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54 lines
2.2 KiB
Plaintext
54 lines
2.2 KiB
Plaintext
/*
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* Defines used for miscellaneous objects.
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*/
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// Multitool Mode Defines.
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#define MULTITOOL_MODE_STANDARD "Standard"
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#define MULTITOOL_MODE_INTCIRCUITS "Modular Wiring"
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#define MULTITOOL_MODE_DOORHACK "Advanced Jacking"
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// Identity system defines.
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/// Nothing is known so far.
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#define IDENTITY_UNKNOWN 0
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/// Basic function of the item, and amount of charges available if it uses them.
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#define IDENTITY_PROPERTIES 1
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/// Blessed/Uncursed/Cursed status. Some things don't use this.
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#define IDENTITY_QUALITY 2
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/// Know everything.
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#define IDENTITY_FULL IDENTITY_PROPERTIES|IDENTITY_QUALITY
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#define IDENTITY_TYPE_NONE "generic"
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#define IDENTITY_TYPE_TECH "technological"
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#define IDENTITY_TYPE_CHEMICAL "chemical"
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// Roguelike object quality defines. Not used at the moment.
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/// Cannot degrade, very rare.
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#define ROGUELIKE_ITEM_ARTIFACT 2
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/// Better than average and resists cursing.
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#define ROGUELIKE_ITEM_BLESSED 1
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/// Normal.
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#define ROGUELIKE_ITEM_UNCURSED 0
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/// Does bad things, clothing cannot be taken off.
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#define ROGUELIKE_ITEM_CURSED -1
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// Consistant messages for certain events.
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// Consistancy is import in order to avoid giving too much information away when using an
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// unidentified object due to a typo or some other unique difference in message output.
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#define ROGUELIKE_MESSAGE_NOTHING "Nothing happens."
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#define ROGUELIKE_MESSAGE_UNKNOWN "Something happened, but you're not sure what."
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// Cataloguer defines.
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// Defines about the reward point scaling. Adjust these if you want points to be more or less common.
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/// Very easy things that would take little effort to find, like the grass or an NT banner.
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#define CATALOGUER_REWARD_TRIVIAL 10
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/// Fairly easy things, like the common Sif creatures, cave crystals, and the base spiders
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#define CATALOGUER_REWARD_EASY 40
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/// Takes effort to find, like PoI specific things like black boxes, or rarer mobs like the special spiders.
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#define CATALOGUER_REWARD_MEDIUM 160
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/// Requires significant effort, such as scanning all spiders or other compilation-based discoveries, or clearing a dangerous PoI.
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#define CATALOGUER_REWARD_HARD 640
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/// Very difficult and dangerous, such as scanning the Advanced Dark Gygax.
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#define CATALOGUER_REWARD_SUPERHARD 2560
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// 5 10 20 40 80 160
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// 10 40 160 640 2560
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