9885763e3d
hand refactor ( #5677 )
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Co-authored-by: silicons <no@you.cat >
2024-11-20 09:25:57 +01:00
silicons and GitHub
0c8dd521c2
refactors attack hand proc header ( #6720 )
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needed for #5677
this is to make that PR slightly easier to review.
2024-09-06 13:36:10 -06:00
f00535983e
[MDB IGNORE] [IDB IGNORE] atom damage ( #5235 )
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## About The Pull Request
adds generic system for atom health / integrity / damage
everything that isn't flagged with not-bludgeonable can, well, now be
bludgeoned.
## Why It's Good For The Game
more interactive game world through the means of making people able to
break Everything.
## Changelog
🆑
add: atom damage - (almost) everything is now breakable.
refactor: new /atom level materials system
refactor: a lot of the combat system / click code
refactor: melee attack styles
/🆑
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Co-authored-by: silicons <no@you.cat >
2023-11-11 17:33:57 -07:00
15ba149d71
persistent pictures framework ( #5589 )
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no player facing changes
makes pictures persistent. fixes up the character saving system too.
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Co-authored-by: silicons <no@you.cat >
2023-06-13 18:00:58 -07:00
8b778b0321
Armor rework ( #5158 )
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Co-authored-by: silicons <no@you.cat >
2023-03-25 11:58:25 +01:00
455ec82c4e
refactors attack_hand, attackby, attack_self ( #5120 )
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Co-authored-by: silicons <no@you.cat >
2023-03-11 17:15:58 +01:00
fb429e51a4
KILLS STATPANEL ( #4877 )
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Co-authored-by: VM_USER <VM_USER>
Co-authored-by: silicons <no@you.cat >
2023-01-11 09:12:35 -06:00
815f95679c
"""quick""" pr to overhaul some click handling stuff ( #4916 )
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- adds click mode handling (tbd)
- converts attack to attack_mob
- adds attack_obj
- standard melee & post melee procs or both
Co-authored-by: silicons <no@you.cat >
2023-01-03 16:03:45 -08:00
6dec5d41e7
refactors pushing, movespeed, actionspeed, throwing, movement, pass flags, and probably things i forgot about; adds overhand throwing ( #4360 )
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* initial
* wack
* changes
* insanity
* staging
* t
* note2self
* wild
* find replace
* changes
* pain
* fixes
* that's right out
* augh
* augh
* wild
* lol
* fuck this not refacotring all that in one day
* oopsy doopsy
* that goes away
* fixes
* pain!
* throwing stuff
* Fixes
* g
* eternal curse upon you, space indenter
* eternal curse upon you, space indenter x2
* real combat refactor energy
* refactors
* stuff
* subsystem logic
* a
* pain
* logic
* push logic
* logic
* i hate micros
* fixes
* a
* convert the rest
* let's finish this
* s
* fixes
* aah.
* augh
* AUGH
* stuff
* a
* more
* a
git pu
* fixes
* fixes
* fix
* fixes
* warnings
* more
* maybe don't have them throw past walls
* fixes
* ack
* f
* better ui
* fixes
* fixes
* a
* proximity monitors
* proximity monitors
* proximity monitors
* wack
* swap stuff
* a
* fix
* fix
* fix
* default
* Fix
* fixes
* ayy
* aoug
* aoug
* stuff
* fix
* fix
* ay
* ay
* ough
* ayo
* fix
* cannon
* wack
* i tested it
* fix
* why
Co-authored-by: VM_USER <VM_USER>
2022-09-08 01:43:03 -07:00
lolman360
12c241d700
56/200
2020-09-26 20:48:48 +10:00
kevinz000
e26025599c
wew
2020-04-12 17:31:11 -07:00
kevinz000
6c1c339191
Updates code to November 2019 Vorecode
2020-02-08 00:41:54 -07:00