Merge branch 'Khaira-Hol:master' into bluespace_belts_changes
@@ -0,0 +1,92 @@
|
||||
#define SINGLE "single"
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||||
#define VERTICAL "vertical"
|
||||
#define HORIZONTAL "horizontal"
|
||||
|
||||
#define METAL 1
|
||||
#define WOOD 2
|
||||
#define SAND 3
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||||
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||||
/obj/structure/barricade/shadoww //GS13 wood barricades
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||||
name = "Shadow barricade"
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||||
desc = "This space is blocked off by a shadow wood barricade."
|
||||
icon = 'GainStation13/icons/obj/structures.dmi'
|
||||
icon_state = "shadowwbarricade"
|
||||
max_integrity = 50
|
||||
bar_material = WOOD
|
||||
var/drop_amount = 3
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||||
|
||||
/obj/structure/barricade/shadoww/attackby(obj/item/I, mob/user)
|
||||
if(istype(I,/obj/item/stack/sheet/mineral/shadoww))
|
||||
var/obj/item/stack/sheet/mineral/shadoww/W = I
|
||||
if(W.amount < 5)
|
||||
to_chat(user, "<span class='warning'>You need at least five shadown planks to make a wall!</span>")
|
||||
return
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||||
else
|
||||
to_chat(user, "<span class='notice'>You start adding [I] to [src]...</span>")
|
||||
if(do_after(user, 50, target=src))
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||||
W.use(5)
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||||
new /turf/closed/wall/mineral/shadoww/nonmetal(get_turf(src))
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||||
qdel(src)
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||||
return
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||||
return ..()
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||||
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||||
/obj/structure/barricade/shadoww/make_debris()
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||||
new /obj/item/stack/sheet/mineral/shadoww(get_turf(src), drop_amount)
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||||
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||||
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||||
/obj/structure/barricade/plaswood
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||||
name = "Plaswood barricade"
|
||||
desc = "This space is blocked off by a plaswood barricade."
|
||||
icon = 'GainStation13/icons/obj/structures.dmi'
|
||||
icon_state = "plaswoodwbarricade"
|
||||
max_integrity = 180
|
||||
bar_material = WOOD
|
||||
var/drop_amount = 3
|
||||
|
||||
/obj/structure/barricade/plaswood/attackby(obj/item/I, mob/user)
|
||||
if(istype(I,/obj/item/stack/sheet/mineral/plaswood))
|
||||
var/obj/item/stack/sheet/mineral/plaswood/W = I
|
||||
if(W.amount < 5)
|
||||
to_chat(user, "<span class='warning'>You need at least five plaswood planks to make a wall!</span>")
|
||||
return
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||||
else
|
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to_chat(user, "<span class='notice'>You start adding [I] to [src]...</span>")
|
||||
if(do_after(user, 50, target=src))
|
||||
W.use(5)
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||||
new /turf/closed/wall/mineral/plaswood/nonmetal(get_turf(src))
|
||||
qdel(src)
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||||
return
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||||
return ..()
|
||||
|
||||
/obj/structure/barricade/plaswood/make_debris()
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||||
new /obj/item/stack/sheet/mineral/plaswood(get_turf(src), drop_amount)
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||||
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||||
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||||
/obj/structure/barricade/gmushroom
|
||||
name = "Mushroom barricade"
|
||||
desc = "This space is blocked off by a mushroom barricade."
|
||||
icon = 'GainStation13/icons/obj/structures.dmi'
|
||||
icon_state = "gmushroombarricade"
|
||||
max_integrity = 50
|
||||
bar_material = WOOD
|
||||
var/drop_amount = 3
|
||||
|
||||
/obj/structure/barricade/gmushroom/attackby(obj/item/I, mob/user)
|
||||
if(istype(I,/obj/item/stack/sheet/mineral/gmushroom))
|
||||
var/obj/item/stack/sheet/mineral/gmushroom/W = I
|
||||
if(W.amount < 5)
|
||||
to_chat(user, "<span class='warning'>You need at least five mushroom planks to make a wall!</span>")
|
||||
return
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You start adding [I] to [src]...</span>")
|
||||
if(do_after(user, 50, target=src))
|
||||
W.use(5)
|
||||
new /turf/closed/wall/mineral/gmushroom/nonmetal(get_turf(src))
|
||||
qdel(src)
|
||||
return
|
||||
return ..()
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||||
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||||
/obj/structure/barricade/gmushroom/make_debris()
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||||
new /obj/item/stack/sheet/mineral/gmushroom(get_turf(src), drop_amount)
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||||
//GS13 wood barricades
|
||||
@@ -0,0 +1,146 @@
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||||
//GS13: Shadow Wood
|
||||
|
||||
GLOBAL_LIST_INIT(shadoww_recipes, list ( \
|
||||
new/datum/stack_recipe("Shadow wood floor tile", /obj/item/stack/tile/shadoww, 1, 4, 20), \
|
||||
new/datum/stack_recipe("Shadow wood table frame", /obj/structure/table_frame/shadoww, 2, time = 10), \
|
||||
new/datum/stack_recipe("Shadow wood barricade", /obj/structure/barricade/shadoww, 5, time = 50, one_per_turf = TRUE, on_floor = TRUE), \
|
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null, \
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||||
new/datum/stack_recipe("Shadow wood chair", /obj/structure/chair/shadoww, 3, time = 10, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
null, \
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||||
new/datum/stack_recipe("Shadow wood barricade", /obj/structure/barricade/shadoww, 5, time = 50, one_per_turf = TRUE, on_floor = TRUE), \
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||||
null, \
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||||
new/datum/stack_recipe("Dog bed", /obj/structure/bed/shadowwdogbed, 10, time = 10, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("Dresser", /obj/structure/shadowwdresser, 10, time = 15, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("shadow wood crate", /obj/structure/closet/crate/shadoww, 6, time = 50, one_per_turf = TRUE, on_floor = TRUE),\
|
||||
))
|
||||
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||||
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||||
/obj/item/stack/sheet/mineral/shadoww
|
||||
name = "shadow wood"
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||||
desc = "An purplish wood, it's nothing special besides its color."
|
||||
singular_name = "shadow wood plank"
|
||||
icon_state = "sheet-shadoww"
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||||
item_state = "sheet-shadoww"
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||||
icon = 'GainStation13/icons/obj/stack_objects.dmi'
|
||||
custom_materials = list(/datum/material/wood=MINERAL_MATERIAL_AMOUNT)
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||||
sheettype = "shadoww"
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||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 0)
|
||||
resistance_flags = FLAMMABLE
|
||||
merge_type = /obj/item/stack/sheet/mineral/shadoww
|
||||
novariants = TRUE
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||||
grind_results = list(/datum/reagent/carbon = 20)
|
||||
walltype = /turf/closed/wall/mineral/shadoww
|
||||
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||||
/obj/item/stack/sheet/mineral/shadoww/get_main_recipes()
|
||||
. = ..()
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||||
. += GLOB.shadoww_recipes
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||||
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||||
/obj/item/stack/sheet/mineral/shadoww/fifty
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||||
amount = 50
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||||
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||||
/obj/item/stack/sheet/mineral/shadoww/twenty
|
||||
amount = 20
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||||
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||||
/obj/item/stack/sheet/mineral/shadoww/ten
|
||||
amount = 10
|
||||
|
||||
/obj/item/stack/sheet/mineral/shadoww/five
|
||||
amount = 5
|
||||
|
||||
//GS13: Giant mushroom
|
||||
|
||||
GLOBAL_LIST_INIT(gmushroom_recipes, list ( \
|
||||
new/datum/stack_recipe("Mushroom floor tile", /obj/item/stack/tile/gmushroom, 1, 4, 20), \
|
||||
new/datum/stack_recipe("Mushroom table frame", /obj/structure/table_frame/gmushroom, 2, time = 10), \
|
||||
new/datum/stack_recipe("Mushroom barricade", /obj/structure/barricade/gmushroom, 5, time = 50, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
null, \
|
||||
new/datum/stack_recipe("Mushroom chair", /obj/structure/chair/gmushroom, 3, time = 10, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
null, \
|
||||
new/datum/stack_recipe("Mushroom barricade", /obj/structure/barricade/gmushroom, 5, time = 50, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
null, \
|
||||
new/datum/stack_recipe("Dog bed", /obj/structure/bed/gmushroomdogbed, 10, time = 10, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("Dresser", /obj/structure/gmushroomdresser, 10, time = 15, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("Mushroom crate", /obj/structure/closet/crate/gmushroom, 6, time = 50, one_per_turf = TRUE, on_floor = TRUE),\
|
||||
null, \
|
||||
))
|
||||
|
||||
/obj/item/stack/sheet/mineral/gmushroom
|
||||
name = "mushroom 'wood'"
|
||||
desc = "A material similar to wood, except for being fireproof."
