brings back telebaton stamina damage up. They may have been OP before, but nerfing the heads main and often only weapon so that it can't even stam crit is too much

This commit is contained in:
Phantastic-Swan
2025-09-04 22:45:21 +02:00
parent 845b01b028
commit d83aa6d000
+2 -2
View File
@@ -405,8 +405,8 @@
off_icon_state = "telebaton_0"
on_item_state = "telebaton_1"
force_on = 10
cooldown = 40 //gs13 change - telebaton nerf
stam_dmg = 10 //gs13 change - telebaton nerf
cooldown = 40 //gs13 change - telebaton balancing
stam_dmg = 40 //gs13 change - telebaton balancing
force_off = 0
weight_class_on = WEIGHT_CLASS_BULKY
total_mass = TOTAL_MASS_NORMAL_ITEM