11 Commits
Author SHA1 Message Date
b1029a24f8 Power Cell Rework + Energy Weapon Rebalance (& misc changes) (#7438)
- all cells in the game are now small, medium, large
- super, hyper capacity cells, device, and weapon cells are all removed
- cells now have standardized variants, some of which are printable by
R&D
- energy weapons rebalanced
- **advanced energy guns and stun revolvers removed** - use the new
modular weapon system and microfission cells.

---------

Co-authored-by: silicons <silicons@silicons.dev>
2025-12-24 12:15:01 +01:00
NiezanandGitHub a7135e1ec3 Circuit bug fixes & data untyping (#6658)
## About The Pull Request

Fixes a few bugs, notably with ID card readers not properly filling info
out from an ID. Also it untypes the data from /datum/weakref. This
wasn't always a /datum/weakref, but was typed as it for ??? reasons,
primarily relevant for Zandario who was having issues while trying to do
some stuff.

## Why It's Good For The Game

fixes bugs. also doesnt have something randomly typed as something it's
not.

## Changelog

🆑
tweak: Circuit data isn't typed as /datum/weakref anymore.
tweak: ID card readers now have a data output of rank, which is the
non-alternative job title.
fix: ID card readers now properly read a job and assignment from an ID.
fix: Removing a circuit component by its own 'remove' ui button now
properly removes it from the assembly UI.
tweak: Removing a component from the UI doesn't brick a UI component in
place in circuit tgui.
/🆑
2024-08-18 12:23:06 -07:00
NiezanandGitHub 90418b298b A variety of circuit fucky wuckys fixes. (#6623)
## About The Pull Request

This fixes a few problems that still remained (or got implemented by
bugged behavior being fixed) with circuits.
Particularly, it makes sure pins display their output text properly; a
bug I accidentally introduced earlier.
Circuit components loading will also load their data before being put in
a assembly proper. (that way, names display correctly.)
It also makes sure that where applicable, circuits will actually use the
helpers for data screwyness.
As a side effect, the above (with a few tweaks) also fixes an issue
where raw references were getting stored in lists.
Finally, list cooldowns were reduced to the standard (otherwise this
makes them *very* awkward to work with.)
Theoretically I could atomize this PR further, but, uh, a lot of it was
just bug fixes.

## Why It's Good For The Game

fixes a variety of bugs.
For the list cooldown tweaks, some of them would have 0.1 CD, some would
have 1, and there was no real correlation to which had what. I don't
really think the cooldown feature should limit circuits realistically
(which this would do.) if they are wholly internal.

## Changelog

🆑
tweak: Circuit list component cooldowns are now universally 0.1.
fix: Circuit lists won't sneak full references in when transferred.
fix: Circuit components will now properly use helpers for IO
input/output.
fix: Circuit names will load properly if from a custom import.
fix: Circuit input/outputs will display their text once again.
/🆑
2024-07-28 08:44:32 -07:00
NiezanandGitHub 75988e93ab Circuit demux fix & data to pin ref fixes (#6617) 2024-07-23 21:26:28 +02:00
bfdff29d92 Circuits port plus (#4152)
* initial

* gitignore

* oopsie

* another quick fix for dumb mistake

* Update code/modules/integrated_electronics/core/assemblies.dm

Co-authored-by: Zandario <zandarioh@gmail.com>

* formatting update

* dumb whoops fix

* com,ment formattin,g ftw (aka
commas eating code)

* bugfix (text2path != text2num)

* bugfix tgui

* fix

* fixes

Co-authored-by: Zandario <zandarioh@gmail.com>
2022-06-09 13:49:01 -07:00
ZandarioandGitHub 798b596b72 Post SciTGUI Patches (#3922)
* Pipe Disp. Fixed w/ other shit

* Probably fixes Filters

* Fix

* Minor TGUI Tweaks to Circuits

* Probably fixes NIF UI Issue

* rrarg

* ABOVE_LIGHTING_PLANE

* FIXES NIF BUTTON
2022-04-25 10:06:56 -07:00
kevinz000 6c1c339191 Updates code to November 2019 Vorecode 2020-02-08 00:41:54 -07:00
kevinz000 9d80833e5d weakrefs 2 2019-09-05 08:58:36 -07:00
kevinz000 340617085d t? t. 2019-09-05 08:50:01 -07:00
kevinz000 81f8a1bec1 7 2018-10-11 20:16:24 -07:00
deathride58 f1893fa0a0 initial commit - Straight pull from Virgo's master branch from 5/6/2018 at 6:00 PM EST 2018-05-06 19:05:49 -04:00