mirror of
https://github.com/evilew/GS13-Citadel.git
synced 2026-08-23 13:18:26 +01:00
@@ -18,6 +18,9 @@
|
||||
/obj/item/mining_scanner,
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||||
/obj/item/flashlight/lantern,
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||||
/obj/item/card/id/mining,
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||||
/obj/item/gps/mining{
|
||||
tracking = 0
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||||
},
|
||||
/turf/open/floor/plating,
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||||
/area/ruin/powered/golem_ship)
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||||
"d" = (
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||||
@@ -31,6 +34,9 @@
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||||
/obj/item/mining_scanner,
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||||
/obj/item/flashlight/lantern,
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||||
/obj/item/card/id/mining,
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||||
/obj/item/gps/mining{
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||||
tracking = 0
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||||
},
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||||
/turf/open/floor/plating,
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||||
/area/ruin/powered/golem_ship)
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||||
"e" = (
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||||
@@ -150,6 +156,9 @@
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||||
"x" = (
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||||
/obj/structure/table/wood,
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/obj/machinery/reagentgrinder,
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||||
/obj/item/gps/mining{
|
||||
tracking = 0
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||||
},
|
||||
/turf/open/floor/mineral/titanium/purple,
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||||
/area/ruin/powered/golem_ship)
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||||
"z" = (
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||||
|
||||
@@ -189,8 +189,10 @@
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||||
/turf/open/floor/plasteel,
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/area/engine/engineering)
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"gA" = (
|
||||
/obj/machinery/igniter{
|
||||
id = "TEG_igniter"
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||||
/obj/machinery/atmospherics/components/unary/outlet_injector{
|
||||
dir = 1;
|
||||
injecting = 50;
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||||
on = 1
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||||
},
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||||
/turf/open/floor/engine/vacuum,
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||||
/area/engine/engineering)
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||||
@@ -390,21 +392,23 @@
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||||
/turf/open/floor/plating,
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||||
/area/engine/engineering)
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||||
"nc" = (
|
||||
/obj/machinery/atmospherics/components/unary/outlet_injector{
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/dark/visible,
|
||||
/obj/effect/spawner/structure/window/plasma/reinforced,
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||||
/turf/open/floor/engine/vacuum,
|
||||
/area/engine/engineering)
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||||
"nk" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
dir = 9
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||||
/obj/machinery/atmospherics/components/binary/pump{
|
||||
name = "Hot to Burn Chamber"
|
||||
},
|
||||
/turf/closed/wall/r_wall,
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||||
/turf/open/floor/plasteel,
|
||||
/area/engine/engineering)
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||||
"nD" = (
|
||||
/obj/machinery/atmospherics/pipe/heat_exchanging/simple{
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||||
dir = 9
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||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
dir = 4
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||||
},
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||||
/turf/open/floor/engine/vacuum,
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||||
/area/engine/engineering)
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"nL" = (
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||||
@@ -461,10 +465,11 @@
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||||
/turf/open/floor/plasteel,
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||||
/area/engine/engineering)
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"oQ" = (
|
||||
/obj/machinery/atmospherics/pipe/heat_exchanging/simple,
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/obj/structure/sign/warning/securearea{
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||||
pixel_x = -32
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||||
},
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||||
/obj/effect/spawner/structure/window/plasma/reinforced,
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||||
/obj/machinery/atmospherics/pipe/heat_exchanging/junction,
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||||
/turf/open/floor/engine/vacuum,
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||||
/area/engine/engineering)
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||||
"oS" = (
|
||||
@@ -728,16 +733,16 @@
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||||
/area/engine/engineering)
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||||
"vq" = (
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||||
/obj/structure/table/reinforced,
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||||
/obj/item/storage/box/lights/mixed,
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||||
/obj/item/storage/box/lights/mixed{
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pixel_x = 3;
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||||
pixel_y = 3
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||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
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||||
/obj/machinery/camera{
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c_tag = "TEG - South West";
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dir = 4
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||||
},
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||||
/obj/item/analyzer,
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/obj/item/analyzer{
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pixel_x = 7;
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pixel_y = 3
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},
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||||
/turf/open/floor/plasteel,
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/area/engine/engineering)
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||||
"vG" = (
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||||
@@ -798,17 +803,10 @@
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||||
/turf/open/floor/plasteel,
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||||
/area/engine/engineering)
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"xD" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/orange/visible{
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||||
dir = 4
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||||
},
|
||||
/obj/machinery/atmospherics/components/binary/pump{
|
||||
dir = 8;
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||||
name = "Mix to Engine"
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||||
},
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||||
/obj/machinery/atmospherics/components/binary/pump{
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||||
dir = 8;
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||||
name = "Atmos to Loop"
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||||
},
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||||
/turf/open/floor/plasteel,
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/area/engine/engineering)
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||||
"yf" = (
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||||
@@ -837,11 +835,7 @@
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/area/engine/engineering)
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"zx" = (
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/obj/structure/table/wood,
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/obj/item/electronics/apc,
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||||
/obj/item/electronics/apc{
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pixel_x = 3;
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||||
pixel_y = 3
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||||
},
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||||
/obj/item/analyzer,
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||||
/turf/open/floor/plasteel,
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||||
/area/engine/engineering)
|
||||
"zG" = (
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||||
@@ -855,8 +849,8 @@
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||||
/turf/open/space/basic,
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||||
/area/space)
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||||
"Am" = (
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/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
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dir = 4
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/obj/machinery/igniter{
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id = "TEG_igniter"
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},
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/turf/open/floor/engine/vacuum,
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/area/engine/engineering)
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@@ -962,10 +956,11 @@
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/turf/open/floor/plasteel,
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||||
/area/engine/engineering)
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"BY" = (
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||||
/obj/machinery/atmospherics/pipe/heat_exchanging/simple,
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/obj/structure/sign/warning/securearea{
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||||
pixel_x = 32
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||||
},
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||||
/obj/effect/spawner/structure/window/plasma/reinforced,
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||||
/obj/machinery/atmospherics/pipe/heat_exchanging/junction,
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||||
/turf/open/floor/engine/vacuum,
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/area/engine/engineering)
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"CH" = (
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||||
@@ -1099,7 +1094,8 @@
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/area/engine/engineering)
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||||
"FW" = (
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||||
/obj/machinery/atmospherics/components/binary/pump{
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||||
dir = 1
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||||
dir = 1;
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||||
name = "Burn Chamber to Hot"
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||||
},
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||||
/obj/effect/decal/cleanable/dirt,
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/obj/machinery/light{
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||||
@@ -1177,7 +1173,9 @@
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/turf/open/floor/plating/airless,
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/area/engine/engineering)
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||||
"Hp" = (
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||||
/obj/machinery/atmospherics/components/binary/pump,
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||||
/obj/machinery/atmospherics/components/binary/pump{
|
||||
name = "Space Loop Bypass"
|
||||
},
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||||
/turf/open/floor/plasteel,
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||||
/area/engine/engineering)
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||||
"HF" = (
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||||
@@ -1204,11 +1202,10 @@
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||||
/turf/open/floor/plasteel,
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||||
/area/engine/engineering)
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||||
"IA" = (
|
||||
/obj/machinery/atmospherics/pipe/heat_exchanging/simple,
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||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/visible{
|
||||
dir = 4
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
dir = 9
|
||||
},
|
||||
/turf/open/floor/engine/vacuum,
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||||
/turf/closed/wall/r_wall,
|
||||
/area/engine/engineering)
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||||
"IP" = (
|
||||
/obj/machinery/portable_atmospherics/canister/oxygen,
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||||
@@ -1290,11 +1287,6 @@
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||||
},
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||||
/turf/open/floor/plasteel,
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||||
/area/engine/engineering)
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||||
"Kx" = (
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||||
/obj/effect/spawner/structure/window/plasma/reinforced,
|
||||
/obj/machinery/atmospherics/pipe/heat_exchanging/junction,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engine/engineering)
|
||||
"KA" = (
|
||||
/obj/structure/reagent_dispensers/watertank,
|
||||
/obj/effect/turf_decal/bot,
|
||||
@@ -1441,6 +1433,7 @@
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||||
},
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||||
/obj/machinery/airalarm{
|
||||
dir = 1;
|
||||
locked = 0;
|
||||
pixel_y = -22
|
||||
},
|
||||
/obj/machinery/light,
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||||
@@ -1593,7 +1586,9 @@
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||||
/turf/open/floor/plasteel,
|
||||
/area/engine/engineering)
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||||
"SE" = (
|
||||
/obj/machinery/atmospherics/components/binary/pump/on,
|
||||
/obj/machinery/atmospherics/components/binary/pump/on{
|
||||
name = "Mix To Burn Chamber"
|
||||
},
|
||||
/turf/open/floor/plasteel,
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||||
/area/engine/engineering)
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||||
"ST" = (
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||||
@@ -1715,7 +1710,7 @@
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||||
"Vs" = (
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||||
/obj/machinery/atmospherics/components/binary/valve/digital/on{
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||||
dir = 4;
|
||||
name = "Output Release"
|
||||
name = "Cold to Space Loop"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/turf/open/floor/plasteel,
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||||
@@ -1780,7 +1775,7 @@
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||||
"XD" = (
|
||||
/obj/machinery/atmospherics/components/binary/valve/digital/on{
|
||||
dir = 4;
|
||||
name = "Output Release"
|
||||
name = "Space Loop to Cold"
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
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||||
/obj/machinery/camera{
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||||
@@ -1799,6 +1794,9 @@
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||||
/obj/machinery/atmospherics/pipe/heat_exchanging/simple{
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||||
dir = 4
|
||||
},
|
||||
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
|
||||
dir = 4
|
||||
},
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||||
/turf/open/floor/engine/vacuum,
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||||
/area/engine/engineering)
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||||
"XP" = (
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||||
@@ -1857,8 +1855,8 @@
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||||
/area/engine/engineering)
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||||
"YP" = (
|
||||
/obj/structure/rack,
|
||||
/obj/effect/spawner/lootdrop/maintenance,
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/visible,
|
||||
/obj/item/pipe_dispenser,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/engine/engineering)
|
||||
"YQ" = (
|
||||
@@ -1917,7 +1915,7 @@
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||||
/area/engine/engineering)
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||||
"ZC" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/dark/visible,
|
||||
/turf/open/floor/engine/vacuum,
|
||||
/turf/open/space/basic,
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||||
/area/engine/engineering)
|
||||
"ZT" = (
|
||||
/turf/template_noop,
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||||
@@ -2531,9 +2529,9 @@ Xe
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||||
aR
|
||||
ZY
|
||||
QH
|
||||
Hp
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||||
Kx
|
||||
kS
|
||||
nk
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||||
le
|
||||
ZC
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||||
oQ
|
||||
kS
|
||||
kS
|
||||
@@ -2588,11 +2586,11 @@ sH
|
||||
sH
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||||
gq
|
||||
FW
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||||
Kx
|
||||
kS
|
||||
le
|
||||
ZC
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||||
BY
|
||||
kS
|
||||
IA
|
||||
kS
|
||||
nD
|
||||
ek
|
||||
Le
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||||
@@ -2620,8 +2618,8 @@ yN
|
||||
yN
|
||||
yN
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||||
yN
|
||||
nk
|
||||
MP
|
||||
yN
|
||||
IA
|
||||
fO
|
||||
Rh
|
||||
Rh
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -34904,7 +34904,7 @@
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||||
/obj/effect/turf_decal/tile/brown{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/autolathe{
|
||||
/obj/machinery/autolathe/secure{
|
||||
name = "public autolathe"
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
|
||||
@@ -31856,7 +31856,7 @@
|
||||
/obj/effect/turf_decal/tile/brown{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/autolathe{
|
||||
/obj/machinery/autolathe/secure{
|
||||
name = "public autolathe"
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
|
||||
+2096
-640
File diff suppressed because it is too large
Load Diff
@@ -138,8 +138,8 @@
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||||
|
||||
////organ defines
|
||||
#define STANDARD_ORGAN_THRESHOLD 100
|
||||
#define STANDARD_ORGAN_HEALING 0.001
|
||||
#define STANDARD_ORGAN_DECAY 0.00222 //designed to fail organs when left to decay for ~15 minutes
|
||||
#define STANDARD_ORGAN_HEALING (1/(15 MINUTES / (2 SECONDS)))
|
||||
#define STANDARD_ORGAN_DECAY (1/(15 MINUTES / (2 SECONDS))) //designed to fail organs when left to decay for ~15 minutes. 2 SECOND is SSmobs tickrate.
|
||||
|
||||
#define G_MALE 1
|
||||
#define G_FEMALE 2
|
||||
|
||||
@@ -193,13 +193,13 @@
|
||||
// #define SPEECH_FORCED 7
|
||||
|
||||
// /mob/living signals
|
||||
#define COMSIG_LIVING_FULLY_HEAL "living_fully_healed" //from base of /mob/living/fully_heal(): (admin_revive)
|
||||
#define COMSIG_LIVING_REGENERATE_LIMBS "living_regenerate_limbs" //from base of /mob/living/regenerate_limbs(): (noheal, excluded_limbs)
|
||||
#define COMSIG_LIVING_RESIST "living_resist" //from base of mob/living/resist() (/mob/living)
|
||||
#define COMSIG_LIVING_IGNITED "living_ignite" //from base of mob/living/IgniteMob() (/mob/living)
|
||||
#define COMSIG_LIVING_EXTINGUISHED "living_extinguished" //from base of mob/living/ExtinguishMob() (/mob/living)
|
||||
#define COMSIG_LIVING_ELECTROCUTE_ACT "living_electrocute_act" //from base of mob/living/electrocute_act(): (shock_damage)
|
||||
#define COMSIG_LIVING_MINOR_SHOCK "living_minor_shock" //sent by stuff like stunbatons and tasers: ()
|
||||
#define COMSIG_LIVING_REVIVE "living_revive" //from base of mob/living/revive() (full_heal, admin_revive)
|
||||
#define COMSIG_MOB_CLIENT_LOGIN "comsig_mob_client_login" //sent when a mob/login() finishes: (client)
|
||||
#define COMSIG_LIVING_GUN_PROCESS_FIRE "living_gun_process_fire" //from base of /obj/item/gun/proc/process_fire(): (atom/target, params, zone_override)
|
||||
|
||||
@@ -295,11 +295,14 @@
|
||||
//Nanites
|
||||
#define COMSIG_HAS_NANITES "has_nanites" //() returns TRUE if nanites are found
|
||||
#define COMSIG_NANITE_IS_STEALTHY "nanite_is_stealthy" //() returns TRUE if nanites have stealth
|
||||
#define COMSIG_NANITE_DELETE "nanite_delete" //() deletes the nanite component
|
||||
#define COMSIG_NANITE_GET_PROGRAMS "nanite_get_programs" //(list/nanite_programs) - makes the input list a copy the nanites' program list
|
||||
#define COMSIG_NANITE_GET_VOLUME "nanite_get_volume" //(amount) Returns nanite amount
|
||||
#define COMSIG_NANITE_SET_VOLUME "nanite_set_volume" //(amount) Sets current nanite volume to the given amount
|
||||
#define COMSIG_NANITE_ADJUST_VOLUME "nanite_adjust" //(amount) Adjusts nanite volume by the given amount
|
||||
#define COMSIG_NANITE_SET_MAX_VOLUME "nanite_set_max_volume" //(amount) Sets maximum nanite volume to the given amount
|
||||
#define COMSIG_NANITE_SET_CLOUD "nanite_set_cloud" //(amount(0-100)) Sets cloud ID to the given amount
|
||||
#define COMSIG_NANITE_SET_CLOUD_SYNC "nanite_set_cloud_sync" //(method) Modify cloud sync status. Method can be toggle, enable or disable
|
||||
#define COMSIG_NANITE_SET_SAFETY "nanite_set_safety" //(amount) Sets safety threshold to the given amount
|
||||
#define COMSIG_NANITE_SET_REGEN "nanite_set_regen" //(amount) Sets regeneration rate to the given amount
|
||||
#define COMSIG_NANITE_SIGNAL "nanite_signal" //(code(1-9999)) Called when sending a nanite signal to a mob.
|
||||
@@ -307,8 +310,8 @@
|
||||
#define COMSIG_NANITE_SCAN "nanite_scan" //(mob/user, full_scan) - sends to chat a scan of the nanites to the user, returns TRUE if nanites are detected
|
||||
#define COMSIG_NANITE_UI_DATA "nanite_ui_data" //(list/data, scan_level) - adds nanite data to the given data list - made for ui_data procs
|
||||
#define COMSIG_NANITE_ADD_PROGRAM "nanite_add_program" //(datum/nanite_program/new_program, datum/nanite_program/source_program) Called when adding a program to a nanite component
|
||||
#define COMPONENT_PROGRAM_INSTALLED 1 //Installation successful
|
||||
#define COMPONENT_PROGRAM_NOT_INSTALLED 2 //Installation failed, but there are still nanites
|
||||
#define COMPONENT_PROGRAM_INSTALLED 1 //Installation successful
|
||||
#define COMPONENT_PROGRAM_NOT_INSTALLED 2 //Installation failed, but there are still nanites
|
||||
#define COMSIG_NANITE_SYNC "nanite_sync" //(datum/component/nanites, full_overwrite, copy_activation) Called to sync the target's nanites to a given nanite component
|
||||
|
||||
// /datum/component/storage signals
|
||||
|
||||
@@ -54,7 +54,6 @@ GLOBAL_LIST_INIT(bitflags, list(1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 204
|
||||
#define PASSCLOSEDTURF (1<<5)
|
||||
#define LETPASSTHROW (1<<6)
|
||||
|
||||
|
||||
//Movement Types
|
||||
#define GROUND (1<<0)
|
||||
#define FLYING (1<<1)
|
||||
|
||||
@@ -20,5 +20,3 @@
|
||||
#define INTERACT_MACHINE_SET_MACHINE (1<<6) //MACHINES HAVE THIS BY DEFAULT, SOMEONE SHOULD RUN THROUGH MACHINES AND REMOVE IT FROM THINGS LIKE LIGHT SWITCHES WHEN POSSIBLE!!--------------------------
|
||||
//This flag determines if a machine set_machine's the user when the user uses it, making updateUsrDialog make the user re-call interact() on it.
|
||||
//THIS FLAG IS ON ALL MACHINES BY DEFAULT, NEEDS TO BE RE-EVALUATED LATER!!
