23 Commits
Author SHA1 Message Date
its-helviandGitHub 2f92e2021d dm is a curse (#7560)
## About The Pull Request
Random various bugfixes to random various things.
## Why It's Good For The Game
:slime:🔧
## Changelog
🆑
fix: Power network interface circuits work again.
fix: You can now heal prosthetics with cables again.
fix: Protolathes should no longer bluescreen when destructively
analyzing material sheets.
fix: Destructively analyzing advanced TTS circuits is no longer morally
dubious.
/🆑
2026-03-28 15:20:07 -04:00
b1029a24f8 Power Cell Rework + Energy Weapon Rebalance (& misc changes) (#7438)
- all cells in the game are now small, medium, large
- super, hyper capacity cells, device, and weapon cells are all removed
- cells now have standardized variants, some of which are printable by
R&D
- energy weapons rebalanced
- **advanced energy guns and stun revolvers removed** - use the new
modular weapon system and microfission cells.

---------

Co-authored-by: silicons <silicons@silicons.dev>
2025-12-24 12:15:01 +01:00
siliconsandGitHub ef19e75993 reagent holder rework (#6903)
- reagents are now singletons
- most of reagent holder datums are refactored.
2025-03-06 20:44:34 +01:00
4fd7e01b7f Revert some IC balance from Virgo (#6619)
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not be viewable. -->
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request process. -->

## About The Pull Request
**Solar cell power output has been changed from 1W back to 30W of its
original design.**
It being reduced down to 1W made it practically useless for any real
design. A lot of even basic components use roughly 30W per second.
**Change back sizes from tesla chargers to small and medium
respectivly**
There never really was a need for it and tesla power is rare outside the
station.
**Change the list deletor to 0.1 seconds**
A fairly lightweight circuit for what it does and it ensures it can be
used together with at List running at the same speed.

---------

Co-authored-by: LordME <58342752+TheLordME@users.noreply.github.com>
2024-07-31 10:27:48 -04:00
Dimasw99andGitHub 99ef84cb2d IC Fuel cell ref push and blood fix (#6616) 2024-07-23 21:26:20 +02:00
Dimasw99andGitHub ca00dc18df Another set of QoL and changes for IC (#6317)
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not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->

## About The Pull Request

This PR aims to solve a few things random things I have collected in my
to do list of issues and QoL.

First of, trignometry! You can now use the inverse function of sin, cos
and tan including atan2 because it is cool.
Mini fixes of the debug printer having no metal, a few reagent
containers having no ref pushes and resolving a few invisible icons. Not
to mention the external battery scanner being to near useless with no
adjecant check.
Lasty the two major things is that the injector now finally works, you
can draw blood, inject it properly and you can't inject someone else
with it if they are wearing armor. Second is the medical scanner is now
able to output nutrition, reagent types and quantity.

Late edit: Also added Min and Max math circuitry. Fixed and reenabled
filters plus a view filter that ties into it
2024-03-05 11:30:53 -08:00
383308a1d1 storage rewrite (#6284)
Co-authored-by: silicons <no@you.cat>
2024-02-17 10:08:35 +01:00
817e7c1f22 Characteristics - Stats / Skills / Talents Backend, /datum/character backend, background-locked alt title backend (#4840)
Co-authored-by: VM_USER <VM_USER>
Co-authored-by: silicons <no@you.cat>
Co-authored-by: Felix <58342752+TheLordME@users.noreply.github.com>
2023-02-09 23:34:43 +01:00
siliconsGitHubVM_USER <VM_USER>
fa3856bf7f renames flags to atom_flags for, well, atoms; transitions some reasonable atom flags to be more, well, obvious (#4837)
Co-authored-by: VM_USER <VM_USER>
2022-12-15 18:54:20 +01:00
bfdff29d92 Circuits port plus (#4152)
* initial

* gitignore

* oopsie

* another quick fix for dumb mistake

* Update code/modules/integrated_electronics/core/assemblies.dm

Co-authored-by: Zandario <zandarioh@gmail.com>

* formatting update

* dumb whoops fix

* com,ment formattin,g ftw (aka
commas eating code)

* bugfix (text2path != text2num)

* bugfix tgui

* fix

* fixes

Co-authored-by: Zandario <zandarioh@gmail.com>
2022-06-09 13:49:01 -07:00
siliconsandGitHub 7152e7ff2a power standardization 1/??????? - power scales, SMES/cellrate/APC/powernet/god i'm dying inside (#4103)
* start

* about ready for conversions

* oh boy

* oh boy

* powernet procs

* draw power, surplus, avil, smes

* cellrate, smes

* cellrate, smes

* more

* wacky

* aa

* there we go

* Wild!

