39 Commits
Author SHA1 Message Date
b1029a24f8 Power Cell Rework + Energy Weapon Rebalance (& misc changes) (#7438)
- all cells in the game are now small, medium, large
- super, hyper capacity cells, device, and weapon cells are all removed
- cells now have standardized variants, some of which are printable by
R&D
- energy weapons rebalanced
- **advanced energy guns and stun revolvers removed** - use the new
modular weapon system and microfission cells.

---------

Co-authored-by: silicons <silicons@silicons.dev>
2025-12-24 12:15:01 +01:00
siliconsandGitHub 60db51850c experimental gc / init fixes and optimizations, and fixes emotes (#7431) 2025-12-15 09:13:19 +01:00
siliconsandGitHub 95de4c698a refactors grenades (#7138) 2025-05-15 20:10:16 +02:00
siliconsandGitHub 6394f34694 repaths projectile weapons from /obj/item/gun/* to /obj/item/gun/projectile/* (#6997)
tl;dr we don't want snowflaking for "projectile firing gun" to be the
same as "launcher firing gun" so we're separating them

this is in prep for #6740
2025-02-14 22:38:22 -07:00
siliconsandGitHub aed3013410 bugfix / tweaks (#6959) 2025-01-10 17:34:32 +01:00
siliconsandGitHub 175cce8c85 small poster rewrite (#6884)
adds persistence support kinda
adds /preset's of everything
2024-11-27 08:15:13 -07:00
siliconsandGitHub 0c8dd521c2 refactors attack hand proc header (#6720)
needed for #5677 

this is to make that PR slightly easier to review.
2024-09-06 13:36:10 -06:00
LordMEandGitHub 8184444c54 Reduce the amount of mobspawners in trashpiles by 50% (#6200)
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## About The Pull Request
makes it so that trashpiles flip a coin on whether or not to have a
mouse spawner.
<!-- Describe The Pull Request. Please be sure every change is
documented or this can delay review and even discourage maintainers from
merging your PR! -->

## Why It's Good For The Game
Honestly mice are hardly any use in game, aside from the rare character
eating them, and the occasional griefer throwing tonnes of them into the
bar after storing them in backpacks.
Additional I dislike the constant squeeking trying to walk through
maint.
<!-- Argue for the merits of your changes and how they benefit the game,
especially if they are controversial and/or far reaching. If you can't
actually explain WHY what you are doing will improve the game, then it
probably isn't good for the game in the first place. -->

## Changelog

<!-- If your PR modifies aspects of the game that can be concretely
observed by players or admins you should add a changelog. If your change
does NOT meet this description, remove this section. Be sure to properly
mark your PRs to prevent unnecessary GBP loss. You can read up on GBP
and it's effects on PRs in the tgstation guides for contributors. Please
note that maintainers freely reserve the right to remove and add tags
should they deem it appropriate. You can attempt to finagle the system
all you want, but it's best to shoot for clear communication right off
the bat. -->

🆑
tweak: tweaked trash piles to not always spawn mice
/🆑

<!-- Both 🆑's are required for the changelog to work! You can put
your name to the right of the first 🆑 if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->
2023-12-12 06:08:55 -08:00
f00535983e [MDB IGNORE] [IDB IGNORE] atom damage (#5235)
## About The Pull Request

adds generic system for atom health / integrity / damage

everything that isn't flagged with not-bludgeonable can, well, now be
bludgeoned.

## Why It's Good For The Game

more interactive game world through the means of making people able to
break Everything.

## Changelog

🆑
add: atom damage - (almost) everything is now breakable.
refactor: new /atom level materials system
refactor: a lot of the combat system / click code
refactor: melee attack styles
/🆑

---------

Co-authored-by: silicons <no@you.cat>
2023-11-11 17:33:57 -07:00
Captain277andGitHub d84bacb769 Canonizes the LiquidFood Straw, Adds Opening Proc to Foods For Snack Purposes, Seals Snack Foods (#6017) 2023-09-26 19:57:58 +02:00
c551be102b remove glue from loot (#5286)
Co-authored-by: LordME <58342752+TheLordME@users.noreply.github.com>
2023-04-04 16:15:19 +02:00
nik707andGitHub 590eb0f66e adds drinkable glue and craftable glue on toast! (#5275) 2023-04-03 09:22:51 +02:00
455ec82c4e refactors attack_hand, attackby, attack_self (#5120)
Co-authored-by: silicons <no@you.cat>
2023-03-11 17:15:58 +01:00
fd91cb3b08 [MDB IGNORE] ballistic gun repath & lazyinit ammo & casing flags & reorganiation (#4908)
## About The Pull Request

tin

## Why It's Good For The Game

memory improvements & code efficiency

## Changelog

nah

Co-authored-by: silicons <no@you.cat>
2023-01-05 19:10:40 -08:00
siliconsGitHubfake_vm_user <fake_vm_user>VM_USER <VM_USER>
934ad25bfe refactors: inventory, mousedrag, stripping, species bodytypes, inventory HUD, and probably some unrelated things (#4092)
* start