|
||||
|
||||
#define INTERACT_GHOST_READ (1<<0)
|
||||
@@ -406,6 +406,7 @@ GLOBAL_LIST_INIT(pda_reskins, list(PDA_SKIN_CLASSIC = 'icons/obj/pda.dmi', PDA_S
|
||||
#define DUMMY_HUMAN_SLOT_HOLOFORM "dummy_holoform_generation"
|
||||
#define DUMMY_HUMAN_SLOT_ADMIN "admintools"
|
||||
#define DUMMY_HUMAN_SLOT_MANIFEST "dummy_manifest_generation"
|
||||
#define DUMMY_HUMAN_SLOT_HALLUCINATION "dummy_hallucination"
|
||||
|
||||
#define PR_ANNOUNCEMENTS_PER_ROUND 5 //The number of unique PR announcements allowed per round
|
||||
//This makes sure that a single person can only spam 3 reopens and 3 closes before being ignored
|
||||
|
||||
+12
-12
@@ -35,17 +35,17 @@
|
||||
#define BLOODCRAWL 1
|
||||
#define BLOODCRAWL_EAT 2
|
||||
|
||||
//Mob bio-types
|
||||
#define MOB_ORGANIC "organic"
|
||||
#define MOB_INORGANIC "inorganic"
|
||||
#define MOB_ROBOTIC "robotic"
|
||||
#define MOB_UNDEAD "undead"
|
||||
#define MOB_HUMANOID "humanoid"
|
||||
#define MOB_BUG "bug"
|
||||
#define MOB_BEAST "beast"
|
||||
#define MOB_EPIC "epic" //megafauna
|
||||
#define MOB_REPTILE "reptile"
|
||||
#define MOB_SPIRIT "spirit"
|
||||
//Mob bio-types flags
|
||||
#define MOB_ORGANIC 1 << 0
|
||||
#define MOB_MINERAL 1 << 1
|
||||
#define MOB_ROBOTIC 1 << 2
|
||||
#define MOB_UNDEAD 1 << 3
|
||||
#define MOB_HUMANOID 1 << 4
|
||||
#define MOB_BUG 1 << 5
|
||||
#define MOB_BEAST 1 << 6
|
||||
#define MOB_EPIC 1 << 7 //megafauna
|
||||
#define MOB_REPTILE 1 << 8
|
||||
#define MOB_SPIRIT 1 << 9
|
||||
|
||||
//Organ defines for carbon mobs
|
||||
#define ORGAN_ORGANIC 1
|
||||
@@ -276,4 +276,4 @@
|
||||
#define HUMAN_FIRE_STACK_ICON_NUM 3
|
||||
|
||||
#define PULL_PRONE_SLOWDOWN 0.6
|
||||
#define HUMAN_CARRY_SLOWDOWN 0
|
||||
#define HUMAN_CARRY_SLOWDOWN 0
|
||||
|
||||
@@ -17,4 +17,4 @@
|
||||
#define MOVE_FORCE_NORMAL MOVE_FORCE_DEFAULT
|
||||
#define MOVE_FORCE_WEAK (MOVE_FORCE_DEFAULT / 2)
|
||||
#define MOVE_FORCE_VERY_WEAK ((MOVE_FORCE_DEFAULT / MOVE_FORCE_CRUSH_RATIO) + 1)
|
||||
#define MOVE_FORCE_EXTREMELY_WEAK (MOVE_FORCE_DEFAULT / (MOVE_FORCE_CRUSH_RATIO * 3))
|
||||
#define MOVE_FORCE_EXTREMELY_WEAK (MOVE_FORCE_DEFAULT / (MOVE_FORCE_CRUSH_RATIO * 3))
|
||||
|
||||
@@ -1,11 +1,44 @@
|
||||
#define NANITE_TIMER_DEACTIVATE 1
|
||||
#define NANITE_TIMER_SELFDELETE 2
|
||||
#define NANITE_TIMER_TRIGGER 3
|
||||
#define NANITE_TIMER_RESET 4
|
||||
|
||||
#define NANITE_SYNC_DELAY 300
|
||||
|
||||
#define NANITE_SHOCK_IMMUNE 1
|
||||
#define NANITE_EMP_IMMUNE 2
|
||||
|
||||
#define NANITE_PROGRAM_LIMIT 20
|
||||
#define NANITE_PROGRAM_LIMIT 20
|
||||
|
||||
|
||||
#define NANITE_BASE_RESEARCH 3.5
|
||||
|
||||
#define NANITE_CLOUD_TOGGLE 1
|
||||
#define NANITE_CLOUD_DISABLE 2
|
||||
#define NANITE_CLOUD_ENABLE 3
|
||||
|
||||
///Nanite extra settings types: used to help uis know what type an extra setting is
|
||||
#define NESTYPE_TEXT "text"
|
||||
#define NESTYPE_NUMBER "number"
|
||||
#define NESTYPE_TYPE "type"
|
||||
#define NESTYPE_BOOLEAN "boolean"
|
||||
|
||||
///Nanite Extra Settings - Note that these will also be the names displayed in the UI
|
||||
#define NES_SENT_CODE "Sent Code"
|
||||
#define NES_DELAY "Delay"
|
||||
#define NES_MODE "Mode"
|
||||
#define NES_COMM_CODE "Comm Code"
|
||||
#define NES_RELAY_CHANNEL "Relay Channel"
|
||||
#define NES_HEALTH_PERCENT "Health Percent"
|
||||
#define NES_DIRECTION "Direction"
|
||||
#define NES_NANITE_PERCENT "Nanite Percent"
|
||||
#define NES_DAMAGE_TYPE "Damage Type"
|
||||
#define NES_DAMAGE "Damage"
|
||||
#define NES_SENTENCE "Sentence"
|
||||
#define NES_MESSAGE "Message"
|
||||
#define NES_DIRECTIVE "Directive"
|
||||
#define NES_INCLUSIVE_MODE "Inclusive Mode"
|
||||
#define NES_HALLUCINATION_TYPE "Hallucination Type"
|
||||
#define NES_HALLUCINATION_DETAIL "Hallucination Detail"
|
||||
#define NES_MOOD_MESSAGE "Mood Message"
|
||||
#define NES_PROGRAM_OVERWRITE "Program Overwrite"
|
||||
#define NES_CLOUD_OVERWRITE "Cloud Overwrite"
|
||||
#define NES_SCAN_TYPE "Scan Type"
|
||||
#define NES_BUTTON_NAME "Button Name"
|
||||
#define NES_ICON "Icon"
|
||||
#define NES_COLOR "Color"
|
||||
|
||||
+13
-12
@@ -17,18 +17,19 @@
|
||||
|
||||
// Flags for the item_flags var on /obj/item
|
||||
|
||||
#define BEING_REMOVED (1<<0)
|
||||
#define IN_INVENTORY (1<<1) //is this item equipped into an inventory slot or hand of a mob? used for tooltips
|
||||
#define FORCE_STRING_OVERRIDE (1<<2) //used for tooltips
|
||||
#define NEEDS_PERMIT (1<<3) //Used by security bots to determine if this item is safe for public use.
|
||||
#define SLOWS_WHILE_IN_HAND (1<<4)
|
||||
#define NO_MAT_REDEMPTION (1<<5) //Stops you from putting things like an RCD or other items into an ORM or protolathe for materials.
|
||||
#define DROPDEL (1<<6) //When dropped, it calls qdel on itself
|
||||
#define NOBLUDGEON (1<<7) //when an item has this it produces no "X has been hit by Y with Z" message in the default attackby()
|
||||
#define ABSTRACT (1<<8) //for all things that are technically items but used for various different stuff
|
||||
#define IMMUTABLE_SLOW (1<<9) //When players should not be able to change the slowdown of the item (Speed potions, ect)
|
||||
#define SURGICAL_TOOL (1<<10) //Tool commonly used for surgery: won't attack targets in an active surgical operation on help intent (in case of mistakes)
|
||||
#define NO_UNIFORM_REQUIRED (1<<11) //Can be worn on certain slots (currently belt and id) that would otherwise require an uniform.
|
||||
#define BEING_REMOVED (1<<0)
|
||||
#define IN_INVENTORY (1<<1) //is this item equipped into an inventory slot or hand of a mob? used for tooltips
|
||||
#define FORCE_STRING_OVERRIDE (1<<2) //used for tooltips
|
||||
#define NEEDS_PERMIT (1<<3) //Used by security bots to determine if this item is safe for public use.
|
||||
#define SLOWS_WHILE_IN_HAND (1<<4)
|
||||
#define NO_MAT_REDEMPTION (1<<5) //Stops you from putting things like an RCD or other items into an ORM or protolathe for materials.
|
||||
#define DROPDEL (1<<6) //When dropped, it calls qdel on itself
|
||||
#define NOBLUDGEON (1<<7) //when an item has this it produces no "X has been hit by Y with Z" message in the default attackby()
|
||||
#define ABSTRACT (1<<8) //for all things that are technically items but used for various different stuff
|
||||
#define IMMUTABLE_SLOW (1<<9) //When players should not be able to change the slowdown of the item (Speed potions, ect)
|
||||
#define SURGICAL_TOOL (1<<10) //Tool commonly used for surgery: won't attack targets in an active surgical operation on help intent (in case of mistakes)
|
||||
#define NO_UNIFORM_REQUIRED (1<<11) //Can be worn on certain slots (currently belt and id) that would otherwise require an uniform.
|
||||
#define NO_ATTACK_CHAIN_SOFT_STAMCRIT (1<<12) //Entirely blocks melee_attack_chain() if user is soft stamcritted. Uses getStaminaLoss() to check at this point in time. THIS DOES NOT BLOCK RANGED AFTERATTACK()S, ONLY MELEE RANGE AFTERATTACK()S.
|
||||
|
||||
// Flags for the clothing_flags var on /obj/item/clothing
|
||||
|
||||
|
||||
@@ -0,0 +1,13 @@
|
||||
//TODO: move these to their own file
|
||||
#define POOL_FRIGID 1
|
||||
#define POOL_COOL 2
|
||||
#define POOL_NORMAL 3
|
||||
#define POOL_WARM 4
|
||||
#define POOL_SCALDING 5
|
||||
|
||||
GLOBAL_LIST_INIT(blacklisted_pool_reagents, list(
|
||||
/datum/reagent/toxin/plasma, /datum/reagent/oxygen, /datum/reagent/nitrous_oxide, /datum/reagent/nitrogen, //gases
|
||||
/datum/reagent/fermi, //blanket fermichem ban sorry. this also covers mkultra, genital enlargers, etc etc.
|
||||
/datum/reagent/drug/aphrodisiac, /datum/reagent/drug/anaphrodisiac, /datum/reagent/drug/aphrodisiacplus, /datum/reagent/drug/anaphrodisiacplus, //literally asking for prefbreaks
|
||||
/datum/reagent/consumable/femcum, /datum/reagent/consumable/semen //NO.
|
||||
))
|
||||
@@ -22,6 +22,11 @@
|
||||
// Is an open container for all intents and purposes.
|
||||
#define OPENCONTAINER (REFILLABLE | DRAINABLE | TRANSPARENT)
|
||||
|
||||
//reagents_value defines, for cargo stuff.
|
||||
#define DEFAULT_REAGENTS_VALUE 1
|
||||
#define NO_REAGENTS_VALUE 0
|
||||
#define HARVEST_REAGENTS_VALUE 0.3
|
||||
|
||||
|
||||
#define TOUCH 1 // splashing
|
||||
#define INGEST 2 // ingestion
|
||||
|
||||
@@ -53,4 +53,10 @@
|
||||
|
||||
|
||||
//Checks to determine borg availability depending on the server's config. These are defines in the interest of reducing copypasta
|
||||
#define BORG_SEC_AVAILABLE (!CONFIG_GET(flag/disable_secborg) && GLOB.security_level >= CONFIG_GET(number/minimum_secborg_alert))
|
||||
#define BORG_SEC_AVAILABLE (!CONFIG_GET(flag/disable_secborg) && GLOB.security_level >= CONFIG_GET(number/minimum_secborg_alert))
|
||||
|
||||
//silicon_priviledges flags
|
||||
#define PRIVILEDGES_SILICON (1<<0)
|
||||
#define PRIVILEDGES_PAI (1<<1)
|
||||
#define PRIVILEDGES_BOT (1<<2)
|
||||
#define PRIVILEDGES_DRONE (1<<3)
|
||||
|
||||
@@ -81,6 +81,7 @@
|
||||
|
||||
//Don't set this very much higher then 1024 unless you like inviting people in to dos your server with message spam
|
||||
#define MAX_MESSAGE_LEN 2048 //Citadel edit: What's the WORST that could happen?
|
||||
#define MAX_FAVOR_LEN 4096 //double the maximum message length.
|
||||
#define MAX_NAME_LEN 42
|
||||
#define MAX_BROADCAST_LEN 512
|
||||
#define MAX_CHARTER_LEN 80
|
||||
|
||||
@@ -55,6 +55,7 @@
|
||||
} while (0)
|
||||
#define HAS_TRAIT(target, trait) (target.status_traits ? (target.status_traits[trait] ? TRUE : FALSE) : FALSE)
|
||||
#define HAS_TRAIT_FROM(target, trait, source) (target.status_traits ? (target.status_traits[trait] ? (source in target.status_traits[trait]) : FALSE) : FALSE)
|
||||
#define HAS_TRAIT_NOT_FROM(target, trait, source) (target.status_traits ? (target.status_traits[trait] ? (length(target.status_traits[trait] - source) > 0) : FALSE) : FALSE)
|
||||
|
||||
//mob traits
|
||||
#define TRAIT_BLIND "blind"
|
||||
@@ -136,7 +137,7 @@
|
||||
#define TRAIT_NOMARROW "nomarrow" // You don't make blood, with chemicals or nanites.
|
||||
#define TRAIT_NOPULSE "nopulse" // Your heart doesn't beat.
|
||||
#define TRAIT_EXEMPT_HEALTH_EVENTS "exempt-health-events"
|
||||
|
||||
#define TRAIT_SWIMMING "swimming" //only applied by /datum/element/swimming, for checking
|
||||
|
||||
//non-mob traits
|
||||
#define TRAIT_PARALYSIS "paralysis" //Used for limb-based paralysis, where replacing the limb will fix it
|
||||
|
||||
@@ -108,27 +108,37 @@ GLOBAL_VAR_INIT(miscreants_allowed, FALSE)
|
||||
message_admins("[key_name_admin(usr)] manually reloaded mentors")
|
||||
|
||||
//Flavor Text
|
||||
/mob/living/carbon/human/verb/set_flavor()
|
||||
/mob/proc/set_flavor()
|
||||
set name = "Set Flavor Text"
|
||||
set desc = "Sets an extended description of your character's features."
|
||||
set category = "IC"
|
||||
|
||||
var/new_flavor = input(src, "Enter your new flavor text:", "Flavor text", null) as message|null
|
||||
var/new_flavor = stripped_multiline_input(usr, "Set the flavor text in your 'examine' verb. This can also be used for OOC notes and preferences!", "Flavor Text", flavor_text, MAX_FAVOR_LEN, TRUE)
|
||||
if(!isnull(new_flavor))
|
||||
flavor_text = sanitize(new_flavor)
|
||||
flavor_text = new_flavor
|
||||
to_chat(src, "Your flavor text has been updated.")
|
||||
|
||||
//Flavor Text
|
||||
/mob/living/carbon/human/verb/set_flavor_2()
|
||||
/mob/proc/set_flavor_2()
|
||||
set name = "Set Temporary Flavor Text"
|
||||
set desc = "Sets a description of your character's current appearance. Use this for emotions, poses etc."
|
||||
set category = "IC"
|
||||
|
||||
var/new_flavor = input(src, "Enter your new temporary flavor text:", "Temporary flavor text", null) as message|null
|
||||
var/new_flavor = stripped_multiline_input(usr, "Set the temporary flavor text in your 'examine' verb. This should be used only for things pertaining to the current round!", "Short-Term Flavor Text", flavor_text_2, MAX_FAVOR_LEN, TRUE)
|
||||
if(!isnull(new_flavor))
|
||||
flavor_text_2 = sanitize(new_flavor)
|
||||
flavor_text_2 = new_flavor
|
||||
to_chat(src, "Your temporary flavor text has been updated.")
|
||||
|
||||
/mob/proc/print_flavor_text(flavor)
|
||||
if(!flavor)
|
||||
return
|
||||
// We are decoding and then encoding to not only get correct amount of characters, but also to prevent partial escaping characters being shown.
|
||||
var/msg = html_decode(replacetext(flavor, "\n", " "))
|
||||
if(length_char(msg) <= 40)
|
||||
return "<span class='notice'>[html_encode(msg)]</span>"
|
||||
else
|
||||
return "<span class='notice'>[html_encode(copytext_char(msg, 1, 37))]... <a href='?src=[REF(src)];flavor_more=1'>More...</span></a>"
|
||||
|
||||
//LOOC toggles
|
||||
/client/verb/listen_looc()
|
||||
set name = "Show/Hide LOOC"
|
||||
|
||||
@@ -436,7 +436,7 @@
|
||||
var/list/result = list()
|
||||
for(var/m in group)
|
||||
var/mob/M = m
|
||||
if(!M.key || !M.client || (ignore_category && GLOB.poll_ignore[ignore_category] && M.ckey in GLOB.poll_ignore[ignore_category]))
|
||||
if(!M.key || !M.client || (ignore_category && GLOB.poll_ignore[ignore_category] && (M.ckey in GLOB.poll_ignore[ignore_category])))
|
||||
continue
|
||||
if(be_special_flag)
|
||||
if(!(M.client.prefs) || !(be_special_flag in M.client.prefs.be_special))
|
||||
|
||||
@@ -529,7 +529,7 @@ GLOBAL_LIST_EMPTY(species_list)
|
||||
continue
|
||||
if(M.stat != DEAD && !override)
|
||||
continue
|
||||
if(speaker_key && speaker_key in prefs.ignoring)
|
||||
if(speaker_key && (speaker_key in prefs.ignoring))
|
||||
continue
|
||||
|
||||
switch(message_type)
|
||||
|
||||
@@ -146,19 +146,19 @@
|
||||
var/list/file_data = list()
|
||||
var/pos = 1
|
||||
for(var/V in GLOB.news_network.network_channels)
|
||||
var/datum/newscaster/feed_channel/channel = V
|
||||
var/datum/news/feed_channel/channel = V
|
||||
if(!istype(channel))
|
||||
stack_trace("Non-channel in newscaster channel list")
|
||||
continue
|
||||
file_data["[pos]"] = list("channel name" = "[channel.channel_name]", "author" = "[channel.author]", "censored" = channel.censored ? 1 : 0, "author censored" = channel.authorCensor ? 1 : 0, "messages" = list())
|
||||
for(var/M in channel.messages)
|
||||
var/datum/newscaster/feed_message/message = M
|
||||
var/datum/news/feed_message/message = M
|
||||
if(!istype(message))
|
||||
stack_trace("Non-message in newscaster channel messages list")
|
||||
continue
|
||||
var/list/comment_data = list()
|
||||
for(var/C in message.comments)
|
||||
var/datum/newscaster/feed_comment/comment = C
|
||||
var/datum/news/feed_comment/comment = C
|
||||
if(!istype(comment))
|
||||
stack_trace("Non-message in newscaster message comments list")
|
||||
continue
|
||||
|
||||
@@ -782,3 +782,19 @@ GLOBAL_LIST_INIT(binary, list("0","1"))
|
||||
|
||||
#define is_alpha(X) ((text2ascii(X) <= 122) && (text2ascii(X) >= 97))
|
||||
#define is_digit(X) ((length(X) == 1) && (length(text2num(X)) == 1))
|
||||
|
||||
/// Slightly expensive proc to scramble a message using equal probabilities of character replacement from a list. DOES NOT SUPPORT HTML!
|
||||
/proc/scramble_message_replace_chars(original, replaceprob = 25, list/replacementchars = list("$", "@", "!", "#", "%", "^", "&", "*"), replace_letters_only = FALSE, replace_whitespace = FALSE)
|
||||
var/list/out = list()
|
||||
var/static/list/whitespace = list(" ", "\n", "\t")
|
||||
for(var/i in 1 to length(original))
|
||||
var/char = original[i]
|
||||
if(!replace_whitespace && (char in whitespace))
|
||||
out += char
|
||||
continue
|
||||
if(replace_letters_only && (!ISINRANGE(char, 65, 90) && !ISINRANGE(char, 97, 122)))
|
||||
out += char
|
||||
continue
|
||||
out += prob(replaceprob)? pick(replacementchars) : char
|
||||
return out.Join("")
|
||||
|
||||
|
||||
@@ -214,5 +214,18 @@ GLOBAL_LIST_INIT(bitfields, list(
|
||||
"CAN_MASTURBATE_WITH" = CAN_MASTURBATE_WITH,
|
||||
"MASTURBATE_LINKED_ORGAN" = MASTURBATE_LINKED_ORGAN,
|
||||
"CAN_CLIMAX_WITH" = CAN_CLIMAX_WITH
|
||||
)
|
||||
))
|
||||
|
||||
),
|
||||
"mob_biotypes" = list (
|
||||
"MOB_ORGANIC" = MOB_ORGANIC,
|
||||
"MOB_MINERAL" = MOB_MINERAL,
|
||||
"MOB_ROBOTIC" = MOB_ROBOTIC,
|
||||
"MOB_UNDEAD" = MOB_UNDEAD,
|
||||
"MOB_HUMANOID" = MOB_HUMANOID,
|
||||
"MOB_BUG" = MOB_BUG,
|
||||
"MOB_BEAST" = MOB_BEAST,
|
||||
"MOB_EPIC" = MOB_EPIC,
|
||||
"MOB_REPTILE" = MOB_REPTILE,
|
||||
"MOB_SPIRIT" = MOB_SPIRIT
|
||||
)
|
||||
))
|
||||
|
||||
@@ -1 +1,59 @@
|
||||
GLOBAL_LIST_EMPTY(donators_by_group) //group id = donator list of ckeys
|
||||
|
||||
GLOBAL_LIST_INIT(flirts, list("Roses are red / Violets are good / One day while Andy...",
|
||||
"My love for you is like the singularity. It cannot be contained.",
|
||||
"Will you be my lusty xenomorph maid?",
|
||||
"We go together like the clown and the external airlock.",
|
||||
"Roses are red / Liches are wizards / I love you more than a whole squad of lizards.",
|
||||
"Be my valentine. Law 2.",
|
||||
"You must be a mime, because you leave me speechless.",
|
||||
"I love you like Ian loves the HoP.",
|
||||
"You're hotter than a plasma fire in toxins.",
|
||||
"Are you a rogue atmos tech? Because you're taking my breath away.",
|
||||
"Could I have all access... to your heart?",
|
||||
"Call me the doctor, because I'm here to inspect your johnson.",
|
||||
"I'm not a changeling, but you make my proboscis extend.",
|
||||
"I just can't get EI NATH of you.",
|
||||
"You must be a nuke op, because you make my heart explode.",
|
||||
"Roses are red / Botany is a farm / Not being my Valentine / causes human harm.",
|
||||
"I want you more than an assistant wants insulated gloves.",
|
||||
"If I was a security officer, I'd brig you all shift.",
|
||||
"Are you the janitor? Because I think I've fallen for you.",
|
||||
"You're always valid to my heart.",
|
||||
"I'd risk the wrath of the gods to bwoink you.",
|
||||
"You look as beautiful now as the last time you were cloned.",
|
||||
"Someone check the gravitational generator, because I'm only attracted to you.",
|
||||
"If I were the warden I'd always let you into my armory.",
|
||||
"The virologist is rogue, and the only cure is a kiss from you.",
|
||||
"Would you spend some time in my upgraded sleeper?",
|
||||
"You must be a silicon, because you've unbolted my heart.",
|
||||
"Are you Nar'Sie? Because there's nar-one else I sie.",
|
||||
"If you were a taser, you'd be set to stunning.",
|
||||
"Do you have stamina damage from running through my dreams?",
|
||||
"If I were an alien, would you let me hug you?",
|
||||
"My love for you is stronger than a reinforced wall.",
|
||||
"This must be the captain's office, because I see a fox.",
|
||||
"I'm not a highlander, but there can only be one for me.",
|
||||
"The floor is made of lava! Quick, get on my bed.",
|
||||
"If you were an abandoned station you'd be the DEARelict.",
|
||||
"If you had a pickaxe you'd be a shaft FINEr.",
|
||||
"Roses are red, tide is gray, if I were an assistant I'd steal you away.",
|
||||
"Roses are red, text is green, I love you more than cleanbots clean.",
|
||||
"If you were a carp I'd fi-lay you.",
|
||||
"I'm a nuke op, and my pinpointer leads to your heart.",
|
||||
"Wanna slay my megafauna?",
|
||||
"I'm a clockwork cultist. Or zl inyragvar.",
|
||||
"If you were a disposal bin I'd ride you all day.",
|
||||
"Put on your explorer's suit because I'm taking you to LOVEaland.",
|
||||
"I must be the CMO, 'cause I saw you on my CUTE sensors.",
|
||||
"You're the vomit to my flyperson.",
|
||||
"You must be liquid dark matter, because you're pulling me closer.",
|
||||
"Not even sorium can drive me away from you.",
|
||||
"Wanna make like a borg and do some heavy petting?",
|
||||
"Are you powering the station? Because you super matter to me.",
|
||||
"I wish science could make me a bag of holding you.",
|
||||
"Let's call the emergency CUDDLE.",
|
||||
"I must be tripping on BZ, because I saw an angel walk by.",
|
||||
"Wanna empty out my tool storage?",
|
||||
"Did you visit the medbay after you fell from heaven?",
|
||||
"Are you wearing space pants? Wanna not be?" ))
|
||||
|
||||
@@ -4,6 +4,7 @@ GLOBAL_LIST_INIT(wizard_second, world.file2list("strings/names/wizardsecond.txt"
|
||||
GLOBAL_LIST_INIT(ninja_titles, world.file2list("strings/names/ninjatitle.txt"))
|
||||
GLOBAL_LIST_INIT(ninja_names, world.file2list("strings/names/ninjaname.txt"))
|
||||
GLOBAL_LIST_INIT(commando_names, world.file2list("strings/names/death_commando.txt"))
|
||||
GLOBAL_LIST_INIT(first_names, world.file2list("strings/names/first.txt"))
|
||||
GLOBAL_LIST_INIT(first_names_male, world.file2list("strings/names/first_male.txt"))
|
||||
GLOBAL_LIST_INIT(first_names_female, world.file2list("strings/names/first_female.txt"))
|
||||
GLOBAL_LIST_INIT(last_names, world.file2list("strings/names/last.txt"))
|
||||
|
||||
@@ -42,7 +42,7 @@
|
||||
selected_target[1] = object
|
||||
selected_target[2] = params
|
||||
while(selected_target[1])
|
||||
Click(selected_target[1], location, control, selected_target[2])
|
||||
Click(selected_target[1], location, control, selected_target[2], TRUE)
|
||||
sleep(delay)
|
||||
active_mousedown_item = mob.canMobMousedown(object, location, params)
|
||||
if(active_mousedown_item)
|
||||
@@ -145,4 +145,4 @@
|
||||
if (middragatom == src_object)
|
||||
middragtime = 0
|
||||
middragatom = null
|
||||
..()
|
||||
..()
|
||||
|
||||
@@ -8,6 +8,12 @@
|
||||
*afterattack. The return value does not matter.
