19 Commits
Author SHA1 Message Date
siliconsandGitHub 8691debec5 fixes extreme planet lighting lag (#7554) 2026-03-29 21:33:23 +02:00
siliconsandGitHub 60db51850c experimental gc / init fixes and optimizations, and fixes emotes (#7431) 2025-12-15 09:13:19 +01:00
DeltaDavandGitHub 4735766aee New planet : Lythios 43a - The sky planet (#6986)
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## About The Pull Request

"A chilly wind starts blowling in your back whil you descend from a
shuttle. It whistle on the rusted metal base you are starting on, a
mighty sky rig... Indeed, all arround you is a Ocean of clouds, it
"waves" floating lightly in air. But you also know that the views is
only one side of a coin... This is paradise, and underneath, deep under
the clouds, is an Acidic hell... Welcome, on Lythios 43a."

This PR adds a new 6 Z level exploration map, like Miaphus and other POI
planets.

This planet have random generated POI like Miaphus, but also new
activities beyond exploring.
Indeed, the planet is home of the Voidline Shuttle Racing competions,
and comes with 3 race shuttles to compete. (A fourth one, the Arrowhead,
is on Nebula)

New planet, new foes. Flying lizards, "Dragoons", roam the skies. While
green one are peacefull, the Blue, Yellow and Red ones are too be
avoided....

Speaking of that, to defy their control in the sky, youll need probably
a fighters. Good think Pinances are arround, and crew can lauch them
from NT Outpost Hyades, a EX-SDF base.

## Why It's Good For The Game

-New destination, with new POI. Offers new place to explore, in the
harder side in some places and easier in others.
-Use of a game mechanic, fighters, that isn't used much (they are
usefull to explore arround.
-New out of spawn activity : Shuttle Race.

Still a WIP.

![image](https://github.com/user-attachments/assets/1c82219f-52fe-48c0-9ea3-9f42bfaf3020)
2025-04-04 20:28:44 +02:00
siliconsandGitHub 483d595d3e mass turf repath (#6865)
enough is enough with these damn planet subtypes

also drops unused 140x140's
2024-11-25 22:43:28 -07:00
siliconsandGitHub e6f972666c regexes damage and wound types (#6735)
Different semantics demand different defines. It's hard to tell what's
being used where and for what reason right now.

Staging for combat PR.
2024-09-09 15:13:34 -06:00
Putnam3145andGitHub 6f89847737 Pre-burns the mineral planet (#6590)
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## About The Pull Request

A planet can't have an atmosphere filled with fuel and oxidizer at the
same time, except trace amounts of one or the other. If a planet's
atmosphere is sufficient for fire to spread, then a single spark of any
sort anywhere (such as, say, lightning, or a rock rolling down a hill
just right) will cause the whole planet to catch fire.

This changes the Class G mineral planet so that it's already done that.

## Why It's Good For The Game

I mean having a burn mix planet is genuinely a little funny but it's:

1. Not actually that fun gameplay-wise (it just means nobody ever goes
there)
2. Completely goofy setting-wise (for reasons mentioned)
3. Phoron's awful on its own, it doesn't need to catch fire

## Changelog

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🆑
tweak: Oxygen on the Class G Mineral-Rich planet changed to CO2
/🆑

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2024-07-19 16:31:46 -07:00
CharlesWedgeandGitHub 280244190c GAIA STATION: Since Abundant Earthlike Resort Planets Isn't Very Immersive (#6571)
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## A Whole New Gaia
The presence of the Gaia worlds bugged me from a world-building
perspective. It made earthlike resort planets seem common. This PR
remedies that by transforming Gaia World into Gaia Station! That is not
the only thing it changes. It also divides Gaia into multiple biomes
with added desert and snow biomes: After All paradise for a Teshari is
not a tropical jungle! Additional changes and attractions have been
added to the planet. The Landing pads have also been expanded now able
to land up to five ships. In addition (legally) accessing Gaia now
requires you buy a pass (you didn't think this was free now did you?).
The prices may be steep but the resort is now even more worth it!