|
||||
singular_name = "mushroom plank"
|
||||
icon_state = "sheet-gmushroom"
|
||||
item_state = "sheet-gmushroom"
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||||
icon = 'GainStation13/icons/obj/stack_objects.dmi'
|
||||
sheettype = "gmushroom"
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||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 0)
|
||||
resistance_flags = FIRE_PROOF
|
||||
merge_type = /obj/item/stack/sheet/mineral/gmushroom
|
||||
novariants = TRUE
|
||||
grind_results = list(/datum/reagent/carbon = 20)
|
||||
walltype = /turf/closed/wall/mineral/gmushroom
|
||||
|
||||
/obj/item/stack/sheet/mineral/gmushroom/get_main_recipes()
|
||||
. = ..()
|
||||
. += GLOB.gmushroom_recipes
|
||||
|
||||
/obj/item/stack/sheet/mineral/gmushroom/fifty
|
||||
amount = 50
|
||||
|
||||
/obj/item/stack/sheet/mineral/gmushroom/twenty
|
||||
amount = 20
|
||||
|
||||
/obj/item/stack/sheet/mineral/gmushroom/ten
|
||||
amount = 10
|
||||
|
||||
/obj/item/stack/sheet/mineral/gmushroom/five
|
||||
amount = 5
|
||||
|
||||
//GS13: Plaswood
|
||||
|
||||
GLOBAL_LIST_INIT(plaswood_recipes, list ( \
|
||||
new/datum/stack_recipe("Plaswood floor tile", /obj/item/stack/tile/plaswood, 1, 4, 20), \
|
||||
new/datum/stack_recipe("Plaswood table frame", /obj/structure/table_frame/plaswood, 2, time = 10), \
|
||||
null, \
|
||||
new/datum/stack_recipe("Plaswood chair", /obj/structure/chair/plaswood, 3, time = 10, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
null, \
|
||||
new/datum/stack_recipe("Plaswood barricade", /obj/structure/barricade/plaswood, 5, time = 50, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
null, \
|
||||
new/datum/stack_recipe("Dog bed", /obj/structure/bed/plaswooddogbed, 10, time = 10, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("Dresser", /obj/structure/plaswooddresser, 10, time = 15, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("Plaswood crate", /obj/structure/closet/crate/plaswood, 6, time = 50, one_per_turf = TRUE, on_floor = TRUE),\
|
||||
null, \
|
||||
))
|
||||
|
||||
|
||||
/obj/item/stack/sheet/mineral/plaswood
|
||||
name = "plaswood"
|
||||
desc = "A type of resistant wood acquired from Plasma Trees. It amost looks like metal!"
|
||||
singular_name = "plaswood plank"
|
||||
icon_state = "sheet-plaswood"
|
||||
item_state = "sheet-plaswood"
|
||||
icon = 'GainStation13/icons/obj/stack_objects.dmi'
|
||||
sheettype = "plaswood"
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 80)
|
||||
resistance_flags = FLAMMABLE | ACID_PROOF
|
||||
throwforce = 10
|
||||
merge_type = /obj/item/stack/sheet/mineral/plaswood
|
||||
novariants = TRUE
|
||||
grind_results = list(/datum/reagent/carbon = 20, /datum/reagent/toxin/plasma = 20)
|
||||
point_value = 23
|
||||
walltype = /turf/closed/wall/mineral/plaswood
|
||||
|
||||
/obj/item/stack/sheet/mineral/plaswood/get_main_recipes()
|
||||
. = ..()
|
||||
. += GLOB.plaswood_recipes
|
||||
|
||||
/obj/item/stack/sheet/mineral/plaswood/fifty
|
||||
amount = 50
|
||||
|
||||
/obj/item/stack/sheet/mineral/plaswood/twenty
|
||||
amount = 20
|
||||
|
||||
/obj/item/stack/sheet/mineral/plaswood/ten
|
||||
amount = 10
|
||||
|
||||
/obj/item/stack/sheet/mineral/plaswood/five
|
||||
amount = 5
|
||||
@@ -0,0 +1,29 @@
|
||||
//Mushroom
|
||||
/obj/item/stack/tile/gmushroom
|
||||
name = "mushroom floor tile"
|
||||
singular_name = "mushroom floor tile"
|
||||
desc = "An easy to fit mushroom floor tile."
|
||||
icon = 'GainStation13/icons/obj/tiles.dmi'
|
||||
icon_state = "tile-gmushroom"
|
||||
turf_type = /turf/open/floor/gmushroom
|
||||
resistance_flags = FIRE_PROOF
|
||||
|
||||
//Shadow Wood
|
||||
/obj/item/stack/tile/shadoww
|
||||
name = "shadow wood floor tile"
|
||||
singular_name = "shadow wood floor tile"
|
||||
desc = "An easy to fit wood floor tile."
|
||||
icon = 'GainStation13/icons/obj/tiles.dmi'
|
||||
icon_state = "tile-shadoww"
|
||||
turf_type = /turf/open/floor/shadoww
|
||||
resistance_flags = FLAMMABLE
|
||||
|
||||
//Plaswood
|
||||
/obj/item/stack/tile/plaswood
|
||||
name = "plaswood floor tile"
|
||||
singular_name = "plaswood floor tile"
|
||||
desc = "An easy to fit wood floor tile."
|
||||
icon = 'GainStation13/icons/obj/tiles.dmi'
|
||||
icon_state = "tile-plaswood"
|
||||
turf_type = /turf/open/floor/plaswood
|
||||
resistance_flags = FLAMMABLE | ACID_PROOF
|
||||
@@ -0,0 +1,30 @@
|
||||
//GS13: pet beds
|
||||
/obj/structure/bed/shadowwdogbed
|
||||
name = "dog bed"
|
||||
icon = 'GainStation13/icons/obj/objects.dmi'
|
||||
icon_state = "shadowwdogbed"
|
||||
desc = "A comfy-looking dog bed. You can even strap your pet in, in case the gravity turns off."
|
||||
anchored = FALSE
|
||||
buildstacktype = /obj/item/stack/sheet/mineral/shadoww
|
||||
buildstackamount = 10
|
||||
var/mob/living/owner = null
|
||||
|
||||
/obj/structure/bed/plaswooddogbed
|
||||
name = "dog bed"
|
||||
icon = 'GainStation13/icons/obj/objects.dmi'
|
||||
icon_state = "plaswooddogbed"
|
||||
desc = "A comfy-looking dog bed. You can even strap your pet in, in case the gravity turns off."
|
||||
anchored = FALSE
|
||||
buildstacktype = /obj/item/stack/sheet/mineral/plaswood
|
||||
buildstackamount = 10
|
||||
var/mob/living/owner = null
|
||||
|
||||
/obj/structure/bed/gmushroomdogbed
|
||||
name = "dog bed"
|
||||
icon = 'GainStation13/icons/obj/objects.dmi'
|
||||
icon_state = "gmushroomdogbed"
|
||||
desc = "A comfy-looking dog bed. You can even strap your pet in, in case the gravity turns off."
|
||||
anchored = FALSE
|
||||
buildstacktype = /obj/item/stack/sheet/mineral/gmushroom
|
||||
buildstackamount = 10
|
||||
var/mob/living/owner = null
|
||||
@@ -0,0 +1,69 @@
|
||||
//Shadow
|
||||
/obj/structure/chair/shadoww
|
||||
name = "shadow wood chair"
|
||||
desc = "Fashionable dark."
|
||||
icon = 'GainStation13/icons/obj/chairs.dmi'
|
||||
icon_state = "shadoww_chair"
|
||||
resistance_flags = FLAMMABLE
|
||||
max_integrity = 70
|
||||
buildstacktype = /obj/item/stack/sheet/mineral/shadoww
|
||||
buildstackamount = 3
|
||||
item_chair = /obj/item/chair/shadoww
|
||||
|
||||
//Plaswood
|
||||
/obj/structure/chair/plaswood
|
||||
name = "plaswood chair"
|
||||
desc = "Hard but confortable to sit."
|
||||
icon = 'GainStation13/icons/obj/chairs.dmi'
|
||||
icon_state = "plaswood_chair"
|
||||
resistance_flags = FLAMMABLE | ACID_PROOF
|
||||
max_integrity = 90
|
||||
buildstacktype = /obj/item/stack/sheet/mineral/plaswood
|
||||
buildstackamount = 3
|
||||
item_chair = /obj/item/chair/plaswood
|
||||
|
||||
//Mushroom
|
||||
/obj/structure/chair/gmushroom
|
||||
name = "mushroom chair"
|
||||
desc = "You don't need to worry about losing your seat in case of fire!"
|
||||
icon = 'GainStation13/icons/obj/chairs.dmi'
|
||||
icon_state = "gmushroom_chair"
|
||||
resistance_flags = FIRE_PROOF
|
||||
max_integrity = 70
|
||||
buildstacktype = /obj/item/stack/sheet/mineral/gmushroom
|
||||
buildstackamount = 3
|
||||
item_chair = /obj/item/chair/gmushroom
|
||||
|
||||
//Toppled chairs
|
||||
/obj/item/chair/shadoww
|
||||
name = "shadow wood chair"
|
||||
icon = 'GainStation13/icons/obj/chairs.dmi'
|
||||
icon_state = "shadoww_chair_toppled"
|
||||
item_state = "shadowwchair"
|
||||
resistance_flags = FLAMMABLE
|
||||
max_integrity = 70
|
||||
hitsound = 'sound/weapons/genhit1.ogg'
|
||||
origin_type = /obj/structure/chair/shadoww
|
||||
break_chance = 50
|
||||
|
||||
/obj/item/chair/plaswood
|
||||
name = "plaswood chair"
|
||||
icon = 'GainStation13/icons/obj/chairs.dmi'
|
||||
icon_state = "plaswood_chair_toppled"
|
||||
item_state = "plaswoodchair"
|
||||
resistance_flags = FLAMMABLE | ACID_PROOF
|
||||
max_integrity = 90
|
||||
hitsound = 'sound/weapons/genhit1.ogg'
|
||||
origin_type = /obj/structure/chair/plaswood
|
||||
break_chance = 70
|
||||
|
||||
/obj/item/chair/gmushroom
|
||||
name = "mushroom chair"
|
||||
icon = 'GainStation13/icons/obj/chairs.dmi'
|
||||
icon_state = "gmushroom_chair_toppled"
|
||||
item_state = "gmushroomchair"
|
||||
resistance_flags = FIRE_PROOF
|
||||
max_integrity = 70
|
||||
hitsound = 'sound/weapons/genhit1.ogg'
|
||||
origin_type = /obj/structure/chair/gmushroom
|
||||
break_chance = 50
|
||||
@@ -0,0 +1,24 @@
|
||||
//Wood crates
|
||||
/obj/structure/closet/crate/shadoww
|
||||
name = "shadown wood crate"
|
||||
desc = "Works just as well as a metal one."