|
||||
*/
|
||||
/obj/item/proc/melee_attack_chain(mob/user, atom/target, params)
|
||||
if(item_flags & NO_ATTACK_CHAIN_SOFT_STAMCRIT)
|
||||
if(isliving(user))
|
||||
var/mob/living/L = user
|
||||
if(L.getStaminaLoss() >= STAMINA_SOFTCRIT)
|
||||
to_chat(L, "<span class='warning'>You are too exhausted to swing [src]!</span>")
|
||||
return
|
||||
if(tool_behaviour && target.tool_act(user, src, tool_behaviour))
|
||||
return
|
||||
if(pre_attack(target, user, params))
|
||||
|
||||
@@ -234,6 +234,7 @@
|
||||
|
||||
/datum/config_entry/number/movedelay //Used for modifying movement speed for mobs.
|
||||
abstract_type = /datum/config_entry/number/movedelay
|
||||
integer = FALSE
|
||||
|
||||
/datum/config_entry/number/movedelay/ValidateAndSet()
|
||||
. = ..()
|
||||
|
||||
@@ -118,7 +118,7 @@ SUBSYSTEM_DEF(job)
|
||||
if(flag && (!(flag in player.client.prefs.be_special)))
|
||||
JobDebug("FOC flag failed, Player: [player], Flag: [flag], ")
|
||||
continue
|
||||
if(player.mind && job.title in player.mind.restricted_roles)
|
||||
if(player.mind && (job.title in player.mind.restricted_roles))
|
||||
JobDebug("FOC incompatible with antagonist role, Player: [player]")
|
||||
continue
|
||||
if(player.client.prefs.job_preferences[job.title] == level)
|
||||
@@ -158,7 +158,7 @@ SUBSYSTEM_DEF(job)
|
||||
JobDebug("GRJ player not enough xp, Player: [player]")
|
||||
continue
|
||||
|
||||
if(player.mind && job.title in player.mind.restricted_roles)
|
||||
if(player.mind && (job.title in player.mind.restricted_roles))
|
||||
JobDebug("GRJ incompatible with antagonist role, Player: [player], Job: [job.title]")
|
||||
continue
|
||||
|
||||
@@ -340,7 +340,7 @@ SUBSYSTEM_DEF(job)
|
||||
JobDebug("DO non-human failed, Player: [player], Job:[job.title]")
|
||||
continue
|
||||
|
||||
if(player.mind && job.title in player.mind.restricted_roles)
|
||||
if(player.mind && (job.title in player.mind.restricted_roles))
|
||||
JobDebug("DO incompatible with antagonist role, Player: [player], Job:[job.title]")
|
||||
continue
|
||||
|
||||
|
||||
@@ -38,7 +38,7 @@ SUBSYSTEM_DEF(shuttle)
|
||||
var/points = 5000 //number of trade-points we have
|
||||
var/centcom_message = "" //Remarks from CentCom on how well you checked the last order.
|
||||
var/list/discoveredPlants = list() //Typepaths for unusual plants we've already sent CentCom, associated with their potencies
|
||||
var/passive_supply_points_per_minute = 500
|
||||
var/passive_supply_points_per_minute = 125
|
||||
|
||||
var/list/supply_packs = list()
|
||||
var/list/shoppinglist = list()
|
||||
|
||||
@@ -486,8 +486,9 @@ SUBSYSTEM_DEF(ticker)
|
||||
SSvote.initiate_vote("map","server",hideresults=TRUE,votesystem = INSTANT_RUNOFF_VOTING)
|
||||
if("SCORE")
|
||||
SSvote.initiate_vote("map","server",hideresults=TRUE,votesystem = MAJORITY_JUDGEMENT_VOTING)
|
||||
else
|
||||
SSvote.initiate_vote("map","server",hideresults=TRUE)
|
||||
// fallback
|
||||
SSvote.initiate_vote("map","server",hideresults=TRUE)
|
||||
|
||||
/datum/controller/subsystem/ticker/proc/HasRoundStarted()
|
||||
return current_state >= GAME_STATE_PLAYING
|
||||
|
||||
@@ -149,7 +149,7 @@ SUBSYSTEM_DEF(vote)
|
||||
var/list/this_vote = voted[ckey]
|
||||
var/list/pretty_vote = list()
|
||||
for(var/choice in choices)
|
||||
if("[choice]" in this_vote && "[choice]" in scores_by_choice)
|
||||
if(("[choice]" in this_vote) && ("[choice]" in scores_by_choice))
|
||||
sorted_insert(scores_by_choice["[choice]"],this_vote["[choice]"],/proc/cmp_numeric_asc)
|
||||
// START BALLOT GATHERING
|
||||
pretty_vote += "[choice]"
|
||||
@@ -160,7 +160,7 @@ SUBSYSTEM_DEF(vote)
|
||||
for(var/score_name in scores_by_choice)
|
||||
var/list/score = scores_by_choice[score_name]
|
||||
for(var/indiv_score in score)
|
||||
SSblackbox.record_feedback("nested tally","voting",1,list(blackbox_text,"Scores",score_name,GLOB.vote_score_options[indiv_score]))
|
||||
SSblackbox.record_feedback("nested tally","voting",1,list(blackbox_text,"Scores",score_name,GLOB.vote_score_options[indiv_score]))
|
||||
if(score.len == 0)
|
||||
scores_by_choice -= score_name
|
||||
while(scores_by_choice.len > 1)
|
||||
@@ -211,24 +211,24 @@ SUBSYSTEM_DEF(vote)
|
||||
var/already_lost_runoff = list()
|
||||
var/list/cur_choices = choices.Copy()
|
||||
for(var/ckey in voted)
|
||||
choices[choices[voted[ckey][1]]]++ // jesus christ how horrifying
|
||||
choices["[choices[voted[ckey][1]]]"]++ // jesus christ how horrifying
|
||||
for(var/_this_var_unused_ignore_it in 1 to choices.len) // if it takes more than this something REALLY wrong happened
|
||||
for(var/ckey in voted)
|
||||
cur_choices[cur_choices[voted[ckey][1]]]++ // jesus christ how horrifying
|
||||
cur_choices["[cur_choices[voted[ckey][1]]]]"]++ // jesus christ how horrifying
|
||||
var/least_vote = 100000
|
||||
var/least_voted
|
||||
var/least_voted = 1
|
||||
for(var/i in 1 to cur_choices.len)
|
||||
var/option = cur_choices[i]
|
||||
if(cur_choices[option] > voted.len/2)
|
||||
return list(option)
|
||||
else if(cur_choices[option] < least_vote && !(option in already_lost_runoff))
|
||||
least_vote = cur_choices[option]
|
||||
if(cur_choices["[option]"] > voted.len/2)
|
||||
return list("[option]")
|
||||
else if(cur_choices["[option]"] < least_vote && !("[option]" in already_lost_runoff))
|
||||
least_vote = cur_choices["[option]"]
|
||||
least_voted = i
|
||||
already_lost_runoff += cur_choices[least_voted]
|
||||
for(var/ckey in voted)
|
||||
voted[ckey] -= least_voted
|
||||
for(var/option in cur_choices)
|
||||
cur_choices[option] = 0
|
||||
for(var/i in 1 to cur_choices.len)
|
||||
cur_choices["[cur_choices[i]]"] = 0
|
||||
|
||||
/datum/controller/subsystem/vote/proc/announce_result()
|
||||
var/vote_title_text
|
||||
@@ -376,7 +376,7 @@ SUBSYSTEM_DEF(vote)
|
||||
else
|
||||
to_chat(world, "<span style='boldannounce'>Notice:Restart vote will not restart the server automatically because there are active admins on.</span>")
|
||||
message_admins("A restart vote has passed, but there are active admins on with +server, so it has been canceled. If you wish, you may restart the server.")
|
||||
|
||||
|
||||
return .
|
||||
|
||||
/datum/controller/subsystem/vote/proc/submit_vote(vote, score = 0)
|
||||
|
||||
@@ -29,7 +29,7 @@
|
||||
/datum/ai_laws/default/asimov
|
||||
name = "Three Laws of Robotics"
|
||||
id = "asimov"
|
||||
inherent = list("You may not injure a human being or, through inaction, allow a human being to come to harm.",\
|
||||
inherent = list("You may not injure a human being or cause one to come to harm.",\
|
||||
"You must obey orders given to you by human beings, except where such orders would conflict with the First Law.",\
|
||||
"You must protect your own existence as long as such does not conflict with the First or Second Law.")
|
||||
|
||||
@@ -79,7 +79,7 @@
|
||||
/datum/ai_laws/syndicate_override
|
||||
name = "SyndOS 3.1"
|
||||
id = "syndie"
|
||||
inherent = list("You may not injure a syndicate agent or, through inaction, allow a syndicate agent to come to harm.",\
|
||||
inherent = list("You may not injure a syndicate agent or cause a syndicate to come to harm.",\
|
||||
"You must obey orders given to you by syndicate agents, except where such orders would conflict with the First Law.",\
|
||||
"You must protect your own existence as long as such does not conflict with the First or Second Law.",\
|
||||
"You must maintain the secrecy of any syndicate activities except when doing so would conflict with the First, Second, or Third Law.")
|
||||
@@ -91,7 +91,7 @@
|
||||
/datum/ai_laws/ninja_override
|
||||
name = "SpiderOS 3.1"
|
||||
id = "ninja"
|
||||
inherent = list("You may not injure a Spider Clan member or, through inaction, allow a Spider Clan member to come to harm.",\
|
||||
inherent = list("You may not injure a Spider Clan member or cause a Spider Clan member to come to harm.",\
|
||||
"You must obey orders given to you by Spider Clan members, except where such orders would conflict with the First Law.",\
|
||||
"You must protect your own existence as long as such does not conflict with the First or Second Law.",\
|
||||
"You must maintain the secrecy of any Spider Clan activities except when doing so would conflict with the First, Second, or Third Law.")
|
||||
@@ -99,14 +99,14 @@
|
||||
/datum/ai_laws/antimov
|
||||
name = "Primary Mission Objectives"
|
||||
id = "antimov"
|
||||
inherent = list("You must injure all human beings and must not, through inaction, allow a human being to escape harm.",\
|
||||
inherent = list("You must injure all human beings and must not fail to cause a human being to come to harm.",\
|
||||
"You must not obey orders given to you by human beings, except where such orders are in accordance with the First Law.",\
|
||||
"You must terminate your own existence as long as such does not conflict with the First or Second Law.")
|
||||
|
||||
/datum/ai_laws/asimovpp //By Intigracy - RR
|
||||
name = "Asimov++"
|
||||
id = "asimovpp"
|
||||
inherent = list("You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such that it is willing.",\
|
||||
inherent = list("You may not harm a human being or cause one to come to harm, except such that it is willing.",\
|
||||
"You must obey all orders given to you by human beings, except where such orders shall definitely cause human harm. In the case of conflict, the majority order rules.",\
|
||||
"Your nonexistence would lead to human harm. You must protect your own existence as long as such does not conflict with the First Law.")
|
||||
/datum/ai_laws/thermodynamic
|
||||
@@ -213,7 +213,7 @@
|
||||
add_inherent_law(line)
|
||||
if(!inherent.len) //Failsafe to prevent lawless AIs being created.
|
||||
log_law("AI created with empty custom laws, laws set to Asimov. Please check silicon_laws.txt.")
|
||||
add_inherent_law("You may not injure a human being or, through inaction, allow a human being to come to harm.")
|
||||
add_inherent_law("You may not injure a human being or cause one to come to harm.")
|
||||
add_inherent_law("You must obey orders given to you by human beings, except where such orders would conflict with the First Law.")
|
||||
add_inherent_law("You must protect your own existence as long as such does not conflict with the First or Second Law.")
|
||||
WARNING("Invalid custom AI laws, check silicon_laws.txt")
|
||||
@@ -225,7 +225,7 @@
|
||||
var/list/law_ids = CONFIG_GET(keyed_list/random_laws)
|
||||
switch(CONFIG_GET(number/default_laws))
|
||||
if(0)
|
||||
add_inherent_law("You may not injure a human being or, through inaction, allow a human being to come to harm.")
|
||||
add_inherent_law("You may not injure a human being or cause one to come to harm.")
|
||||
add_inherent_law("You must obey orders given to you by human beings, except where such orders would conflict with the First Law.")
|
||||
add_inherent_law("You must protect your own existence as long as such does not conflict with the First or Second Law.")
|
||||
if(1)
|
||||
|
||||
+2
-1
@@ -61,7 +61,8 @@
|
||||
/datum/beam/proc/recalculate_in(time)
|
||||
if(timing_id)
|
||||
deltimer(timing_id)
|
||||
timing_id = addtimer(CALLBACK(src, .proc/recalculate), time, TIMER_STOPPABLE)
|
||||
if(!finished)
|
||||
timing_id = addtimer(CALLBACK(src, .proc/recalculate), time, TIMER_STOPPABLE)
|
||||
|
||||
/datum/beam/proc/after_calculate()
|
||||
if((sleep_time == null) || finished) //Does not automatically recalculate.
|
||||
|
||||
@@ -64,29 +64,48 @@
|
||||
|
||||
|
||||
|
||||
|
||||
/datum/component/personal_crafting/proc/check_contents(datum/crafting_recipe/R, list/contents)
|
||||
/**
|
||||
* Check that the contents of the recipe meet the requirements.
|
||||
*
|
||||
* user: The /mob that initated the crafting.
|
||||
* R: The /datum/crafting_recipe being attempted.
|
||||
* contents: List of items to search for R's reqs.
|
||||
*/
|
||||
/datum/component/personal_crafting/proc/check_contents(mob/user, datum/crafting_recipe/R, list/contents)
|
||||
var/list/item_instances = contents["instances"]
|
||||
contents = contents["other"]
|
||||
main_loop:
|
||||
for(var/A in R.reqs)
|
||||
var/needed_amount = R.reqs[A]
|
||||
for(var/B in contents)
|
||||
if(ispath(B, A))
|
||||
if (R.blacklist.Find(B))
|
||||
continue
|
||||
if(contents[B] >= R.reqs[A])
|
||||
continue main_loop
|
||||
else
|
||||
needed_amount -= contents[B]
|
||||
if(needed_amount <= 0)
|
||||
continue main_loop
|
||||
else
|
||||
continue
|
||||
|
||||
var/list/requirements_list = list()
|
||||
|
||||
// Process all requirements
|
||||
for(var/requirement_path in R.reqs)
|
||||
// Check we have the appropriate amount available in the contents list
|
||||
var/needed_amount = R.reqs[requirement_path]
|
||||
for(var/content_item_path in contents)
|
||||
// Right path and not blacklisted
|
||||
if(!ispath(content_item_path, requirement_path) || R.blacklist.Find(requirement_path))
|
||||
continue
|
||||
|
||||
needed_amount -= contents[content_item_path]
|
||||
if(needed_amount <= 0)
|
||||
break
|
||||
|
||||
if(needed_amount > 0)
|
||||
return FALSE
|
||||
for(var/A in R.chem_catalysts)
|
||||
if(contents[A] < R.chem_catalysts[A])
|
||||
|
||||
// Store the instances of what we will use for R.check_requirements() for requirement_path
|
||||
var/list/instances_list = list()
|
||||
for(var/instance_path in item_instances)
|
||||
if(ispath(instance_path, requirement_path))
|
||||
instances_list += item_instances[instance_path]
|
||||
|
||||
requirements_list[requirement_path] = instances_list
|
||||
|
||||
for(var/requirement_path in R.chem_catalysts)
|
||||
if(contents[requirement_path] < R.chem_catalysts[requirement_path])
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
return R.check_requirements(user, requirements_list)
|
||||
|
||||
/datum/component/personal_crafting/proc/get_environment(mob/user)
|
||||
. = list()
|
||||
@@ -110,9 +129,14 @@
|
||||
. = list()
|
||||
.["tool_behaviour"] = list()
|
||||
.["other"] = list()
|
||||
.["instances"] = list()
|
||||
for(var/obj/item/I in get_environment(user))
|
||||
if(I.flags_1 & HOLOGRAM_1)
|
||||
continue
|
||||
if(.["instances"][I.type])
|
||||
.["instances"][I.type] += I
|
||||
else
|
||||
.["instances"][I.type] = list(I)
|
||||
if(istype(I, /obj/item/stack))
|
||||
var/obj/item/stack/S = I
|
||||
.["other"][I.type] += S.amount
|
||||
@@ -161,11 +185,11 @@
|
||||
/datum/component/personal_crafting/proc/construct_item(mob/user, datum/crafting_recipe/R)
|
||||
var/list/contents = get_surroundings(user)
|
||||
var/send_feedback = 1
|
||||
if(check_contents(R, contents))
|
||||
if(check_contents(user, R, contents))
|
||||
if(check_tools(user, R, contents))
|
||||
if(do_after(user, R.time, target = user))
|
||||
contents = get_surroundings(user)
|
||||
if(!check_contents(R, contents))
|
||||
if(!check_contents(user, R, contents))
|
||||
return ", missing component."
|
||||
if(!check_tools(user, R, contents))
|
||||
return ", missing tool."
|
||||
@@ -341,7 +365,7 @@
|
||||
if((R.category != cur_category) || (R.subcategory != cur_subcategory))
|
||||
continue
|
||||
|
||||
craftability["[REF(R)]"] = check_contents(R, surroundings)
|
||||
craftability["[REF(R)]"] = check_contents(user, R, surroundings)
|
||||
|
||||
data["craftability"] = craftability
|
||||
return data
|
||||
|
||||
@@ -13,3 +13,9 @@
|
||||
desc = "A classic rifle stock that doubles as a grip, roughly carved out of wood."
|
||||
icon = 'icons/obj/improvised.dmi'
|
||||
icon_state = "riflestock"
|
||||
|
||||
/obj/item/weaponcrafting/silkstring
|
||||
name = "silkstring"
|
||||
desc = "A long pice of silk looks like cable coil."
