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## About The Pull Request
port genisis proc from tg, also tracy & debugger is boxed in their own
datums.
also explode world.dm
<!-- Describe The Pull Request. Please be sure every change is
documented or this can delay review and even discourage maintainers from
merging your PR! -->
merg
https://github.com/Citadel-Station-13/Citadel-Station-13-RP/pull/7495
and
https://github.com/Citadel-Station-13/Citadel-Station-13-RP/pull/7497
before this one
- all cells in the game are now small, medium, large
- super, hyper capacity cells, device, and weapon cells are all removed
- cells now have standardized variants, some of which are printable by
R&D
- energy weapons rebalanced
- **advanced energy guns and stun revolvers removed** - use the new
modular weapon system and microfission cells.
---------
Co-authored-by: silicons <silicons@silicons.dev>
this is a quick one
makes them less code copypaste-y and easier to modify in the future as
i'll want to do some experimentation on the system when we start
reworking explo
…l-Station-13-RP into opendream_branch<!-- Write **BELOW** The Headers
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## About The Pull Request
adjusts the repo to work with opendream
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## Why It's Good For The Game
a more modern, and hopefully more reliable engine!!!
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## Changelog
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🆑
code: changed the code to work with Opendream
/🆑
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No gameplay changes except for EMP rebalancing.
Emps are now deterministic
Ion rifles now always hit for strength 2 instead of a probability tree
of strengths
EMP damage slightly lessened as this makes a lot of things guaranteed to
hit with strength 2 instead of 3
refactors the asset subsystem to make it much more managed
adds support for 'deferred' assets for tgui, which will be later used
for things like tgui character setup and admin panels.
deferred means that it'll be 'sent in a timely manner after the ui
opens', as opposed to 'sent before the ui opens'
---------
Co-authored-by: silicons <no@you.cat>
65% multiplier - 10 per sheet constant loss
requested by @TheObserver-sys and signed off by me
mining rework will make this more balanced but vorestation has it; i
think it's fine to throw mining/science a bone.
---------
Co-authored-by: silicons <no@you.cat>
Co-authored-by: BlueWildrose <57083662+BlueWildrose@users.noreply.github.com>
## About The Pull Request
Many mapfixes including but not limited to:
Gravity in security prep
Scrubbers/vents in security EVA
Relabeling core ejection buttons in Engineering
Medical tint control fixes, and glass/electrochromic doors and windows
at reception
Surgery now has tintable windows/doors, and a surgery sign all linked to
the same button(s)
Nebula Gas Tradeport has its landing zones fixed (hopefully)
Backup bodycams for sec/exploration
Body/helmet cameras placed into all security/exploration lockers (some
only getting bodycams due to limited access to helmets)
Access fix for exploration bodycams. All exploration roles can view
cameras from tablets/laptops as long as they have pilot access.
+more
## Why It's Good For The Game
Bugfixes and QOL additions.
## About The Pull Request
adds generic system for atom health / integrity / damage
everything that isn't flagged with not-bludgeonable can, well, now be
bludgeoned.
## Why It's Good For The Game
more interactive game world through the means of making people able to
break Everything.
## Changelog
🆑
add: atom damage - (almost) everything is now breakable.
refactor: new /atom level materials system
refactor: a lot of the combat system / click code
refactor: melee attack styles
/🆑
---------
Co-authored-by: silicons <no@you.cat>
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not be viewable. -->
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request process. -->
## About The Pull Request
Some prepwork for mapping modular laptops/helmcams
<!-- Describe The Pull Request. Please be sure every change is
documented or this can delay review and even discourage maintainers from
merging your PR! -->
## Why It's Good For The Game
Remaking the PR without all the mapping because it wasnt merged fast
enough last time, causing me to conflict with my newest mapping project.
<!-- Argue for the merits of your changes and how they benefit the game,
especially if they are controversial and/or far reaching. If you can't
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probably isn't good for the game in the first place. -->
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## About The Pull Request
As title. It won't ask for bundles, just for individual sheets.
## Why It's Good For The Game
It's too easy to click on a laptop or tablet with a paper and destroy
stuff written on it.
## Changelog
<!-- If your PR modifies aspects of the game that can be concretely
observed by players or admins you should add a changelog. If your change
does NOT meet this description, remove this section. Be sure to properly
mark your PRs to prevent unnecessary GBP loss. You can read up on GBP
and it's effects on PRs in the tgstation guides for contributors. Please
note that maintainers freely reserve the right to remove and add tags
should they deem it appropriate. You can attempt to finagle the system
all you want, but it's best to shoot for clear communication right off
the bat. -->
🆑
qol: added a prompt to ask if you're sure you want to destroy paper with
a nano printer
/🆑
## About The Pull Request
rewrites lathes
they are now embeddable within other interfaces, have unified controls +
queue management, and have support for using
- materials
- reagents
- even using / transforming existing items
rewrites /datum/design to be semi-singletons
adds SSresearch to hold designs
rewrites atom material system a bit
also:
- adds MIT license identifiers to some of my old TGUI work of which I am
the only one on the git history. i'd like to keep the tgui section and
my own code samples in there as MIT instead of AGPL.
- removes vorestation id restorers from maps because they're unused
nowadays
- removes partslathe as they're basically just unused
- Revamps sheetmaterials stylesheet as it really didn't need to just be
stacks.dmi
## Why It's Good For The Game
lathes sorely needed a redo
we want good materials support ontop of that.
also fixes autolathes :)
the "also" part is already covered above.
