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https://github.com/evilew/GS13-Citadel.git
synced 2026-08-23 05:08:16 +01:00
Unmodularize gamemodes folder.
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@@ -14,8 +14,8 @@
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false_report_weight = 10
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restricted_jobs = list("AI", "Cyborg")
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protected_jobs = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
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required_players = 30
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required_enemies = 2
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required_players = 20
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required_enemies = 1
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recommended_enemies = 3
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enemy_minimum_age = 14
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@@ -1,8 +1,8 @@
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/datum/round_event_control/spawn_swarmer
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name = "Spawn Swarmer Shell"
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typepath = /datum/round_event/spawn_swarmer
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weight = 7
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max_occurrences = 1 //Only once okay fam
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weight = 0
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max_occurrences = 0
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earliest_start = 30 MINUTES
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min_players = 15
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@@ -1,3 +0,0 @@
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/datum/round_event_control/spawn_swarmer
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weight = 0
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max_occurrences = 0
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@@ -1,5 +0,0 @@
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/datum/game_mode/revolution
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restricted_jobs = list("Security Officer", "Warden", "Detective", "AI", "Cyborg","Captain", "Head of Personnel", "Head of Security", "Chief Engineer", "Research Director", "Chief Medical Officer", "Quartermaster")
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false_report_weight = 10
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required_players = 20
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required_enemies = 1
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+11
-13
@@ -573,6 +573,17 @@
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#include "code\game\gamemodes\dynamic\dynamic_rulesets_midround.dm"
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#include "code\game\gamemodes\dynamic\dynamic_rulesets_roundstart.dm"
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#include "code\game\gamemodes\extended\extended.dm"
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#include "code\game\gamemodes\gangs\dominator.dm"
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#include "code\game\gamemodes\gangs\dominator_countdown.dm"
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#include "code\game\gamemodes\gangs\gang.dm"
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#include "code\game\gamemodes\gangs\gang_datums.dm"
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#include "code\game\gamemodes\gangs\gang_decals.dm"
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#include "code\game\gamemodes\gangs\gang_hud.dm"
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#include "code\game\gamemodes\gangs\gang_items.dm"
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#include "code\game\gamemodes\gangs\gang_pen.dm"
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#include "code\game\gamemodes\gangs\gangs.dm"
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#include "code\game\gamemodes\gangs\gangtool.dm"
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#include "code\game\gamemodes\gangs\implant_gang.dm"
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#include "code\game\gamemodes\meteor\meteor.dm"
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#include "code\game\gamemodes\meteor\meteors.dm"
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#include "code\game\gamemodes\monkey\monkey.dm"
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@@ -2989,19 +3000,6 @@
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#include "modular_citadel\code\datums\status_effects\chems.dm"
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#include "modular_citadel\code\datums\status_effects\debuffs.dm"
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#include "modular_citadel\code\datums\wires\autoylathe.dm"
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#include "modular_citadel\code\game\gamemodes\gangs\dominator.dm"
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#include "modular_citadel\code\game\gamemodes\gangs\dominator_countdown.dm"
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#include "modular_citadel\code\game\gamemodes\gangs\gang.dm"
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#include "modular_citadel\code\game\gamemodes\gangs\gang_datums.dm"
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#include "modular_citadel\code\game\gamemodes\gangs\gang_decals.dm"
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#include "modular_citadel\code\game\gamemodes\gangs\gang_hud.dm"
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#include "modular_citadel\code\game\gamemodes\gangs\gang_items.dm"
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#include "modular_citadel\code\game\gamemodes\gangs\gang_pen.dm"
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#include "modular_citadel\code\game\gamemodes\gangs\gangs.dm"
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#include "modular_citadel\code\game\gamemodes\gangs\gangtool.dm"
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#include "modular_citadel\code\game\gamemodes\gangs\implant_gang.dm"
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#include "modular_citadel\code\game\gamemodes\miniantags\bot_swarm\swarmer_event.dm"
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#include "modular_citadel\code\game\gamemodes\revolution\revolution.dm"
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#include "modular_citadel\code\game\machinery\displaycases.dm"
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#include "modular_citadel\code\game\machinery\firealarm.dm"
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#include "modular_citadel\code\game\machinery\Sleeper.dm"
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