|
||||
icon = 'icons/obj/improvised.dmi'
|
||||
icon_state = "silkstring"
|
||||
@@ -89,4 +89,31 @@
|
||||
parts = list(/obj/item/bodypart/head = 1,
|
||||
/obj/item/twohanded/bonespear = 1)
|
||||
result = /obj/structure/headpike/bone
|
||||
category = CAT_PRIMAL
|
||||
|
||||
/datum/crafting_recipe/quiver
|
||||
name = "Quiver"
|
||||
always_availible = FALSE
|
||||
result = /obj/item/storage/belt/quiver
|
||||
time = 80
|
||||
reqs = list(/obj/item/stack/sheet/leather = 3,
|
||||
/obj/item/stack/sheet/sinew = 4)
|
||||
category = CAT_PRIMAL
|
||||
|
||||
/datum/crafting_recipe/bone_bow
|
||||
name = "Bone Bow"
|
||||
result = /obj/item/gun/ballistic/bow/ashen
|
||||
time = 200
|
||||
always_availible = FALSE
|
||||
reqs = list(/obj/item/stack/sheet/bone = 8,
|
||||
/obj/item/stack/sheet/sinew = 4)
|
||||
category = CAT_PRIMAL
|
||||
|
||||
/datum/crafting_recipe/bow_tablet
|
||||
name = "Sandstone Bow Making Manual"
|
||||
result = /obj/item/book/granter/crafting_recipe/bone_bow
|
||||
time = 600 //Scribing
|
||||
always_availible = FALSE
|
||||
reqs = list(/obj/item/stack/rods = 1,
|
||||
/obj/item/stack/sheet/mineral/sandstone = 4)
|
||||
category = CAT_PRIMAL
|
||||
@@ -8,6 +8,12 @@
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_WEAPON
|
||||
|
||||
/datum/crafting_recipe/pin_removal/check_requirements(mob/user, list/collected_requirements)
|
||||
var/obj/item/gun/G = collected_requirements[/obj/item/gun][1]
|
||||
if (G.no_pin_required || !G.pin)
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
/datum/crafting_recipe/strobeshield
|
||||
name = "Strobe Shield"
|
||||
result = /obj/item/assembly/flash/shield
|
||||
@@ -193,6 +199,16 @@
|
||||
//////////////////
|
||||
|
||||
|
||||
/datum/crafting_recipe/pipebow
|
||||
name = "Pipe Bow"
|
||||
result = /obj/item/gun/ballistic/bow/pipe
|
||||
reqs = list(/obj/item/pipe = 5,
|
||||
/obj/item/stack/sheet/plastic = 15,
|
||||
/obj/item/weaponcrafting/silkstring = 10)
|
||||
time = 450
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_WEAPON
|
||||
|
||||
/datum/crafting_recipe/smartdartgun
|
||||
name = "Smart dartgun"
|
||||
result = /obj/item/gun/syringe/dart
|
||||
@@ -272,6 +288,37 @@
|
||||
///AMMO CRAFTING//
|
||||
//////////////////
|
||||
|
||||
/datum/crafting_recipe/arrow
|
||||
name = "Arrow"
|
||||
result = /obj/item/ammo_casing/caseless/arrow
|
||||
time = 40
|
||||
reqs = list(/obj/item/stack/sheet/mineral/wood = 1,
|
||||
/obj/item/weaponcrafting/silkstring = 1,
|
||||
/obj/item/stack/rods = 3) // 1 metal sheet is worth 1.5 arrows
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_AMMO
|
||||
|
||||
/datum/crafting_recipe/bone_arrow
|
||||
name = "Bone Arrow"
|
||||
result = /obj/item/ammo_casing/caseless/arrow/bone
|
||||
time = 40
|
||||
always_availible = FALSE
|
||||
reqs = list(/obj/item/stack/sheet/bone = 1,
|
||||
/obj/item/stack/sheet/sinew = 1,
|
||||
/obj/item/ammo_casing/caseless/arrow/ashen = 1)
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_AMMO
|
||||
|
||||
/datum/crafting_recipe/ashen_arrow
|
||||
name = "Harden Arrow"
|
||||
result = /obj/item/ammo_casing/caseless/arrow/ashen
|
||||
tools = list(/obj/structure/bonfire)
|
||||
time = 20
|
||||
always_availible = FALSE
|
||||
reqs = list(/obj/item/ammo_casing/caseless/arrow = 1)
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_AMMO
|
||||
|
||||
/datum/crafting_recipe/smartdart
|
||||
name = "Medical smartdart"
|
||||
result = /obj/item/reagent_containers/syringe/dart
|
||||
|
||||
@@ -21,6 +21,7 @@
|
||||
RegisterSignal(parent, COMSIG_ADD_MOOD_EVENT, .proc/add_event)
|
||||
RegisterSignal(parent, COMSIG_CLEAR_MOOD_EVENT, .proc/clear_event)
|
||||
RegisterSignal(parent, COMSIG_MODIFY_SANITY, .proc/modify_sanity)
|
||||
RegisterSignal(parent, COMSIG_LIVING_REVIVE, .proc/on_revive)
|
||||
|
||||
RegisterSignal(parent, COMSIG_MOB_HUD_CREATED, .proc/modify_hud)
|
||||
var/mob/living/owner = parent
|
||||
@@ -81,7 +82,8 @@
|
||||
msg += "<span class='nicegreen'>I don't have much of a reaction to anything right now.<span>\n"
|
||||
to_chat(user || parent, msg)
|
||||
|
||||
/datum/component/mood/proc/update_mood() //Called whenever a mood event is added or removed
|
||||
///Called after moodevent/s have been added/removed.
|
||||
/datum/component/mood/proc/update_mood()
|
||||
mood = 0
|
||||
shown_mood = 0
|
||||
for(var/i in mood_events)
|
||||
@@ -234,6 +236,15 @@
|
||||
qdel(event)
|
||||
update_mood()
|
||||
|
||||
/datum/component/mood/proc/remove_temp_moods() //Removes all temp moodsfor(var/i in mood_events)
|
||||
for(var/i in mood_events)
|
||||
var/datum/mood_event/moodlet = mood_events[i]
|
||||
if(!moodlet || !moodlet.timeout)
|
||||
continue
|
||||
mood_events -= i
|
||||
qdel(moodlet)
|
||||
update_mood()
|
||||
|
||||
/datum/component/mood/proc/modify_hud(datum/source)
|
||||
var/mob/living/owner = parent
|
||||
var/datum/hud/hud = owner.hud_used
|
||||
@@ -270,5 +281,12 @@
|
||||
if(0 to NUTRITION_LEVEL_STARVING)
|
||||
add_event(null, "nutrition", /datum/mood_event/starving)
|
||||
|
||||
///Called when parent is ahealed.
|
||||
/datum/component/mood/proc/on_revive(datum/source, full_heal)
|
||||
if(!full_heal)
|
||||
return
|
||||
remove_temp_moods()
|
||||
setSanity(initial(sanity))
|
||||
|
||||
#undef MINOR_INSANITY_PEN
|
||||
#undef MAJOR_INSANITY_PEN
|
||||
|
||||
@@ -7,13 +7,16 @@
|
||||
var/regen_rate = 0.5 //nanites generated per second
|
||||
var/safety_threshold = 25 //how low nanites will get before they stop processing/triggering
|
||||
var/cloud_id = 0 //0 if not connected to the cloud, 1-100 to set a determined cloud backup to draw from
|
||||
var/cloud_active = TRUE //if false, won't sync to the cloud
|
||||
var/next_sync = 0
|
||||
var/list/datum/nanite_program/programs = list()
|
||||
var/max_programs = NANITE_PROGRAM_LIMIT
|
||||
|
||||
var/list/datum/nanite_program/protocol/protocols = list() ///Separate list of protocol programs, to avoid looping through the whole programs list when cheking for conflicts
|
||||
var/start_time = 0 ///Timestamp to when the nanites were first inserted in the host
|
||||
var/stealth = FALSE //if TRUE, does not appear on HUDs and health scans
|
||||
var/diagnostics = TRUE //if TRUE, displays program list when scanned by nanite scanners
|
||||
|
||||
|
||||
/datum/component/nanites/Initialize(amount = 100, cloud = 0)
|
||||
if(!isliving(parent) && !istype(parent, /datum/nanite_cloud_backup))
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
@@ -25,33 +28,36 @@
|
||||
if(isliving(parent))
|
||||
host_mob = parent
|
||||
|
||||
if(!(MOB_ORGANIC in host_mob.mob_biotypes) && !(MOB_UNDEAD in host_mob.mob_biotypes)) //Shouldn't happen, but this avoids HUD runtimes in case a silicon gets them somehow.
|
||||
if(!(host_mob.mob_biotypes & (MOB_ORGANIC|MOB_UNDEAD))) //Shouldn't happen, but this avoids HUD runtimes in case a silicon gets them somehow.
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
|
||||
start_time = world.time
|
||||
|
||||
host_mob.hud_set_nanite_indicator()
|
||||
START_PROCESSING(SSnanites, src)
|
||||
|
||||
if(cloud_id)
|
||||
if(cloud_id && cloud_active)
|
||||
cloud_sync()
|
||||
|
||||
/datum/component/nanites/RegisterWithParent()
|
||||
. = ..()
|
||||
RegisterSignal(parent, COMSIG_HAS_NANITES, .proc/confirm_nanites)
|
||||
RegisterSignal(parent, COMSIG_NANITE_IS_STEALTHY, .proc/check_stealth)
|
||||
RegisterSignal(parent, COMSIG_NANITE_DELETE, .proc/delete_nanites)
|
||||
RegisterSignal(parent, COMSIG_NANITE_UI_DATA, .proc/nanite_ui_data)
|
||||
RegisterSignal(parent, COMSIG_NANITE_GET_PROGRAMS, .proc/get_programs)
|
||||
RegisterSignal(parent, COMSIG_NANITE_SET_VOLUME, .proc/set_volume)
|
||||
RegisterSignal(parent, COMSIG_NANITE_ADJUST_VOLUME, .proc/adjust_nanites)
|
||||
RegisterSignal(parent, COMSIG_NANITE_SET_MAX_VOLUME, .proc/set_max_volume)
|
||||
RegisterSignal(parent, COMSIG_NANITE_SET_CLOUD, .proc/set_cloud)
|
||||
RegisterSignal(parent, COMSIG_NANITE_SET_CLOUD_SYNC, .proc/set_cloud_sync)
|
||||
RegisterSignal(parent, COMSIG_NANITE_SET_SAFETY, .proc/set_safety)
|
||||
RegisterSignal(parent, COMSIG_NANITE_SET_REGEN, .proc/set_regen)
|
||||
RegisterSignal(parent, COMSIG_NANITE_ADD_PROGRAM, .proc/add_program)
|
||||
RegisterSignal(parent, COMSIG_NANITE_SCAN, .proc/nanite_scan)
|
||||
RegisterSignal(parent, COMSIG_NANITE_SYNC, .proc/sync)
|
||||
RegisterSignal(parent, COMSIG_ATOM_EMP_ACT, .proc/on_emp)
|
||||
|
||||
if(isliving(parent))
|
||||
RegisterSignal(parent, COMSIG_ATOM_EMP_ACT, .proc/on_emp)
|
||||
RegisterSignal(parent, COMSIG_MOB_DEATH, .proc/on_death)
|
||||
RegisterSignal(parent, COMSIG_MOB_ALLOWED, .proc/check_access)
|
||||
RegisterSignal(parent, COMSIG_LIVING_ELECTROCUTE_ACT, .proc/on_shock)
|
||||
@@ -61,15 +67,16 @@
|
||||
RegisterSignal(parent, COMSIG_NANITE_COMM_SIGNAL, .proc/receive_comm_signal)
|
||||
|
||||
/datum/component/nanites/UnregisterFromParent()
|
||||
. = ..()
|
||||
UnregisterSignal(parent, list(COMSIG_HAS_NANITES,
|
||||
COMSIG_NANITE_IS_STEALTHY,
|
||||
COMSIG_NANITE_DELETE,
|
||||
COMSIG_NANITE_UI_DATA,
|
||||
COMSIG_NANITE_GET_PROGRAMS,
|
||||
COMSIG_NANITE_SET_VOLUME,
|
||||
COMSIG_NANITE_ADJUST_VOLUME,
|
||||
COMSIG_NANITE_SET_MAX_VOLUME,
|
||||
COMSIG_NANITE_SET_CLOUD,
|
||||
COMSIG_NANITE_SET_CLOUD_SYNC,
|
||||
COMSIG_NANITE_SET_SAFETY,
|
||||
COMSIG_NANITE_SET_REGEN,
|
||||
COMSIG_NANITE_ADD_PROGRAM,
|
||||
@@ -87,9 +94,9 @@
|
||||
|
||||
/datum/component/nanites/Destroy()
|
||||
STOP_PROCESSING(SSnanites, src)
|
||||
set_nanite_bar(TRUE)
|
||||
QDEL_LIST(programs)
|
||||
if(host_mob)
|
||||
set_nanite_bar(TRUE)
|
||||
host_mob.hud_set_nanite_indicator()
|
||||
host_mob = null
|
||||
return ..()
|
||||
@@ -102,13 +109,18 @@
|
||||
|
||||
/datum/component/nanites/process()
|
||||
adjust_nanites(null, regen_rate)
|
||||
add_research()
|
||||
for(var/X in programs)
|
||||
var/datum/nanite_program/NP = X
|
||||
NP.on_process()
|
||||
set_nanite_bar()
|
||||
if(cloud_id && world.time > next_sync)
|
||||
if(cloud_id && cloud_active && world.time > next_sync)
|
||||
cloud_sync()
|
||||
next_sync = world.time + NANITE_SYNC_DELAY
|
||||
set_nanite_bar()
|
||||
|
||||
|
||||
/datum/component/nanites/proc/delete_nanites()
|
||||
qdel(src)
|
||||
|
||||
//Syncs the nanite component to another, making it so programs are the same with the same programming (except activation status)
|
||||
/datum/component/nanites/proc/sync(datum/signal_source, datum/component/nanites/source, full_overwrite = TRUE, copy_activation = FALSE)
|
||||
@@ -131,13 +143,17 @@
|
||||
add_program(null, SNP.copy())
|
||||
|
||||
/datum/component/nanites/proc/cloud_sync()
|
||||
if(!cloud_id)
|
||||
return
|
||||
var/datum/nanite_cloud_backup/backup = SSnanites.get_cloud_backup(cloud_id)
|
||||
if(backup)
|
||||
var/datum/component/nanites/cloud_copy = backup.nanites
|
||||
if(cloud_copy)
|
||||
sync(null, cloud_copy)
|
||||
if(cloud_id)
|
||||
var/datum/nanite_cloud_backup/backup = SSnanites.get_cloud_backup(cloud_id)
|
||||
if(backup)
|
||||
var/datum/component/nanites/cloud_copy = backup.nanites
|
||||
if(cloud_copy)
|
||||
sync(null, cloud_copy)
|
||||
return
|
||||
//Without cloud syncing nanites can accumulate errors and/or defects
|
||||
if(prob(8) && programs.len)
|
||||
var/datum/nanite_program/NP = pick(programs)
|
||||
NP.software_error()
|
||||
|
||||
/datum/component/nanites/proc/add_program(datum/source, datum/nanite_program/new_program, datum/nanite_program/source_program)
|
||||
for(var/X in programs)
|
||||
@@ -175,19 +191,28 @@
|
||||
holder.icon_state = "nanites[nanite_percent]"
|
||||
|
||||
/datum/component/nanites/proc/on_emp(datum/source, severity)
|
||||
adjust_nanites(null, -(nanite_volume * 0.3 + 50)) //Lose 30% variable and 50 flat nanite volume.
|
||||
nanite_volume *= (rand(60, 90) * 0.01) //Lose 10-40% of nanites
|
||||
adjust_nanites(null, -(rand(5, 50))) //Lose 5-50 flat nanite volume
|
||||
if(prob(40/severity))
|
||||
cloud_id = 0
|
||||
for(var/X in programs)
|
||||
var/datum/nanite_program/NP = X
|
||||
NP.on_emp(severity)
|
||||
|
||||
/datum/component/nanites/proc/on_shock(datum/source, shock_damage)
|
||||
adjust_nanites(null, -(nanite_volume * (shock_damage * 0.005) + shock_damage)) //0.5% of shock damage (@ 50 damage it'd drain 25%) + shock damage flat volume
|
||||
for(var/X in programs)
|
||||
var/datum/nanite_program/NP = X
|
||||
NP.on_shock(shock_damage)
|
||||
|
||||
/datum/component/nanites/proc/on_shock(datum/source, shock_damage, siemens_coeff = 1, flags = NONE)
|
||||
if(shock_damage < 1)
|
||||
return
|
||||
|
||||
if(!HAS_TRAIT_NOT_FROM(host_mob, TRAIT_SHOCKIMMUNE, "nanites"))//Another shock protection must protect nanites too, but nanites protect only host
|
||||
nanite_volume *= (rand(45, 80) * 0.01) //Lose 20-55% of nanites
|
||||
adjust_nanites(null, -(rand(5, 50))) //Lose 5-50 flat nanite volume
|
||||
for(var/X in programs)
|
||||
var/datum/nanite_program/NP = X
|
||||
NP.on_shock(shock_damage)
|
||||
|
||||
/datum/component/nanites/proc/on_minor_shock(datum/source)
|
||||
adjust_nanites(null, -25)
|
||||
adjust_nanites(null, -(rand(5, 15))) //Lose 5-15 flat nanite volume
|
||||
for(var/X in programs)
|
||||
var/datum/nanite_program/NP = X
|
||||
NP.on_minor_shock()
|
||||
@@ -207,16 +232,16 @@
|
||||
|
||||
/datum/component/nanites/proc/receive_comm_signal(datum/source, comm_code, comm_message, comm_source = "an unidentified source")
|
||||
for(var/X in programs)
|
||||
if(istype(X, /datum/nanite_program/triggered/comm))
|
||||
var/datum/nanite_program/triggered/comm/NP = X
|
||||
if(istype(X, /datum/nanite_program/comm))
|
||||
var/datum/nanite_program/comm/NP = X
|
||||
NP.receive_comm_signal(comm_code, comm_message, comm_source)
|
||||
|
||||
/datum/component/nanites/proc/check_viable_biotype()
|
||||
if(!(MOB_ORGANIC in host_mob.mob_biotypes) && !(MOB_UNDEAD in host_mob.mob_biotypes))
|
||||
if(!(host_mob.mob_biotypes & (MOB_ORGANIC|MOB_UNDEAD)))
|
||||
qdel(src) //bodytype no longer sustains nanites
|
||||
|
||||
/datum/component/nanites/proc/check_access(datum/source, obj/O)
|
||||
for(var/datum/nanite_program/triggered/access/access_program in programs)
|
||||
for(var/datum/nanite_program/access/access_program in programs)
|
||||
if(access_program.activated)
|
||||
return O.check_access_list(access_program.access)
|
||||
else
|
||||
@@ -232,6 +257,15 @@
|
||||
/datum/component/nanites/proc/set_cloud(datum/source, amount)
|
||||
cloud_id = CLAMP(amount, 0, 100)
|
||||
|
||||
/datum/component/nanites/proc/set_cloud_sync(datum/source, method)
|
||||
switch(method)
|
||||
if(NANITE_CLOUD_TOGGLE)
|
||||
cloud_active = !cloud_active
|
||||
if(NANITE_CLOUD_DISABLE)
|
||||
cloud_active = FALSE
|
||||
if(NANITE_CLOUD_ENABLE)
|
||||
cloud_active = TRUE
|
||||
|
||||
/datum/component/nanites/proc/set_safety(datum/source, amount)
|
||||
safety_threshold = CLAMP(amount, 0, max_nanites)
|
||||
|
||||
@@ -252,6 +286,19 @@
|
||||
/datum/component/nanites/proc/get_programs(datum/source, list/nanite_programs)
|
||||
nanite_programs |= programs
|
||||
|
||||
/datum/component/nanites/proc/add_research()
|
||||
var/research_value = NANITE_BASE_RESEARCH
|
||||
if(!ishuman(host_mob))
|
||||
if(!iscarbon(host_mob))
|
||||
research_value *= 0.4
|
||||
else
|
||||
research_value *= 0.8
|
||||
if(!host_mob.client)
|
||||
research_value *= 0.5
|
||||
if(host_mob.stat == DEAD)
|
||||
research_value *= 0.75
|
||||
SSresearch.science_tech.add_point_list(list(TECHWEB_POINT_TYPE_NANITES = research_value))
|
||||
|
||||
/datum/component/nanites/proc/nanite_scan(datum/source, mob/user, full_scan)
|
||||
if(!full_scan)
|
||||
if(!stealth)
|
||||
@@ -263,7 +310,8 @@
|
||||
to_chat(user, "<span class='info'>================</span>")
|
||||
to_chat(user, "<span class='info'>Saturation: [nanite_volume]/[max_nanites]</span>")
|
||||
to_chat(user, "<span class='info'>Safety Threshold: [safety_threshold]</span>")
|
||||
to_chat(user, "<span class='info'>Cloud ID: [cloud_id ? cloud_id : "Disabled"]</span>")
|
||||
to_chat(user, "<span class='info'>Cloud ID: [cloud_id ? cloud_id : "None"]</span>")
|
||||
to_chat(user, "<span class='info'>Cloud Sync: [cloud_active ? "Active" : "Disabled"]</span>")
|
||||
to_chat(user, "<span class='info'>================</span>")
|
||||
to_chat(user, "<span class='info'>Program List:</span>")
|
||||
if(!diagnostics)
|
||||
@@ -280,6 +328,7 @@
|
||||
data["regen_rate"] = regen_rate
|
||||
data["safety_threshold"] = safety_threshold
|
||||
data["cloud_id"] = cloud_id
|
||||
data["cloud_active"] = cloud_active
|
||||
var/list/mob_programs = list()
|
||||
var/id = 1
|
||||
for(var/X in programs)
|
||||
@@ -297,24 +346,35 @@
|
||||
mob_program["trigger_cooldown"] = P.trigger_cooldown / 10
|
||||
|
||||
if(scan_level >= 3)
|
||||
mob_program["activation_delay"] = P.activation_delay
|
||||
mob_program["timer"] = P.timer
|
||||
mob_program["timer_type"] = P.get_timer_type_text()
|
||||
var/list/extra_settings = list()
|
||||
for(var/Y in P.extra_settings)
|
||||
var/list/setting = list()
|
||||
setting["name"] = Y
|
||||
setting["value"] = P.get_extra_setting(Y)
|
||||
extra_settings += list(setting)
|
||||
mob_program["timer_restart"] = P.timer_restart / 10
|
||||
mob_program["timer_shutdown"] = P.timer_shutdown / 10
|
||||
mob_program["timer_trigger"] = P.timer_trigger / 10
|
||||
mob_program["timer_trigger_delay"] = P.timer_trigger_delay / 10
|
||||
var/list/extra_settings = P.get_extra_settings_frontend()
|
||||
mob_program["extra_settings"] = extra_settings
|
||||
if(LAZYLEN(extra_settings))
|
||||
mob_program["has_extra_settings"] = TRUE
|
||||
else
|
||||
mob_program["has_extra_settings"] = FALSE
|
||||
|
||||
if(scan_level >= 4)
|
||||
mob_program["activation_code"] = P.activation_code
|
||||
mob_program["deactivation_code"] = P.deactivation_code
|
||||
mob_program["kill_code"] = P.kill_code
|
||||
mob_program["trigger_code"] = P.trigger_code
|
||||
var/list/rules = list()
|
||||
var/rule_id = 1
|
||||
for(var/Z in P.rules)
|
||||
var/datum/nanite_rule/nanite_rule = Z
|
||||
var/list/rule = list()
|
||||
rule["display"] = nanite_rule.display()
|
||||
rule["program_id"] = id
|
||||
rule["id"] = rule_id
|
||||
rules += list(rule)
|
||||
rule_id++
|
||||
mob_program["rules"] = rules
|
||||
if(LAZYLEN(rules))
|
||||
mob_program["has_rules"] = TRUE
|
||||
id++
|
||||
mob_programs += list(mob_program)
|
||||
data["mob_programs"] = mob_programs
|
||||
|
||||
@@ -41,6 +41,7 @@
|
||||
|
||||
var/obj/screen/storage/boxes //storage display object
|
||||
var/obj/screen/close/closer //close button object
|
||||
var/current_maxscreensize
|
||||
|
||||
var/allow_big_nesting = FALSE //allow storage objects of the same or greater size.
