18 Commits
Author SHA1 Message Date
siliconsandGitHub 8563f938be refactors roles to be prototypes (#7323) 2025-10-08 09:53:41 +02:00
DeltaDavandGitHub a0e8babdf1 Offstation Spawns for Visitors, on Nebula (#6921)
## About The Pull Request

This PR adds visitors spawns on Nebula. Meaning that people outside NT
can now spawn outside a NT station.

This PR adds 4 new alternative name for outside spawning Visitors :
-> Visitors, (the normal)
-> Contractor
-> Freelancer
-> Frontier Colonist
-> Tourist

Additional : Makes solar bigger.

Now, with visitors on nebula, they can just RP there, use one of the 5
free to use shuttle to wander off in space. In the eventuality that all
shuttle are taken, not to fret !
- Visitor can make a call to order a NT pilot to get them ! (If one is
on station) via public holopads or fax.
- Traders can bring them with their shuttle (the Udang is a passenger
shuttle they can use)

NOTE : For now, no shuttle have been coded to work with the Endeavour.
Only the Beruang.

## Why It's Good For The Game

Off station spawn have been requested for a long time.
2025-01-10 08:28:50 -08:00
SpockandGitHub 3c1e91be96 Removes redundant and misleading alt-titles, adds title_blurbs to a lot that remain, adds one or two more alt-titles (#6056)
## About The Pull Request

Trims out a handful of alt-titles that were misleading and/or redundant,
and adds title_blurb text where missing to most of the ones that remain
in files I touched, to help establish what each alt-title is for. (I
then realized that nothing shows the title_blurb in-game, but that's a
problem for another PR). The departmental senior titles were also given
a desc that indicates their actual role in our current SOP (including
Senior Researcher, whose desc was previously literally "Lorem Ipsum."
There's also a couple alt-titles, most notably Trainee EMT, since there
wasn't a good role for that previously. Exact details of the changes are
too long to put in here, but it's pretty easily readable. The most
significant alteration was changing almost all the titles for the senior
medical position, removing "Head Nurse" (because that makes no sense
whatsoever as a role of authority that doctors would look towards for
advice) and making "Senior Physician" the primary title.

## Why It's Good For The Game

Alt-titles were often just a dozen ways to say kinda the same thing. In
the worst cases, they were actively confusing (e.g. Counselor as an
alt-title for both Chaplain and Psychiatrist) or not indicative at all
of the original job (e.g. Director of Operations for Captain). This
leaves each alt-title in non-service departments having a distinct role
that they fill, indicated by title_blurb text (which I will work on
fixing next since I noticed it isn't actually shown in-game).
Additionally, a couple of niches weren't previously covered by
alt-titles (such as Trainee EMT), so those were added.

## Changelog

🆑 SingingSpock
tweak: Alt-titles were trimmed down and more description given to many
remaining ones. A couple more were added.
/🆑
2023-10-20 02:01:35 -07:00
LordMEandGitHub bc960a514d removes shuttle dock spawn point and replaces it with arrivals shuttle (#5831)
with arrivals shuttle<!-- Write **BELOW** The Headers and **ABOVE** The
comments else it may not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## About The Pull Request

<!-- Describe The Pull Request. Please be sure every change is
documented or this can delay review and even discourage maintainers from
merging your PR! -->

## Why It's Good For The Game

<!-- Argue for the merits of your changes and how they benefit the game,
especially if they are controversial and/or far reaching. If you can't
actually explain WHY what you are doing will improve the game, then it
probably isn't good for the game in the first place. -->

## Changelog

<!-- If your PR modifies aspects of the game that can be concretely
observed by players or admins you should add a changelog. If your change
does NOT meet this description, remove this section. Be sure to properly
mark your PRs to prevent unnecessary GBP loss. You can read up on GBP
and it's effects on PRs in the tgstation guides for contributors. Please
note that maintainers freely reserve the right to remove and add tags
should they deem it appropriate. You can attempt to finagle the system
all you want, but it's best to shoot for clear communication right off
the bat. -->

🆑
del: Removed needless clutter in spawnpoints
/🆑

<!-- Both 🆑's are required for the changelog to work! You can put
your name to the right of the first 🆑 if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->
2023-08-05 16:37:40 +01:00
Captain277andGitHub 774e5426a6 Revert "Changes Traders from a Job to a Ghostrole [WIP]" (#5397)
Reverts Citadel-Station-13/Citadel-Station-13-RP#5385

1. **Reverts my Job to Ghostrole PR**

1. _I think using the Ghostrole system for traders is ideal, but they've
lost access to their banks and loadouts. It's probably too much trouble
to figure out right now and it's beyond me on my own._
2023-04-21 08:10:37 -07:00
MonaraandGitHub 33cff41556 Rift Arrival spawn fix + classm dorms (#5391)
Placed shuttle dock spawns instead of arrival shuttle spawns. Moved
shuttle dock, placed arrival spawns where they used to be.

Class M dorms had linked door bolts on 1/3rd of dorm rooms. Fixed here.
2023-04-20 12:52:43 -07:00
Captain277andGitHub b9da5a8145 Changes Traders from a Job to a Ghostrole (#5385) 2023-04-17 12:58:12 +02:00
f6fb4266ca Blueshields (#5155)
## About The Pull Request

Adds Blueshields, a personal bodyguard for the Director, and then other
heads/command when a Director is absent.


