27 Commits
Author SHA1 Message Date
Letter NandGitHub cf70464470 properly name ui icon folders (#7509) 2026-01-26 10:49:56 -08:00
0557800d31 sync tools & ci (#7449)
title

---------

Co-authored-by: silicons <2003111+silicons@users.noreply.github.com>
2026-01-24 19:42:25 +00:00
b4a124e557 [IDB IGNORE] cyborg refactor: icons, chassis, modules base (#6929)
- separates the composition of cyborgs into modules, iconsets, chassis,
upgrades
- modules / chassis atm can provide items, so can upgrades; in the
future we will want to probably generalize the item API a bit so
components can work
- chassis now can (unimplemented) easily be made to give different stats
- reorganizes all the cyborg sprites
- adds generalized item mounts with redirection support and tears out
legacy cyborg items
- entirely rebalances modules & writes some new lawsets in for future
use

---------

Co-authored-by: silicons <silicons@silicons.dev>
2026-01-13 18:39:38 +00:00
Letter NandGitHub 17961ae93c update safe (#7466)
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## About The Pull Request
title, preferably merge
https://github.com/Citadel-Station-13/Citadel-Station-13-RP/pull/7467
before this
<!-- Describe The Pull Request. Please be sure every change is
documented or this can delay review and even discourage maintainers from
merging your PR! -->

## Why It's Good For The Game

<!-- Argue for the merits of your changes and how they benefit the game,
especially if they are controversial and/or far reaching. If you can't
actually explain WHY what you are doing will improve the game, then it
probably isn't good for the game in the first place. -->

## Changelog

<!-- If your PR modifies aspects of the game that can be concretely
observed by players or admins you should add a changelog. If your change
does NOT meet this description, remove this section. Please note that
maintainers freely reserve the right to remove and add tags should they
deem it appropriate. You can attempt to finagle the system all you want,
but it's best to shoot for clear communication right off the bat. -->

🆑
tweak: safes are 20% more cooler, also you can break it open with 3
large-sized explosives
/🆑

<!-- Both 🆑's are required for the changelog to work! You can put
your name to the right of the first 🆑 if you want to overwrite your
GitHub username as author ingame. -->
<!-- You can use multiple of the same prefix (they're only used for the
icon ingame) and delete the unneeded ones. Despite some of the tags,
changelogs should generally represent how a player might be affected by
the changes rather than a summary of the PR's contents. -->
2026-01-11 02:28:42 -05:00
4ab234f10c maploader / overmaps update - struct system, overmaps location bindings, misc backend improvements (#6403)
tl;dr level collections that can easily be logically restructured/moved
as necessary

will eventually be used for radio and overmaps location resolution.

this is the last part of
https://github.com/Citadel-Station-13/Citadel-Station-13-RP/pull/4841
that has not yet been integrated.
this will be a draft for a while.

---------

Co-authored-by: LetterN <24603524+LetterN@users.noreply.github.com>
2025-11-06 17:49:23 -08:00
10d2505338 TGUI update (from letterN branch) (#7244)
Co-authored-by: LetterN <24603524+LetterN@users.noreply.github.com>
2025-10-04 10:45:41 +02:00
siliconsandGitHub 742bc3eafe languages are now under a repository (#6864) 2024-11-20 09:25:26 +01:00
siliconsandGitHub 6ace2afd6a repository subsystem touchups & moves materials/designs over (#6832) 2024-11-05 15:22:44 +01:00
siliconsandGitHub a61ad42b18 fix paper logos (#6750)
oops
2024-09-13 09:48:38 -06:00
siliconsandGitHub 275a3f2238 fix tgui assets, removes some unused tgui files, updates tgui dependencies (#6641) 2024-08-14 20:37:45 -06:00
00807234b9 refactors asset subsystem (#6459)
refactors the asset subsystem to make it much more managed

adds support for 'deferred' assets for tgui, which will be later used
for things like tgui character setup and admin panels.
deferred means that it'll be 'sent in a timely manner after the ui
opens', as opposed to 'sent before the ui opens'

---------

Co-authored-by: silicons <no@you.cat>
2024-06-01 17:08:13 -06:00
siliconsGitHubVM_USER <VM_USER>silicons
8ca04ad274 persistence update + spraycans + graffiti + persistent debris + glass shards (#4301)
Co-authored-by: VM_USER <VM_USER>
Co-authored-by: silicons <no@you.cat>
2024-03-04 23:06:10 +01:00
siliconsGitHubVM_USER <VM_USER>silicons
dd2e201d4a [MDB IGNORE] engineering 1/4: dynamic / procedural gases, XGM touchups (#5674)
Co-authored-by: VM_USER <VM_USER>
Co-authored-by: silicons <no@you.cat>
2023-08-18 21:18:13 +02:00
93de2c0872 Revert "Revert "fixes noncompliance with 514 procpaths"" (#5781)
Co-authored-by: silicons <no@you.cat>
2023-07-27 20:49:36 +02:00
LordMEandGitHub 9b128134df Revert "fixes noncompliance with 514 procpaths" (#5780)
Reverts Citadel-Station-13/Citadel-Station-13-RP#5779
2023-07-24 21:50:50 +01:00
58f4094413 fixes noncompliance with 514 procpaths (#5779)
turns out the old way of doing procpaths is illegal now

this should fix some weird potential (?) bugs

---------

Co-authored-by: silicons <no@you.cat>
2023-07-24 21:26:17 +01:00
749818c1cf tgui loadout (#5680)
Co-authored-by: silicons <no@you.cat>
Co-authored-by: LordME <58342752+TheLordME@users.noreply.github.com>
2023-07-22 12:00:59 +02:00
749579b9f9 Lathe/Design/Materials refactoring + misc changes (#5123)
## About The Pull Request

rewrites lathes 
they are now embeddable within other interfaces, have unified controls +
queue management, and have support for using