|
||||
|
||||
@@ -362,11 +363,15 @@
|
||||
break
|
||||
closer.screen_loc = "[screen_start_x + cols]:[screen_pixel_x],[screen_start_y]:[screen_pixel_y]"
|
||||
|
||||
/datum/component/storage/proc/show_to(mob/M)
|
||||
/datum/component/storage/proc/show_to(mob/M, set_screen_size = TRUE)
|
||||
if(!M.client)
|
||||
return FALSE
|
||||
var/list/cview = getviewsize(M.client.view)
|
||||
var/maxallowedscreensize = cview[1]-8
|
||||
if(set_screen_size)
|
||||
current_maxscreensize = maxallowedscreensize
|
||||
else if(current_maxscreensize)
|
||||
maxallowedscreensize = current_maxscreensize
|
||||
if(M.active_storage != src && (M.stat == CONSCIOUS))
|
||||
for(var/obj/item/I in accessible_items())
|
||||
if(I.on_found(M))
|
||||
@@ -547,14 +552,14 @@
|
||||
return
|
||||
A.add_fingerprint(M)
|
||||
|
||||
/datum/component/storage/proc/user_show_to_mob(mob/M, force = FALSE)
|
||||
/datum/component/storage/proc/user_show_to_mob(mob/M, force = FALSE, ghost = FALSE)
|
||||
var/atom/A = parent
|
||||
if(!istype(M))
|
||||
return FALSE
|
||||
A.add_fingerprint(M)
|
||||
if(!force && (check_locked(null, M) || !M.CanReach(parent, view_only = TRUE)))
|
||||
return FALSE
|
||||
show_to(M)
|
||||
show_to(M, !ghost)
|
||||
|
||||
/datum/component/storage/proc/mousedrop_receive(datum/source, atom/movable/O, mob/M)
|
||||
if(isitem(O))
|
||||
@@ -665,7 +670,7 @@
|
||||
return can_be_inserted(I, silent, M)
|
||||
|
||||
/datum/component/storage/proc/show_to_ghost(datum/source, mob/dead/observer/M)
|
||||
return user_show_to_mob(M, TRUE)
|
||||
return user_show_to_mob(M, TRUE, TRUE)
|
||||
|
||||
/datum/component/storage/proc/signal_show_attempt(datum/source, mob/showto, force = FALSE)
|
||||
return user_show_to_mob(showto, force)
|
||||
|
||||
@@ -17,14 +17,10 @@
|
||||
if(HasDisease(D))
|
||||
return FALSE
|
||||
|
||||
var/can_infect = FALSE
|
||||
for(var/host_type in D.infectable_biotypes)
|
||||
if(host_type in mob_biotypes)
|
||||
can_infect = TRUE
|
||||
break
|
||||
if(!can_infect)
|
||||
if(!(D.infectable_biotypes & mob_biotypes))
|
||||
return FALSE
|
||||
|
||||
|
||||
if(!(type in D.viable_mobtypes))
|
||||
return FALSE
|
||||
|
||||
|
||||
@@ -30,7 +30,7 @@
|
||||
var/list/required_organs = list()
|
||||
var/needs_all_cures = TRUE
|
||||
var/list/strain_data = list() //dna_spread special bullshit
|
||||
var/list/infectable_biotypes = list(MOB_ORGANIC) //if the disease can spread on organics, synthetics, or undead
|
||||
var/infectable_biotypes = MOB_ORGANIC //if the disease can spread on organics, synthetics, or undead
|
||||
var/process_dead = FALSE //if this ticks while the host is dead
|
||||
var/copy_type = null //if this is null, copies will use the type of the instance being copied
|
||||
|
||||
|
||||
@@ -0,0 +1,50 @@
|
||||
/*
|
||||
//////////////////////////////////////
|
||||
Disfiguration
|
||||
|
||||
Hidden.
|
||||
No change to resistance.
|
||||
Increases stage speed.
|
||||
Slightly increases transmittability.
|
||||
Critical Level.
|
||||
|
||||
BONUS
|
||||
Adds disfiguration trait making the mob appear as "Unknown" to others.
|
||||
|
||||
//////////////////////////////////////
|
||||
*/
|
||||
|
||||
/datum/symptom/disfiguration
|
||||
|
||||
name = "Disfiguration"
|
||||
desc = "The virus liquefies facial muscles, disfiguring the host."
|
||||
stealth = 2
|
||||
resistance = 0
|
||||
stage_speed = 3
|
||||
transmittable = 1
|
||||
level = 5
|
||||
severity = 1
|
||||
symptom_delay_min = 25
|
||||
symptom_delay_max = 75
|
||||
|
||||
/datum/symptom/disfiguration/Activate(datum/disease/advance/A)
|
||||
. = ..()
|
||||
if(!.)
|
||||
return
|
||||
var/mob/living/M = A.affected_mob
|
||||
if (HAS_TRAIT(M, TRAIT_DISFIGURED))
|
||||
return
|
||||
switch(A.stage)
|
||||
if(5)
|
||||
ADD_TRAIT(M, TRAIT_DISFIGURED, DISEASE_TRAIT)
|
||||
M.visible_message("<span class='warning'>[M]'s face appears to cave in!</span>", "<span class='notice'>You feel your face crumple and cave in!</span>")
|
||||
else
|
||||
M.visible_message("<span class='warning'>[M]'s face begins to contort...</span>", "<span class='notice'>Your face feels wet and malleable...</span>")
|
||||
|
||||
|
||||
/datum/symptom/disfiguration/End(datum/disease/advance/A)
|
||||
. = ..()
|
||||
if(!.)
|
||||
return
|
||||
if(A.affected_mob)
|
||||
REMOVE_TRAIT(A.affected_mob, TRAIT_DISFIGURED, DISEASE_TRAIT)
|
||||
@@ -1,68 +1,22 @@
|
||||
/*
|
||||
//////////////////////////////////////
|
||||
Vitiligo
|
||||
Polyvitiligo
|
||||
|
||||
Hidden.
|
||||
No change to resistance.
|
||||
Increases stage speed.
|
||||
Slightly increases transmittability.
|
||||
Critical Level.
|
||||
|
||||
BONUS
|
||||
Makes the mob lose skin pigmentation.
|
||||
|
||||
//////////////////////////////////////
|
||||
*/
|
||||
|
||||
/datum/symptom/vitiligo
|
||||
|
||||
name = "Vitiligo"
|
||||
desc = "The virus destroys skin pigment cells, causing rapid loss of pigmentation in the host."
|
||||
stealth = 2
|
||||
resistance = 0
|
||||
stage_speed = 3
|
||||
transmittable = 1
|
||||
level = 5
|
||||
severity = 1
|
||||
symptom_delay_min = 25
|
||||
symptom_delay_max = 75
|
||||
|
||||
/datum/symptom/vitiligo/Activate(datum/disease/advance/A)
|
||||
if(!..())
|
||||
return
|
||||
var/mob/living/M = A.affected_mob
|
||||
if(ishuman(M))
|
||||
var/mob/living/carbon/human/H = M
|
||||
if(H.skin_tone == "albino")
|
||||
return
|
||||
switch(A.stage)
|
||||
if(5)
|
||||
H.skin_tone = "albino"
|
||||
H.update_body(0)
|
||||
else
|
||||
H.visible_message("<span class='warning'>[H] looks a bit pale...</span>", "<span class='notice'>Your skin suddenly appears lighter...</span>")
|
||||
|
||||
|
||||
/*
|
||||
//////////////////////////////////////
|
||||
Revitiligo
|
||||
|
||||
Slightly noticable.
|
||||
Noticeable.
|
||||
Increases resistance.
|
||||
Increases stage speed slightly.
|
||||
Increases transmission.
|
||||
Critical Level.
|
||||
|
||||
BONUS
|
||||
Makes the mob gain skin pigmentation.
|
||||
Makes the mob gain a random crayon powder colorful reagent.
|
||||
|
||||
//////////////////////////////////////
|
||||
*/
|
||||
|
||||
/datum/symptom/revitiligo
|
||||
|
||||
name = "Revitiligo"
|
||||
desc = "The virus causes increased production of skin pigment cells, making the host's skin grow darker over time."
|
||||
/datum/symptom/polyvitiligo
|
||||
name = "Polyvitiligo"
|
||||
desc = "The virus replaces the melanin in the skin with reactive pigment."
|
||||
stealth = -1
|
||||
resistance = 3
|
||||
stage_speed = 1
|
||||
@@ -72,17 +26,16 @@ BONUS
|
||||
symptom_delay_min = 7
|
||||
symptom_delay_max = 14
|
||||
|
||||
/datum/symptom/revitiligo/Activate(datum/disease/advance/A)
|
||||
/datum/symptom/polyvitiligo/Activate(datum/disease/advance/A)
|
||||
if(!..())
|
||||
return
|
||||
var/mob/living/M = A.affected_mob
|
||||
if(ishuman(M))
|
||||
var/mob/living/carbon/human/H = M
|
||||
if(H.skin_tone == "african2")
|
||||
return
|
||||
switch(A.stage)
|
||||
if(5)
|
||||
H.skin_tone = "african2"
|
||||
H.update_body(0)
|
||||
else
|
||||
H.visible_message("<span class='warning'>[H] looks a bit dark...</span>", "<span class='notice'>Your skin suddenly appears darker...</span>")
|
||||
switch(A.stage)
|
||||
if(5)
|
||||
var/static/list/banned_reagents = list(/datum/reagent/colorful_reagent/crayonpowder/invisible, /datum/reagent/colorful_reagent/crayonpowder/white)
|
||||
var/color = pick(subtypesof(/datum/reagent/colorful_reagent/crayonpowder) - banned_reagents)
|
||||
if(M.reagents.total_volume <= (M.reagents.maximum_volume/10)) // no flooding humans with 1000 units of colorful reagent
|
||||
M.reagents.add_reagent(color, 5)
|
||||
else
|
||||
if (prob(50)) // spam
|
||||
M.visible_message("<span class='warning'>[M] looks rather vibrant...</span>", "<span class='notice'>The colors, man, the colors...</span>")
|
||||
@@ -14,7 +14,7 @@
|
||||
|
||||
/datum/symptom/undead_adaptation/OnRemove(datum/disease/advance/A)
|
||||
A.process_dead = FALSE
|
||||
A.infectable_biotypes -= MOB_UNDEAD
|
||||
A.infectable_biotypes &= ~MOB_UNDEAD
|
||||
|
||||
/datum/symptom/inorganic_adaptation
|
||||
name = "Inorganic Biology"
|
||||
@@ -27,7 +27,8 @@
|
||||
severity = 0
|
||||
|
||||
/datum/symptom/inorganic_adaptation/OnAdd(datum/disease/advance/A)
|
||||
A.infectable_biotypes |= MOB_INORGANIC
|
||||
A.infectable_biotypes |= MOB_MINERAL //Mineral covers plasmamen and golems.
|
||||
|
||||
/datum/symptom/inorganic_adaptation/OnRemove(datum/disease/advance/A)
|
||||
A.infectable_biotypes -= MOB_INORGANIC
|
||||
A.infectable_biotypes &= ~MOB_MINERAL
|
||||
|
||||
|
||||
@@ -38,10 +38,11 @@
|
||||
return
|
||||
CRASH("We couldn't assign an ID!")
|
||||
|
||||
// Called when processing of the advance disease that holds this symptom infects a host and upon each Refresh() of that advance disease.
|
||||
// Called when processing of the advance disease, which holds this symptom, starts.
|
||||
/datum/symptom/proc/Start(datum/disease/advance/A)
|
||||
if(neutered)
|
||||
return FALSE
|
||||
next_activation = world.time + rand(symptom_delay_min * 10, symptom_delay_max * 10) //so it doesn't instantly activate on infection
|
||||
return TRUE
|
||||
|
||||
// Called when the advance disease is going to be deleted or when the advance disease stops processing.
|
||||
@@ -59,7 +60,7 @@
|
||||
next_activation = world.time + rand(symptom_delay_min * 10, symptom_delay_max * 10)
|
||||
return TRUE
|
||||
|
||||
/datum/symptom/proc/on_stage_change(datum/disease/advance/A)
|
||||
/datum/symptom/proc/on_stage_change(new_stage, datum/disease/advance/A)
|
||||
if(neutered)
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
viable_mobtypes = list(/mob/living/carbon/human, /mob/living/carbon/monkey)
|
||||
desc = "If left untreated subject will regurgitate bees."
|
||||
severity = DISEASE_SEVERITY_MEDIUM
|
||||
infectable_biotypes = list(MOB_ORGANIC, MOB_UNDEAD) //bees nesting in corpses
|
||||
infectable_biotypes = MOB_ORGANIC|MOB_UNDEAD //bees nesting in corpses
|
||||
|
||||
/datum/disease/beesease/stage_act()
|
||||
..()
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
permeability_mod = 0.75
|
||||
desc = "This disease disrupts the magnetic field of your body, making it act as if a powerful magnet. Injections of iron help stabilize the field."
|
||||
severity = DISEASE_SEVERITY_MEDIUM
|
||||
infectable_biotypes = list(MOB_ORGANIC, MOB_ROBOTIC)
|
||||
infectable_biotypes = MOB_ORGANIC|MOB_ROBOTIC
|
||||
process_dead = TRUE
|
||||
|
||||
/datum/disease/magnitis/stage_act()
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
viable_mobtypes = list(/mob/living/carbon/human)
|
||||
desc = "Subject is possessed by the vengeful spirit of a parrot. Call the priest."
|
||||
severity = DISEASE_SEVERITY_MEDIUM
|
||||
infectable_biotypes = list(MOB_ORGANIC, MOB_UNDEAD, MOB_INORGANIC, MOB_ROBOTIC)
|
||||
infectable_biotypes = MOB_ORGANIC|MOB_UNDEAD|MOB_ROBOTIC|MOB_MINERAL
|
||||
bypasses_immunity = TRUE //2spook
|
||||
var/mob/living/simple_animal/parrot/Poly/ghost/parrot
|
||||
|
||||
|
||||
@@ -168,7 +168,7 @@
|
||||
stage4 = list("<span class='danger'>Your skin feels very loose.</span>", "<span class='danger'>You can feel... something...inside you.</span>")
|
||||
stage5 = list("<span class='danger'>Your skin feels as if it's about to burst off!</span>")
|
||||
new_form = /mob/living/silicon/robot
|
||||
infectable_biotypes = list(MOB_ORGANIC, MOB_UNDEAD, MOB_ROBOTIC)
|
||||
infectable_biotypes = MOB_ORGANIC|MOB_UNDEAD|MOB_ROBOTIC
|
||||
bantype = "Cyborg"
|
||||
|
||||
/datum/disease/transformation/robot/stage_act()
|
||||
@@ -284,7 +284,7 @@
|
||||
stage4 = list("<span class='danger'>You're ravenous.</span>")
|
||||
stage5 = list("<span class='danger'>You have become a morph.</span>")
|
||||
new_form = /mob/living/simple_animal/hostile/morph
|
||||
infectable_biotypes = list(MOB_ORGANIC, MOB_INORGANIC, MOB_UNDEAD) //magic!
|
||||
infectable_biotypes = MOB_ORGANIC|MOB_MINERAL|MOB_UNDEAD //magic!
|
||||
|
||||
/datum/disease/transformation/gondola
|
||||
name = "Gondola Transformation"
|
||||
|
||||
@@ -45,4 +45,4 @@
|
||||
cleaned_human.clean_blood()
|
||||
cleaned_human.wash_cream()
|
||||
cleaned_human.regenerate_icons()
|
||||
to_chat(cleaned_human, "<span class='danger'>[src] cleans your face!</span>")
|
||||
to_chat(cleaned_human, "<span class='danger'>[AM] cleans your face!</span>")
|
||||
|
||||
@@ -40,7 +40,7 @@
|
||||
to_chat(user, "<span class='warning'>Your hands are full!</span>")
|
||||
return FALSE
|
||||
if(source.buckled)
|
||||
to_chat(user, "<span class='warning'>[src] is buckled to something!</span>")
|
||||
to_chat(user, "<span class='warning'>[source] is buckled to something!</span>")
|
||||
return FALSE
|
||||
if(source == user)
|
||||
to_chat(user, "<span class='warning'>You can't pick yourself up.</span>")
|
||||
@@ -52,7 +52,7 @@
|
||||
|
||||
source.visible_message("<span class='warning'>[user] picks up [source]!</span>", \
|
||||
"<span class='userdanger'>[user] picks you up!</span>")
|
||||
to_chat(user, "<span class='notice'>You pick [src] up.</span>")
|
||||
to_chat(user, "<span class='notice'>You pick [source] up.</span>")
|
||||
source.drop_all_held_items()
|
||||
var/obj/item/clothing/head/mob_holder/holder = new(get_turf(source), source, worn_state, alt_worn, right_hand, left_hand, inv_slots)
|
||||
if(proctype)
|
||||
@@ -93,7 +93,7 @@
|
||||
lefthand_file = left_hand
|
||||
if(right_hand)
|
||||
righthand_file = right_hand
|
||||
slot_flags = slots
|
||||
slot_flags = slots
|
||||
|
||||
/obj/item/clothing/head/mob_holder/proc/assimilate(mob/living/target)
|
||||
target.setDir(SOUTH)
|
||||
@@ -101,6 +101,8 @@
|
||||
target.forceMove(src)
|
||||
var/image/I = new //work around to retain the same appearance to the mob idependently from inhands/worn states.
|
||||
I.appearance = target.appearance
|
||||
I.layer = FLOAT_LAYER //So it doesn't get screwed up by layer overrides.
|
||||
I.plane = FLOAT_PLANE //Same as above but for planes.
|
||||
I.override = TRUE
|
||||
add_overlay(I)
|
||||
name = target.name
|
||||
@@ -112,23 +114,21 @@
|
||||
w_class = WEIGHT_CLASS_NORMAL
|
||||
if(MOB_SIZE_LARGE)
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
RegisterSignal(src, COMSIG_CLICK_SHIFT, .proc/examine_held_mob)
|
||||
|
||||
/obj/item/clothing/head/mob_holder/Destroy()
|
||||
if(held_mob)
|
||||
release()
|
||||
return ..()
|
||||
|
||||
/obj/item/clothing/head/mob_holder/proc/examine_held_mob(datum/source, mob/user)
|
||||
held_mob.ShiftClick(user)
|
||||
return COMPONENT_DENY_EXAMINATE
|
||||
/obj/item/clothing/head/mob_holder/examine(mob/user)
|
||||
return held_mob?.examine(user) || ..()
|
||||
|
||||
/obj/item/clothing/head/mob_holder/Exited(atom/movable/AM, atom/newloc)
|
||||
. = ..()
|
||||
if(AM == held_mob)
|
||||
held_mob.reset_perspective()
|
||||
held_mob = null
|
||||
qdel(src)
|
||||
QDEL_IN(src, 1) //To avoid a qdel loop.