## Why It's Good For The Game

Soon we'll be on the shipmap, where exploration is crunched down to only
the pathfinder. With security becoming larger when the explorer mains
(likely) start switching, a personal guard for the high ranking is
requires so that the head of security can still manage the crew, and
remaining security officers while an away mission is taking place.
(Especially during events.)

The Blueshield is there to guard the Director first and foremost, and
they are *not* to play the role of a security officer unless instructed
to do so in the absence of a replacement. Security officers arriving
on-scene should take priority of apprehending suspects, while the
Blueshield's focus stays on moving the Director (or other head) to
safety.

Imo, staff should be lenient with the above guidelines when there are NO
other security members on board, or no command.

Finally, this is only my initial plan for how they are implemented.
Gameplay guidelines are free for editing when implemented into SOP, and
I'm happy to provide my input if pinged about it in the discord forum
post.

## Changelog

🆑
add: Adds blueshields, a personal bodyguard for the Director, and other
heads/command when a Director is absent.
/🆑

---------

Co-authored-by: silicons <no@you.cat>
2023-03-15 21:15:08 -07:00
817e7c1f22 Characteristics - Stats / Skills / Talents Backend, /datum/character backend, background-locked alt title backend (#4840)
Co-authored-by: VM_USER <VM_USER>
Co-authored-by: silicons <no@you.cat>
Co-authored-by: Felix <58342752+TheLordME@users.noreply.github.com>
2023-02-09 23:34:43 +01:00
e47e0f0246 fixes shadekin abilities and ai darksight overlay (#4990)
Co-authored-by: silicons <no@you.cat>
2023-01-25 18:20:12 +01:00
Shadow-QuillandGitHub e733614f46 AI will now properly spawn in core at roundstart (#4995)
Fixes https://github.com/Citadel-Station-13/Citadel-Station-13-RP/issues/4989
2023-01-25 18:12:56 +01:00
28e11dee54 lore/contractor/background/character overhaul project (public branch edition) (#4488)
Co-authored-by: silicons <2003111+silicons@users.noreply.github.com>
Co-authored-by: Zandario <zandarioh@gmail.com>
Co-authored-by: VM_USER <VM_USER>
Co-authored-by: AlphaM01 <33434925+AlphaM01@users.noreply.github.com>
Co-authored-by: LordPapalus <54518057+LordPapalus@users.noreply.github.com>
2022-11-09 01:57:00 -06:00
FelixandGitHub f9d6f17e1c Engineering overhall the second (#4628)
* Part 1

* Magboots for Atmostechnicians

* Senior Engineer Locker

* defines for geothermalvents

* fixes HE pipes interactions oscillating due to
overshoot

* geothermalvent file inclusion

* closes the fucking hole in N2 storage tank

* Engineering part 2

* atmos

* Senior Engineer spawnpoint

* lighting

* Atmoschanges

* Engineering part 3

* finetuning one

* camera and zone

* Maintenance for the empty space

* tweaks and bug fixes

* color to the walls

* color to the nests

* emergency shutters

* engine core access bolts

* stuff

* Camera coverage

* wire fix(?)

* definit wirefix

* Less mystical atmos blocker

* Engine core camera

* nestcolor

* Maint fun

* space jam

* engine bolt controll

* Maybe bolts will work?

* Space jam improvements

* campaining

* Final touch up

* Removes the Xenoegg

* Gridchecker info sheet

* makes atmos pipes visible

* No spacious metalfoam

* Water ball becomes liquid sports

* emergency shutter idea

* deck access alternate, atmos adjustmetns

* stupid canisters

* master power grid sensor

* Scrubbers and vents for the pool

* Wall rework and stair fix

* disposals into engineering

* disposals

* weh

* ground connectors

* disposal junctions

* mixed these up by accident

* windows on top

* right windows for engine monitor
2022-10-27 14:23:55 -07:00
KT 6aec463cfb Senior job spawners created and mapped in 2022-10-24 00:20:57 -04:00
siliconsandGitHub 3085c68890 [MDB IGNORE] repaths landmark back to /obj because I apparently am an idiot (#4197)
* oops

* why

* here you go

* oops
2022-06-14 14:58:22 -07:00
siliconsandGitHub 8593f0e885 Update jobs.dm (#4046) 2022-05-14 19:10:47 -07:00
siliconsandGitHub 49b1928b74 AI spawnpoint now deletes after spawn so we can't have infinite AIS PLEASE DO NOT ABUSE THIS (#4032)
* Update jobs.dm

* Update _spawnpoint.dm

* Update jobs.dm
2022-05-11 03:48:18 -07:00
siliconsGitHubfake_vm_user <fake_vm_user>
ee471ebfb5 Spawnpoints (#3976)
* marker

* port main files, start refactor

* *scream

* oh dear talon/trader will be painful to do

* wooo

* I HATE OLD CODERS

* t

* regex pass 1

* regex

* More

* woo

* woo

* random option

* fixes

* oh man there's a lot of work to be done

* ugh

* that goes to

* finish purging some things with fire

* those

* those

* those

* those

* reminder

* cancer

* do that

* hm

* hm

* hm

* wack

* hm

* hm

* hm

* hm

* wacky

* oop

* oop

* aa

* fixes

* t

* um

* wacky!

* epic!

* sigh

* Update landmarks.dm

Co-authored-by: fake_vm_user <fake_vm_user>
2022-05-05 20:20:38 -07:00