* Time to become our TGUI God.
* Visually sprucing the copyrights.
These shouldn't be ignored :)
* babababa
* https://github.com/tgstation/tgstation/pull/50422
* dooootdooot
* Holy fuck
Updates the tools folder
Updates our build tooling
Updates TGUI MASSIVELY
I'm going to go scream in a hole now
* ??
* Was it this dum thing?
* orrrr
* It's this isn't it
* Did it manually
* hubah
* TGUI Changelog
* oops
* What if I use the original?
* Lets try this again
* Shit commenting out for now
* asdasd
* Fuck it use the old one and remember to replace later
* Updates yarn.lock
* Lets try something horrid
* Nope it HATES THAT
* fucc
* The great eslinting
* HOLY SHIT
* Final?
* ?
* asd
tgstation/tgstation/pull/59914
tgstation/tgstation/pull/66317
* Improved Asset handling.
* Oops
* Subsystem stuff
* Recompiles the Changelong again.
* Finally Fixed Communicators
* Compiled Changelogs... AGAIN
* ill do this in the coffee shop later
* has to go
* add stuff
* changes
* this is going to explode
* this is going to explode x2
* more
* *scream
* move
* w
* oh god oh fuck now for main proc
* progress
* wack
* next segment..
* update
* shuttles are next
* AAA
* sigh
* this is going to be ugly
* ugh
* epic!
* pain
* hope this works
* patch
* patch
* patch
* patch
* patch
* epic!
* wack
* oh god..
* oh god..
* wack
Co-authored-by: fake_vm_user <fake_vm_user>
* marker
* port main files, start refactor
* *scream
* oh dear talon/trader will be painful to do
* wooo
* I HATE OLD CODERS
* t
* regex pass 1
* regex
* More
* woo
* woo
* random option
* fixes
* oh man there's a lot of work to be done
* ugh
* that goes to
* finish purging some things with fire
* those
* those
* those
* those
* reminder
* cancer
* do that
* hm
* hm
* hm
* wack
* hm
* hm
* hm
* hm
* wacky
* oop
* oop
* aa
* fixes
* t
* um
* wacky!
* epic!
* sigh
* Update landmarks.dm
Co-authored-by: fake_vm_user <fake_vm_user>
* move everything
* stuff
* done
* done
* i hate nanoui
* that
* listmaniia
* that
* okay that's a higgs bugson moment
* oh god git why
* a
* a
* fixes
* keyboard moment
* WIP [medbot -> medibot][overlays.Cut() -> cut_overlays()]
* MEGA FUCKING OOPSIES
* Finished the new Medibots
* Reverts most of the cut_overlays stuff cause it broke some overlays for some reason??? I'll do it another time.
* Adds the rest of the regular Medibots to craft
* Miss Bandages <3
* heh
* Medibot
* Map fixes
* Quick patch and wtf how did you get there
* FLOORBOTS
* Finished Floorbots
* Finished Floorbots... for real guys!
* Medibot action preview
* oooogway
* Farmbots still
* Fix em
* MULEbots done, also gave them TGUI, same with Drone fab, don't ask why
* Patch
* rerererer
* Ports Nightshift and converts tick time to ds time
* Moves Nightshift config to the new system and ports the forgotten APC TGUI updates
* Attempting to fix your god damn tome's init.
* Lets do station time the paradise way. Also think I fixed some apc misfires?
* Rerecompiles tgui.bundle.js
* rage and regrets
* rage and regrets
* oh
* uhh
* thank you so much ktoma36!
* and that
* sigh
* fix
* man
* that
* should probably do that too
* that too!
* stairs
* fine
* Touched up on almost all the external airlocks
Mining and security ones not touched with this one
* Found a few I missed
* Touching up maints, fixed couches in bar
* Touched up on maint, added construction solars, fixed engine SMES
* Brain is dumb and tired, fixed a few things I messed up
* Gave airlock buttons commands, synced frequencies, and fixed the sofas
* Standardizing a few object paths tether_things.dm was hogging
* Stupid holodeck controller is causing conflicts and its not even functional
* Am dumb, removing some map assets I left lying around
* God why
Touching Talon stuff and trying to get docking controllers to stop throwing runtimes
* Talon is now functional, fun
* Lets see if this fixes the dam map compile issue
* Fix for docking ports (Hopefully)
* Hotfix for testmerge, supply shuttle runtime fix
* Fixes lateload issues and some slight map edits
* Many fixes and some new things added
* Woops, this is for later
* Have to get rid of the shuttle_definition on a landmark here for now
* A little more bad variable removal (god multidockers are wacked)
* Some decal touchups for triumph, generalizing tether's turf generation, generalizing a few network defines,
* Forgot to tick a file. Also found a function to hopefully make these shuttles work properly
* Consolidates Red Alert Airlock, misc holodecks, and more camera networks
* Consolidated most everything in tether_things.dm and triumph_things.dm ,
* Forgot tick another file, add placeholders for station telecoms that arent loaded in
* Removes hooligan spawns from maint, fixes wires, nerfs station maint drones
* Fixes thrusters, xenobotany doors, and toxins mixing lab
Co-authored-by: silicons <2003111+silicons@users.noreply.github.com>
* Tetherport
* sigh
* more fixes
* shields
* more
* woo
* compile
* e
* a
* Tether, compilable and running
not playable tho
* Tether, compilable and running
not playable tho
* Automatic changelog generation for PR #3200 [ci skip]
* why
* EOL
* nukes edited areas. if you had something important in here, you didn't deserve to.
