mirror of
https://github.com/Citadel-Station-13/Citadel-Station-13-RP.git
synced 2026-08-21 18:26:35 +01:00
tl;dr refactors supplypacks to a new system - all access locks yanked from crates other than the ones that actually need to be locked - preps system for reworks, translates stuff over to a new format - adds unified subsystem parsing & support for other descriptors for cargo crate contents other than typepath
10 lines
391 B
Markdown
10 lines
391 B
Markdown
# Cargo Module
|
|
|
|
The game's Supply and Cargo systems with their related things live here.
|
|
|
|
While this can somewhat be associated with Cargo, remember that the station is not the only one with a supply controller.
|
|
|
|
- supply - the supply buy/sell system, which is literally just an IC way for the game world to spawn/delete things for this abstract thing we call 'money'
|
|
|
|
More modules to come.
|