|
||||
material_drop = /obj/item/stack/sheet/mineral/shadoww
|
||||
material_drop_amount = 6
|
||||
icon = 'GainStation13/icons/obj/crates.dmi'
|
||||
icon_state = "shadoww"
|
||||
|
||||
/obj/structure/closet/crate/plaswood
|
||||
name = "plaswood crate"
|
||||
desc = "Works just as well as a metal one."
|
||||
material_drop = /obj/item/stack/sheet/mineral/plaswood
|
||||
material_drop_amount = 6
|
||||
icon = 'GainStation13/icons/obj/crates.dmi'
|
||||
icon_state = "plaswood"
|
||||
|
||||
/obj/structure/closet/crate/gmushroom
|
||||
name = "mushroom crate"
|
||||
desc = "Works just as well as a metal one."
|
||||
material_drop = /obj/item/stack/sheet/mineral/gmushroom
|
||||
material_drop_amount = 6
|
||||
icon = 'GainStation13/icons/obj/crates.dmi'
|
||||
icon_state = "gmushroom"
|
||||
@@ -0,0 +1,249 @@
|
||||
//GS13 Shadow/Mushroom/Plasma dressers
|
||||
/obj/structure/gmushroomdresser
|
||||
name = "dresser"
|
||||
desc = "A nicely-crafted mushroom dresser. It's filled with lots of undies."
|
||||
icon = 'GainStation13/icons/obj/stationobjs.dmi'
|
||||
icon_state = "gmushroomdresser"
|
||||
density = TRUE
|
||||
anchored = TRUE
|
||||
|
||||
/obj/structure/gmushroomdresser/attackby(obj/item/I, mob/user, params)
|
||||
if(I.tool_behaviour == TOOL_WRENCH)
|
||||
to_chat(user, "<span class='notice'>You begin to [anchored ? "unwrench" : "wrench"] [src].</span>")
|
||||
if(I.use_tool(src, user, 20, volume=50))
|
||||
to_chat(user, "<span class='notice'>You successfully [anchored ? "unwrench" : "wrench"] [src].</span>")
|
||||
setAnchored(!anchored)
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/structure/gmushroomdresser/deconstruct(disassembled = TRUE)
|
||||
new /obj/item/stack/sheet/mineral/wood(drop_location(), 10)
|
||||
qdel(src)
|
||||
|
||||
/obj/structure/gmushroomdresser/on_attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags)
|
||||
. = ..()
|
||||
if(. || !ishuman(user) || !user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
|
||||
return
|
||||
var/mob/living/carbon/human/H = user
|
||||
|
||||
if(H.dna && H.dna.species && (NO_UNDERWEAR in H.dna.species.species_traits))
|
||||
to_chat(H, "<span class='warning'>You are not capable of wearing underwear.</span>")
|
||||
return
|
||||
|
||||
var/list/undergarment_choices = list("Underwear", "Underwear Color", "Undershirt", "Undershirt Color", "Socks", "Socks Color")
|
||||
if(!(GLOB.underwear_list[H.underwear]?.has_color))
|
||||
undergarment_choices -= "Underwear Color"
|
||||
if(!(GLOB.undershirt_list[H.undershirt]?.has_color))
|
||||
undergarment_choices -= "Undershirt Color"
|
||||
if(!(GLOB.socks_list[H.socks]?.has_color))
|
||||
undergarment_choices -= "Socks Color"
|
||||
|
||||
var/choice = input(H, "Underwear, Undershirt, or Socks?", "Changing") as null|anything in undergarment_choices
|
||||
if(!H.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
|
||||
return
|
||||
var/dye_undie = FALSE
|
||||
var/dye_shirt = FALSE
|
||||
var/dye_socks = FALSE
|
||||
switch(choice)
|
||||
if("Underwear")
|
||||
var/new_undies = input(H, "Select your underwear", "Changing") as null|anything in GLOB.underwear_list
|
||||
if(new_undies)
|
||||
H.underwear = new_undies
|
||||
H.saved_underwear = new_undies
|
||||
var/datum/sprite_accessory/underwear/bottom/B = GLOB.underwear_list[new_undies]
|
||||
dye_undie = B?.has_color
|
||||
if("Undershirt")
|
||||
var/new_undershirt = input(H, "Select your undershirt", "Changing") as null|anything in GLOB.undershirt_list
|
||||
if(new_undershirt)
|
||||
H.undershirt = new_undershirt
|
||||
H.saved_undershirt = new_undershirt
|
||||
var/datum/sprite_accessory/underwear/top/T = GLOB.undershirt_list[new_undershirt]
|
||||
dye_shirt = T?.has_color
|
||||
if("Socks")
|
||||
var/new_socks = input(H, "Select your socks", "Changing") as null|anything in GLOB.socks_list
|
||||
if(new_socks)
|
||||
H.socks = new_socks
|
||||
H.saved_socks = new_socks
|
||||
var/datum/sprite_accessory/underwear/socks/S = GLOB.socks_list[new_socks]
|
||||
dye_socks = S?.has_color
|
||||
if(dye_undie || choice == "Underwear Color")
|
||||
H.undie_color = recolor_undergarment(H, "underwear", H.undie_color)
|
||||
if(dye_shirt || choice == "Undershirt Color")
|
||||
H.shirt_color = recolor_undergarment(H, "undershirt", H.shirt_color)
|
||||
if(dye_socks || choice == "Socks Color")
|
||||
H.socks_color = recolor_undergarment(H, "socks", H.socks_color)
|
||||
|
||||
add_fingerprint(H)
|
||||
H.update_body(TRUE)
|
||||
|
||||
/obj/structure/gmushroomdresser/proc/recolor_undergarment(mob/living/carbon/human/H, garment_type = "underwear", default_color)
|
||||
var/n_color = input(H, "Choose your [garment_type]'\s color.", "Character Preference", default_color) as color|null
|
||||
if(!n_color || !H.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
|
||||
return default_color
|
||||
return sanitize_hexcolor(n_color, 3, FALSE, default_color)
|
||||
|
||||
/obj/structure/plaswooddresser
|
||||
name = "dresser"
|
||||
desc = "A nicely-crafted plaswood dresser. It's filled with lots of undies."
|
||||
icon = 'GainStation13/icons/obj/stationobjs.dmi'
|
||||
icon_state = "plaswooddresser"
|
||||
density = TRUE
|
||||
anchored = TRUE
|
||||
|
||||
/obj/structure/plaswooddresser/attackby(obj/item/I, mob/user, params)
|
||||
if(I.tool_behaviour == TOOL_WRENCH)
|
||||
to_chat(user, "<span class='notice'>You begin to [anchored ? "unwrench" : "wrench"] [src].</span>")
|
||||
if(I.use_tool(src, user, 20, volume=50))
|
||||
to_chat(user, "<span class='notice'>You successfully [anchored ? "unwrench" : "wrench"] [src].</span>")
|
||||
setAnchored(!anchored)
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/structure/plaswooddresser/deconstruct(disassembled = TRUE)
|
||||
new /obj/item/stack/sheet/mineral/wood(drop_location(), 10)
|
||||
qdel(src)
|
||||
|
||||
/obj/structure/plaswooddresser/on_attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags)
|
||||
. = ..()
|
||||
if(. || !ishuman(user) || !user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
|
||||
return
|
||||
var/mob/living/carbon/human/H = user
|
||||
|
||||
if(H.dna && H.dna.species && (NO_UNDERWEAR in H.dna.species.species_traits))
|
||||
to_chat(H, "<span class='warning'>You are not capable of wearing underwear.</span>")
|
||||
return
|
||||
|
||||
var/list/undergarment_choices = list("Underwear", "Underwear Color", "Undershirt", "Undershirt Color", "Socks", "Socks Color")
|
||||
if(!(GLOB.underwear_list[H.underwear]?.has_color))
|
||||
undergarment_choices -= "Underwear Color"
|
||||
if(!(GLOB.undershirt_list[H.undershirt]?.has_color))
|
||||
undergarment_choices -= "Undershirt Color"
|
||||
if(!(GLOB.socks_list[H.socks]?.has_color))
|
||||
undergarment_choices -= "Socks Color"
|
||||
|
||||
var/choice = input(H, "Underwear, Undershirt, or Socks?", "Changing") as null|anything in undergarment_choices
|
||||
if(!H.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
|
||||
return
|
||||
var/dye_undie = FALSE
|
||||
var/dye_shirt = FALSE
|
||||
var/dye_socks = FALSE
|
||||
switch(choice)
|
||||
if("Underwear")
|
||||
var/new_undies = input(H, "Select your underwear", "Changing") as null|anything in GLOB.underwear_list
|
||||
if(new_undies)
|
||||
H.underwear = new_undies
|
||||
H.saved_underwear = new_undies
|
||||
var/datum/sprite_accessory/underwear/bottom/B = GLOB.underwear_list[new_undies]
|
||||
dye_undie = B?.has_color
|
||||
if("Undershirt")
|
||||
var/new_undershirt = input(H, "Select your undershirt", "Changing") as null|anything in GLOB.undershirt_list
|
||||
if(new_undershirt)
|
||||
H.undershirt = new_undershirt
|
||||
H.saved_undershirt = new_undershirt
|
||||
var/datum/sprite_accessory/underwear/top/T = GLOB.undershirt_list[new_undershirt]
|
||||
dye_shirt = T?.has_color
|
||||
if("Socks")
|
||||
var/new_socks = input(H, "Select your socks", "Changing") as null|anything in GLOB.socks_list
|
||||
if(new_socks)
|
||||
H.socks = new_socks
|
||||
H.saved_socks = new_socks
|
||||
var/datum/sprite_accessory/underwear/socks/S = GLOB.socks_list[new_socks]
|
||||
dye_socks = S?.has_color
|
||||
if(dye_undie || choice == "Underwear Color")
|
||||
H.undie_color = recolor_undergarment(H, "underwear", H.undie_color)
|
||||
if(dye_shirt || choice == "Undershirt Color")
|
||||
H.shirt_color = recolor_undergarment(H, "undershirt", H.shirt_color)
|
||||
if(dye_socks || choice == "Socks Color")
|
||||
H.socks_color = recolor_undergarment(H, "socks", H.socks_color)
|
||||
|
||||
add_fingerprint(H)
|
||||
H.update_body(TRUE)
|
||||
|
||||
/obj/structure/plaswooddresser/proc/recolor_undergarment(mob/living/carbon/human/H, garment_type = "underwear", default_color)
|
||||
var/n_color = input(H, "Choose your [garment_type]'\s color.", "Character Preference", default_color) as color|null
|
||||
if(!n_color || !H.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
|
||||
return default_color
|
||||
return sanitize_hexcolor(n_color, 3, FALSE, default_color)
|
||||
|
||||
/obj/structure/shadowwdresser
|
||||
name = "dresser"
|
||||
desc = "A nicely-crafted shadow wood dresser. It's filled with lots of undies."