* i hate people who pack shit into one file

* sigh

* regex

* inventory rework

* stubs

* regex

* this is insanity

* oh no

* backend moment

* a

* changes

* wild

* regexing

* changes

* put in hands

* more errorS

* attackby

* more helpers

* replacements

* wild

* fixes

* pain

* fxies

* fixes

* unneeded

* ape

* ape

* wild

* wild

* more

* wild

* there

* fixes

* fixes

* l

* wild

* more

* moer

* fixes

* enough for todayd

* regexing

* long time coming

* shaking and crying

* end me

* fixes

* fixes

* e

* fxies

* rig refactor moment

* fixes

* fixes

* fixes

* fixes

* out with the shitcode

* thanks git

* partial rig rewrite here we go

* more

* fixes

* WWWW

* ok

* wild

* bitfield defines

* nobludgeon

* pain

* pain

* fixes

* more

* wild

* wild

* fixes

* pain

* move behaviorsr

* fixes

* next up, finishing core procs

* y

* .

* time to finish this

* time to finish this

* propagate accessories

* hate this accursed engine

* hate this accursed engine

* pain

* more

* cancer

* epic

* genuinely hate

* wild

* that

* why

* circuitry is my bane

* y

* how

* sort

* logging

* logging

* im dying

* fixes

* next

* f

* more

* epic style

* fixes

* on meta

* fix

* wild

* uh

* quirky

* fixes

* agh

* pain

* fixes

* fix

* sigh

* a

* epic1

* fixes

* ugh

* epic

* fixes

* uhh.

* is this even a fix

* fix

* fixes

* fixes

* we love optimization

* wear over system

* correct

* worn over stuff

* just augments

* coggy

* implant magnetic catch

* implant magnetic catch

* fixe

* a

* g

* t

* fix

* fix

* wack!

* fix

* a

* semantics

* fix

* that

* fixes

* handle denesting

* w

* fixes

* e

* bugs

* fixes

* fixes

* unit tests

* absolutely wild

* fixes

* fix

* fix

* fixes

* on god this is bad

* fixes

* fixes

* fix

* fix

* wacky!

* fix

* wack

* manual

* fixes

* closets

* OOPS

* wack

* pain

* pain

* flags

* regex

* fixes

* wakc

* changes

* more

* augh

* more

* replaces

* more

* that

* acc

* acc

* fix

* fix

* fix

* oh woops that was important

* wack

* epic

Co-authored-by: fake_vm_user <fake_vm_user>
Co-authored-by: VM_USER <VM_USER>
2022-07-29 00:20:47 -07:00
FelixandGitHub 38a46f2ffe Adds meme gun (#3574)
* Adds stripper gun
and moves size gun to the other guns in files

* adds the stripper gun to trash pile loot
2021-11-09 11:52:10 -08:00
Captain277andGitHub 26c677af7b Fixes Lavaland Atmos to Actually Work How It's Meant (#3202)
* Too hot to handle. Too cold to hold.

* KAs added to Mining.

* Cone Hats!

* Ha ha, whoops.
2021-06-30 02:30:26 -05:00
Captain277 60e30d404d Bug bomb. 2021-06-06 11:59:08 -07:00
Captain277 2b8b64aefb Spawners updated. 2021-06-05 03:23:38 -07:00
+12 d08acccd8a Overdue Update (#84)
* Automatic changelog compile [ci skip]

* fix linter uwu (#2934)

why yes i am speed selfmerging to fix a broken linter

* Update outlet_injector.dm

* Update admin_investigate.dm

* Create logging.dm

* Update vorestation.dme

* Update outlet_injector.dm

* woops

* fix

* we pog

a little bit

* a little bit more

* Update smes.dm

* Automatic changelog compile [ci skip]

* excludes turfs entirely

* Update beam_prism.dm

* excludes blind people

* Update floor.dm

* Update flooring.dm

* Update girders.dm

* Update materials.dm

* Update materials.dm

* Update window.dm

* Update gaia_planet.dm

* Update frozen_planet.dm

* Update classh.dm

* Update lavaland.dm

* Automatic changelog compile [ci skip]

