12 Commits
Author SHA1 Message Date
4ab234f10c maploader / overmaps update - struct system, overmaps location bindings, misc backend improvements (#6403)
tl;dr level collections that can easily be logically restructured/moved
as necessary

will eventually be used for radio and overmaps location resolution.

this is the last part of
https://github.com/Citadel-Station-13/Citadel-Station-13-RP/pull/4841
that has not yet been integrated.
this will be a draft for a while.

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Co-authored-by: LetterN <24603524+LetterN@users.noreply.github.com>
2025-11-06 17:49:23 -08:00
siliconsandGitHub 2acadeed00 refactors paint helpers and hopefully fixes them (?) (#7132) 2025-05-03 21:18:57 +02:00
siliconsandGitHub 4c75a8b00b toml config, database storage for repositories / singletons (#6893) 2024-12-15 19:41:14 +01:00
siliconsandGitHub 6ace2afd6a repository subsystem touchups & moves materials/designs over (#6832) 2024-11-05 15:22:44 +01:00
siliconsandGitHub afcd6fb920 OBJ_ALLOW_THROW_THROUGH + mob throw damage (#6525) 2024-06-19 19:37:31 +02:00
ZandarioandGitHub 891cbf4f07 Refactoring Baywalls and tweaking smoothing code (#6250)
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## About The Pull Request

Kev keeps begging me to fix walls, so I fixed them

## Changelog

🆑
fix: Walls no longer loose their paint when updated by neighbors
/🆑
2024-01-09 11:10:05 -08:00
8252233258 various fixes + tweaks (#6138)
see files changed:

- fixes lowwalls clickblocking
- pipes are now smaller
- fxies some table stuff
- air alarms
- buffs scrubbers
- buffs protean blob structure damage again are you happy now
@Ghostcoffeee
- both buffs and nerfs metal foam
- nerfs inflatables
- fixes weather

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Co-authored-by: silicons <no@you.cat>
2023-11-14 20:37:37 -08:00
f00535983e [MDB IGNORE] [IDB IGNORE] atom damage (#5235)
## About The Pull Request

adds generic system for atom health / integrity / damage

everything that isn't flagged with not-bludgeonable can, well, now be
bludgeoned.

## Why It's Good For The Game

more interactive game world through the means of making people able to
break Everything.

## Changelog

🆑
add: atom damage - (almost) everything is now breakable.
refactor: new /atom level materials system
refactor: a lot of the combat system / click code
refactor: melee attack styles
/🆑

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Co-authored-by: silicons <no@you.cat>
2023-11-11 17:33:57 -07:00
siliconsandGitHub 5bec13742c stops lowwall window stacking (#6085) 2023-10-18 12:48:47 -07:00
0dee8a0ace dynamic climbing and object heights (#5692)
Co-authored-by: silicons <no@you.cat>
2023-07-17 22:39:51 +02:00
MazianandGitHub 8ec78584d2 Baywall Bugfixing (#5685)
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## About The Pull Request

Misc fixes for broken crates, bodybags, etc.

## Why It's Good For The Game

fix

## Changelog

no.
2023-07-13 09:43:15 -07:00
8cc591c244 Baylike Walls and Windows (#5547)
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## About The Pull Request

Largely a port of code from Daedalus Dock and icons from Bay/Nebula.
Lots of things need to be touched with this.

## Why It's Good For The Game

It just looks better, imho.

## Changelog

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🆑

/🆑

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Co-authored-by: silicons <no@you.cat>
Co-authored-by: silicons <2003111+silicons@users.noreply.github.com>
2023-07-07 08:59:23 -07:00