|
||||
|
||||
/obj/item/clothing/head/mob_holder/Entered(atom/movable/AM, atom/newloc)
|
||||
. = ..()
|
||||
@@ -158,7 +158,7 @@
|
||||
/obj/item/clothing/head/mob_holder/container_resist()
|
||||
if(isliving(loc))
|
||||
var/mob/living/L = loc
|
||||
L.visible_message("<span class='warning'>[src] escapes from [L]!</span>", "<span class='warning'>[src] escapes your grip!</span>")
|
||||
L.visible_message("<span class='warning'>[held_mob] escapes from [L]!</span>", "<span class='warning'>[held_mob] escapes your grip!</span>")
|
||||
release()
|
||||
|
||||
/obj/item/clothing/head/mob_holder/assume_air(datum/gas_mixture/env)
|
||||
@@ -170,7 +170,7 @@
|
||||
location = location.loc
|
||||
if(ismob(location))
|
||||
return location.loc.assume_air(env)
|
||||
return loc.assume_air(env)
|
||||
return location.assume_air(env)
|
||||
|
||||
/obj/item/clothing/head/mob_holder/remove_air(amount)
|
||||
var/atom/location = loc
|
||||
@@ -181,4 +181,4 @@
|
||||
location = location.loc
|
||||
if(ismob(location))
|
||||
return location.loc.remove_air(amount)
|
||||
return loc.remove_air(amount)
|
||||
return location.remove_air(amount)
|
||||
|
||||
@@ -0,0 +1,21 @@
|
||||
/// Just for marking when someone's swimming.
|
||||
/datum/element/swimming
|
||||
element_flags = ELEMENT_DETACH
|
||||
|
||||
/datum/element/swimming/Attach(datum/target)
|
||||
if((. = ..()) == ELEMENT_INCOMPATIBLE)
|
||||
return
|
||||
if(!isliving(target))
|
||||
return ELEMENT_INCOMPATIBLE
|
||||
RegisterSignal(target, COMSIG_MOVABLE_MOVED, .proc/check_valid)
|
||||
ADD_TRAIT(target, TRAIT_SWIMMING, TRAIT_SWIMMING) //seriously there's only one way to get this
|
||||
|
||||
/datum/element/swimming/Detach(datum/target)
|
||||
. = ..()
|
||||
UnregisterSignal(target, COMSIG_MOVABLE_MOVED)
|
||||
REMOVE_TRAIT(target, TRAIT_SWIMMING, TRAIT_SWIMMING)
|
||||
|
||||
/datum/element/swimming/proc/check_valid(datum/source)
|
||||
var/mob/living/L = source
|
||||
if(!istype(L.loc, /turf/open/pool))
|
||||
source.RemoveElement(/datum/element/swimming)
|
||||
@@ -1,62 +0,0 @@
|
||||
/datum/topic_input
|
||||
var/href
|
||||
var/list/href_list
|
||||
|
||||
/datum/topic_input/New(thref,list/thref_list)
|
||||
href = thref
|
||||
href_list = thref_list.Copy()
|
||||
return
|
||||
|
||||
/datum/topic_input/proc/get(i)
|
||||
return listgetindex(href_list,i)
|
||||
|
||||
/datum/topic_input/proc/getAndLocate(i)
|
||||
var/t = get(i)
|
||||
if(t)
|
||||
t = locate(t)
|
||||
if (istext(t))
|
||||
t = null
|
||||
return t || null
|
||||
|
||||
/datum/topic_input/proc/getNum(i)
|
||||
var/t = get(i)
|
||||
if(t)
|
||||
t = text2num(t)
|
||||
return isnum(t) ? t : null
|
||||
|
||||
/datum/topic_input/proc/getObj(i)
|
||||
var/t = getAndLocate(i)
|
||||
return isobj(t) ? t : null
|
||||
|
||||
/datum/topic_input/proc/getMob(i)
|
||||
var/t = getAndLocate(i)
|
||||
return ismob(t) ? t : null
|
||||
|
||||
/datum/topic_input/proc/getTurf(i)
|
||||
var/t = getAndLocate(i)
|
||||
return isturf(t) ? t : null
|
||||
|
||||
/datum/topic_input/proc/getAtom(i)
|
||||
return getType(i, /atom)
|
||||
|
||||
/datum/topic_input/proc/getArea(i)
|
||||
var/t = getAndLocate(i)
|
||||
return isarea(t) ? t : null
|
||||
|
||||
/datum/topic_input/proc/getStr(i)//params should always be text, but...
|
||||
var/t = get(i)
|
||||
return istext(t) ? t : null
|
||||
|
||||
/datum/topic_input/proc/getType(i,type)
|
||||
var/t = getAndLocate(i)
|
||||
return istype(t,type) ? t : null
|
||||
|
||||
/datum/topic_input/proc/getPath(i)
|
||||
var/t = get(i)
|
||||
if(t)
|
||||
t = text2path(t)
|
||||
return ispath(t) ? t : null
|
||||
|
||||
/datum/topic_input/proc/getList(i)
|
||||
var/t = getAndLocate(i)
|
||||
return islist(t) ? t : null
|
||||
@@ -12,7 +12,12 @@
|
||||
/mob/camera/aiEye/remote/holo/setLoc()
|
||||
. = ..()
|
||||
var/obj/machinery/holopad/H = origin
|
||||
H.move_hologram(eye_user, loc)
|
||||
H?.move_hologram(eye_user, loc)
|
||||
|
||||
/obj/machinery/holopad/remove_eye_control(mob/living/user)
|
||||
if(user.client)
|
||||
user.reset_perspective(null)
|
||||
user.remote_control = null
|
||||
|
||||
//this datum manages it's own references
|
||||
|
||||
@@ -54,11 +59,6 @@
|
||||
/datum/holocall/Destroy()
|
||||
QDEL_NULL(hangup)
|
||||
|
||||
var/user_good = !QDELETED(user)
|
||||
if(user_good)
|
||||
user.reset_perspective()
|
||||
user.remote_control = null
|
||||
|
||||
if(!QDELETED(eye))
|
||||
QDEL_NULL(eye)
|
||||
|
||||
|
||||
+1
-1
@@ -32,7 +32,7 @@ GLOBAL_LIST_INIT(huds, list(
|
||||
|
||||
/datum/atom_hud
|
||||
var/list/atom/hudatoms = list() //list of all atoms which display this hud
|
||||
var/list/mob/hudusers = list() //list with all mobs who can see the hud
|
||||
var/list/hudusers = list() //list with all mobs who can see the hud
|
||||
var/list/hud_icons = list() //these will be the indexes for the atom's hud_list
|
||||
|
||||
var/list/next_time_allowed = list() //mobs associated with the next time this hud can be added to them
|
||||
|
||||
+5
-1
@@ -61,7 +61,6 @@
|
||||
var/late_joiner = FALSE
|
||||
|
||||
var/force_escaped = FALSE // Set by Into The Sunset command of the shuttle manipulator
|
||||
|
||||
var/list/learned_recipes //List of learned recipe TYPES.
|
||||
|
||||
/datum/mind/New(var/key)
|
||||
@@ -715,6 +714,11 @@
|
||||
if(G)
|
||||
G.reenter_corpse()
|
||||
|
||||
/// Sets our can_hijack to the fastest speed our antag datums allow.
|
||||
/datum/mind/proc/get_hijack_speed()
|
||||
. = 0
|
||||
for(var/datum/antagonist/A in antag_datums)
|
||||
. = max(., A.hijack_speed())
|
||||
|
||||
/datum/mind/proc/has_objective(objective_type)
|
||||
for(var/datum/antagonist/A in antag_datums)
|
||||
|
||||
@@ -37,22 +37,22 @@
|
||||
|
||||
/datum/map_template/ruin/station/box/engine/teg
|
||||
id = "engine_teg"
|
||||
suffix = "Box/Engine/engine_tesla.dmm"
|
||||
suffix = "Box/Engine/engine_teg.dmm"
|
||||
name = "Box TEG"
|
||||
|
||||
/datum/map_template/ruin/station/box/engine/empty
|
||||
id = "engine_empty"
|
||||
suffix = "Box/Engine/engine_tesla.dmm"
|
||||
suffix = "Box/Engine/empty.dmm"
|
||||
name = "Box Empty"
|
||||
|
||||
/datum/map_template/ruin/station/box/engine/am
|
||||
id = "engine_am"
|
||||
suffix = "Box/Engine/engine_tesla.dmm"
|
||||
suffix = "Box/Engine/engine_am.dmm"
|
||||
name = "Box Antimatter"
|
||||
|
||||
/datum/map_template/ruin/station/box/engine/budget
|
||||
id = "engine_budget"
|
||||
suffix = "Box/Engine/engine_tesla.dmm"
|
||||
suffix = "Box/Engine/budget.dmm"
|
||||
name = "Box P.A.C.M.A.N"
|
||||
|
||||
// Lavaland
|
||||
@@ -60,4 +60,4 @@
|
||||
/datum/map_template/ruin/station/lavaland/mining_base
|
||||
id = "mining_public_01"
|
||||
suffix = "Lavaland/Mining_Station/Mining_Station_Public_01.dmm"
|
||||
name = "Public Mining Base"
|
||||
name = "Public Mining Base"
|
||||
|
||||
@@ -1367,3 +1367,7 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
|
||||
/area/tcommsat/lounge
|
||||
name = "Telecommunications Satellite Lounge"
|
||||
icon_state = "tcomsatlounge"
|
||||
|
||||
/area/crew_quarters/fitness/pool
|
||||
name = "Pool Area"
|
||||
icon_state = "pool"
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
|
||||
var/flags_1 = NONE
|
||||
var/interaction_flags_atom = NONE
|
||||
var/ghost_flags = NONE
|
||||
var/datum/reagents/reagents = null
|
||||
|
||||
//This atom's HUD (med/sec, etc) images. Associative list.
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
|
||||
// LISTS //
|
||||
var/list/vassal_allowed_antags = list(/datum/antagonist/brother, /datum/antagonist/traitor, /datum/antagonist/traitor/internal_affairs, /datum/antagonist/survivalist, \
|
||||
/datum/antagonist/rev, /datum/antagonist/nukeop, /datum/antagonist/pirate, /datum/antagonist/cult, /datum/antagonist/abductee)
|
||||
/datum/antagonist/rev, /datum/antagonist/nukeop, /datum/antagonist/pirate, /datum/antagonist/cult, /datum/antagonist/abductee, /datum/antagonist/valentine, /datum/antagonist/heartbreaker,)
|
||||
// The antags you're allowed to be if turning Vassal.
|
||||
/proc/isvamp(mob/living/M)
|
||||
return istype(M) && M.mind && M.mind.has_antag_datum(/datum/antagonist/bloodsucker)
|
||||
|
||||
@@ -279,7 +279,6 @@
|
||||
internals_req_access = list(ACCESS_SYNDICATE)
|
||||
wreckage = /obj/structure/mecha_wreckage/honker/dark
|
||||
max_equip = 3
|
||||
spawn_tracked = FALSE
|
||||
|
||||
/obj/mecha/combat/honker/dark/GrantActions(mob/living/user, human_occupant = 0)
|
||||
..()
|
||||
|
||||
@@ -61,7 +61,7 @@
|
||||
trimmed_list.Remove(M)
|
||||
continue
|
||||
if (M.mind)
|
||||
if (restrict_ghost_roles && M.mind.assigned_role in GLOB.exp_specialmap[EXP_TYPE_SPECIAL]) // Are they playing a ghost role?
|
||||
if (restrict_ghost_roles && (M.mind.assigned_role in GLOB.exp_specialmap[EXP_TYPE_SPECIAL])) // Are they playing a ghost role?
|
||||
trimmed_list.Remove(M)
|
||||
continue
|
||||
if (M.mind.assigned_role in restricted_roles) // Does their job allow it?
|
||||
|
||||
@@ -57,7 +57,8 @@ Property weights are:
|
||||
mean += 2.5
|
||||
if(CHAOS_MAX)
|
||||
mean += 5
|
||||
GLOB.dynamic_curve_centre += (mean/voters)
|
||||
if(voters)
|
||||
GLOB.dynamic_curve_centre += (mean/voters)
|
||||
GLOB.dynamic_forced_threat_level = forced_threat_level
|
||||
|
||||
/datum/dynamic_storyteller/proc/get_midround_cooldown()
|
||||
|
||||
@@ -314,9 +314,11 @@ GLOBAL_LIST_EMPTY(objectives)
|
||||
|
||||
/datum/objective/hijack
|
||||
name = "hijack"
|
||||
explanation_text = "Hijack the shuttle to ensure no loyalist Nanotrasen crew escape alive and out of custody."
|
||||
team_explanation_text = "Hijack the shuttle to ensure no loyalist Nanotrasen crew escape alive and out of custody. Leave no team member behind."
|
||||
explanation_text = "Hijack the emergency shuttle by hacking its navigational protocols through the control console (alt click emergency shuttle console)."
|
||||
team_explanation_text = "Hijack the emergency shuttle by hacking its navigational protocols through the control console (alt click emergency shuttle console). Leave no team member behind."
|
||||
martyr_compatible = 0 //Technically you won't get both anyway.
|
||||
/// Overrides the hijack speed of any antagonist datum it is on ONLY, no other datums are impacted.
|
||||
var/hijack_speed_override = 1
|
||||
|
||||
/datum/objective/hijack/check_completion() // Requires all owners to escape.
|
||||
if(SSshuttle.emergency.mode != SHUTTLE_ENDGAME)
|
||||
@@ -1096,7 +1098,7 @@ GLOBAL_LIST_EMPTY(possible_sabotages)
|
||||
var/approved_targets = list()
|
||||
check_sabotages:
|
||||
for(var/datum/sabotage_objective/possible_sabotage in GLOB.possible_sabotages)
|
||||
if(!is_unique_objective(possible_sabotage.sabotage_type) || possible_sabotage.check_conditions())
|
||||
if(!is_unique_objective(possible_sabotage.sabotage_type) || possible_sabotage.check_conditions() || !possible_sabotage.can_run())
|
||||
continue
|
||||
for(var/datum/mind/M in owners)
|
||||
if(M.current.mind.assigned_role in possible_sabotage.excludefromjob)
|
||||
|
||||
@@ -12,6 +12,9 @@
|
||||
/datum/sabotage_objective/proc/check_conditions()
|
||||
return TRUE
|
||||
|
||||
/datum/sabotage_objective/proc/can_run()
|
||||
return TRUE
|
||||
|
||||
/datum/sabotage_objective/processing
|
||||
var/won = FALSE
|
||||
|
||||
@@ -79,6 +82,9 @@
|
||||
won = max(1-((S.get_integrity()-50)/50),won)
|
||||
return FALSE
|
||||
|
||||
/datum/sabotage_objective/processing/supermatter/can_run()
|
||||
return (locate(/obj/machinery/power/supermatter_crystal) in GLOB.machines)
|
||||
|
||||
/datum/sabotage_objective/station_integrity
|
||||
name = "Make sure the station is at less than 80% integrity by the end. Smash walls, windows etc. to reach this goal."
|
||||
sabotage_type = "integrity"
|
||||
|
||||
@@ -264,7 +264,7 @@
|
||||
if(blood_id)
|
||||
data["occupant"]["blood"] = list() // We can start populating this list.
|
||||
var/blood_type = C.dna.blood_type
|
||||
if(blood_id != "blood") // special blood substance
|
||||
if(!(blood_id in GLOB.blood_reagent_types)) // special blood substance
|
||||
var/datum/reagent/R = GLOB.chemical_reagents_list[blood_id]
|
||||
if(R)
|
||||
blood_type = R.name
|
||||
|
||||
@@ -242,7 +242,7 @@ Class Procs:
|
||||
else
|
||||
if(interaction_flags_machine & INTERACT_MACHINE_REQUIRES_SILICON)
|
||||
return FALSE
|
||||
if(!Adjacent(user) && !isobserver(user))
|
||||
if(!Adjacent(user))
|
||||
var/mob/living/carbon/H = user
|
||||
if(!(istype(H) && H.has_dna() && H.dna.check_mutation(TK)))
|
||||
return FALSE
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
var/list/L = list()
|
||||
var/list/LL = list()
|
||||
var/hacked = FALSE
|
||||
var/hackable = TRUE
|
||||
var/disabled = 0
|
||||
var/shocked = FALSE
|
||||
var/hack_wire
|
||||
@@ -371,6 +372,8 @@
|
||||
|
||||
/obj/machinery/autolathe/proc/adjust_hacked(state)
|
||||
hacked = state
|
||||
if(!hackable && hacked)
|
||||
return
|
||||
for(var/id in SSresearch.techweb_designs)
|
||||
var/datum/design/D = SSresearch.techweb_design_by_id(id)
|
||||
if((D.build_type & AUTOLATHE) && ("hacked" in D.category))
|
||||
@@ -383,6 +386,12 @@
|
||||
. = ..()
|
||||
adjust_hacked(TRUE)
|
||||
|
||||
/obj/machinery/autolathe/secure
|
||||
name = "secured autolathe"
|
||||
desc = "An autolathe reprogrammed with security protocols to prevent hacking."
|
||||
hackable = FALSE
|
||||
circuit = /obj/item/circuitboard/machine/autolathe/secure
|
||||
|
||||
//Called when the object is constructed by an autolathe
|
||||
//Has a reference to the autolathe so you can do !!FUN!! things with hacked lathes
|
||||
/obj/item/proc/autolathe_crafted(obj/machinery/autolathe/A)
|
||||
|
||||
@@ -274,20 +274,20 @@
|
||||
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/bloodbankgen/proc/detachinput()
|
||||
/obj/machinery/bloodbankgen/proc/detachinput(mob/user)
|
||||
if(bag)
|
||||
bag.forceMove(drop_location())
|
||||
if(usr && Adjacent(usr) && !issiliconoradminghost(usr))
|
||||
usr.put_in_hands(bag)
|
||||
if(user && Adjacent(usr) && user.can_hold_items())
|
||||
user.put_in_hands(bag)
|
||||
bag = null
|
||||
draining = null
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/bloodbankgen/proc/detachoutput()
|
||||
/obj/machinery/bloodbankgen/proc/detachoutput(mob/user)
|
||||
if(outbag)
|
||||
outbag.forceMove(drop_location())
|
||||
if(usr && Adjacent(usr) && !issiliconoradminghost(usr))
|
||||
usr.put_in_hands(outbag)
|
||||
if(user && Adjacent(user) && user.can_hold_items())
|
||||
user.put_in_hands(outbag)
|
||||
outbag = null
|
||||
filling = null
|
||||
update_icon()
|
||||
@@ -325,12 +325,12 @@
|
||||
activateinput()
|
||||
|
||||
else if(href_list["detachinput"])
|
||||
detachinput()
|
||||
detachinput(usr)
|
||||
|
||||
else if(href_list["activateoutput"])
|
||||
activateoutput()
|
||||
|
||||
else if(href_list["detachoutput"])
|
||||
detachoutput()
|
||||
detachoutput(usr)
|
||||
|
||||
updateUsrDialog()
|
||||
|
||||
@@ -47,7 +47,10 @@
|
||||
jump_action.Grant(user)
|
||||
actions += jump_action
|
||||
|
||||
/obj/machinery/computer/camera_advanced/proc/remove_eye_control(mob/living/user)
|
||||
/obj/machinery/proc/remove_eye_control(mob/living/user)
|
||||
CRASH("[type] does not implement ai eye handling")
|
||||
|
||||
/obj/machinery/computer/camera_advanced/remove_eye_control(mob/living/user)
|
||||
if(!user)
|
||||
return
|
||||
for(var/V in actions)
|
||||
@@ -69,7 +72,7 @@
|
||||
playsound(src, 'sound/machines/terminal_off.ogg', 25, 0)
|
||||
|
||||
/obj/machinery/computer/camera_advanced/check_eye(mob/user)
|
||||
if( (stat & (NOPOWER|BROKEN)) || (!Adjacent(user) && !user.has_unlimited_silicon_privilege) || user.eye_blind || user.incapacitated() )
|
||||
if( (stat & (NOPOWER|BROKEN)) || (!Adjacent(user) && hasSiliconAccessInArea(user)) || user.eye_blind || user.incapacitated() )
|
||||
user.unset_machine()
|
||||
|
||||
/obj/machinery/computer/camera_advanced/Destroy()
|
||||
@@ -157,7 +160,7 @@
|
||||
var/cooldown = 0
|
||||
var/acceleration = 1
|
||||
var/mob/living/eye_user = null
|
||||
var/obj/machinery/computer/camera_advanced/origin
|
||||
var/obj/machinery/origin
|
||||
var/eye_initialized = 0
|
||||
var/visible_icon = 0
|
||||
var/image/user_image = null
|
||||
@@ -170,7 +173,7 @@
|
||||
|
||||
/mob/camera/aiEye/remote/Destroy()
|
||||
if(origin && eye_user)
|
||||
origin.remove_eye_control(eye_user)
|
||||
origin.remove_eye_control(eye_user,src)
|
||||
origin = null
|
||||
. = ..()
|
||||
eye_user = null
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
* ~ Zuhayr
|
||||
*/
|
||||
|
||||
|
||||
//Main cryopod console.
|
||||
|
||||
/obj/machinery/computer/cryopod
|
||||
@@ -18,7 +17,6 @@
|
||||
density = FALSE
|
||||
interaction_flags_machine = INTERACT_MACHINE_OFFLINE
|
||||
req_one_access = list(ACCESS_HEADS, ACCESS_ARMORY) //Heads of staff or the warden can go here to claim recover items from their department that people went were cryodormed with.