* excludes itself

* Update clothing_accessories.dm

* Update clothing_accessories.dm

* Update cartridge.dm

* Update floor.dm

* Update floor.dm

* Automatic changelog generation for PR #2928 [ci skip]

* alien laserguns (?) sounds

why is it named beam/cyan wtf

* Automatic changelog compile [ci skip]

* adds comedy

* Automatic changelog compile [ci skip]

* Update window.dm

* allows cyborgs to pick up rus-t fuel rods

cyborgs should be able to start the rus-t solo to bring it inline with other engines

* missed a comma woops

ooopps

* Automatic changelog generation for PR #2936 [ci skip]

* Automatic changelog compile [ci skip]

* Update stack.dm

* Update floor.dm

* pretty

* update

* Automatic changelog compile [ci skip]

* del all

* Automatic changelog generation for PR #2929 [ci skip]

* Automatic changelog compile [ci skip]

* unsquishes minitest and adds emote stuff from main (#2949)

* unsquishes minitest and adds laugh stuff from main

🆑
fix: unsquishes minitest (dev)
add: adds laugh sounds from main
add: adds a *nyaha emote separately
/🆑

* add a help entry bc why not

* trailing newlines for linters

* ports screaming from main

* ports spam_flag from main

* this is better than having a separate PR and using the living.dm stuff

* after maint talk, better that this doesnt exist until it can be implemented nicer

* Automatic changelog generation for PR #2949 [ci skip]

* Automatic changelog generation for PR #2938 [ci skip]

* Automatic changelog compile [ci skip]

* Automatic changelog compile [ci skip]

* Changes to engine templates

## About The Pull Request
Adjusts the engine templates so that certain bugs are no longer present. Namely, everything wrong with the R-UST and duplicate radiator windows. Now it isn't just the SM that has radiator window shutters, as well.

## Why It's Good For The Game
Now, I know there was a ban on changing the layout of the map, so changing the layout of the pipes in the R-UST might be a bit of a stretch, but hear me out. Fixing the R-UST by means that you rightfully shouldn't need to take ICly every round fucking sucks.
The other things are just a bit of icing on the cake.
## Changelog
🆑Auris456852
fix: R-UST's hot loop now is set in the right direction and the wiring works.
fix: No more duplicate borosilicate engine windows.
tweak: Every engine submap now has radiator window shutters.
tweak: Removes the rogue button in the middle of the R-UST pipes.
/🆑

* Update Misc-Recipes.dm (#2972)

* [RTM] Language Flags Clean up, _vr merging and speech_verbs can be lists now (#2932)

* Language clean up

* Adjusts Pan-Slavic desription to be more correct
in current Lore

* Fixes a typo in the Squeakish description

* Add Gibberish protection, when using prefix for
unknown language(s)

* Removes the lowertext function from filling the
language_key list,
to allow both the cases of letters to be used for language prefix

* Gibberish protect now clears the prefix

* ! emotes delete the ! properly again

* Automatic changelog generation for PR #2932 [ci skip]

* Automatic changelog compile [ci skip]

* Automatic changelog compile [ci skip]

* Automatic changelog compile [ci skip]

* Automatic changelog compile [ci skip]

* Automatic changelog generation for PR #2959 [ci skip]

* yeah lets ban them

* trailing newline

* visual improvements, stability tweak

Ports icons from Scav, which I think uses Bay's.

Some code coming along with it, too.

Also: My own alpha changing with the colour and temperature.

* makes it easier to see without fake ambient occlusion

a visibility fix, and more scaling levels

* dynamically scales the fields alpha and the brightness with the temperature

wow, I can't believe my code worked first try.

* the brightening

the math made is kinda darker than before at max.

* untested beach sound fix (#2980)

* untested beach sound fix

* uncrush

* adds *clak (#2979)

* lets warn the user about what they're about to spawn (#2975)

* more horror things (#2968)

* toggle pain messages (#2962)

* toggle pain messages

* Update pain.dm

* Update pain.dm

* Update pain.dm

* Automatic changelog generation for PR #2962 [ci skip]

* lying can now be left or right like main (#2955)

* Fixes robotics labcoat icons (#2954)

* Automatic changelog generation for PR #2954 [ci skip]

* Update fishing.dm (#2951)

* Automatic changelog generation for PR #2951 [ci skip]

* adds taur loafing (#2950)

* test

* functional loafing

* better layering and sprite

* ok thats bad layering

* Update taurs_vr.dmi

* Update update_icons_vr.dm

* Automatic changelog generation for PR #2950 [ci skip]

* Update miscellaneous.dm (#2978)

* Update broadcaster.dm (#2981)

* Update dice.dm (#2983)

* minor changes (#2971)

* minor changes

* minor text fix

* choker fix (#2970)

* Update emote.dm (#2969)

* Suplexes all barsigns before it (#2898)

* Adds the new sign

Adds the C1-TA DEL-B barsign to the game.