## Changelog
🆑
refactor: lathes are completely rewritten
fix: autolathe x5 and x10 buttons
del: autolathes can no longer be hacked. all hacked recipes are instead
accessible as normal recipes.
del: partslathes - redundant
del: id restoration consoles - unused / prohibited by server rules
/🆑
---------
Co-authored-by: silicons <no@you.cat>
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not be viewable. -->
<!-- You can view Contributing.MD for a detailed description of the pull
request process. -->
## About The Pull Request
I did this because some of the old text() uses would cause BYOND Beta
version 515.1607 to no longer compile. (Which is a bug but still an
excuse to finally deal with this)
## Beware
I hastily did this.
## Changelog
🆑
code: Converted all text("[]", foo) to "[foo]"
/🆑
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request process. -->
## About The Pull Request
Silicons asked me too and he knows very well I'll do this dumb shit in
one sitting.
* Painus
* Yep
* Moar
* Let the agony begin
* text.dm
* scramble.dm
* time.dm
* fix
* unsorted.dm
* job_controller.dm
* _legacy
* computerfiles.dm
* events.dm
* global_iterator.dm
* topic_input.dm
* underwear.dm
* uplink
* periodic_news.dm again
* areas
* genes
Also renamed midget to dwarfism as it's a slur.
* changeling
* Cult
* gamemodes
* machinery
* mecha
* effects
* objects part 1
* Fine I'll commit the YAML
* objects part 2
* moar
* atmos
* ooga
* ahrde
* You can tell my sanity is going down
* Second-To-Last Step
* Almost
* Poggers
* nvm we're not ready for that <.<
* Test
* minor
* shit code goes in the comedy bin
* stubs
* move those
* w
* vehicle repath
* maybe that instead
* aouhgoawhuh3ho
* markers
* a
* fixes
* hell
* let the great refactoring begin
* a
* aouhg
* changes
* augh
* signals
* s
* offhand stuff
* wrappers
* stuff
* modifications
* a
* stuff
* base component
* Stuff
* a
* stuff
* ay
* Ay
* ?
* fix
* a
* augh
* aough
* mark those
* sigh
* correction
* that
* let the good times roll
* more
* more
* on god
* aoihgouh
* fixes
* done with that ifle
* sigh
* a
* s
* fuck off voremobs
* stuff
* pain
* some more
* changes
* changes
* f/r
* sigh
* impl
* out with the useless
* fix
* Fixes
* a
* fixes
* move that
* pain
* fix
* m
* pain
* WHY
* regex
* s
* just offsets to go
* reserve those words
* that
* stuff
* stuff
* not sure if list ops were a good ide abut whatever
* fix
* and once more with energy!
* and once more with energy!
* fixes
* offsets
* fix
* lmao!
* ay
* patch
* fixes
* propagate that shit through
* ayo
* bruh?
* e
* PLEASE END MY SUFFERING
* ah.
* that
* fix
* fix
* fixes
* e
* Fix
* fix
* fix
* Fix
* fix
* fix
Co-authored-by: VM_USER <VM_USER>
* start
* i hate people who pack shit into one file
* sigh
* regex
* inventory rework
* stubs
* regex
* this is insanity
* oh no
* backend moment
* a
* changes
* wild
* regexing
* changes
* put in hands
* more errorS
* attackby
* more helpers
* replacements
* wild
* fixes
* pain
* fxies
* fixes
* unneeded
* ape
* ape
* wild
* wild
* more
* wild
* there
* fixes
* fixes
* l
* wild
* more
* moer
* fixes
* enough for todayd
* regexing
* long time coming
* shaking and crying
* end me
* fixes
* fixes
* e
* fxies
* rig refactor moment
* fixes
* fixes
* fixes
* fixes
* out with the shitcode
* thanks git
* partial rig rewrite here we go
* more
* fixes
* WWWW
* ok
* wild
* bitfield defines
* nobludgeon
* pain
* pain
* fixes
* more
* wild
* wild
* fixes
* pain
* move behaviorsr
* fixes
* next up, finishing core procs
* y
* .
* time to finish this
* time to finish this
* propagate accessories
* hate this accursed engine
* hate this accursed engine
* pain
* more
* cancer
* epic
* genuinely hate
* wild
* that
* why
* circuitry is my bane
* y
* how
* sort
* logging
* logging
* im dying
* fixes
* next
* f
* more
* epic style
* fixes
* on meta
* fix
* wild
* uh
* quirky
* fixes
* agh
* pain
* fixes
* fix
* sigh
* a
* epic1
* fixes
* ugh
* epic
* fixes
* uhh.
* is this even a fix
* fix
* fixes
* fixes
* we love optimization
* wear over system
* correct
* worn over stuff
* just augments
* coggy
* implant magnetic catch
* implant magnetic catch
* fixe
* a
* g
* t
* fix
* fix
* wack!
* fix
* a
* semantics
* fix
* that
* fixes
* handle denesting
* w
* fixes
* e
* bugs
* fixes
* fixes
* unit tests
* absolutely wild
* fixes
* fix
* fix
* fixes
* on god this is bad
* fixes
* fixes
* fix
* fix
* wacky!
* fix
* wack
* manual
* fixes
* closets
* OOPS
* wack
* pain
* pain
* flags
* regex
* fixes
* wakc
* changes
* more
* augh
* more
* replaces
* more
* that
* acc
* acc
* fix
* fix
* fix
* oh woops that was important
* wack
* epic
Co-authored-by: fake_vm_user <fake_vm_user>
Co-authored-by: VM_USER <VM_USER>
* dme and dmb
* Heeeere we gooo
* fasease
* Continued.
* AAAAAAAAAAAAAAAAAAAAAAAA
* Brain going numb
* agh
* The suffering will be worth it... right?
* Going blank...
* Am I done?
* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
* Fixes
* Should be everything I care about right now.