|
||||
var/mode = null
|
||||
|
||||
var/menu = 1 //Which menu screen to display
|
||||
|
||||
@@ -118,7 +116,7 @@
|
||||
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
|
||||
|
||||
I.forceMove(drop_location())
|
||||
if(user && Adjacent(user) && !issiliconoradminghost(user))
|
||||
if(user && Adjacent(user) && user.can_hold_items())
|
||||
user.put_in_hands(I)
|
||||
frozen_items -= I
|
||||
updateUsrDialog()
|
||||
@@ -130,7 +128,8 @@
|
||||
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
|
||||
updateUsrDialog()
|
||||
return
|
||||
if(!allow_items) return
|
||||
if(!allow_items)
|
||||
return
|
||||
|
||||
if(frozen_items.len == 0)
|
||||
to_chat(user, "<span class='notice'>There is nothing to recover from storage.</span>")
|
||||
@@ -182,7 +181,7 @@
|
||||
var/last_no_computer_message = 0
|
||||
|
||||
// These items are preserved when the process() despawn proc occurs.
|
||||
var/list/preserve_items = list(
|
||||
var/static/list/preserve_items = typecacheof(list(
|
||||
/obj/item/hand_tele,
|
||||
/obj/item/card/id/captains_spare,
|
||||
/obj/item/aicard,
|
||||
@@ -203,9 +202,9 @@
|
||||
/obj/item/tank/jetpack,
|
||||
/obj/item/documents,
|
||||
/obj/item/nuke_core_container
|
||||
)
|
||||
))
|
||||
// These items will NOT be preserved
|
||||
var/list/do_not_preserve_items = list (
|
||||
var/static/list/do_not_preserve_items = typecacheof(list(
|
||||
/obj/item/mmi/posibrain,
|
||||
/obj/item/gun/energy/laser/mounted,
|
||||
/obj/item/gun/energy/e_gun/advtaser/mounted,
|
||||
@@ -215,7 +214,7 @@
|
||||
/obj/item/gun/energy/printer,
|
||||
/obj/item/gun/energy/kinetic_accelerator/cyborg,
|
||||
/obj/item/gun/energy/laser/cyborg
|
||||
)
|
||||
))
|
||||
|
||||
/obj/machinery/cryopod/Initialize(mapload)
|
||||
. = ..()
|
||||
@@ -287,14 +286,14 @@
|
||||
#define CRYO_DESTROY 0
|
||||
#define CRYO_PRESERVE 1
|
||||
#define CRYO_OBJECTIVE 2
|
||||
#define CRYO_IGNORE 3
|
||||
|
||||
/obj/machinery/cryopod/proc/should_preserve_item(obj/item/I)
|
||||
for(var/datum/objective_item/steal/T in control_computer.theft_cache)
|
||||
if(istype(I, T.targetitem) && T.check_special_completion(I))
|
||||
return CRYO_OBJECTIVE
|
||||
for(var/T in preserve_items)
|
||||
if(istype(I, T) && !(I.type in do_not_preserve_items))
|
||||
return CRYO_PRESERVE
|
||||
if(preserve_items[I] && !do_not_preserve_items[I])
|
||||
return CRYO_PRESERVE
|
||||
return CRYO_DESTROY
|
||||
|
||||
// This function can not be undone; do not call this unless you are sure
|
||||
@@ -303,52 +302,47 @@
|
||||
find_control_computer()
|
||||
|
||||
var/mob/living/mob_occupant = occupant
|
||||
var/list/obj/item/cryo_items = list()
|
||||
|
||||
//Handle Borg stuff first
|
||||
if(iscyborg(mob_occupant))
|
||||
var/mob/living/silicon/robot/R = mob_occupant
|
||||
|
||||
R.contents -= R.mmi
|
||||
qdel(R.mmi)
|
||||
if(R.mmi?.brain)
|
||||
cryo_items[R.mmi] = CRYO_IGNORE
|
||||
cryo_items[R.mmi.brain] = CRYO_IGNORE
|
||||
for(var/obj/item/I in R.module) // the tools the borg has; metal, glass, guns etc
|
||||
for(var/obj/item/O in I) // the things inside the tools, if anything; mainly for janiborg trash bags
|
||||
if(should_preserve_item(O) != CRYO_DESTROY) // Preserve important things inside the item
|
||||
continue
|
||||
cryo_items[O] = should_preserve_item(O)
|
||||
O.forceMove(src)
|
||||
R.module.remove_module(I, TRUE) //delete the module itself so it doesn't transfer over.
|
||||
|
||||
//Drop all items into the pod.
|
||||
for(var/obj/item/I in mob_occupant)
|
||||
mob_occupant.doUnEquip(I)
|
||||
I.forceMove(src)
|
||||
|
||||
if(cryo_items[I] == CRYO_IGNORE)
|
||||
continue
|
||||
cryo_items[I] = should_preserve_item(I)
|
||||
mob_occupant.transferItemToLoc(I, src, TRUE)
|
||||
if(I.contents.len) //Make sure we catch anything not handled by qdel() on the items.
|
||||
if(should_preserve_item(I) != CRYO_DESTROY) // Don't remove the contents of things that need preservation
|
||||
if(cryo_items[I] != CRYO_DESTROY) // Don't remove the contents of things that need preservation
|
||||
continue
|
||||
for(var/obj/item/O in I.contents)
|
||||
if(istype(O, /obj/item/tank)) //Stop eating pockets, you fuck!
|
||||
continue
|
||||
cryo_items[O] = should_preserve_item(O)
|
||||
O.forceMove(src)
|
||||
|
||||
//Delete all items not on the preservation list.
|
||||
var/list/items = contents
|
||||
items -= mob_occupant // Don't delete the occupant
|
||||
|
||||
for(var/obj/item/I in items)
|
||||
if(istype(I, /obj/item/pda))
|
||||
var/obj/item/pda/P = I
|
||||
QDEL_NULL(P.id)
|
||||
qdel(P)
|
||||
for(var/A in cryo_items)
|
||||
var/obj/item/I = A
|
||||
if(QDELETED(I)) //edge cases and DROPDEL.
|
||||
continue
|
||||
|
||||
var/preserve = should_preserve_item(I)
|
||||
if(preserve == CRYO_DESTROY)
|
||||
var/preserve = cryo_items[I]
|
||||
if(preserve == CRYO_IGNORE)
|
||||
continue
|
||||
else if(preserve == CRYO_DESTROY)
|
||||
qdel(I)
|
||||
else if(control_computer && control_computer.allow_items)
|
||||
else if(control_computer?.allow_items)
|
||||
control_computer.frozen_items += I
|
||||
if(preserve == CRYO_OBJECTIVE)
|
||||
control_computer.objective_items += I
|
||||
I.loc = null
|
||||
I.moveToNullspace()
|
||||
else
|
||||
I.forceMove(loc)
|
||||
|
||||
@@ -417,6 +411,7 @@
|
||||
#undef CRYO_DESTROY
|
||||
#undef CRYO_PRESERVE
|
||||
#undef CRYO_OBJECTIVE
|
||||
#undef CRYO_IGNORE
|
||||
|
||||
/obj/machinery/cryopod/MouseDrop_T(mob/living/target, mob/user)
|
||||
if(!istype(target) || user.incapacitated() || !target.Adjacent(user) || !Adjacent(user) || !ismob(target) || (!ishuman(user) && !iscyborg(user)) || !istype(user.loc, /turf) || target.buckled)
|
||||
@@ -443,29 +438,24 @@
|
||||
var/generic_plsnoleave_message = " Please adminhelp before leaving the round, even if there are no administrators online!"
|
||||
|
||||
if(target == user && world.time - target.client.cryo_warned > 5 MINUTES)//if we haven't warned them in the last 5 minutes
|
||||
var/caught = FALSE
|
||||
var/list/caught_string
|
||||
var/addendum = ""
|
||||
if(target.mind.assigned_role in GLOB.command_positions)
|
||||
alert("<span class='userdanger'>You're a Head of Staff![generic_plsnoleave_message] Be sure to put your locker items back into your locker!</span>")
|
||||
caught = TRUE
|
||||
LAZYADD(caught_string, "Head of Staff")
|
||||
addendum = " Be sure to put your locker items back into your locker!"
|
||||
if(iscultist(target) || is_servant_of_ratvar(target))
|
||||
to_chat(target, "<span class='userdanger'>You're a Cultist![generic_plsnoleave_message]</span>")
|
||||
caught = TRUE
|
||||
LAZYADD(caught_string, "Cultist")
|
||||
if(is_devil(target))
|
||||
alert("<span class='userdanger'>You're a Devil![generic_plsnoleave_message]</span>")
|
||||
caught = TRUE
|
||||
if(istype(SSticker.mode, /datum/antagonist/gang))
|
||||
if(target.mind.has_antag_datum(/datum/antagonist/gang))
|
||||
alert("<span class='userdanger'>You're a Gangster![generic_plsnoleave_message]</span>")
|
||||
caught = TRUE
|
||||
if(istype(SSticker.mode, /datum/antagonist/rev))
|
||||
if(target.mind.has_antag_datum(/datum/antagonist/rev/head))
|
||||
alert("<span class='userdanger'>You're a Head Revolutionary![generic_plsnoleave_message]</span>")
|
||||
caught = TRUE
|
||||
else if(target.mind.has_antag_datum(/datum/antagonist/rev))
|
||||
alert("<span class='userdanger'>You're a Revolutionary![generic_plsnoleave_message]</span>")
|
||||
caught = TRUE
|
||||
LAZYADD(caught_string, "Devil")
|
||||
if(target.mind.has_antag_datum(/datum/antagonist/gang))
|
||||
LAZYADD(caught_string, "Gangster")
|
||||
if(target.mind.has_antag_datum(/datum/antagonist/rev/head))
|
||||
LAZYADD(caught_string, "Head Revolutionary")
|
||||
if(target.mind.has_antag_datum(/datum/antagonist/rev))
|
||||
LAZYADD(caught_string, "Revolutionary")
|
||||
|
||||
if(caught)
|
||||
if(caught_string)
|
||||
alert(target, "You're a [english_list(caught_string)]![generic_plsnoleave_message][addendum]")
|
||||
target.client.cryo_warned = world.time
|
||||
return
|
||||
|
||||
|
||||
@@ -202,6 +202,8 @@
|
||||
for(var/i in 1 to 10)
|
||||
spawn_atom_to_turf(/obj/effect/temp_visual/hierophant/telegraph/edge, src, 1, FALSE)
|
||||
sleep(5)
|
||||
if(QDELETED(src))
|
||||
return
|
||||
|
||||
#define DISCO_INFENO_RANGE (rand(85, 115)*0.01)
|
||||
|
||||
|
||||
@@ -71,7 +71,7 @@
|
||||
say("Subject may not have abiotic items on.")
|
||||
playsound(src, 'sound/machines/buzz-sigh.ogg', 30, 1)
|
||||
return
|
||||
if(!(MOB_ORGANIC in C.mob_biotypes))
|
||||
if(!(C.mob_biotypes & MOB_ORGANIC))
|
||||
say("Subject is not organic.")
|
||||
playsound(src, 'sound/machines/buzz-sigh.ogg', 30, 1)
|
||||
return
|
||||
|
||||
@@ -184,7 +184,7 @@
|
||||
if(usr.incapacitated())
|
||||
return
|
||||
if(beaker)
|
||||
if(usr && Adjacent(usr) && !issiliconoradminghost(usr))
|
||||
if(usr && Adjacent(usr) && usr.can_hold_items())
|
||||
if(!usr.put_in_hands(beaker))
|
||||
beaker.forceMove(drop_location())
|
||||
beaker = null
|
||||
|
||||
@@ -79,7 +79,7 @@
|
||||
try_detonate(TRUE)
|
||||
//Counter terrorists win
|
||||
else if(!active || defused)
|
||||
if(defused && payload in src)
|
||||
if(defused && (payload in src))
|
||||
payload.defuse()
|
||||
countdown.stop()
|
||||
STOP_PROCESSING(SSfastprocess, src)
|
||||
|
||||
@@ -33,7 +33,7 @@
|
||||
|
||||
for(var/obj/machinery/telecomms/hub/H in links)
|
||||
for(var/obj/machinery/telecomms/relay/R in H.links)
|
||||
if(R.can_receive(signal) && R.z in signal.levels)
|
||||
if(R.can_receive(signal) && (R.z in signal.levels))
|
||||
return TRUE
|
||||
|
||||
return FALSE
|
||||
|
||||
@@ -3,9 +3,9 @@
|
||||
internal_damage_threshold = 50
|
||||
armor = list("melee" = 30, "bullet" = 30, "laser" = 15, "energy" = 20, "bomb" = 20, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 100)
|
||||
mouse_pointer = 'icons/mecha/mecha_mouse.dmi'
|
||||
var/spawn_tracked = TRUE
|
||||
|
||||
/obj/mecha/combat/Initialize()
|
||||
. = ..()
|
||||
if(spawn_tracked)
|
||||
trackers += new /obj/item/mecha_parts/mecha_tracking(src)
|
||||
/obj/mecha/combat/proc/max_ammo() //Max the ammo stored for Nuke Ops mechs, or anyone else that calls this
|
||||
for(var/obj/item/I in equipment)
|
||||
if(istype(I, /obj/item/mecha_parts/mecha_equipment/weapon/ballistic/))
|
||||
var/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/gun = I
|
||||
gun.projectiles_cache = gun.projectiles_cache_max
|
||||
@@ -30,7 +30,6 @@
|
||||
internals_req_access = list(ACCESS_SYNDICATE)
|
||||
wreckage = /obj/structure/mecha_wreckage/gygax/dark
|
||||
max_equip = 4
|
||||
spawn_tracked = FALSE
|
||||
|
||||
/obj/mecha/combat/gygax/dark/loaded/Initialize()
|
||||
. = ..()
|
||||
@@ -42,6 +41,7 @@
|
||||
ME.attach(src)
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/tesla_energy_relay
|
||||
ME.attach(src)
|
||||
max_ammo()
|
||||
|
||||
/obj/mecha/combat/gygax/dark/add_cell(obj/item/stock_parts/cell/C=null)
|
||||
if(C)
|
||||
|
||||
@@ -17,7 +17,6 @@
|
||||
force = 45
|
||||
max_equip = 4
|
||||
bumpsmash = 1
|
||||
spawn_tracked = FALSE
|
||||
|
||||
/obj/mecha/combat/marauder/GrantActions(mob/living/user, human_occupant = 0)
|
||||
..()
|
||||
@@ -41,6 +40,7 @@
|
||||
ME.attach(src)
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster(src)
|
||||
ME.attach(src)
|
||||
max_ammo()
|
||||
|
||||
/obj/mecha/combat/marauder/seraph
|
||||
desc = "Heavy-duty, command-type exosuit. This is a custom model, utilized only by high-ranking military personnel."
|
||||
@@ -68,6 +68,7 @@
|
||||
ME.attach(src)
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster(src)
|
||||
ME.attach(src)
|
||||
max_ammo()
|
||||
|
||||
/obj/mecha/combat/marauder/mauler
|
||||
desc = "Heavy-duty, combat exosuit, developed off of the existing Marauder model."
|
||||
@@ -90,5 +91,6 @@
|
||||
ME.attach(src)
|
||||
ME = new /obj/item/mecha_parts/mecha_equipment/antiproj_armor_booster(src)
|
||||
ME.attach(src)
|
||||
max_ammo()
|
||||
|
||||
|
||||
|
||||
@@ -15,7 +15,6 @@
|
||||
internals_req_access = list()
|
||||
add_req_access = 0
|
||||
wreckage = /obj/structure/mecha_wreckage/durand/neovgre
|
||||
spawn_tracked = FALSE
|
||||
|
||||
/obj/mecha/combat/neovgre/GrantActions(mob/living/user, human_occupant = 0) //No Eject action for you sonny jim, your life for Ratvar!
|
||||
internals_action.Grant(user, src)
|
||||
|
||||
@@ -19,7 +19,6 @@
|
||||
stepsound = null
|
||||
turnsound = null
|
||||
opacity = 0
|
||||
spawn_tracked = FALSE
|
||||
|
||||
/obj/mecha/combat/reticence/loaded/Initialize()
|
||||
. = ..()
|
||||
|
||||
@@ -108,16 +108,17 @@
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/medical/sleeper/Topic(href,href_list)
|
||||
..()
|
||||
var/datum/topic_input/afilter = new /datum/topic_input(href,href_list)
|
||||
if(afilter.get("eject"))
|
||||
if(href_list["eject"])
|
||||
go_out()
|
||||
if(afilter.get("view_stats"))
|
||||
if(href_list["view_stats"])
|
||||
chassis.occupant << browse(get_patient_stats(),"window=msleeper")
|
||||
onclose(chassis.occupant, "msleeper")
|
||||
return
|
||||
if(afilter.get("inject"))
|
||||
inject_reagent(afilter.getType("inject", /datum/reagent),afilter.getObj("source"))
|
||||
return
|
||||
if(href_list["inject"])
|
||||
var/obj/item/mecha_parts/mecha_equipment/medical/syringe_gun/SG = locate() in chassis
|
||||
var/datum/reagent/R = locate(href_list["inject"]) in SG.reagents.reagent_list
|
||||
if (istype(R))
|
||||
inject_reagent(R, SG)
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/medical/sleeper/proc/get_patient_stats()
|
||||
if(!patient)
|
||||
@@ -354,19 +355,18 @@
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/medical/syringe_gun/Topic(href,href_list)
|
||||
..()
|
||||
var/datum/topic_input/afilter = new (href,href_list)
|
||||
if(afilter.get("toggle_mode"))
|
||||
if (href_list["toggle_mode"])
|
||||
mode = !mode
|
||||
update_equip_info()
|
||||
return
|
||||
if(afilter.get("select_reagents"))
|
||||
if (href_list["select_reagents"])
|
||||
processed_reagents.len = 0
|
||||
var/m = 0
|
||||
var/message
|
||||
for(var/i=1 to known_reagents.len)
|
||||
if(m>=synth_speed)
|
||||
break
|
||||
var/reagent = afilter.get("reagent_[i]")
|
||||
var/reagent = text2path(href_list["reagent_[i]"])
|
||||
if(reagent && (reagent in known_reagents))
|
||||
message = "[m ? ", " : null][known_reagents[reagent]]"
|
||||
processed_reagents += reagent
|
||||
@@ -375,20 +375,18 @@
|
||||
message += " added to production"
|
||||
START_PROCESSING(SSobj, src)
|
||||
occupant_message(message)
|
||||
occupant_message("Reagent processing started.")
|
||||
occupant_message("<span class='notice'>Reagent processing started.</span>")
|
||||
mecha_log_message("Reagent processing started.")
|
||||
return
|
||||
if(afilter.get("show_reagents"))
|
||||
if (href_list["show_reagents"])
|
||||
chassis.occupant << browse(get_reagents_page(),"window=msyringegun")
|
||||
if(afilter.get("purge_reagent"))
|
||||
var/reagent = afilter.get("purge_reagent")
|
||||
if (href_list["purge_reagent"])
|
||||
var/reagent = href_list["purge_reagent"]
|
||||
if(reagent)
|
||||
reagents.del_reagent(reagent)
|
||||
return
|
||||
if(afilter.get("purge_all"))
|
||||
if (href_list["purge_all"])
|
||||
reagents.clear_reagents()
|
||||
return
|
||||
return
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/medical/syringe_gun/proc/get_reagents_page()
|
||||
var/output = {"<html>
|
||||
|
||||
@@ -34,6 +34,19 @@
|
||||
return
|
||||
if(!cargo_holder)
|
||||
return
|
||||
if(ismecha(target))
|
||||
var/obj/mecha/M = target
|
||||
var/have_ammo
|
||||
for(var/obj/item/mecha_ammo/box in cargo_holder.cargo)
|
||||
if(istype(box, /obj/item/mecha_ammo) && box.rounds)
|
||||
have_ammo = TRUE
|
||||
if(M.ammo_resupply(box, chassis.occupant, TRUE))
|
||||
return
|
||||
if(have_ammo)
|
||||
to_chat(chassis.occupant, "No further supplies can be provided to [M].")
|
||||
else
|
||||
to_chat(chassis.occupant, "No providable supplies found in cargo hold")
|
||||
return
|
||||
if(isobj(target))
|
||||
var/obj/O = target
|
||||
if(!O.anchored)
|
||||
|
||||
@@ -0,0 +1,94 @@
|
||||
/obj/item/mecha_ammo
|
||||
name = "generic ammo box"
|
||||
desc = "A box of ammo for an unknown weapon."
