21 Commits
Author SHA1 Message Date
b1029a24f8 Power Cell Rework + Energy Weapon Rebalance (& misc changes) (#7438)
- all cells in the game are now small, medium, large
- super, hyper capacity cells, device, and weapon cells are all removed
- cells now have standardized variants, some of which are printable by
R&D
- energy weapons rebalanced
- **advanced energy guns and stun revolvers removed** - use the new
modular weapon system and microfission cells.

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Co-authored-by: silicons <silicons@silicons.dev>
2025-12-24 12:15:01 +01:00
4ab234f10c maploader / overmaps update - struct system, overmaps location bindings, misc backend improvements (#6403)
tl;dr level collections that can easily be logically restructured/moved
as necessary

will eventually be used for radio and overmaps location resolution.

this is the last part of
https://github.com/Citadel-Station-13/Citadel-Station-13-RP/pull/4841
that has not yet been integrated.
this will be a draft for a while.

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Co-authored-by: LetterN <24603524+LetterN@users.noreply.github.com>
2025-11-06 17:49:23 -08:00
10d2505338 TGUI update (from letterN branch) (#7244)
Co-authored-by: LetterN <24603524+LetterN@users.noreply.github.com>
2025-10-04 10:45:41 +02:00
00807234b9 refactors asset subsystem (#6459)
refactors the asset subsystem to make it much more managed

adds support for 'deferred' assets for tgui, which will be later used
for things like tgui character setup and admin panels.
deferred means that it'll be 'sent in a timely manner after the ui
opens', as opposed to 'sent before the ui opens'

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Co-authored-by: silicons <no@you.cat>
2024-06-01 17:08:13 -06:00
f825c9af6b adds persistent sheet silos to mining (#6353)
65% multiplier - 10 per sheet constant loss

requested by @TheObserver-sys and signed off by me

mining rework will make this more balanced but vorestation has it; i
think it's fine to throw mining/science a bone.

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Co-authored-by: silicons <no@you.cat>
Co-authored-by: BlueWildrose <57083662+BlueWildrose@users.noreply.github.com>
2024-03-23 11:47:03 +01:00
20f4c5c7ff tgui embedding hooks (#6212)
Co-authored-by: silicons <no@you.cat>
2023-12-26 22:49:06 +01:00
MonaraandGitHub 15210446c0 Atlas map bugfix catchup (#6185)
## About The Pull Request

Many mapfixes including but not limited to:
  Gravity in security prep
  Scrubbers/vents in security EVA
  Relabeling core ejection buttons in Engineering
Medical tint control fixes, and glass/electrochromic doors and windows
at reception
Surgery now has tintable windows/doors, and a surgery sign all linked to
the same button(s)
  Nebula Gas Tradeport has its landing zones fixed (hopefully)
  Backup bodycams for sec/exploration
Body/helmet cameras placed into all security/exploration lockers (some
only getting bodycams due to limited access to helmets)
Access fix for exploration bodycams. All exploration roles can view
cameras from tablets/laptops as long as they have pilot access.
  +more

## Why It's Good For The Game

Bugfixes and QOL additions.
2023-12-12 06:08:09 -08:00
e1ddf62d06 Modular Computer Revival (#5542)
Co-authored-by: silicons <no@you.cat>
2023-07-22 16:14:00 +02:00
siliconsGitHubVM_USER <VM_USER>silicons
fd5e67ff71 runtime maploading: fifth time is the charm (#5524)
Co-authored-by: VM_USER <VM_USER>
Co-authored-by: silicons <no@you.cat>
2023-06-15 19:21:14 +02:00
12ca40c56d Helmet Cameras (#5556)
Co-authored-by: LordME <58342752+TheLordME@users.noreply.github.com>
2023-06-04 20:18:29 +02:00
2ac1c566b8 access refactor, head of staff id mod consoles, tgui modules, this is a cry for help (#5040)
Co-authored-by: silicons <no@you.cat>
2023-02-28 17:35:44 -06:00
28e11dee54 lore/contractor/background/character overhaul project (public branch edition) (#4488)
Co-authored-by: silicons <2003111+silicons@users.noreply.github.com>
Co-authored-by: Zandario <zandarioh@gmail.com>
Co-authored-by: VM_USER <VM_USER>
Co-authored-by: AlphaM01 <33434925+AlphaM01@users.noreply.github.com>
Co-authored-by: LordPapalus <54518057+LordPapalus@users.noreply.github.com>
2022-11-09 01:57:00 -06:00
ZandarioandGitHub db6eecce0c Science TGUI & More (#3901)
* Day 1

* Circuits, Bots, UAV

* Fixes

* Cleaning

* Finished Science

* e

* asdasd

* aesfesf

* Fix Medibots (including the bee one)

* Bleh

* Fixes RPD with some code improvements

* RCON Patch

* RCON PATCHES

* Rename popper.tsx to Popper.tsx

* Rename popper.stories.js to Popper.stories.js

* Yarn and Popper Updates

* I am going to shit bricks

* So Tired

* asdas

* Finally fixed tanks

* Radio is fixed

* Fixes Pipes

* RCD SCROLLING!

* Fixes Chat (because everyone uses hybrid???)

* Fixes bugged themes

* habhabahab - Fixes Air Alarm modes

* Fixes Medibot UI and UI Action Buttons

* Fixing say_emphasis missing on NIF messages

* a
2022-04-21 01:36:18 -07:00
Captain277 e41590d069 SolGov code removal - First Pass 2021-09-22 03:47:19 -07:00
lolman360 706f97324f Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13-RP into tgui4examinetake2 2021-02-15 16:56:36 +11:00
lolman360 a986b69737 Porting camera cnonsoles + getting them to work 2021-02-14 21:56:51 +11:00
silicons 774f8db8a6 holy shit 2021-02-13 21:25:44 -07:00
Letter N dece5cc3fb nanoui ui_interact -> nanoui_ui_interact 2020-11-25 09:52:09 +08:00
kevinz000 e26025599c wew 2020-04-12 17:31:11 -07:00
kevinz000 b0b49a4831 using map global variable 2020-04-09 21:08:18 -07:00
kevinz000 6c1c339191 Updates code to November 2019 Vorecode 2020-02-08 00:41:54 -07:00