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## Changelog

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🆑
add: Three IDs to represent Gaia station passes and a vendor to dispense
them.
add: additional wildlife for all three Gaia biomes
add: a lot of lotion, you can still get burnt even if the sun is fake
tweak: countless Gaia map tweaks including: Race Track Edits, separate
biomes
qol: Gaia gambling area now has the nerd dice bag (so it can be used for
dare dice and other games)
/🆑

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2024-07-08 11:37:53 -06:00
Letter NandGitHub 23b3274778 NT & CC Namefix (#6333)
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## About The Pull Request
title
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documented or this can delay review and even discourage maintainers from
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## Why It's Good For The Game
muh immursion!
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## Changelog
🆑
spellcheck: CentComm => Centcom
spellcheck: NanoTrasen => Nanotrasen
/🆑

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2024-03-13 16:01:23 -07:00
siliconsGitHubVM_USER <VM_USER>silicons
dd2e201d4a [MDB IGNORE] engineering 1/4: dynamic / procedural gases, XGM touchups (#5674)
Co-authored-by: VM_USER <VM_USER>
Co-authored-by: silicons <no@you.cat>
2023-08-18 21:18:13 +02:00
b41f1abdf1 overmaps: entity update (#5634)
- repaths things to /entity and /tiled
- basic ticked physics movement system
- basic cross/uncross/etc system for tiled

---------

Co-authored-by: silicons <no@you.cat>
2023-06-20 20:04:38 +01:00
siliconsGitHubVM_USER <VM_USER>silicons
fd5e67ff71 runtime maploading: fifth time is the charm (#5524)
Co-authored-by: VM_USER <VM_USER>
Co-authored-by: silicons <no@you.cat>
2023-06-15 19:21:14 +02:00
304bf65a9b mobility flags (#5202)
Co-authored-by: silicons <no@you.cat>
2023-04-22 19:32:16 +02:00
MonaraandGitHub 31f13f48c0 4-15-23 Spring Ball (#5288) 2023-04-16 21:28:53 +02:00
FelixandGitHub 7abb2ae4e2 fixes the extra argument that causes runtime error (#5039) 2023-02-06 21:43:52 -06:00
3ee3c7c90b We Are Not In Virgo Anymore: Miaphus'irra (#5015)
Co-authored-by: silicons <no@you.cat>
2023-02-05 19:41:42 +01:00
LohikarandGitHub be7c1b3f64 Ambient Lights: Multiple-Source Ambience (#5019) 2023-02-03 17:16:52 +01:00
CharlesWedgeandGitHub 798817c37e Lythios Event Weathers (#4944)
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## Adds the Blood Moon and Fallout 'Event Weathers'
These useful event weather types can be tools EMs like myself can use in
the future.

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documented or this can delay review and even discourage maintainers from
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especially if they are controversial and/or far reaching. If you can't
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## Changelog

<!-- If your PR modifies aspects of the game that can be concretely
observed by players or admins you should add a changelog. If your change
does NOT meet this description, remove this section. Be sure to properly
mark your PRs to prevent unnecessary GBP loss. You can read up on GBP
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🆑
add: Fallout and Blood Moon type weathers for Lythios
/🆑

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2023-01-08 06:56:14 -08:00
siliconsGitHubVM_USER <VM_USER>
d557edacf3 overhauls radiation (#4708)
Co-authored-by: VM_USER <VM_USER>
2022-12-18 03:30:42 -06:00
d27102298b [MDB IGNORE] [Ready for review!] Map file organization restructure and clean up. Standardized map template files (#4774)
Co-authored-by: Felix <58342752+TheLordME@users.noreply.github.com>
Co-authored-by: Zandario <zandarioh@gmail.com>
2022-12-10 12:34:51 +01:00