|
||||
icon = 'GainStation13/icons/obj/stationobjs.dmi'
|
||||
icon_state = "shadowwdresser"
|
||||
density = TRUE
|
||||
anchored = TRUE
|
||||
|
||||
/obj/structure/shadowwdresser/attackby(obj/item/I, mob/user, params)
|
||||
if(I.tool_behaviour == TOOL_WRENCH)
|
||||
to_chat(user, "<span class='notice'>You begin to [anchored ? "unwrench" : "wrench"] [src].</span>")
|
||||
if(I.use_tool(src, user, 20, volume=50))
|
||||
to_chat(user, "<span class='notice'>You successfully [anchored ? "unwrench" : "wrench"] [src].</span>")
|
||||
setAnchored(!anchored)
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/structure/shadowwdresser/deconstruct(disassembled = TRUE)
|
||||
new /obj/item/stack/sheet/mineral/wood(drop_location(), 10)
|
||||
qdel(src)
|
||||
|
||||
/obj/structure/shadowwdresser/on_attack_hand(mob/user, act_intent = user.a_intent, unarmed_attack_flags)
|
||||
. = ..()
|
||||
if(. || !ishuman(user) || !user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
|
||||
return
|
||||
var/mob/living/carbon/human/H = user
|
||||
|
||||
if(H.dna && H.dna.species && (NO_UNDERWEAR in H.dna.species.species_traits))
|
||||
to_chat(H, "<span class='warning'>You are not capable of wearing underwear.</span>")
|
||||
return
|
||||
|
||||
var/list/undergarment_choices = list("Underwear", "Underwear Color", "Undershirt", "Undershirt Color", "Socks", "Socks Color")
|
||||
if(!(GLOB.underwear_list[H.underwear]?.has_color))
|
||||
undergarment_choices -= "Underwear Color"
|
||||
if(!(GLOB.undershirt_list[H.undershirt]?.has_color))
|
||||
undergarment_choices -= "Undershirt Color"
|
||||
if(!(GLOB.socks_list[H.socks]?.has_color))
|
||||
undergarment_choices -= "Socks Color"
|
||||
|
||||
var/choice = input(H, "Underwear, Undershirt, or Socks?", "Changing") as null|anything in undergarment_choices
|
||||
if(!H.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
|
||||
return
|
||||
var/dye_undie = FALSE
|
||||
var/dye_shirt = FALSE
|
||||
var/dye_socks = FALSE
|
||||
switch(choice)
|
||||
if("Underwear")
|
||||
var/new_undies = input(H, "Select your underwear", "Changing") as null|anything in GLOB.underwear_list
|
||||
if(new_undies)
|
||||
H.underwear = new_undies
|
||||
H.saved_underwear = new_undies
|
||||
var/datum/sprite_accessory/underwear/bottom/B = GLOB.underwear_list[new_undies]
|
||||
dye_undie = B?.has_color
|
||||
if("Undershirt")
|
||||
var/new_undershirt = input(H, "Select your undershirt", "Changing") as null|anything in GLOB.undershirt_list
|
||||
if(new_undershirt)
|
||||
H.undershirt = new_undershirt
|
||||
H.saved_undershirt = new_undershirt
|
||||
var/datum/sprite_accessory/underwear/top/T = GLOB.undershirt_list[new_undershirt]
|
||||
dye_shirt = T?.has_color
|
||||
if("Socks")
|
||||
var/new_socks = input(H, "Select your socks", "Changing") as null|anything in GLOB.socks_list
|
||||
if(new_socks)
|
||||
H.socks = new_socks
|
||||
H.saved_socks = new_socks
|
||||
var/datum/sprite_accessory/underwear/socks/S = GLOB.socks_list[new_socks]
|
||||
dye_socks = S?.has_color
|
||||
if(dye_undie || choice == "Underwear Color")
|
||||
H.undie_color = recolor_undergarment(H, "underwear", H.undie_color)
|
||||
if(dye_shirt || choice == "Undershirt Color")
|
||||
H.shirt_color = recolor_undergarment(H, "undershirt", H.shirt_color)
|
||||
if(dye_socks || choice == "Socks Color")
|
||||
H.socks_color = recolor_undergarment(H, "socks", H.socks_color)
|
||||
|
||||
add_fingerprint(H)
|
||||
H.update_body(TRUE)
|
||||
|
||||
/obj/structure/shadowwdresser/proc/recolor_undergarment(mob/living/carbon/human/H, garment_type = "underwear", default_color)
|
||||
var/n_color = input(H, "Choose your [garment_type]'\s color.", "Character Preference", default_color) as color|null
|
||||
if(!n_color || !H.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
|
||||
return default_color
|
||||
return sanitize_hexcolor(n_color, 3, FALSE, default_color)
|
||||
@@ -0,0 +1,27 @@
|
||||
//Shadow/Mushroom/Plasma false walls
|
||||
/obj/structure/falsewall/gmushroom
|
||||
name = "mushroom wall"
|
||||
desc = "A wall with mushroom plating."
|
||||
icon = 'GainStation13/icons/turf/walls/gmushroom_wall.dmi'
|
||||
icon_state = "gmushroom"
|
||||
mineral = /obj/item/stack/sheet/mineral/gmushroom
|
||||
walltype = /turf/closed/wall/mineral/gmushroom
|
||||
canSmoothWith = list(/obj/structure/falsewall/gmushroom, /turf/closed/wall/mineral/gmushroom)
|
||||
|
||||
/obj/structure/falsewall/plaswood
|
||||
name = "plaswood wall"
|
||||
desc = "A wall with plaswood plating."
|
||||
icon = 'GainStation13/icons/turf/walls/plaswood_wall.dmi'
|
||||
icon_state = "plaswood"
|
||||
mineral = /obj/item/stack/sheet/mineral/plaswood
|
||||
walltype = /turf/closed/wall/mineral/plaswood
|
||||
canSmoothWith = list(/obj/structure/falsewall/plaswood, /turf/closed/wall/mineral/plaswood)
|
||||
|
||||
/obj/structure/falsewall/shadoww
|
||||
name = "shadow wall"
|
||||
desc = "A wall with shadow wood plating."
|
||||
icon = 'GainStation13/icons/turf/walls/shadoww_wall.dmi'
|
||||
icon_state = "shadoww"
|
||||
mineral = /obj/item/stack/sheet/mineral/shadoww
|
||||
walltype = /turf/closed/wall/mineral/shadoww
|
||||
canSmoothWith = list(/obj/structure/falsewall/shadoww, /turf/closed/wall/mineral/shadoww)
|
||||
@@ -0,0 +1,88 @@
|
||||
//Plaswood Frames
|
||||
/obj/structure/table_frame/plaswood
|
||||
name = "Plaswood table frame"
|
||||
desc = "Four wooden legs with four framing wooden rods for a wooden table. You could easily pass through this."
|
||||
icon = 'GainStation13/icons/obj/structures.dmi'
|
||||
icon_state = "plaswood_frame"
|
||||
framestack = /obj/item/stack/sheet/mineral/plaswood
|
||||
framestackamount = 2
|
||||
resistance_flags = FLAMMABLE | ACID_PROOF
|
||||
|
||||
/obj/structure/table_frame/plaswood/attackby(obj/item/I, mob/user, params)
|
||||
if (istype(I, /obj/item/stack))
|
||||
var/obj/item/stack/material = I
|
||||
var/toConstruct // stores the table variant
|
||||
if(istype(I, /obj/item/stack/sheet/mineral/plaswood))
|
||||
toConstruct = /obj/structure/table/plaswood
|
||||
else if(istype(I, /obj/item/stack/tile/carpet))
|
||||
toConstruct = /obj/structure/table/plaswood/plaswoodpoker
|
||||
|
||||
if (toConstruct)
|
||||
if(material.get_amount() < 1)
|
||||
to_chat(user, "<span class='warning'>You need one [material.name] sheet to do this!</span>")
|
||||
return
|
||||
to_chat(user, "<span class='notice'>You start adding [material] to [src]...</span>")
|
||||
if(do_after(user, 20, target = src) && material.use(1))
|
||||
make_new_table(toConstruct)
|
||||
else
|
||||
return ..()
|
||||
|
||||
|
||||
//Mushroom Frames
|
||||
/obj/structure/table_frame/gmushroom
|
||||
name = "mushroom table frame"
|
||||
desc = "Four wooden legs with four framing wooden rods for a wooden table. You could easily pass through this."