* ix

* more

* why

* between needs to die

* smart

* oh no

* fear

* f

* fixes

* i hate parentheses

* i hate parentheses

* fixes

* calc moment

* *pawstamp*

* acter

* i hate myself too thank you

* a

* wack

* cheat factors

* that

* fix

* recomp

* epic js moment

* fix
2022-05-26 01:27:14 -07:00
siliconsandGitHub f61ef1cd01 lifeweb (#4104)
* Update power.dm

* Update power.dm
2022-05-25 02:06:45 -05:00
ZandarioandGitHub db39fde779 Butchering, Macro standardization, and generic tidying (#3936)
* Beginning

* Moar

* Blelelelele

* Robo Organs *Flooshed*

* Went overboard and organized a shit ton of tags...

* Partially implements VOREStation#9287

* Performance fixes from Polaris#7759

* More Code Cleaning

* Recompiled TGUI Bundle
2022-04-26 13:21:19 -07:00
663b919445 [IDB IGNORE] [MDB IGNORE] Tether - remade on cit repo so people can PR to this (#3043)
* Tetherport

* sigh

* more fixes

* shields

* more

* woo

* compile

* e

* a

* Tether, compilable and running

not playable tho

* Tether, compilable and running

not playable tho

* Automatic changelog generation for PR #3200 [ci skip]

* why

* EOL

* nukes edited areas. if you had something important in here, you didn't deserve to.

* another folder down

* one more folder

* the refacotring continues

* change those

* okay

* dynamic zlevels

* move stufF

* reorganize that too

* get rid of unneded archives

* move talon too and rename that

* meh

* woop

* fixes

* move those

* fixes

* fix

* Submap Repathing/Reconciliation

* Attempts to fix Gecko invalid variable bug.

* Alright. Let's actually fix every bugged instance.

* Another round of updates. That same turf issue exists.

* Should fix the last of those weird varedits.

* One snuck by?

* Another round of fixes.

* I want to know who put all these var edits in.

* Another batch down.

* Yet another batch.

* A map at a time, at this rate.

* I hope these are the last four, but probably not.

* Hopefully the last, but probably not.

* ANOTHER stealth var_edit that snuck through.

* Manually checked the rest of the map files I found. These were updated.

* Did the same for bad var_edits. Caught these.

* Updates the 140x140.

* Sorts Talon and partially adds Point Defense. Too complex for me.

* tether_turfs

* I think this is it. The last variable bug.

* Telenetwork Delenda Est

* linterS

* fix

* extraneous files

* woo

* mmm

* add that in until reagents hardsync

* woo

* sync

* updates

* t

* weather

* i want to rewrite telecomms

* test

* shift those

* woo

* move that

* FUCK

* Fix

* fix

* or null

* shuffle

* Fixes

* Fixes

* Fix

* fixes

* woo

* that

* facility safety

* that too

* move that out

* fixes

* woops /

* rename those

* those

* woo

* test

* fixes

* woo

* exploration map edits

changes oxygen tanks to o2 jetpacks, co2 jetpack to an o2, adds pathfinder voidsuit, suit cycler for medical, and fixes access restrictions on the PF's office and locker

* mh

* Update fueldepot.dmm

* woo

* woo

* woo

* fix

* utterly fuck you

* Automatic changelog generation for PR #3225 [ci skip]

* test code

* w

* that

* fieldgens

* better

* singulo

* fixes

* fix

* fix

* adds mirrortools, removes backup implants

* why

* Prevents falling through catwalks and lattice,
stolen from Silicons

* Lots of stuff!

