4ab234f10c
maploader / overmaps update - struct system, overmaps location bindings, misc backend improvements ( #6403 )
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tl;dr level collections that can easily be logically restructured/moved
as necessary
will eventually be used for radio and overmaps location resolution.
this is the last part of
https://github.com/Citadel-Station-13/Citadel-Station-13-RP/pull/4841
that has not yet been integrated.
this will be a draft for a while.
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Co-authored-by: LetterN <24603524+LetterN@users.noreply.github.com >
2025-11-06 17:49:23 -08:00
10d2505338
TGUI update (from letterN branch) ( #7244 )
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Co-authored-by: LetterN <24603524+LetterN@users.noreply.github.com >
2025-10-04 10:45:41 +02:00
silicons and GitHub
6ace2afd6a
repository subsystem touchups & moves materials/designs over ( #6832 )
2024-11-05 15:22:44 +01:00
silicons and GitHub
1270722e8d
storytellers: world system + very slight codebase reorganization ( #6490 )
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- moves stuff to more sane places so modules folder isn't so messy
- adds a world system that is the start of being able to data-define
world locations and having the game act differently based on which
location a map is in
there's no ability to separate 'pre-load map' (and a way for persistence
to inject this so we can have moving maps yet) but we can add it in
later since things are decently abstracted.
2024-06-06 16:57:19 -06:00
39bc14bb4a
reworks game preferences (characters v2 staging) ( #6310 )
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Co-authored-by: silicons <no@you.cat >
Co-authored-by: LordME <58342752+TheLordME@users.noreply.github.com >
2024-04-08 12:44:30 +02:00
20f4c5c7ff
tgui embedding hooks ( #6212 )
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Co-authored-by: silicons <no@you.cat >
2023-12-26 22:49:06 +01:00
db95e39df3
tgui reagent guidebook & tgui updates ( #6161 )
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Co-authored-by: silicons <no@you.cat >
2023-12-06 21:35:54 +01:00