i don't know why we keep doing crap like this
"oh, but it's unfair to have x"
"oh, but it's unrealistic to have x"
"oh, but we might upset people if we do x"
and then we end up massively overcomplicating the code by literal
thousands of lines of maintenance because no one wants to make up their
mind
out with the old,
in with the new,
there will be no more shitcode for the sake of appeasement.
**Yes, this is a shadekin buff. That's temporary until powers are
converted to abilities.**
I'm tired of nerfing crap by copypaste, 120 points of healing isn't
enough to justify 120 additional lines of code.
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## About The Pull Request
- Adds Auril castes (Praesidus and Incanus)
- They have their own statchanges, but nothing too special
- Makes flight an ability icon for non-custom species. Adds item-based
slowdown to flight (stuff Hardy reduces)
- Adds an Auril 'advanced' flight. It ignores slowdown.
- Adds a species flight mod that speeds up how fast you ascend z-levels.
Aurils get it reduced, Praesidus even more.
- Adds Toggle Agility ability, gives it to everyone that had it
- It works as a timed toggle, similar to Chimera thermal sight.
**- Teshari no longer have innate agility** - not really stuck with the
change, they just had the agility flag turned on by default, while also
having the toggle. I chose to just give them the toggle and turn it off
by default like everyone else with the ability.

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## Why It's Good For The Game
god I love the icons bro
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## Changelog
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## About The Pull Request
I finally have the pleasure of killing decl by giving it a new name and
updated handling.
Also abstract_types now have universal support!
Based on:
Baystation12/Baystation12/pull/32114
Baystation12/Baystation12/pull/32687
## Changelog
🆑
code: /decl/ is now /singleton/
code: abstract_type is now on the /datum/ level
/🆑
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