|
||||
icon = 'GainStation13/icons/obj/structures.dmi'
|
||||
icon_state = "gmushroom_frame"
|
||||
framestack = /obj/item/stack/sheet/mineral/gmushroom
|
||||
framestackamount = 2
|
||||
resistance_flags = FIRE_PROOF
|
||||
|
||||
/obj/structure/table_frame/gmushroom/attackby(obj/item/I, mob/user, params)
|
||||
if (istype(I, /obj/item/stack))
|
||||
var/obj/item/stack/material = I
|
||||
var/toConstruct // stores the table variant
|
||||
if(istype(I, /obj/item/stack/sheet/mineral/gmushroom))
|
||||
toConstruct = /obj/structure/table/gmushroom
|
||||
else if(istype(I, /obj/item/stack/tile/carpet))
|
||||
toConstruct = /obj/structure/table/gmushroom/gmushroompoker
|
||||
|
||||
if (toConstruct)
|
||||
if(material.get_amount() < 1)
|
||||
to_chat(user, "<span class='warning'>You need one [material.name] sheet to do this!</span>")
|
||||
return
|
||||
to_chat(user, "<span class='notice'>You start adding [material] to [src]...</span>")
|
||||
if(do_after(user, 20, target = src) && material.use(1))
|
||||
make_new_table(toConstruct)
|
||||
else
|
||||
return ..()
|
||||
|
||||
|
||||
//Shadow Wood Frames
|
||||
/obj/structure/table_frame/shadoww
|
||||
name = "shadow wood frame"
|
||||
desc = "Four wooden legs with four framing wooden rods for a wooden table. You could easily pass through this."
|
||||
icon = 'GainStation13/icons/obj/structures.dmi'
|
||||
icon_state = "shadoww_frame"
|
||||
framestack = /obj/item/stack/sheet/mineral/shadoww
|
||||
framestackamount = 2
|
||||
resistance_flags = FLAMMABLE
|
||||
|
||||
/obj/structure/table_frame/shadoww/attackby(obj/item/I, mob/user, params)
|
||||
if (istype(I, /obj/item/stack))
|
||||
var/obj/item/stack/material = I
|
||||
var/toConstruct // stores the table variant
|
||||
if(istype(I, /obj/item/stack/sheet/mineral/shadoww))
|
||||
toConstruct = /obj/structure/table/shadoww
|
||||
else if(istype(I, /obj/item/stack/tile/carpet))
|
||||
toConstruct = /obj/structure/table/shadoww/shadowwpoker
|
||||
|
||||
if (toConstruct)
|
||||
if(material.get_amount() < 1)
|
||||
to_chat(user, "<span class='warning'>You need one [material.name] sheet to do this!</span>")
|
||||
return
|
||||
to_chat(user, "<span class='notice'>You start adding [material] to [src]...</span>")
|
||||
if(do_after(user, 20, target = src) && material.use(1))
|
||||
make_new_table(toConstruct)
|
||||
else
|
||||
return ..()
|
||||
@@ -0,0 +1,68 @@
|
||||
//Shadowwood tables
|
||||
/obj/structure/table/shadoww
|
||||
name = "Shadow wood table"
|
||||
desc = "Do not apply fire to this. Rumour says it burns easily."
|
||||
icon = 'GainStation13/icons/obj/smooth_structures/shadoww_table.dmi'
|
||||
icon_state = "shadoww_table"
|
||||
frame = /obj/structure/table_frame/shadoww
|
||||
framestack = /obj/item/stack/sheet/mineral/shadoww
|
||||
buildstack = /obj/item/stack/sheet/mineral/shadoww
|
||||
resistance_flags = FLAMMABLE
|
||||
max_integrity = 70
|
||||
canSmoothWith = list(/obj/structure/table/shadoww,
|
||||
/obj/structure/table/shadoww/shadowwpoker)
|
||||
|
||||
/obj/structure/table/shadoww/shadowwpoker
|
||||
name = "gambling table"
|
||||
desc = "A seedy table for seedy dealings in seedy places."
|
||||
icon = 'GainStation13/icons/obj/smooth_structures/shadowwpoker_table.dmi'
|
||||
icon_state = "shadowwpoker_table"
|
||||
frame = /obj/structure/table_frame/shadoww
|
||||
buildstack = /obj/item/stack/tile/carpet
|
||||
|
||||
//Plaswood tables
|
||||
/obj/structure/table/plaswood
|
||||
name = "plaswood table"
|
||||
desc = "An strong and grey wooden table."
|
||||
icon = 'GainStation13/icons/obj/smooth_structures/plaswood_table.dmi'
|
||||
icon_state = "plaswood_table"
|
||||
frame = /obj/structure/table_frame/plaswood
|
||||
framestack = /obj/item/stack/sheet/mineral/plaswood
|
||||
buildstack = /obj/item/stack/sheet/mineral/plaswood
|
||||
resistance_flags = FLAMMABLE
|
||||
max_integrity = 200
|
||||
integrity_failure = 50
|
||||
armor = list("melee" = 10, "bullet" = 30, "laser" = 30, "energy" = 100, "bomb" = 20, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 70)
|
||||
canSmoothWith = list(/obj/structure/table/plaswood,
|
||||
/obj/structure/table/plaswood/plaswoodpoker)
|
||||
|
||||
/obj/structure/table/plaswood/plaswoodpoker
|
||||
name = "gambling table"
|
||||
desc = "A seedy table for seedy dealings in seedy places."
|
||||
icon = 'GainStation13/icons/obj/smooth_structures/plaswoodpoker_table.dmi'
|
||||
icon_state = "plaswoodpoker_table"
|
||||
frame = /obj/structure/table_frame/plaswood
|
||||
buildstack = /obj/item/stack/tile/carpet
|
||||
|
||||
|
||||
//Mushroom tables
|
||||
/obj/structure/table/gmushroom
|
||||
name = "Mushroom table"
|
||||
desc = "A pinkish table. And is fireproof!"
|
||||
icon = 'GainStation13/icons/obj/smooth_structures/gmushroom_table.dmi'
|
||||
icon_state = "gmushroom_table"
|
||||
frame = /obj/structure/table_frame/gmushroom
|
||||
framestack = /obj/item/stack/sheet/mineral/gmushroom
|
||||
buildstack = /obj/item/stack/sheet/mineral/gmushroom
|
||||
resistance_flags = FIRE_PROOF
|
||||
max_integrity = 70
|
||||
canSmoothWith = list(/obj/structure/table/gmushroom,
|
||||
/obj/structure/table/gmushroom/gmushroompoker)
|
||||
|
||||
/obj/structure/table/gmushroom/gmushroompoker
|
||||
name = "gambling table"
|
||||
desc = "A seedy table for seedy dealings in seedy places."
|
||||
icon = 'GainStation13/icons/obj/smooth_structures/gmushroompoker_table.dmi'
|
||||
icon_state = "gmushroompoker_table"
|
||||
frame = /obj/structure/table_frame/gmushroom
|
||||
buildstack = /obj/item/stack/tile/carpet
|
||||
@@ -25,3 +25,30 @@
|
||||
desc = "Somehow, it doesn't melt at all..."
|
||||
icon = 'Gainstation13/icons/turf/walls/wall_candy.dmi'
|
||||
icon_state = "choco_wall1"
|
||||
|
||||
/turf/closed/indestructible/shadoww
|
||||
name = "shadow wall"
|
||||
desc = "A wall with shadow wood plating."
|
||||
icon = 'GainStation13/icons/turf/walls/shadoww_wall.dmi'
|
||||
icon_state = "shadoww"
|
||||
baseturfs = /turf/closed/indestructible/shadoww
|
||||
smooth = SMOOTH_TRUE
|
||||
canSmoothWith = list(/turf/closed/wall/mineral/shadoww, /obj/structure/falsewall/shadoww, /turf/closed/indestructible/shadoww)
|
||||
|
||||
/turf/closed/indestructible/plaswood
|
||||
name = "plaswood wall"
|
||||
desc = "A wall with plaswood plating."
|
||||
icon = 'GainStation13/icons/turf/walls/plaswood_wall.dmi'
|
||||
icon_state = "plaswood"
|
||||
baseturfs = /turf/closed/indestructible/plaswood
|
||||
smooth = SMOOTH_TRUE
|
||||
canSmoothWith = list(/turf/closed/wall/mineral/plaswood, /obj/structure/falsewall/plaswood, /turf/closed/indestructible/shadoww)
|
||||
|
||||
/turf/closed/indestructible/gmushroom
|
||||
name = "mushroom wall"
|
||||
desc = "A wall with mushroom plating."
|
||||
icon = 'GainStation13/icons/turf/walls/gmushroom_wall.dmi'
|
||||
icon_state = "gmushroom"
|
||||
baseturfs = /turf/closed/indestructible/gmushroom
|
||||
smooth = SMOOTH_TRUE
|
||||
canSmoothWith = list(/turf/closed/wall/mineral/gmushroom, /obj/structure/falsewall/gmushroom, /turf/closed/indestructible/gmushroom)
|
||||
|
||||
@@ -0,0 +1,164 @@
|
||||
//Shadow wood
|
||||
/turf/open/floor/shadoww
|
||||
desc = "Stylish shadow wood."
