## About The Pull Request
This is the initial pull request for the new map under rapid
development. Everything is currently a work in progress, with a lot of
work yet to go. But, this will allow this effort to be rolled together
with ongoing system improvements.
## Why It's Good For The Game
It's a NEW MAP!
## Changelog
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Co-authored-by: Niezann <madarauchiha66612@gmail.com>
Co-authored-by: Shikarasu <washikarasu@hotmail.com>
Co-authored-by: silicons <2003111+silicons@users.noreply.github.com>
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## About The Pull Request
title
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## Why It's Good For The Game
muh immursion!
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## Changelog
🆑
spellcheck: CentComm => Centcom
spellcheck: NanoTrasen => Nanotrasen
/🆑
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3/3 is world structs and the fun that comes with that
this pr has:
- transitions
- new multiz system
- lookup optimizations
- misc updates
---------
Co-authored-by: silicons <no@you.cat>
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## About The Pull Request
1. **Adds Quicksilver to Triumph Central Command.**
## Why It's Good For The Game
1. _I have been going CRAZY over the awful specops shuttle still being
used on the Triumph CentCom branch. This copies over the Quicksilver I
made for the Marksman. The Marksman fleet now roams around the map._
## Changelog
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🆑
add: Adds Quicksilver to Triumph CentCom.
/🆑
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- repaths things to /entity and /tiled
- basic ticked physics movement system
- basic cross/uncross/etc system for tiled
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Co-authored-by: silicons <no@you.cat>