- separates the composition of cyborgs into modules, iconsets, chassis,
upgrades
- modules / chassis atm can provide items, so can upgrades; in the
future we will want to probably generalize the item API a bit so
components can work
- chassis now can (unimplemented) easily be made to give different stats
- reorganizes all the cyborg sprites
- adds generalized item mounts with redirection support and tears out
legacy cyborg items
- entirely rebalances modules & writes some new lawsets in for future
use
---------
Co-authored-by: silicons <silicons@silicons.dev>
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## About The Pull Request
title, preferably merge
https://github.com/Citadel-Station-13/Citadel-Station-13-RP/pull/7467
before this
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## Why It's Good For The Game
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especially if they are controversial and/or far reaching. If you can't
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probably isn't good for the game in the first place. -->
## Changelog
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observed by players or admins you should add a changelog. If your change
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deem it appropriate. You can attempt to finagle the system all you want,
but it's best to shoot for clear communication right off the bat. -->
🆑
tweak: safes are 20% more cooler, also you can break it open with 3
large-sized explosives
/🆑
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refactors the asset subsystem to make it much more managed
adds support for 'deferred' assets for tgui, which will be later used
for things like tgui character setup and admin panels.
deferred means that it'll be 'sent in a timely manner after the ui
opens', as opposed to 'sent before the ui opens'
---------
Co-authored-by: silicons <no@you.cat>
## About The Pull Request
rewrites lathes
they are now embeddable within other interfaces, have unified controls +
queue management, and have support for using
- materials
- reagents
- even using / transforming existing items
rewrites /datum/design to be semi-singletons
adds SSresearch to hold designs
rewrites atom material system a bit
also:
- adds MIT license identifiers to some of my old TGUI work of which I am
the only one on the git history. i'd like to keep the tgui section and
my own code samples in there as MIT instead of AGPL.
- removes vorestation id restorers from maps because they're unused
nowadays
- removes partslathe as they're basically just unused
- Revamps sheetmaterials stylesheet as it really didn't need to just be
stacks.dmi
## Why It's Good For The Game
lathes sorely needed a redo
we want good materials support ontop of that.
also fixes autolathes :)
the "also" part is already covered above.
## Changelog
🆑
refactor: lathes are completely rewritten
fix: autolathe x5 and x10 buttons
del: autolathes can no longer be hacked. all hacked recipes are instead
accessible as normal recipes.
del: partslathes - redundant
del: id restoration consoles - unused / prohibited by server rules
/🆑
---------
Co-authored-by: silicons <no@you.cat>
I joked about having something silly to tell players we're fixing shit,
and while looking into bee's statpanel I noticed the image for this in
their HTML files so of course I had to add it.
Ported from: BeeStation/BeeStation-Hornet/pull/1574
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request process. -->
## About The Pull Request
Various asset systems I want in before more TGUI work. and also
byond-tracy support... and also light update debugging...
## Changelog
🆑
tweak: Chem Master UI has been reworked slightly.
* dme and dmb
* Heeeere we gooo
* fasease
* Continued.
* AAAAAAAAAAAAAAAAAAAAAAAA
* Brain going numb
* agh
* The suffering will be worth it... right?
* Going blank...
* Am I done?
* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
* Fixes
* Should be everything I care about right now.
* Time to become our TGUI God.
* Visually sprucing the copyrights.
These shouldn't be ignored :)
* babababa
* https://github.com/tgstation/tgstation/pull/50422
* dooootdooot
* Holy fuck
Updates the tools folder
Updates our build tooling
Updates TGUI MASSIVELY
I'm going to go scream in a hole now
* ??
* Was it this dum thing?
* orrrr
* It's this isn't it
* Did it manually
* hubah
* TGUI Changelog
* oops
* What if I use the original?
* Lets try this again
* Shit commenting out for now
* asdasd
* Fuck it use the old one and remember to replace later
* Updates yarn.lock
* Lets try something horrid
* Nope it HATES THAT
* fucc
* The great eslinting
* HOLY SHIT
* Final?
* ?
* asd
tgstation/tgstation/pull/59914
tgstation/tgstation/pull/66317
* Improved Asset handling.
* Oops
* Subsystem stuff
* Recompiles the Changelong again.
* Finally Fixed Communicators
* Compiled Changelogs... AGAIN