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## About The Pull Request
Kev keeps begging me to fix walls, so I fixed them
## Changelog
🆑
fix: Walls no longer loose their paint when updated by neighbors
/🆑
see files changed:
- fixes lowwalls clickblocking
- pipes are now smaller
- fxies some table stuff
- air alarms
- buffs scrubbers
- buffs protean blob structure damage again are you happy now
@Ghostcoffeee
- both buffs and nerfs metal foam
- nerfs inflatables
- fixes weather
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Co-authored-by: silicons <no@you.cat>
## About The Pull Request
adds generic system for atom health / integrity / damage
everything that isn't flagged with not-bludgeonable can, well, now be
bludgeoned.
## Why It's Good For The Game
more interactive game world through the means of making people able to
break Everything.
## Changelog
🆑
add: atom damage - (almost) everything is now breakable.
refactor: new /atom level materials system
refactor: a lot of the combat system / click code
refactor: melee attack styles
/🆑
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Co-authored-by: silicons <no@you.cat>
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## About The Pull Request
Misc fixes for broken crates, bodybags, etc.
## Why It's Good For The Game
fix
## Changelog
no.
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## About The Pull Request
Largely a port of code from Daedalus Dock and icons from Bay/Nebula.
Lots of things need to be touched with this.
## Why It's Good For The Game
It just looks better, imho.
## Changelog
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🆑
/🆑
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Co-authored-by: silicons <no@you.cat>
Co-authored-by: silicons <2003111+silicons@users.noreply.github.com>