* Replaces holoprojector with standard sign base, makes it so Celestial Cafe isn't backwards in literally every direction except down

e

* Update port_gen.dm (#2939)

* Update mob.dm (#2961)

* adds unus (uno) because it isn't a joke anymore (#2976)

* space uno pog

adds a deck of unus (uno) cards and adds them to loadouts, bits n bobs, and two spots on the triumph

* Update unus.dm

* Automatic changelog generation for PR #2976 [ci skip]

* lets event managers+ delete mobs in a specified range (#2958)

* lets event managers+ delete mobs in a specified range

the del-all verb makes me cry, so i made an optimized one

* minor polish

lets convert that path to the name rather than present event managers full type paths a second time

* Update debug.dm

* Automatic changelog compile [ci skip]

* Automatic changelog compile [ci skip]

* Update robot_upgrades.dm

* map tweaks

* Visual Studio Code things

* Revert "Visual Studio Code things"

This reverts commit 25a686baa5.

* Revert "Revert "Visual Studio Code things""

This reverts commit 2d607f29a6.

* Revert "Revert "Revert "Visual Studio Code things"""

This reverts commit 5a5b9319ef.

* Add files via upload

* Update sprite_accessories_vr.dm

* Revert "Update emote.dm (#2969)"

This reverts commit 05f26c81ac.

* Hopefully converts the maps to .tgm

* Missed a spot

* Exploration Shuttle Redesign

* Revert "Exploration Shuttle Redesign"

This reverts commit 73707a39fc.

* Revert "Revert "Exploration Shuttle Redesign""

This reverts commit 13a59f427e.

* Automatic changelog compile [ci skip]

* lets not show this to the user

* [MAINPORT]

* Update panic_bunker_player.dm

* Update admin.dm

* Update new_player.dm

* Automatic changelog generation for PR #2992 [ci skip]

* Automatic changelog generation for PR #2991 [ci skip]

* Automatic changelog generation for PR #2988 [ci skip]

* Update manuals.dm

* Update negative.dm (#2986)

* what if we removed the fusion environment heat cap..... haha... (#2987)

* Update core_field.dm

* Update core_field.dm

* fixes a bunch of things (borg attacks gravity etc combined pr)  (#2989)

* more

* wew

* Update movement.dm

* Update movement.dm

* Update areas.dm

* Update movement.dm

* Update areas.dm

* updates new_size (#2993)

* mannequins can no longer scream (#2994)

* lets not spam THUNDERDOME.ogg indefinitely in the holodeck (#2995)

* lets not spam THUNDERDOME.ogg indefinitely in the holodeck

* Update HolodeckControl.dm

ok thunderdome can have thunderdome.ogg

* Update triumph_things.dm

* The great de _vr-ening. Part one. (#2933)

* first pass

* pass 2

* e

* Update vorestation.dme

* Automatic changelog compile [ci skip]

* Automatic changelog compile [ci skip]

* Adds wirecutters to sciencehound

* Automatic changelog compile [ci skip]

* i dont know

???????

* Automatic changelog generation for PR #3004 [ci skip]

* Automatic changelog generation for PR #2973 [ci skip]

* Automatic changelog compile [ci skip]

* tweaks and fixes

* Automatic changelog generation for PR #2650 [ci skip]

* conveyor thing (#2964)

* fix

* Update conveyor2.dm

* Update station.dm (#2999)

* Update pins.dm (#3000)

* Automatic changelog generation for PR #3000 [ci skip]

* science no longer gets free tasers (fixes xeno taser guns) (#3001)

* Update weapons.dm

* Update weapons.dm

* fixes antimagic components, gives inversion beams 0.66x damage if someone is antimagic shielded (#3003)

* modifications

* component anti magic

* 0.66x

* fixes

* fixes dropped

* main

* fix pickup

* Automatic changelog generation for PR #3003 [ci skip]

* Update nif.dm (#3005)

* Update triumph-02-deck2.dmm (#3007)

