -07:00
silicons 0153874304 wew 2021-02-15 04:44:52 -07:00
kevinz000 6c1c339191 Updates code to November 2019 Vorecode 2020-02-08 00:41:54 -07:00
kevinz000 60e5d87e71 . 2018-10-22 00:42:41 -07:00
deathride58 02b59eebcf Manual upstream sync - Please do not let this stagnate like the previous upstream sync 2018-08-11 22:06:32 -04:00
deathride58 f1893fa0a0 initial commit - Straight pull from Virgo's master branch from 5/6/2018 at 6:00 PM EST 2018-05-06 19:05:49 -04:00