- materials
- reagents
- even using / transforming existing items

rewrites /datum/design to be semi-singletons
adds SSresearch to hold designs
rewrites atom material system a bit

also:

- adds MIT license identifiers to some of my old TGUI work of which I am
the only one on the git history. i'd like to keep the tgui section and
my own code samples in there as MIT instead of AGPL.
- removes vorestation id restorers from maps because they're unused
nowadays
- removes partslathe as they're basically just unused
- Revamps sheetmaterials stylesheet as it really didn't need to just be
stacks.dmi

## Why It's Good For The Game

lathes sorely needed a redo
we want good materials support ontop of that.
also fixes autolathes :)

the "also" part is already covered above.

## Changelog

🆑
refactor: lathes are completely rewritten
fix: autolathe x5 and x10 buttons
del: autolathes can no longer be hacked. all hacked recipes are instead
accessible as normal recipes.
del: partslathes - redundant
del: id restoration consoles - unused / prohibited by server rules
/🆑

---------

Co-authored-by: silicons <no@you.cat>
2023-07-08 22:53:25 +02:00
4f76022369 fishing port from tgstation (#5360)
Co-authored-by: silicons <no@you.cat>
2023-04-16 16:16:51 +02:00
ZandarioandGitHub 83d3e312f8 fucky wucky (#5102)
I joked about having something silly to tell players we're fixing shit,
and while looking into bee's statpanel I noticed the image for this in
their HTML files so of course I had to add it.

Ported from: BeeStation/BeeStation-Hornet/pull/1574
2023-03-03 22:04:33 -08:00
siliconsGitHubVM_USER <VM_USER>
2a1ab43518 experimental performance fixes (#4870)
Co-authored-by: VM_USER <VM_USER>
2022-12-27 15:26:12 -06:00
ZandarioandGitHub 7bf4c2a34f Early Assets, Lateloaded Assets, and Debugging Tools (#4696)
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may
not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## About The Pull Request
Various asset systems I want in before more TGUI work. and also
byond-tracy support... and also light update debugging...
## Changelog
🆑
tweak: Chem Master UI has been reworked slightly.
2022-11-20 17:36:24 -07:00
ZandarioandGitHub ed05e01a95 __HELPERS Cleaning and other things I decided to do. (#4584)
* Schizoposting

* The Crungly

* Tabbin' the JSON y'all

* Strings
2022-10-21 01:56:59 -07:00
ZandarioandGitHub 43a44305cc Fixes 32px Emojis, adds some new ones, and *slightly* updates the config system (#4147)
* Wow I can't do a single thing

* wee

* TRUE
2022-06-03 14:32:27 -07:00
ZandarioandGitHub 5a7f357b85 CitadelRP (#4108)
* dme and dmb

* Heeeere we gooo

* fasease

* Continued.

* AAAAAAAAAAAAAAAAAAAAAAAA

* Brain going numb

* agh

* The suffering will be worth it... right?

* Going blank...

* Am I done?

* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* Fixes

* Should be everything I care about right now.
2022-05-26 01:37:55 -07:00
ZandarioandGitHub cc701aedb6 [Ready?]Machine Code Cleaning and some other stuff. (#4050)
* AutoDoc, bye useless comments, and some flair

* WHEW

* blele

* GLOB.machines

* Funny game

* Forgor

* Appease the linter

* asdasd

* chairs

* asdsad

* asdfasdf

* wuh if

* bruh
2022-05-15 14:41:34 -07:00
ZandarioandGitHub ed27a01b58 Massive backend updoot: Juke Build, TGUI upgrades, Soft Ping, and too much to list! (#3990)
* Time to become our TGUI God.

* Visually sprucing the copyrights.

These shouldn't be ignored :)

* babababa

* https://github.com/tgstation/tgstation/pull/50422

* dooootdooot

* Holy fuck

Updates the tools folder
Updates our build tooling
Updates TGUI MASSIVELY
I'm going to go scream in a hole now

* ??

* Was it this dum thing?

* orrrr

* It's this isn't it

* Did it manually

* hubah

* TGUI Changelog

* oops

* What if I use the original?

* Lets try this again

* Shit commenting out for now

* asdasd

* Fuck it use the old one and remember to replace later

* Updates yarn.lock

* Lets try something horrid

* Nope it HATES THAT

* fucc

* The great eslinting

* HOLY SHIT

* Final?

* ?

* asd

tgstation/tgstation/pull/59914
tgstation/tgstation/pull/66317

* Improved Asset handling.

* Oops

* Subsystem stuff

* Recompiles the Changelong again.

* Finally Fixed Communicators

* Compiled Changelogs... AGAIN
2022-05-09 18:02:09 -07:00