* fixes modular weapons not updating after generatefiremodes somehow writing 5 lines of code to fix this doesn't change the fact this entire fire deserves to go in a trash fire (#3009)

* Update modulargun.dm

* Update modulargun.dm

* Update cult.dm (#3010)

* sometimes the only safe haven from shitcode is porting in status effects from main just to code a dagger for stabbing things with  (#3015)

* why did i do this

* wow

* actual files

* changes

* on second thought

* fix

* fixes

* woops

* wield

* fixes

* fix

* fix

* woops

* Automatic changelog generation for PR #3015 [ci skip]

* adds tagline config (#3018)

* Update world.dm

* Update general.dm

* Update config.txt

* maybe if atmos crashes it should automatically recover and fix itself instead of runtiming every 2 seconds for the rest of the round (#3020)

* Update air.dm

* Update air.dm

* Update air.dm

* Update air.dm

* Update cataloguer.dm (#3021)

* fixes inducer runtime, removes inducing smes because it's a blatant copypaste that is unnecessary  (#3024)

* Update inducer.dm

* Update inducer.dm

* Automatic changelog compile [ci skip]

* yup

* Update captain.dm

* 1

* fixes overlapping light and camera (that was there before my changes), re-does decals to follow science standard

* Automatic changelog compile [ci skip]

* Forgot decals in Virology and a sec bit

* fixes soulcatcher ar projections and switches AR rendering to appearance cloning (quite literally 3 orders of magnitudes faster) (#3006)

* woop

* done

* Update science.dm

* Update science.dm

* makes sizegun standard with other size nerfs

@nik707

* Automatic changelog compile [ci skip]

* Automatic changelog generation for PR #3028 [ci skip]

* Automatic changelog generation for PR #2952 [ci skip]

* sometimes i wish i could gitban whoever coded syringe infections because congratulations i will now instantly kill someone with 10 clicks with this omegalul tier dumpster fire of a proc  (#3022)

* Update syringes_vr.dm

* Update organ_external.dm

* Update syringes_vr.dm

* Update pain.dm (#3023)

* Update heat_exchanger.dm (#3030)

* Update spreading.dm (#3031)

* removes fun - no more spawning in dust clouds :( and i guess faster/more organized overmaps init  (#3040)

e

* syncs TGS, tgui, and build tools to latest tgstation (#3039)

lol said the crab, lmao

* Update triumph-04-deck4.dmm (#3047)

Re-Uploading the new shuttle

* Automatic changelog compile [ci skip]

* Automatic changelog compile [ci skip]

* Automatic changelog compile [ci skip]

* Update 13_soulcatcher.dm (#3033)

* fixes rigsuit gauntlets erasing gloves (#3027)

* maybe

* alright

* fixes language colors (#3045)

* e

* tgui update

* wew

* fix

* Update triumph-03-deck3.dmm (#3036)

* lets not sterilise entire solar systems every shift (#3037)

* Automatic changelog compile [ci skip]

* Automatic changelog compile [ci skip]

* Automatic changelog compile [ci skip]

* Automatic changelog compile [ci skip]

* Automatic changelog compile [ci skip]

* Automatic changelog compile [ci skip]

* Automatic changelog compile [ci skip]

* Automatic changelog compile [ci skip]

* Automatic changelog compile [ci skip]

* Automatic changelog compile [ci skip]

* Automatic changelog compile [ci skip]

* Automatic changelog compile [ci skip]

* the ultimate fix

Co-authored-by: Changelogs <action@github.com>

* Automatic changelog generation for PR #3037 [ci skip]

* The nose thing (#3035)

* Update new_player.dm (#3042)

* okay this is going to be a horrible idea but it's this or weeks of manual replacement - icon sync to vorestation via overwrite-or-append merge from cit onto vore icons  (#3038)

* scream

* i'm sorry affectedarc

* reset to master

* woohoo let's bloat the codebase with 342 more files it's okay we'll clean them up eventually, cit is doomed

* let's not

* probably fixes dogborgs

* Automatic changelog compile [ci skip]

* e (#3050)

* [READY] Yeet, Or, How I learned to stop hating resleeving and rework it entirely. (#3008)

* IT WORKS

* e

* i am losing my mind

* works

* mirrors transfer from the console

* adds new scanner

* mirrors persist on gib/ash/dust

* E

* nif save alteration + mirror tool

* adds mirror tool

* mirror tool cleanup

* e

* tidying

* Revert "tidying"

This reverts commit 13d62ca2ae.

