- separates the composition of cyborgs into modules, iconsets, chassis,
upgrades
- modules / chassis atm can provide items, so can upgrades; in the
future we will want to probably generalize the item API a bit so
components can work
- chassis now can (unimplemented) easily be made to give different stats
- reorganizes all the cyborg sprites
- adds generalized item mounts with redirection support and tears out
legacy cyborg items
- entirely rebalances modules & writes some new lawsets in for future
use
---------
Co-authored-by: silicons <silicons@silicons.dev>
## About The Pull Request
This PR adds a few more matterforge recipes, some of stupidly high
difficulty and pointless rewards if miners are doing their job (looking
at you steel to gold), some of more usefulness (gold to plat, plat to
osmium). All require different temperature and energy ranges so they
cannot be rushed thoroughly. Not much thought was put into realism but
eh who cares, the matterforge is a cool thing ingame and its fun to use.
Some temperatures ranges (Steel to gold) are very narrow hence the use
of a gyrotron would be needed to get the most out of it. Or precise
heating (temperature can be raised to exorbitant amounts to prevent
heater cheese). This also would allow for Research to collab with cargo
for exports specially if dynamic prices ever come. In particular looking
at the gold to plat transmutation here. Plat can be exported by cargo in
which cargo can order more shit from.
I aint a good coder else I would add specific atmospheric conditions
needed, not just temperature (e.g. N2O must be present).
Reminded me a bit of TGs gas reactions but less gamy.
## Why It's Good For The Game
More Matterforge recipes. Most relatively pointless and niche, some
allow science to give cargo something to sell, others can help with
theres an overabundance of Plat due to new miners. Mostly just giving
some extra uses for the forge. Oh and an alternative way to get plasteel
while sacrificing phoron sheets. Also bragging rights of effectively
turning iron (and carbon) into gold at specific temperatures and energy
levels on the particle focus.
A proper coder should check if these recipes are fine. Its 2:30 AM and I
thought this would just be neat.
## Changelog
🆑
add: Various matterforge recipes
/🆑
* start
* i hate people who pack shit into one file
* sigh
* regex
* inventory rework
* stubs
* regex
* this is insanity
* oh no
* backend moment
* a
* changes
* wild
* regexing
* changes
* put in hands
* more errorS
* attackby
* more helpers
* replacements
* wild
* fixes
* pain
* fxies
* fixes
* unneeded
* ape
* ape
* wild
* wild
* more
* wild
* there
* fixes
* fixes
* l
* wild
* more
* moer
* fixes
* enough for todayd
* regexing
* long time coming
* shaking and crying
* end me
* fixes
* fixes
* e
* fxies
* rig refactor moment
* fixes
* fixes
* fixes
* fixes
* out with the shitcode
* thanks git
* partial rig rewrite here we go
* more
* fixes
* WWWW
* ok
* wild
* bitfield defines
* nobludgeon
* pain
* pain
* fixes
* more
* wild
* wild
* fixes
* pain
* move behaviorsr
* fixes
* next up, finishing core procs
* y
* .
* time to finish this
* time to finish this
* propagate accessories
* hate this accursed engine
* hate this accursed engine
* pain
* more
* cancer
* epic
* genuinely hate
* wild
* that
* why
* circuitry is my bane
* y
* how
* sort
* logging
* logging
* im dying
* fixes
* next
* f
* more
* epic style
* fixes
* on meta
* fix
* wild
* uh
* quirky
* fixes
* agh
* pain
* fixes
* fix
* sigh
* a
* epic1
* fixes
* ugh
* epic
* fixes
* uhh.
* is this even a fix
* fix
* fixes
* fixes
* we love optimization
* wear over system
* correct
* worn over stuff
* just augments
* coggy
* implant magnetic catch
* implant magnetic catch
* fixe
* a
* g
* t
* fix
* fix
* wack!
* fix
* a
* semantics
* fix
* that
* fixes
* handle denesting
* w
* fixes
* e
* bugs
* fixes
* fixes
* unit tests
* absolutely wild
* fixes
* fix
* fix
* fixes
* on god this is bad
* fixes
* fixes
* fix
* fix
* wacky!
* fix
* wack
* manual
* fixes
* closets
* OOPS
* wack
* pain
* pain
* flags
* regex
* fixes
* wakc
* changes
* more
* augh
* more
* replaces
* more
* that
* acc
* acc
* fix
* fix
* fix
* oh woops that was important
* wack
* epic
Co-authored-by: fake_vm_user <fake_vm_user>
Co-authored-by: VM_USER <VM_USER>
* move phoronlock define
* t
* force rename
* nuke unneeded things
* don't do that
* tgui sync?
* changes
* unit testing module
* backend
* tools update
* aaah
* go and stay go
* path replace
* move everything
* toss out more stuff
* remove
* fine those can stay
* dependencies.sh
* ruin datum move + rename
* level assets why did you guys put the turfs in my atmosphers folder grr
* more moving
* basemap, force stuff
* fix that desync meme
* move more stuff
* move those too
* repath
* get rid of useless initializers
* hacky patchy
* reservations
* alright
* tgui
* changelog example
* checksum
* md5
* errors
* more
* turf empty
* stop
* fix
* bad kwarg
* let's get those in again
* alright
* rid of that
* huh
* newlines
* newlines
* folder
* mood
* woops
* readme
* might as well trim now
* let's go
* fuck it tether isn't being used anyways lol
* ok
* empty files go
* tether is demoted
* sorry but this goes too
* okay
* make that work too
* ok
* wow.
* whew
* Fix
* fixes
* ok
* sigh
* fix
* fix
* aah.
* rust_g logging
* update rust g file
* fix
* funny
* Fix
* map issues
* fix
* initialize hints
* solves some problems
* those too
* ok
* pills
* let's do that.
* hit that too
* runtime
* add that too
* alright
* fix
* fix
* fix
* Fix
* add
* fix
* wildwest, what have they done to you...
* do that too'
git push
* fixes
* fixes
* fixes
* pack this tightly
* let's not have empty files
* sigh
* fix
* FUCK OFF
* fix icon
* rip old mapmerge
* zz
* woo yeah woo yeah
* logging
* fix
* better logs
* GRRRRRR
* last commit??
* awful