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/**
* window armor
*
* * not randomized as a cheap / lazy fix to fists breaking them with randomization as fists are just under the threshold
*/
/datum/armor/window
randomization_percent = 0
melee = 0.1
melee_tier = 2
bomb = -1
/datum/armor/window/reinforced
melee_deflect = 6
melee_soak = 0
melee_tier = 3
melee = 0.3