|
||||
icon_state = "shadoww"
|
||||
floor_tile = /obj/item/stack/tile/shadoww
|
||||
broken_states = list("shadoww-broken", "shadoww-broken2", "shadoww-broken3", "shadoww-broken4", "shadoww-broken5", "shadoww-broken6", "shadoww-broken7")
|
||||
footstep = FOOTSTEP_WOOD
|
||||
barefootstep = FOOTSTEP_WOOD_BAREFOOT
|
||||
clawfootstep = FOOTSTEP_WOOD_CLAW
|
||||
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
|
||||
tiled_dirt = FALSE
|
||||
|
||||
/turf/open/floor/shadoww/examine(mob/user)
|
||||
. = ..()
|
||||
. += "<span class='notice'>There's a few <b>screws</b> and a <b>small crack</b> visible.</span>"
|
||||
|
||||
/turf/open/floor/shadoww/screwdriver_act(mob/living/user, obj/item/I)
|
||||
if(..())
|
||||
return TRUE
|
||||
return pry_tile(I, user)
|
||||
|
||||
/turf/open/floor/shadoww/try_replace_tile(obj/item/stack/tile/T, mob/user, params)
|
||||
if(T.turf_type == type)
|
||||
return
|
||||
var/obj/item/tool = user.is_holding_item_of_type(/obj/item/screwdriver)
|
||||
if(!tool)
|
||||
tool = user.is_holding_item_of_type(/obj/item/crowbar)
|
||||
if(!tool)
|
||||
return
|
||||
var/turf/open/floor/plating/P = pry_tile(tool, user, TRUE)
|
||||
if(!istype(P))
|
||||
return
|
||||
P.attackby(T, user, params)
|
||||
|
||||
/turf/open/floor/shadoww/pry_tile(obj/item/C, mob/user, silent = FALSE)
|
||||
C.play_tool_sound(src, 80)
|
||||
return remove_tile(user, silent, (C.tool_behaviour == TOOL_SCREWDRIVER))
|
||||
|
||||
/turf/open/floor/shadoww/remove_tile(mob/user, silent = FALSE, make_tile = TRUE, forced = FALSE)
|
||||
if(broken || burnt)
|
||||
broken = 0
|
||||
burnt = 0
|
||||
if(user && !silent)
|
||||
to_chat(user, "<span class='notice'>You remove the broken planks.</span>")
|
||||
else
|
||||
if(make_tile)
|
||||
if(user && !silent)
|
||||
to_chat(user, "<span class='notice'>You unscrew the planks.</span>")
|
||||
if(floor_tile)
|
||||
new floor_tile(src)
|
||||
else
|
||||
if(user && !silent)
|
||||
to_chat(user, "<span class='notice'>You forcefully pry off the planks, destroying them in the process.</span>")
|
||||
return make_plating()
|
||||
|
||||
//Mushroom wood
|
||||
/turf/open/floor/gmushroom
|
||||
desc = "Stylish mushroom 'wood'."
|
||||
icon_state = "gmushroom"
|
||||
floor_tile = /obj/item/stack/tile/gmushroom
|
||||
broken_states = list("gmushroom-broken", "gmushroom-broken2", "gmushroom-broken3", "gmushroom-broken4", "gmushroom-broken5", "gmushroom-broken6", "gmushroom-broken7")
|
||||
footstep = FOOTSTEP_WOOD
|
||||
barefootstep = FOOTSTEP_WOOD_BAREFOOT
|
||||
clawfootstep = FOOTSTEP_WOOD_CLAW
|
||||
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
|
||||
tiled_dirt = FALSE
|
||||
|
||||
/turf/open/floor/gmushroom/examine(mob/user)
|
||||
. = ..()
|
||||
. += "<span class='notice'>There's a few <b>screws</b> and a <b>small crack</b> visible.</span>"
|
||||
|
||||
/turf/open/floor/gmushroom/screwdriver_act(mob/living/user, obj/item/I)
|
||||
if(..())
|
||||
return TRUE
|
||||
return pry_tile(I, user)
|
||||
|
||||
/turf/open/floor/gmushroom/try_replace_tile(obj/item/stack/tile/T, mob/user, params)
|
||||
if(T.turf_type == type)
|
||||
return
|
||||
var/obj/item/tool = user.is_holding_item_of_type(/obj/item/screwdriver)
|
||||
if(!tool)
|
||||
tool = user.is_holding_item_of_type(/obj/item/crowbar)
|
||||
if(!tool)
|
||||
return
|
||||
var/turf/open/floor/plating/P = pry_tile(tool, user, TRUE)
|
||||
if(!istype(P))
|
||||
return
|
||||
P.attackby(T, user, params)
|
||||
|
||||
/turf/open/floor/gmushroom/pry_tile(obj/item/C, mob/user, silent = FALSE)
|
||||
C.play_tool_sound(src, 80)
|
||||
return remove_tile(user, silent, (C.tool_behaviour == TOOL_SCREWDRIVER))
|
||||
|
||||
/turf/open/floor/gmushroom/remove_tile(mob/user, silent = FALSE, make_tile = TRUE, forced = FALSE)
|
||||
if(broken || burnt)
|
||||
broken = 0
|
||||
burnt = 0
|
||||
if(user && !silent)
|
||||
to_chat(user, "<span class='notice'>You remove the broken planks.</span>")
|
||||
else
|
||||
if(make_tile)
|
||||
if(user && !silent)
|
||||
to_chat(user, "<span class='notice'>You unscrew the planks.</span>")
|
||||
if(floor_tile)
|
||||
new floor_tile(src)
|
||||
else
|
||||
if(user && !silent)
|
||||
to_chat(user, "<span class='notice'>You forcefully pry off the planks, destroying them in the process.</span>")
|
||||
return make_plating()
|
||||
|
||||
//Plaswood
|
||||
/turf/open/floor/plaswood
|
||||
desc = "Stylish plaswood."
|
||||
icon_state = "plaswood"
|
||||
floor_tile = /obj/item/stack/tile/plaswood
|
||||
broken_states = list("plaswood-broken", "plaswood-broken2", "plaswood-broken3", "plaswood-broken4", "plaswood-broken5", "plaswood-broken6", "plaswood-broken7")
|
||||
footstep = FOOTSTEP_WOOD
|
||||
barefootstep = FOOTSTEP_WOOD_BAREFOOT
|
||||
clawfootstep = FOOTSTEP_WOOD_CLAW
|
||||
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
|
||||
tiled_dirt = FALSE
|
||||
|
||||
/turf/open/floor/plaswood/examine(mob/user)
|
||||
. = ..()
|
||||
. += "<span class='notice'>There's a few <b>screws</b> and a <b>small crack</b> visible.</span>"
|
||||
|
||||
/turf/open/floor/plaswood/screwdriver_act(mob/living/user, obj/item/I)
|
||||
if(..())
|
||||
return TRUE
|
||||
return pry_tile(I, user)
|
||||
|
||||
/turf/open/floor/plaswood/try_replace_tile(obj/item/stack/tile/T, mob/user, params)
|
||||
if(T.turf_type == type)
|
||||
return
|
||||
var/obj/item/tool = user.is_holding_item_of_type(/obj/item/screwdriver)
|
||||
if(!tool)
|
||||
tool = user.is_holding_item_of_type(/obj/item/crowbar)
|
||||
if(!tool)
|
||||
return
|
||||
var/turf/open/floor/plating/P = pry_tile(tool, user, TRUE)
|
||||
if(!istype(P))
|
||||
return
|
||||
P.attackby(T, user, params)
|
||||
|
||||
/turf/open/floor/plaswood/pry_tile(obj/item/C, mob/user, silent = FALSE)
|
||||
C.play_tool_sound(src, 80)
|
||||
return remove_tile(user, silent, (C.tool_behaviour == TOOL_SCREWDRIVER))
|
||||
|
||||
/turf/open/floor/plaswood/remove_tile(mob/user, silent = FALSE, make_tile = TRUE, forced = FALSE)
|
||||
if(broken || burnt)
|
||||
broken = 0
|
||||
burnt = 0
|
||||
if(user && !silent)
|
||||
to_chat(user, "<span class='notice'>You remove the broken planks.</span>")
|
||||
else
|
||||
if(make_tile)
|
||||
if(user && !silent)
|
||||
to_chat(user, "<span class='notice'>You unscrew the planks.</span>")
|
||||
if(floor_tile)
|
||||
new floor_tile(src)
|
||||
else
|
||||
if(user && !silent)
|
||||
to_chat(user, "<span class='notice'>You forcefully pry off the planks, destroying them in the process.</span>")
|
||||
return make_plating()
|
||||
@@ -0,0 +1,78 @@
|
||||
// GS13: Extra wood walls
|
||||
/turf/closed/wall/mineral/gmushroom
|
||||
name = "mushroom wall"
|
||||
desc = "A wall with mushroom plating."
|
||||
icon = 'GainStation13/icons/turf/walls/gmushroom_wall.dmi'
|
||||
icon_state = "gmushroom"
|
||||
sheet_type = /obj/item/stack/sheet/mineral/gmushroom
|
||||
hardness = 70
|
||||
explosion_block = 0
|
||||
canSmoothWith = list(/turf/closed/wall/mineral/gmushroom, /obj/structure/falsewall/gmushroom, /turf/closed/wall/mineral/gmushroom/nonmetal)
|
||||
|
||||
/turf/closed/wall/mineral/gmushroom/attackby(obj/item/W, mob/user)
|
||||
if(W.sharpness && W.force)
|
||||
var/duration = (48/W.force) * 2 //In seconds, for now.
|
||||
if(istype(W, /obj/item/hatchet) || istype(W, /obj/item/fireaxe))
|
||||
duration /= 4 //Much better with hatchets and axes.
