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Wood variants: Plaswood, Shadow Wood and Mushroom Wood
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@@ -41,7 +41,7 @@
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if(!megafauna_spawn_list)
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megafauna_spawn_list = GLOB.megafauna_spawn_list
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if(!flora_spawn_list)
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flora_spawn_list = list(/obj/structure/flora/ash/leaf_shroom = 2 , /obj/structure/flora/ash/cap_shroom = 2 , /obj/structure/flora/ash/stem_shroom = 2 , /obj/structure/flora/ash/cacti = 1, /obj/structure/flora/ash/tall_shroom = 2)
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flora_spawn_list = list(/obj/structure/flora/ash/leaf_shroom = 2 , /obj/structure/flora/ash/cap_shroom = 2 , /obj/structure/flora/ash/stem_shroom = 2 , /obj/structure/flora/ash/cacti = 1, /obj/structure/flora/ash/tall_shroom = 2, /obj/structure/flora/gmushroom/gggmushroom = 2, /obj/structure/flora/shadowtree/shadowtreee = 2, /obj/structure/flora/plasmatree/plasmatreee = 2) //GS13 Edit: trees in caves
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if(!feature_spawn_list)
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feature_spawn_list = list(/obj/structure/geyser/random = 1)
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@@ -7,7 +7,7 @@
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/mob/living/simple_animal/hostile/asteroid/basilisk/watcher/random = 40, /obj/structure/spawner/lavaland = 2, \
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/mob/living/simple_animal/hostile/asteroid/hivelord/legion/random = 30, /obj/structure/spawner/lavaland/legion = 3, \
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SPAWN_MEGAFAUNA = 4, /mob/living/simple_animal/hostile/asteroid/goldgrub = 10)
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flora_spawn_list = list(/obj/structure/flora/ash/leaf_shroom = 2 , /obj/structure/flora/ash/cap_shroom = 2 , /obj/structure/flora/ash/stem_shroom = 2 , /obj/structure/flora/ash/cacti = 1, /obj/structure/flora/ash/tall_shroom = 2, /obj/structure/flora/ashtree = 1)
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flora_spawn_list = list(/obj/structure/flora/ash/leaf_shroom = 2 , /obj/structure/flora/ash/cap_shroom = 2 , /obj/structure/flora/ash/stem_shroom = 2 , /obj/structure/flora/ash/cacti = 1, /obj/structure/flora/ash/tall_shroom = 2, /obj/structure/flora/ashtree = 1, /obj/structure/flora/gmushroom/gggmushroom = 2, /obj/structure/flora/shadowtree/shadowtreee = 2, /obj/structure/flora/plasmatree/plasmatreee = 2) //GS13 Edit: trees in lavaland
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feature_spawn_list = list(/obj/structure/geyser/random = 1)
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initial_closed_chance = 45
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