3 Commits
Author SHA1 Message Date
siliconsandGitHub 1270722e8d storytellers: world system + very slight codebase reorganization (#6490)
- moves stuff to more sane places so modules folder isn't so messy
- adds a world system that is the start of being able to data-define
world locations and having the game act differently based on which
location a map is in

there's no ability to separate 'pre-load map' (and a way for persistence
to inject this so we can have moving maps yet) but we can add it in
later since things are decently abstracted.
2024-06-06 16:57:19 -06:00
Captain277andGitHub be49dc88f9 Operation Waterlogged Sparrow (Introduction of Pirate Ghost Role) (#4909)
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## About The Pull Request

1. **Fixes Fore Dir of Pirate Skiff.**
2. **Begins overhauling Vox Pirate Base Map.**

## Why It's Good For The Game

1. _The Pirate Skiff cannot be flown currently due to errors in its
code. This corrects that breakage._
2. _This Z-Level will be repurposed into the ghostrole base. I may
eventually delete this Z-level entirely and move the pirate base to
another Z-level to try and save on space, though that currently doesn't
make any sense. For now it's gonna stay as-is. At the time of writing,
it's been gutted of mobs and I'm just staging the redraw._

## Changelog

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🆑
fix: Fixes Pirate Skiff fore dir.
tweak: Begins redraw of Vox Pirate Base into Pirate Base.
/🆑

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2023-01-08 06:57:36 -08:00
d27102298b [MDB IGNORE] [Ready for review!] Map file organization restructure and clean up. Standardized map template files (#4774)
Co-authored-by: Felix <58342752+TheLordME@users.noreply.github.com>
Co-authored-by: Zandario <zandarioh@gmail.com>
2022-12-10 12:34:51 +01:00