* another folder down
* one more folder
* the refacotring continues
* change those
* okay
* dynamic zlevels
* move stufF
* reorganize that too
* get rid of unneded archives
* move talon too and rename that
* meh
* woop
* fixes
* move those
* fixes
* fix
* Submap Repathing/Reconciliation
* Attempts to fix Gecko invalid variable bug.
* Alright. Let's actually fix every bugged instance.
* Another round of updates. That same turf issue exists.
* Should fix the last of those weird varedits.
* One snuck by?
* Another round of fixes.
* I want to know who put all these var edits in.
* Another batch down.
* Yet another batch.
* A map at a time, at this rate.
* I hope these are the last four, but probably not.
* Hopefully the last, but probably not.
* ANOTHER stealth var_edit that snuck through.
* Manually checked the rest of the map files I found. These were updated.
* Did the same for bad var_edits. Caught these.
* Updates the 140x140.
* Sorts Talon and partially adds Point Defense. Too complex for me.
* tether_turfs
* I think this is it. The last variable bug.
* Telenetwork Delenda Est
* linterS
* fix
* extraneous files
* woo
* mmm
* add that in until reagents hardsync
* woo
* sync
* updates
* t
* weather
* i want to rewrite telecomms
* test
* shift those
* woo
* move that
* FUCK
* Fix
* fix
* or null
* shuffle
* Fixes
* Fixes
* Fix
* fixes
* woo
* that
* facility safety
* that too
* move that out
* fixes
* woops /
* rename those
* those
* woo
* test
* fixes
* woo
* exploration map edits
changes oxygen tanks to o2 jetpacks, co2 jetpack to an o2, adds pathfinder voidsuit, suit cycler for medical, and fixes access restrictions on the PF's office and locker
* mh
* Update fueldepot.dmm
* woo
* woo
* woo
* fix
* utterly fuck you
* Automatic changelog generation for PR #3225 [ci skip]
* test code
* w
* that
* fieldgens
* better
* singulo
* fixes
* fix
* fix
* adds mirrortools, removes backup implants
* why
* Prevents falling through catwalks and lattice,
stolen from Silicons
* Lots of stuff!
* Update talon2.dmm
* Automatic changelog generation for PR #3226 [ci skip]
* Removes Mining Stacker
* Slight remap changes to Deck 3, pending more.
* Automatic changelog generation for PR #3228 [ci skip]
* fix that
* that
* R&D remap.
* Lighting fix and correcting a talon vault issue?
* Conflict clean-up.
* Multi-floor modifications. Chem change. R&D revert. Etc.
* Adds a few extra timeclocks.
* Missed the bioregens. Hooray.
* Re re readjusts R&D to a lobby design. Adds Space Spice. Maybe fixes Captain spawner.
* woo
* fix
* not that
* Xenobotany and Trash Pit adjustments.
* proper
* De-militarizes Talon. Will Trader-ify them when I wake up.
* fix
* fix
* ashet pls
* ashet pls v2
* cleaner
* cleaner
Co-authored-by: nevimer <77420409+nevimer@users.noreply.github.com>
Co-authored-by: CitadelStationBot <citadelstationcommunity@gmail.com>
Co-authored-by: Captain277 <agentraven16@gmail.com>
Co-authored-by: Mag <86886852+MonaraMir@users.noreply.github.com>
Co-authored-by: nik707 <38332985+nik707@users.noreply.github.com>
Co-authored-by: TheLordME <58342752+TheLordME@users.noreply.github.com>
* IT WORKS
* e
* i am losing my mind
* works
* mirrors transfer from the console
* adds new scanner
* mirrors persist on gib/ash/dust
* E
* nif save alteration + mirror tool
* adds mirror tool
* mirror tool cleanup
* e
* tidying
* Revert "tidying"
This reverts commit 13d62ca2ae.
* god i hope this is everything
* pref works but also doesn't
* e
* testmergies time
* e
* E
* e
* ok
* e
* This didn't break anything so HERE WE GO
* e
* adds the positronic mirror variant and required code to spawn with it
* Positronic mirror code
Co-authored-by: buffyuwu <42501819+buffyuwu@users.noreply.github.com>
* move phoronlock define
* t
* force rename
* nuke unneeded things
* don't do that
* tgui sync?
* changes
* unit testing module
* backend
* tools update
* aaah
* go and stay go
* path replace
* move everything
* toss out more stuff
* remove
* fine those can stay
* dependencies.sh
* ruin datum move + rename
* level assets why did you guys put the turfs in my atmosphers folder grr
* more moving
* basemap, force stuff
* fix that desync meme
* move more stuff
* move those too
* repath
* get rid of useless initializers
* hacky patchy
* reservations
* alright
* tgui
* changelog example
* checksum
* md5
* errors
* more
* turf empty
* stop
* fix
* bad kwarg
* let's get those in again
* alright
* rid of that
* huh
* newlines
* newlines
* folder
* mood
* woops
* readme
* might as well trim now
* let's go
* fuck it tether isn't being used anyways lol
* ok
* empty files go
* tether is demoted
* sorry but this goes too
* okay
* make that work too
* ok
* wow.
* whew
* Fix
* fixes
* ok
* sigh
* fix
* fix
* aah.
* rust_g logging
* update rust g file
* fix
* funny
* Fix
* map issues
* fix
* initialize hints
* solves some problems
* those too
* ok
* pills
* let's do that.
* hit that too
* runtime
* add that too
* alright
* fix
* fix
* fix
* Fix
* add
* fix
* wildwest, what have they done to you...
* do that too'
git push
* fixes
* fixes
* fixes
* pack this tightly
* let's not have empty files
* sigh
* fix
* FUCK OFF
* fix icon
* rip old mapmerge
* zz
* woo yeah woo yeah
* logging
* fix
* better logs
* GRRRRRR
* last commit??
* awful