## About The Pull Request
goes in glove slot
available in utility section of loadout
equipping it sets your size to 100% as if you were shot with a size gun
removing it sets your size back to whatever size you were before wearing
it, again like if you got hit by a size gun
## Why It's Good For The Game
better ic explanation to size changes while avoiding size gun / NIF /
size change trait because they kinda suck
## Changelog
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🆑
add: adds size standardization bracelets
/🆑
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## About The Pull Request
Title.
You now alt-click people to pick them up as the bigger person.
Additionally, instead of simply being unable to pick up those with the
option disabled, they must be grabbed first, and be held still for 3
seconds to be scooped up successfully. This generally takes about the
same steps to fireman-carry someone. Hopefully people will use this in
good faith.
## Why It's Good For The Game
Macro people can actually perform CPR and other nonsense now.
As for the latter, I always found it weird that that the preference is
described as "instant pickup" - which implies you can pick up people
still, but not instantly. I wanted to create a fair and balanced option
that's about comparable to the same steps a fireman carry would take. It
can otherwise be resisted due to it having the do_after.
## Changelog
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🆑
qol: Picking up smaller characters is tied to alt+click instead of help
intent click. This will allow for options that require the target is
grounded to happen like shaking them or doing CPR for macro characters
again.
add: Characters with instant pickup disabled can be picked up by macros
now, albeit in a more complicated matter that requires a grab first and
then a 3 second delay.
/🆑
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---------
Co-authored-by: Captain277 <agentraven16@gmail.com>
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## About The Pull Request
HUDs won't resize with a micro/macro. They'll remain at the same size
now.
Macros/micros will no longer have HUDs that are hovering well above
them, or are hardly able to be seen if they're a micro.
## Why It's Good For The Game
Fix good.
## Changelog
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🆑
fix: Macros/Micros no longer have HUDs in extremely awkward positions,
like several pixels away from a macro.
/🆑
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## About The Pull Request
this confused me at first too then i realised in this proc:
/mob/living/proc/attempt_to_scoop(var/mob/living/M)
M is the doing the scooping, not the one being scooped
so it has been checking the wrong persons prefs for um two years
## Why It's Good For The Game
fix bug
## Changelog
🆑
fix: makes the instant pick up pref actually work
/🆑
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request process. -->
## About The Pull Request
also adds a cooldown for as long as the resizing is on going
<!-- Describe The Pull Request. Please be sure every change is
documented or this can delay review and even discourage maintainers from
merging your PR! -->
## Why It's Good For The Game
<!-- Argue for the merits of your changes and how they benefit the game,
especially if they are controversial and/or far reaching. If you can't
actually explain WHY what you are doing will improve the game, then it
probably isn't good for the game in the first place. -->
## Changelog
<!-- If your PR modifies aspects of the game that can be concretely
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the bat. -->
🆑
fix: fixed resizing working much faster than intended
/🆑
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* shit code goes in the comedy bin
* stubs
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* aouhgoawhuh3ho
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Co-authored-by: VM_USER <VM_USER>
* start
* i hate people who pack shit into one file
* sigh
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* y
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* genuinely hate
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* fixe
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Co-authored-by: fake_vm_user <fake_vm_user>
Co-authored-by: VM_USER <VM_USER>