* god i hope this is everything

* pref works but also doesn't

* e

* testmergies time

* e

* E

* e

* ok

* e

* This didn't break anything so HERE WE GO

* e

* adds the positronic mirror variant and required code to spawn with it

* Positronic mirror code

Co-authored-by: buffyuwu <42501819+buffyuwu@users.noreply.github.com>

* Automatic changelog generation for PR #3008 [ci skip]

* fixes and adjustments to slimes/xenobiology/fire extinguishers (#3048)

* wow

* wew

* grr

* grr

* this ones right (#3054)

* Automatic changelog compile [ci skip]

Co-authored-by: Changelogs <action@github.com>
Co-authored-by: nik707 <38332985+nik707@users.noreply.github.com>
Co-authored-by: silicons <2003111+silicons@users.noreply.github.com>
Co-authored-by: FreeStylaLT <freestyla8@gmail.com>
Co-authored-by: CygnusB <39594514+MalricB@users.noreply.github.com>
Co-authored-by: buffyuwu <42501819+buffyuwu@users.noreply.github.com>
Co-authored-by: CitadelStationBot <citadelstationcommunity@gmail.com>
Co-authored-by: nevimer <77420409+nevimer@users.noreply.github.com>
Co-authored-by: Kraseo <S0ldi3rKr4s0@hotmail.com>
Co-authored-by: Auris456852 <MegamanZeroZX@gmail.com>
Co-authored-by: Felix <58342752+TheLordME@users.noreply.github.com>
Co-authored-by: Mount0 <66533944+Mount0@users.noreply.github.com>
Co-authored-by: Trilbyspaceclone <30435998+Trilbyspaceclone@users.noreply.github.com>
Co-authored-by: Timothy Teakettle <59849408+timothyteakettle@users.noreply.github.com>
Co-authored-by: Funkeronipasta <72235187+Funkeronipasta@users.noreply.github.com>
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Co-authored-by: MediHound <magda.c0rtana@hotmail.com>
Co-authored-by: LordDoge <44487173+LordDoge@users.noreply.github.com>
Co-authored-by: MediHound <47318585+MediHound@users.noreply.github.com>
Co-authored-by: crystal <harryrobertfoster@gmail.com>
2021-05-04 00:24:17 -07:00
silicons 10369a482c more 2021-02-22 02:50:58 -07:00
silicons c3de692726 let's do that 2021-02-21 22:17:30 -07:00
GrayRachnid 3119697401 final fixes 2020-11-25 14:20:20 -05:00
BlackMajor 592e26a06b Merge branch 'master' into PizzaTime 2020-09-23 16:46:22 +12:00
BlackMajorandGitHub 583a106266 Update trash_pile.dm 2020-09-20 14:31:02 +12:00
BlackMajorandGitHub 9b06042e33 Update trash_pile.dm 2020-09-19 18:06:34 +12:00
BlackMajor 91ff7f6d33 pizza 2020-09-19 02:34:52 +12:00
kevinz000 e26025599c wew 2020-04-12 17:31:11 -07:00
kevinz000 6c1c339191 Updates code to November 2019 Vorecode 2020-02-08 00:41:54 -07:00
kevinz000 01b0063b3e init stuff 2019-09-08 19:01:08 -07:00
kevinz000 f12ef3354e yawn 2019-09-05 08:17:21 -07:00
DigitalSquirrel95andGitHub 8b2d8fab54 Removes voice changers from trash piles.
Because something that people will only use to be dicks to each other really shouldn't be this easily accessible.
2019-05-03 14:16:31 -04:00
TrilbyspacecloneandGitHub f32ddae2e4 Done 2019-02-08 21:43:00 -05:00
TrilbyspacecloneandGitHub e5438788b0 Tons of things 2019-01-31 23:46:56 -05:00
Anonymous ce3ee60ab6 Attempt 2
Also removes dark replica from trash piles, is now part of cosplay crate.
2018-08-13 21:21:54 +03:00
Anonymous b0382db43a Adds medieval+crusader armor and the ways of getting them
One force-push commit edition
2018-08-01 19:20:53 +03:00
Cw3040 c8a49bc94e for some reason this was seperated
same deal
2018-06-20 09:17:51 -04:00
Cw3040 1e3f7a9342 Trashpile Table Edits
Changed loot drop rates, specifics in the diffs
2018-06-20 09:16:58 -04:00
deathride58 f1893fa0a0 initial commit - Straight pull from Virgo's master branch from 5/6/2018 at 6:00 PM EST 2018-05-06 19:05:49 -04:00