* Update talon2.dmm

* Automatic changelog generation for PR #3226 [ci skip]

* Removes Mining Stacker

* Slight remap changes to Deck 3, pending more.

* Automatic changelog generation for PR #3228 [ci skip]

* fix that

* that

* R&D remap.

* Lighting fix and correcting a talon vault issue?

* Conflict clean-up.

* Multi-floor modifications. Chem change. R&D revert. Etc.

* Adds a few extra timeclocks.

* Missed the bioregens. Hooray.

* Re re readjusts R&D to a lobby design. Adds Space Spice. Maybe fixes Captain spawner.

* woo

* fix

* not that

* Xenobotany and Trash Pit adjustments.

* proper

* De-militarizes Talon. Will Trader-ify them when I wake up.

* fix

* fix

* ashet pls

* ashet pls v2

* cleaner

* cleaner

Co-authored-by: nevimer <77420409+nevimer@users.noreply.github.com>
Co-authored-by: CitadelStationBot <citadelstationcommunity@gmail.com>
Co-authored-by: Captain277 <agentraven16@gmail.com>
Co-authored-by: Mag <86886852+MonaraMir@users.noreply.github.com>
Co-authored-by: nik707 <38332985+nik707@users.noreply.github.com>
Co-authored-by: TheLordME <58342752+TheLordME@users.noreply.github.com>
2021-07-11 23:29:24 -07:00
siliconsandGitHub 5823fb93e7 migrates to github actions + sync tgui to main's, removes a bunch of dead maps and code and reworks how submap loading is done (#2917)
* move phoronlock define

* t

* force rename

* nuke unneeded things

* don't do that

* tgui sync?

* changes

* unit testing module

* backend

* tools update

* aaah

* go and stay go

* path replace

* move everything

* toss out more stuff

* remove

* fine those can stay

* dependencies.sh

* ruin datum move + rename

* level assets why did you guys put the turfs in my atmosphers folder grr

* more moving

* basemap, force stuff

* fix that desync meme

* move more stuff

* move those too

* repath

* get rid of useless initializers

* hacky patchy

* reservations

* alright

* tgui

* changelog example

* checksum

* md5

* errors

* more

* turf empty

* stop

* fix

* bad kwarg

* let's get those in again

* alright

* rid of that

* huh

* newlines

* newlines

* folder

* mood

* woops

* readme

* might as well trim now

* let's go

* fuck it tether isn't being used anyways lol

* ok

* empty files go

* tether is demoted

* sorry but this goes too

* okay

* make that work too

* ok

* wow.

* whew

* Fix

* fixes

* ok

* sigh

* fix

* fix

* aah.

* rust_g logging

* update rust g file

* fix

* funny

* Fix

* map issues

* fix

* initialize hints

* solves some problems

* those too

* ok

* pills

* let's do that.

* hit that too

* runtime

* add that too

* alright

* fix

* fix

* fix

* Fix

* add

* fix

* wildwest, what have they done to you...

* do that too'
git push

* fixes

* fixes

* fixes

* pack this tightly

* let's not have empty files

* sigh

* fix

* FUCK OFF

* fix icon

* rip old mapmerge

* zz

* woo yeah woo yeah

* logging

* fix

* better logs

* GRRRRRR

* last commit??

* awful
2021-04-01 16:07:03 -05:00
silicons 2878c443e0 ok 2021-02-22 02:26:37 -07:00
silicons c3de692726 let's do that 2021-02-21 22:17:30 -07:00
kevinz000 e26025599c wew 2020-04-12 17:31:11 -07:00
kevinz000 6c1c339191 Updates code to November 2019 Vorecode 2020-02-08 00:41:54 -07:00
kevinz000 ce97c92c16 weakrefs 2019-09-05 08:54:32 -07:00
kevinz000 f12ef3354e yawn 2019-09-05 08:17:21 -07:00
kevinz000 81f8a1bec1 7 2018-10-11 20:16:24 -07:00
deathride58 f1893fa0a0 initial commit - Straight pull from Virgo's master branch from 5/6/2018 at 6:00 PM EST 2018-05-06 19:05:49 -04:00