|
||||
if(do_after(user, duration*10, target=src)) //Into deciseconds.
|
||||
dismantle_wall(FALSE,FALSE)
|
||||
return
|
||||
return ..()
|
||||
|
||||
/turf/closed/wall/mineral/gmushroom/nonmetal
|
||||
desc = "A solidly mushroom wall. It's a bit weaker than a wall made with metal."
|
||||
girder_type = /obj/structure/barricade/gmushroom
|
||||
hardness = 50
|
||||
canSmoothWith = list(/turf/closed/wall/mineral/gmushroom, /obj/structure/falsewall/gmushroom, /turf/closed/wall/mineral/gmushroom/nonmetal)
|
||||
|
||||
/turf/closed/wall/mineral/plaswood
|
||||
name = "plaswood wall"
|
||||
desc = "A wall with plaswood plating."
|
||||
icon = 'GainStation13/icons/turf/walls/plaswood_wall.dmi'
|
||||
icon_state = "plaswood"
|
||||
sheet_type = /obj/item/stack/sheet/mineral/plaswood
|
||||
hardness = 90
|
||||
explosion_block = 35
|
||||
canSmoothWith = list(/turf/closed/wall/mineral/plaswood, /obj/structure/falsewall/plaswood, /turf/closed/wall/mineral/plaswood/nonmetal)
|
||||
|
||||
/turf/closed/wall/mineral/plaswood/attackby(obj/item/W, mob/user)
|
||||
if(W.sharpness && W.force)
|
||||
var/duration = (48/W.force) * 2 //In seconds, for now.
|
||||
if(istype(W, /obj/item/hatchet) || istype(W, /obj/item/fireaxe))
|
||||
duration /= 4 //Much better with hatchets and axes.
|
||||
if(do_after(user, duration*10, target=src)) //Into deciseconds.
|
||||
dismantle_wall(FALSE,FALSE)
|
||||
return
|
||||
return ..()
|
||||
|
||||
/turf/closed/wall/mineral/plaswood/nonmetal
|
||||
desc = "A solidly plaswood wall. It's a bit weaker than a wall made with metal."
|
||||
girder_type = /obj/structure/barricade/plaswood
|
||||
hardness = 70
|
||||
canSmoothWith = list(/turf/closed/wall/mineral/plaswood, /obj/structure/falsewall/plaswood, /turf/closed/wall/mineral/plaswood/nonmetal)
|
||||
|
||||
/turf/closed/wall/mineral/shadoww
|
||||
name = "shadow wall"
|
||||
desc = "A wall with shadow wood plating."
|
||||
icon = 'GainStation13/icons/turf/walls/shadoww_wall.dmi'
|
||||
icon_state = "shadoww"
|
||||
sheet_type = /obj/item/stack/sheet/mineral/shadoww
|
||||
hardness = 70
|
||||
explosion_block = 0
|
||||
canSmoothWith = list(/turf/closed/wall/mineral/shadoww, /obj/structure/falsewall/shadoww, /turf/closed/wall/mineral/shadoww/nonmetal)
|
||||
|
||||
/turf/closed/wall/mineral/shadoww/attackby(obj/item/W, mob/user)
|
||||
if(W.sharpness && W.force)
|
||||
var/duration = (48/W.force) * 2 //In seconds, for now.
|
||||
if(istype(W, /obj/item/hatchet) || istype(W, /obj/item/fireaxe))
|
||||
duration /= 4 //Much better with hatchets and axes.
|
||||
if(do_after(user, duration*10, target=src)) //Into deciseconds.
|
||||
dismantle_wall(FALSE,FALSE)
|
||||
return
|
||||
return ..()
|
||||
|
||||
/turf/closed/wall/mineral/shadoww/nonmetal
|
||||
desc = "A solidly shadow wall. It's a bit weaker than a wall made with metal."
|
||||
girder_type = /obj/structure/barricade/shadoww
|
||||
hardness = 50
|
||||
canSmoothWith = list(/turf/closed/wall/mineral/shadoww, /obj/structure/falsewall/shadoww, /turf/closed/wall/mineral/shadoww/nonmetal)
|
||||
@@ -0,0 +1,21 @@
|
||||
//Wood chair bounties
|
||||
/datum/bounty/item/assistant/shadow_wood_chair
|
||||
name = "Shadow Wood Chairs"
|
||||
description = "One of the Commanders is unhappy with his chair. He claims it hurts his back. Ship some shadow wood chairs to humor him."
|
||||
reward = 1000
|
||||
required_count = 5
|
||||
wanted_types = list(/obj/structure/chair/shadoww)
|
||||
|
||||
/datum/bounty/item/assistant/mushroom_chair
|
||||
name = "Mushroom Chairs"
|
||||
description = "One of the Commanders is unhappy with his chair. He claims it hurts his back. Ship some mushroom chairs to humor him."
|
||||
reward = 1500
|
||||
required_count = 5
|
||||
wanted_types = list(/obj/structure/chair/gmushroom)
|
||||
|
||||
/datum/bounty/item/assistant/plaswood_chair
|
||||
name = "Plaswood Chairs"
|
||||
description = "One of the Commanders is unhappy with his chair. He claims it hurts his back. Ship some shadow wood chairs to humor him."
|
||||
reward = 2250
|
||||
required_count = 5
|
||||
wanted_types = list(/obj/structure/chair/plaswood)
|
||||
@@ -0,0 +1,21 @@
|
||||
//Wood plank bounties
|
||||
/datum/bounty/item/mining/plaswood
|
||||
name = "Plaswood Planks"
|
||||
description = "Central Command's carpentry department needs more exotic wood, send us some plaswood planks!"
|
||||
reward = 5500
|
||||
required_count = 100
|
||||
wanted_types = list(/obj/item/stack/sheet/mineral/plaswood)
|
||||
|
||||
/datum/bounty/item/mining/gmushroom
|
||||
name = "Mushroom Planks"
|
||||
description = "Central Command's carpentry department needs more exotic 'wood', send us some mushroom planks!"
|
||||
reward = 1100
|
||||
required_count = 100
|
||||
wanted_types = list(/obj/item/stack/sheet/mineral/gmushroom)
|
||||
|
||||
/datum/bounty/item/mining/shadoww
|
||||
name = "Shadow Planks"
|
||||
description = "Central Command's carpentry department needs more exotic wood, send us some shadow planks!"
|
||||
reward = 900
|
||||
required_count = 100
|
||||
wanted_types = list(/obj/item/stack/sheet/mineral/shadoww)
|
||||
@@ -52,3 +52,24 @@
|
||||
cost = 1500
|
||||
contains = list(/obj/item/vending_refill/clothing)
|
||||
crate_name = "clothesmate supply crate"
|
||||
|
||||
/datum/supply_pack/materials/gmushroom50 //buyable special wood planks
|
||||
name = "50 Mushroom Planks"
|
||||
desc = "Looks like wood AND is fire proof? Of course you need fifty mushroom planks!"
|
||||
cost = 1700
|
||||
crate_type = /obj/structure/closet/secure_closet/cargo
|
||||
contains = list(/obj/item/stack/sheet/mineral/gmushroom/fifty)
|
||||
|
||||
/datum/supply_pack/materials/plaswood50
|
||||
name = "50 Plaswood Planks"
|
||||
desc = "Who need metal when you can have fifty plaswood planks?"
|
||||
cost = 6000
|
||||
crate_type = /obj/structure/closet/secure_closet/cargo
|
||||
contains = list(/obj/item/stack/sheet/mineral/plaswood/fifty)
|
||||
|
||||
/datum/supply_pack/materials/shadoww50
|
||||
name = "50 Shadow Wood Planks"
|
||||
desc = "Time to bring the dark side with fifty shadow wooden planks!"
|
||||
cost = 1450
|
||||
crate_type = /obj/structure/closet/secure_closet/cargo
|
||||
contains = list(/obj/item/stack/sheet/mineral/shadoww/fifty)
|
||||
|
||||
@@ -0,0 +1,36 @@
|
||||
//extra chopped wood logs
|
||||
/obj/item/grown/log/gmushroom
|
||||
seed = null
|
||||
name = "mushroom log"
|
||||
desc = "Looks like candy! Do not eat it."
|
||||
icon = 'GainStation13/icons/obj/hydroponics/harvest.dmi'
|
||||
icon_state = "mushroom_log"
|
||||
plank_type = /obj/item/stack/sheet/mineral/gmushroom
|
||||
plank_name = "mushroom planks"
|
||||
|
||||
/obj/item/grown/log/gmushroom/CheckAccepted(obj/item/I)
|
||||
return FALSE
|
||||
|
||||
/obj/item/grown/log/shadowtree
|
||||
seed = null
|
||||
name = "shadow log"
|
||||
desc = "A piece of dark log."
|
||||
icon = 'GainStation13/icons/obj/hydroponics/harvest.dmi'
|
||||
icon_state = "shadow_log"
|
||||
plank_type = /obj/item/stack/sheet/mineral/shadoww
|
||||
plank_name = "shadow planks"
|
||||
|
||||
/obj/item/grown/log/gmushroom/CheckAccepted(obj/item/I)
|
||||
return FALSE
|
||||
|
||||
/obj/item/grown/log/plasmatree
|
||||
seed = null
|
||||
name = "plasma tree log"
|
||||
desc = "A heavy piece log."
|
||||
icon = 'GainStation13/icons/obj/hydroponics/harvest.dmi'
|
||||
icon_state = "plasmatree_log"
|
||||
plank_type = /obj/item/stack/sheet/mineral/plaswood
|
||||
plank_name = "plaswood planks"
|
||||
|
||||
/obj/item/grown/log/plasmatree/CheckAccepted(obj/item/I)
|
||||
return FALSE
|
||||
|
After Width: | Height: | Size: 1.4 KiB |
|
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 4.0 KiB |
|
After Width: | Height: | Size: 675 B |
|
After Width: | Height: | Size: 796 B |
|
After Width: | Height: | Size: 674 B |
|
After Width: | Height: | Size: 795 B |
|
After Width: | Height: | Size: 672 B |
|
After Width: | Height: | Size: 794 B |
|
After Width: | Height: | Size: 942 B |
@@ -39,7 +39,7 @@
|
||||
user.visible_message("<span class='notice'>[user] fells [src] with the [W].</span>","<span class='notice'>You fell [src] with the [W].</span>", "You hear the sound of a tree falling.")
|
||||
playsound(get_turf(src), 'sound/effects/meteorimpact.ogg', 100 , 0, 0)
|
||||
for(var/i=1 to log_amount)
|
||||
new /obj/item/grown/log(get_turf(src))
|
||||
new /obj/item/grown/log/gmushroom(get_turf(src))
|
||||
|
||||
var/obj/structure/gmushroom/gmushroomstump/S = new(loc)
|
||||
S.name = "[name] stump"
|
||||
@@ -91,7 +91,7 @@
|
||||
user.visible_message("<span class='notice'>[user] fells [src] with the [W].</span>","<span class='notice'>You fell [src] with the [W].</span>", "You hear the sound of a tree falling.")
|
||||
playsound(get_turf(src), 'sound/effects/meteorimpact.ogg', 100 , 0, 0)
|
||||
for(var/i=1 to log_amount)
|
||||
new /obj/item/grown/log(get_turf(src))
|
||||
new /obj/item/grown/log/shadowtree(get_turf(src))
|
||||
|
||||
var/obj/structure/shadowtree/shadowtreestump/S = new(loc)
|
||||
S.name = "[name] stump"
|
||||
@@ -142,7 +142,7 @@
|
||||
user.visible_message("<span class='notice'>[user] fells [src] with the [W].</span>","<span class='notice'>You fell [src] with the [W].</span>", "You hear the sound of a tree falling.")
|
||||
playsound(get_turf(src), 'sound/effects/meteorimpact.ogg', 100 , 0, 0)
|
||||
for(var/i=1 to log_amount)
|
||||
new /obj/item/grown/log(get_turf(src))
|
||||
new /obj/item/grown/log/plasmatree(get_turf(src))
|
||||
|
||||
var/obj/structure/plasmatree/plasmatreestump/S = new(loc)
|
||||
S.name = "[name] stump"
|
||||
|
||||
|
After Width: | Height: | Size: 1.0 KiB |
@@ -41,7 +41,7 @@
|
||||
if(!megafauna_spawn_list)
|
||||
megafauna_spawn_list = GLOB.megafauna_spawn_list
|
||||
if(!flora_spawn_list)
|
||||
flora_spawn_list = list(/obj/structure/flora/ash/leaf_shroom = 2 , /obj/structure/flora/ash/cap_shroom = 2 , /obj/structure/flora/ash/stem_shroom = 2 , /obj/structure/flora/ash/cacti = 1, /obj/structure/flora/ash/tall_shroom = 2)
|
||||
flora_spawn_list = list(/obj/structure/flora/ash/leaf_shroom = 2 , /obj/structure/flora/ash/cap_shroom = 2 , /obj/structure/flora/ash/stem_shroom = 2 , /obj/structure/flora/ash/cacti = 1, /obj/structure/flora/ash/tall_shroom = 2, /obj/structure/flora/gmushroom/gggmushroom = 2, /obj/structure/flora/shadowtree/shadowtreee = 2, /obj/structure/flora/plasmatree/plasmatreee = 2) //GS13 Edit: trees in caves
|
||||
if(!feature_spawn_list)
|
||||
feature_spawn_list = list(/obj/structure/geyser/random = 1)
|
||||
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
/mob/living/simple_animal/hostile/asteroid/basilisk/watcher/random = 40, /obj/structure/spawner/lavaland = 2, \
|
||||
/mob/living/simple_animal/hostile/asteroid/hivelord/legion/random = 30, /obj/structure/spawner/lavaland/legion = 3, \
|
||||
SPAWN_MEGAFAUNA = 4, /mob/living/simple_animal/hostile/asteroid/goldgrub = 10)
|
||||
flora_spawn_list = list(/obj/structure/flora/ash/leaf_shroom = 2 , /obj/structure/flora/ash/cap_shroom = 2 , /obj/structure/flora/ash/stem_shroom = 2 , /obj/structure/flora/ash/cacti = 1, /obj/structure/flora/ash/tall_shroom = 2, /obj/structure/flora/ashtree = 1)
|
||||
flora_spawn_list = list(/obj/structure/flora/ash/leaf_shroom = 2 , /obj/structure/flora/ash/cap_shroom = 2 , /obj/structure/flora/ash/stem_shroom = 2 , /obj/structure/flora/ash/cacti = 1, /obj/structure/flora/ash/tall_shroom = 2, /obj/structure/flora/ashtree = 1, /obj/structure/flora/gmushroom/gggmushroom = 2, /obj/structure/flora/shadowtree/shadowtreee = 2, /obj/structure/flora/plasmatree/plasmatreee = 2) //GS13 Edit: trees in lavaland
|
||||
feature_spawn_list = list(/obj/structure/geyser/random = 1)
|
||||
|
||||
initial_closed_chance = 45
|
||||
|
||||
|
Before Width: | Height: | Size: 1.1 KiB After Width: | Height: | Size: 1.2 KiB |
@@ -3963,6 +3963,7 @@
|
||||
#include "GainStation13\code\game\plushes.dm"
|
||||
#include "GainStation13\code\game\sound.dm"
|
||||
#include "GainStation13\code\game\area\ruins.dm"
|
||||
#include "GainStation13\code\game\machinery\deployable.dm"
|
||||
#include "GainStation13\code\game\objects\tiles.dm"
|
||||
#include "GainStation13\code\game\objects\turfs.dm"
|
||||
#include "GainStation13\code\game\objects\effects\landmarks.dm"
|
||||
@@ -3975,14 +3976,25 @@
|
||||
#include "GainStation13\code\game\objects\items\toys.dm"
|
||||
#include "GainStation13\code\game\objects\items\storage\bags.dm"
|
||||
#include "GainStation13\code\game\objects\items\storage\firstaid.dm"
|
||||
#include "GainStation13\code\game\objects\items\stacks\sheets\sheet_types.dm"
|
||||
#include "GainStation13\code\game\objects\items\stacks\tiles\tile_types.dm"
|
||||
#include "GainStation13\code\game\objects\structures\barsigns.dm"
|
||||
#include "GainStation13\code\game\objects\structures\crate.dm"
|
||||
#include "GainStation13\code\game\objects\structures\false_walls.dm"
|
||||
#include "GainStation13\code\game\objects\structures\dresser.dm"
|
||||
#include "GainStation13\code\game\objects\structures\medikit.dm"
|
||||
#include "GainStation13\code\game\objects\structures\sofa.dm"
|
||||
#include "GainStation13\code\game\objects\structures\statues.dm"
|
||||
#include "GainStation13\code\game\objects\structures\table_frames.dm"
|
||||
#include "GainStation13\code\game\objects\structures\table_racks.dm"
|
||||
#include "GainStation13\code\game\objects\structures\beds_chairs\bed.dm"
|
||||
#include "GainStation13\code\game\objects\structures\beds_chairs\chair.dm"
|
||||
#include "GainStation13\code\game\objects\structures\crates_lockers\crates\wooden.dm"
|
||||
#include "GainStation13\code\game\objects\structures\crates_lockers\closets\secure\psychology.dm"
|
||||
#include "GainStation13\code\game\turfs\closed.dm"
|
||||
#include "GainStation13\code\game\turfs\open.dm"
|
||||
#include "GainStation13\code\game\turfs\simulated\floor\fancy_floor.dm"
|
||||
#include "GainStation13\code\game\turfs\simulated\wall\mineral_walls.dm"
|
||||
#include "GainStation13\code\machinery\adipoelectric_generator.dm"
|
||||
#include "GainStation13\code\machinery\adipoelectric_transformer.dm"
|
||||
#include "GainStation13\code\machinery\cryogenic.dm"
|
||||
@@ -4023,6 +4035,8 @@
|
||||
#include "GainStation13\code\modules\atmospherics\gasmixtures\reactions.dm"
|
||||
#include "GainStation13\code\modules\atmospherics\machinery\portable\canister.dm"
|
||||
#include "GainStation13\code\modules\cargo\packs.dm"
|
||||
#include "GainStation13\code\modules\cargo\bounties\assistant.dm"
|
||||
#include "GainStation13\code\modules\cargo\bounties\mining.dm"
|
||||
#include "GainStation13\code\modules\client\border_control.dm"
|
||||
#include "GainStation13\code\modules\client\loadout\head.dm"
|
||||
#include "GainStation13\code\modules\client\loadout\uniform.dm"
|
||||
@@ -4045,6 +4059,7 @@
|
||||
#include "GainStation13\code\modules\hydroponics\lipoplant.dm"
|
||||
#include "GainStation13\code\modules\hydroponics\munchies_weed.dm"
|
||||
#include "GainStation13\code\modules\hydroponics\grown\berries.dm"
|
||||
#include "GainStation13\code\modules\hydroponics\grown\towercap.dm"
|
||||
#include "GainStation13\code\modules\jobs\job_types\psychologist.dm"
|
||||
#include "GainStation13\code\modules\loadout\backpack.dm"
|
||||
#include "GainStation13\code\modules\loadout\gloves.dm"
|
||||
|
||||