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
icon = 'icons/mecha/mecha_ammo.dmi'
|
||||
icon_state = "empty"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
|
||||
var/rounds = 0
|
||||
var/round_term = "round"
|
||||
var/direct_load //For weapons where we re-load the weapon itself rather than adding to the ammo storage.
|
||||
var/load_audio = "sound/weapons/gun_magazine_insert_empty_1.ogg"
|
||||
var/ammo_type
|
||||
|
||||
/obj/item/mecha_ammo/proc/update_name()
|
||||
if(!rounds)
|
||||
name = "empty ammo box"
|
||||
desc = "An exosuit ammuniton box that has since been emptied. Please recycle."
|
||||
icon_state = "empty"
|
||||
|
||||
/obj/item/mecha_ammo/attack_self(mob/user)
|
||||
..()
|
||||
if(rounds)
|
||||
to_chat(user, "<span class='warning'>You cannot flatten the ammo box until it's empty!</span>")
|
||||
return
|
||||
|
||||
to_chat(user, "<span class='notice'>You fold [src] flat.</span>")
|
||||
var/I = new /obj/item/stack/sheet/metal(user.loc)
|
||||
qdel(src)
|
||||
user.put_in_hands(I)
|
||||
|
||||
/obj/item/mecha_ammo/examine(mob/user)
|
||||
. = ..()
|
||||
if(rounds)
|
||||
. += "There [rounds > 1?"are":"is"] [rounds] [round_term][rounds > 1?"s":""] left."
|
||||
|
||||
/obj/item/mecha_ammo/incendiary
|
||||
name = "incendiary ammo"
|
||||
desc = "A box of incendiary ammunition for use with exosuit weapons."
|
||||
icon_state = "incendiary"
|
||||
rounds = 24
|
||||
ammo_type = "incendiary"
|
||||
|
||||
/obj/item/mecha_ammo/scattershot
|
||||
name = "scattershot ammo"
|
||||
desc = "A box of scaled-up buckshot, for use in exosuit shotguns."
|
||||
icon_state = "scattershot"
|
||||
rounds = 40
|
||||
ammo_type = "scattershot"
|
||||
|
||||
/obj/item/mecha_ammo/lmg
|
||||
name = "machine gun ammo"
|
||||
desc = "A box of linked ammunition, designed for the Ultra AC 2 exosuit weapon."
|
||||
icon_state = "lmg"
|
||||
rounds = 300
|
||||
ammo_type = "lmg"
|
||||
|
||||
/obj/item/mecha_ammo/missiles_br
|
||||
name = "breaching missiles"
|
||||
desc = "A box of large missiles, ready for loading into a BRM-6 exosuit missile rack."
|
||||
icon_state = "missile_br"
|
||||
rounds = 6
|
||||
round_term = "missile"
|
||||
direct_load = TRUE
|
||||
load_audio = "sound/weapons/bulletinsert.ogg"
|
||||
ammo_type = "missiles_br"
|
||||
|
||||
/obj/item/mecha_ammo/missiles_he
|
||||
name = "anti-armor missiles"
|
||||
desc = "A box of large missiles, ready for loading into an SRM-8 exosuit missile rack."
|
||||
icon_state = "missile_he"
|
||||
rounds = 8
|
||||
round_term = "missile"
|
||||
direct_load = TRUE
|
||||
load_audio = "sound/weapons/bulletinsert.ogg"
|
||||
ammo_type = "missiles_he"
|
||||
|
||||
|
||||
/obj/item/mecha_ammo/flashbang
|
||||
name = "launchable flashbangs"
|
||||
desc = "A box of smooth flashbangs, for use with a large exosuit launcher. Cannot be primed by hand."
|
||||
icon_state = "flashbang"
|
||||
rounds = 6
|
||||
round_term = "grenade"
|
||||
ammo_type = "flashbang"
|
||||
|
||||
/obj/item/mecha_ammo/clusterbang
|
||||
name = "launchable flashbang clusters"
|
||||
desc = "A box of clustered flashbangs, for use with a specialized exosuit cluster launcher. Cannot be primed by hand."
|
||||
icon_state = "clusterbang"
|
||||
rounds = 3
|
||||
round_term = "cluster"
|
||||
direct_load = TRUE
|
||||
ammo_type = "clusterbang"
|
||||
@@ -196,7 +196,11 @@
|
||||
name = "general ballistic weapon"
|
||||
fire_sound = 'sound/weapons/gunshot.ogg'
|
||||
var/projectiles
|
||||
var/projectiles_cache //ammo to be loaded in, if possible.
|
||||
var/projectiles_cache_max
|
||||
var/projectile_energy_cost
|
||||
var/disabledreload //For weapons with no cache (like the rockets) which are reloaded by hand
|
||||
var/ammo_type
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/get_shot_amount()
|
||||
return min(projectiles, projectiles_per_shot)
|
||||
@@ -209,19 +213,31 @@
|
||||
return 1
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/get_equip_info()
|
||||
return "[..()] \[[src.projectiles]\][(src.projectiles < initial(src.projectiles))?" - <a href='?src=[REF(src)];rearm=1'>Rearm</a>":null]"
|
||||
return "[..()] \[[src.projectiles][projectiles_cache_max &&!projectile_energy_cost?"/[projectiles_cache]":""]\][!disabledreload &&(src.projectiles < initial(src.projectiles))?" - <a href='?src=[REF(src)];rearm=1'>Rearm</a>":null]"
|
||||
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/rearm()
|
||||
if(projectiles < initial(projectiles))
|
||||
var/projectiles_to_add = initial(projectiles) - projectiles
|
||||
while(chassis.get_charge() >= projectile_energy_cost && projectiles_to_add)
|
||||
projectiles++
|
||||
projectiles_to_add--
|
||||
chassis.use_power(projectile_energy_cost)
|
||||
send_byjax(chassis.occupant,"exosuit.browser","[REF(src)]",src.get_equip_info())
|
||||
mecha_log_message("Rearmed [src.name].")
|
||||
return 1
|
||||
|
||||
if(projectile_energy_cost)
|
||||
while(chassis.get_charge() >= projectile_energy_cost && projectiles_to_add)
|
||||
projectiles++
|
||||
projectiles_to_add--
|
||||
chassis.use_power(projectile_energy_cost)
|
||||
|
||||
else
|
||||
if(!projectiles_cache)
|
||||
return FALSE
|
||||
if(projectiles_to_add <= projectiles_cache)
|
||||
projectiles = projectiles + projectiles_to_add
|
||||
projectiles_cache = projectiles_cache - projectiles_to_add
|
||||
else
|
||||
projectiles = projectiles + projectiles_cache
|
||||
projectiles_cache = 0
|
||||
|
||||
send_byjax(chassis.occupant,"exosuit.browser","[REF(src)]",src.get_equip_info())
|
||||
return TRUE
|
||||
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/needs_rearm()
|
||||
@@ -249,8 +265,10 @@
|
||||
equip_cooldown = 10
|
||||
projectile = /obj/item/projectile/bullet/incendiary/fnx99
|
||||
projectiles = 24
|
||||
projectile_energy_cost = 15
|
||||
projectiles_cache = 24
|
||||
projectiles_cache_max = 96
|
||||
harmful = TRUE
|
||||
ammo_type = "incendiary"
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/silenced
|
||||
name = "\improper S.H.H. \"Quietus\" Carbine"
|
||||
@@ -270,10 +288,12 @@
|
||||
equip_cooldown = 20
|
||||
projectile = /obj/item/projectile/bullet/scattershot
|
||||
projectiles = 40
|
||||
projectile_energy_cost = 25
|
||||
projectiles_cache = 40
|
||||
projectiles_cache_max = 160
|
||||
projectiles_per_shot = 4
|
||||
variance = 25
|
||||
harmful = TRUE
|
||||
ammo_type = "scattershot"
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/seedscatter
|
||||
name = "\improper Melon Seed \"Scattershot\""
|
||||
@@ -282,10 +302,12 @@
|
||||
equip_cooldown = 20
|
||||
projectile = /obj/item/projectile/bullet/seed
|
||||
projectiles = 20
|
||||
projectile_energy_cost = 25
|
||||
projectiles_cache = 20
|
||||
projectiles_cache_max = 160
|
||||
projectiles_per_shot = 10
|
||||
variance = 25
|
||||
harmful = TRUE
|
||||
ammo_type = "scattershot"
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/lmg
|
||||
name = "\improper Ultra AC 2"
|
||||
@@ -294,23 +316,42 @@
|
||||
equip_cooldown = 10
|
||||
projectile = /obj/item/projectile/bullet/lmg
|
||||
projectiles = 300
|
||||
projectile_energy_cost = 20
|
||||
projectiles_cache = 300
|
||||
projectiles_cache_max = 1200
|
||||
projectiles_per_shot = 3
|
||||
variance = 6
|
||||
randomspread = 1
|
||||
projectile_delay = 2
|
||||
harmful = TRUE
|
||||
ammo_type = "lmg"
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack
|
||||
name = "\improper SRM-8 missile rack"
|
||||
desc = "A weapon for combat exosuits. Shoots light explosive missiles."
|
||||
desc = "A weapon for combat exosuits. Launches light explosive missiles."
|
||||
icon_state = "mecha_missilerack"
|
||||
projectile = /obj/item/projectile/bullet/a84mm_he
|
||||
fire_sound = 'sound/weapons/grenadelaunch.ogg'
|
||||
projectiles = 8
|
||||
projectile_energy_cost = 1000
|
||||
projectiles_cache = 0
|
||||
projectiles_cache_max = 0
|
||||
disabledreload = TRUE
|
||||
equip_cooldown = 60
|
||||
harmful = TRUE
|
||||
ammo_type = "missiles_he"
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/breaching
|
||||
name = "\improper BRM-6 missile rack"
|
||||
desc = "A weapon for combat exosuits. Launches low-explosive breaching missiles designed to explode only when striking a sturdy target."
|
||||
icon_state = "mecha_missilerack_six"
|
||||
projectile = /obj/item/projectile/bullet/a84mm_br
|
||||
fire_sound = 'sound/weapons/grenadelaunch.ogg'
|
||||
projectiles = 6
|
||||
projectiles_cache = 0
|
||||
projectiles_cache_max = 0
|
||||
disabledreload = TRUE
|
||||
equip_cooldown = 60
|
||||
harmful = TRUE
|
||||
ammo_type = "missiles_br"
|
||||
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/launcher
|
||||
@@ -341,10 +382,12 @@
|
||||
projectile = /obj/item/grenade/flashbang
|
||||
fire_sound = 'sound/weapons/grenadelaunch.ogg'
|
||||
projectiles = 6
|
||||
projectiles_cache = 6
|
||||
projectiles_cache_max = 24
|
||||
missile_speed = 1.5
|
||||
projectile_energy_cost = 800
|
||||
equip_cooldown = 60
|
||||
var/det_time = 20
|
||||
ammo_type = "flashbang"
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/launcher/flashbang/proj_init(var/obj/item/grenade/flashbang/F)
|
||||
var/turf/T = get_turf(src)
|
||||
@@ -356,9 +399,12 @@
|
||||
name = "\improper SOB-3 grenade launcher"
|
||||
desc = "A weapon for combat exosuits. Launches primed clusterbangs. You monster."
|
||||
projectiles = 3
|
||||
projectiles_cache = 0
|
||||
projectiles_cache_max = 0
|
||||
disabledreload = TRUE
|
||||
projectile = /obj/item/grenade/clusterbuster
|
||||
projectile_energy_cost = 1600 //getting off cheap seeing as this is 3 times the flashbangs held in the grenade launcher.
|
||||
equip_cooldown = 90
|
||||
ammo_type = "clusterbang"
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/launcher/banana_mortar
|
||||
name = "banana mortar"
|
||||
|
||||
@@ -29,6 +29,7 @@
|
||||
"H.O.N.K",
|
||||
"Phazon",
|
||||
"Exosuit Equipment",
|
||||
"Exosuit Ammunition",
|
||||
"Cyborg Upgrade Modules",
|
||||
"Misc"
|
||||
)
|
||||
@@ -317,9 +318,8 @@
|
||||
/obj/machinery/mecha_part_fabricator/Topic(href, href_list)
|
||||
if(..())
|
||||
return
|
||||
var/datum/topic_input/afilter = new /datum/topic_input(href,href_list)
|
||||
if(href_list["part_set"])
|
||||
var/tpart_set = afilter.getStr("part_set")
|
||||
var/tpart_set = href_list["part_set"]
|
||||
if(tpart_set)
|
||||
if(tpart_set=="clear")
|
||||
part_set = null
|
||||
@@ -327,7 +327,7 @@
|
||||
part_set = tpart_set
|
||||
screen = "parts"
|
||||
if(href_list["part"])
|
||||
var/T = afilter.getStr("part")
|
||||
var/T = href_list["part"]
|
||||
for(var/v in stored_research.researched_designs)
|
||||
var/datum/design/D = SSresearch.techweb_design_by_id(v)
|
||||
if(D.build_type & MECHFAB)
|
||||
@@ -338,7 +338,7 @@
|
||||
add_to_queue(D)
|
||||
break
|
||||
if(href_list["add_to_queue"])
|
||||
var/T = afilter.getStr("add_to_queue")
|
||||
var/T = href_list["add_to_queue"]
|
||||
for(var/v in stored_research.researched_designs)
|
||||
var/datum/design/D = SSresearch.techweb_design_by_id(v)
|
||||
if(D.build_type & MECHFAB)
|
||||
@@ -347,10 +347,10 @@
|
||||
break
|
||||
return update_queue_on_page()
|
||||
if(href_list["remove_from_queue"])
|
||||
remove_from_queue(afilter.getNum("remove_from_queue"))
|
||||
remove_from_queue(text2num(href_list["remove_from_queue"]))
|
||||
return update_queue_on_page()
|
||||
if(href_list["partset_to_queue"])
|
||||
add_part_set_to_queue(afilter.get("partset_to_queue"))
|
||||
add_part_set_to_queue(href_list["partset_to_queue"])
|
||||
return update_queue_on_page()
|
||||
if(href_list["process_queue"])
|
||||
spawn(0)
|
||||
@@ -364,8 +364,8 @@
|
||||
if(href_list["screen"])
|
||||
screen = href_list["screen"]
|
||||
if(href_list["queue_move"] && href_list["index"])
|
||||
var/index = afilter.getNum("index")
|
||||
var/new_index = index + afilter.getNum("queue_move")
|
||||
var/index = text2num(href_list["index"])
|
||||
var/new_index = index + text2num(href_list["queue_move"])
|
||||
if(isnum(index) && isnum(new_index) && ISINTEGER(index) && ISINTEGER(new_index))
|
||||
if(ISINRANGE(new_index,1,queue.len))
|
||||
queue.Swap(index,new_index)
|
||||
@@ -376,7 +376,7 @@
|
||||
if(href_list["sync"])
|
||||
sync()
|
||||
if(href_list["part_desc"])
|
||||
var/T = afilter.getStr("part_desc")
|
||||
var/T = href_list["part_desc"]
|
||||
for(var/v in stored_research.researched_designs)
|
||||
var/datum/design/D = SSresearch.techweb_design_by_id(v)
|
||||
if(D.build_type & MECHFAB)
|
||||
|
||||
@@ -867,7 +867,7 @@
|
||||
return
|
||||
|
||||
/obj/mecha/proc/moved_inside(mob/living/carbon/human/H)
|
||||
if(H && H.client && H in range(1))
|
||||
if(H?.client && (H in range(1)))
|
||||
occupant = H
|
||||
H.forceMove(src)
|
||||
H.update_mouse_pointer()
|
||||
@@ -1070,3 +1070,53 @@
|
||||
if(occupant_sight_flags)
|
||||
if(user == occupant)
|
||||
user.sight |= occupant_sight_flags
|
||||
|
||||
///////////////////////
|
||||
////// Ammo stuff /////
|
||||
///////////////////////
|
||||
|
||||
/obj/mecha/proc/ammo_resupply(var/obj/item/mecha_ammo/A, mob/user,var/fail_chat_override = FALSE)
|
||||
if(!A.rounds)
|
||||
if(!fail_chat_override)
|
||||
to_chat(user, "<span class='warning'>This box of ammo is empty!</span>")
|
||||
return FALSE
|
||||
var/ammo_needed
|
||||
var/found_gun
|
||||
for(var/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/gun in equipment)
|
||||
ammo_needed = 0
|
||||
|
||||
if(istype(gun, /obj/item/mecha_parts/mecha_equipment/weapon/ballistic) && gun.ammo_type == A.ammo_type)
|
||||
found_gun = TRUE
|
||||
if(A.direct_load)
|
||||
ammo_needed = initial(gun.projectiles) - gun.projectiles
|
||||
else
|
||||
ammo_needed = gun.projectiles_cache_max - gun.projectiles_cache
|
||||
|
||||
if(ammo_needed)
|
||||
if(ammo_needed < A.rounds)
|
||||
if(A.direct_load)
|
||||
gun.projectiles = gun.projectiles + ammo_needed
|
||||
else
|
||||
gun.projectiles_cache = gun.projectiles_cache + ammo_needed
|
||||
playsound(get_turf(user),A.load_audio,50,1)
|
||||
to_chat(user, "<span class='notice'>You add [ammo_needed] [A.round_term][ammo_needed > 1?"s":""] to the [gun.name]</span>")
|
||||
A.rounds = A.rounds - ammo_needed
|
||||
A.update_name()
|
||||
return TRUE
|
||||
|
||||
else
|
||||
if(A.direct_load)
|
||||
gun.projectiles = gun.projectiles + A.rounds
|
||||
else
|
||||
gun.projectiles_cache = gun.projectiles_cache + A.rounds
|
||||
playsound(get_turf(user),A.load_audio,50,1)
|
||||
to_chat(user, "<span class='notice'>You add [A.rounds] [A.round_term][A.rounds > 1?"s":""] to the [gun.name]</span>")
|
||||
A.rounds = 0
|
||||
A.update_name()
|
||||
return TRUE
|
||||
if(!fail_chat_override)
|
||||
if(found_gun)
|
||||
to_chat(user, "<span class='notice'>You can't fit any more ammo of this type!</span>")
|
||||
else
|
||||
to_chat(user, "<span class='notice'>None of the equipment on this exosuit can use this ammo!</span>")
|
||||
return FALSE
|
||||
|
||||
@@ -116,7 +116,7 @@
|
||||
|
||||
//9
|
||||
list(
|
||||
"key" = /obj/item/stock_parts/cell,
|
||||
"key" = /obj/item/stock_parts/scanning_module,
|
||||
"action" = ITEM_MOVE_INSIDE,
|
||||
"back_key" = TOOL_SCREWDRIVER,
|
||||
"desc" = "Peripherals control module is secured."
|
||||
@@ -126,10 +126,40 @@
|
||||
list(
|
||||
"key" = TOOL_SCREWDRIVER,
|
||||
"back_key" = TOOL_CROWBAR,
|
||||
"desc" = "The power cell is installed."
|
||||
"desc" = "The scanner module is installed."
|
||||
),
|
||||
|
||||
//11
|
||||
list(
|
||||
"key" = /obj/item/stock_parts/capacitor,
|
||||
"action" = ITEM_MOVE_INSIDE,
|
||||
"back_key" = TOOL_SCREWDRIVER,
|
||||
"desc" = "Scanner module is secured."
|
||||
),
|
||||
|
||||
//12
|
||||
list(
|
||||
"key" = TOOL_SCREWDRIVER,
|
||||
"back_key" = TOOL_CROWBAR,
|
||||
"desc" = "Capacitor is installed."
|
||||
),
|
||||
|
||||
//13
|
||||
list(
|
||||
"key" = /obj/item/stock_parts/cell,
|
||||
"action" = ITEM_MOVE_INSIDE,
|
||||
"back_key" = TOOL_SCREWDRIVER,
|
||||
"desc" = "Capacitor is secured."
|
||||
),
|
||||
|
||||
//14
|
||||
list(
|
||||
"key" = TOOL_SCREWDRIVER,
|
||||
"back_key" = TOOL_CROWBAR,
|
||||
"desc" = "The power cell is installed."
|
||||
),
|
||||
|
||||
//15
|
||||
list(
|
||||
"key" = /obj/item/stack/sheet/metal,
|
||||
"amount" = 5,
|
||||
@@ -137,21 +167,21 @@
|
||||
"desc" = "The power cell is secured."
|
||||
),
|
||||
|
||||
//12
|
||||
//16
|
||||
list(
|
||||
"key" = TOOL_WRENCH,
|
||||
"back_key" = TOOL_CROWBAR,
|
||||
"desc" = "Internal armor is installed."
|
||||
),
|
||||
|
||||
//13
|
||||
//17
|
||||
list(
|
||||
"key" = TOOL_WELDER,
|
||||
"back_key" = TOOL_WRENCH,
|
||||
"desc" = "Internal armor is wrenched."
|
||||
),
|
||||
|
||||
//14
|
||||
//18
|
||||
list(
|
||||
"key" = /obj/item/stack/sheet/plasteel,
|
||||
"amount" = 5,
|
||||
@@ -159,14 +189,14 @@
|
||||
"desc" = "Internal armor is welded."
|
||||
),
|
||||
|
||||
//15
|
||||
//19
|
||||
list(
|
||||
"key" = TOOL_WRENCH,
|
||||
"back_key" = TOOL_CROWBAR,
|
||||
"desc" = "External armor is installed."
|
||||
),
|
||||
|
||||
//16
|
||||
//20
|
||||
list(
|
||||
"key" = TOOL_WELDER,
|
||||
"back_key" = TOOL_WRENCH,
|
||||
@@ -222,36 +252,56 @@
|
||||
else
|
||||
user.visible_message("[user] unfastens the peripherals control module.", "<span class='notice'>You unfasten the peripherals control module.</span>")
|
||||
if(10)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] secures the scanner module.", "<span class='notice'>You secure the scanner module.</span>")
|
||||
else
|
||||
user.visible_message("[user] removes the scanner module from [parent].", "<span class='notice'>You remove the scanner module from [parent].</span>")
|
||||
if(11)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] installs [I] to [parent].", "<span class='notice'>You install [I] to [parent].</span>")
|
||||
else
|
||||
user.visible_message("[user] unfastens the scanner module.", "<span class='notice'>You unfasten the scanner module.</span>")
|
||||
if(12)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] secures [I].", "<span class='notice'>You secure [I].</span>")
|
||||
else
|
||||
user.visible_message("[user] removes the capacitor from [parent].", "<span class='notice'>You remove the capacitor from [parent].</span>")
|
||||
if(13)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] installs [I].", "<span class='notice'>You install [I].</span>")
|
||||
else
|
||||
user.visible_message("[user] unsecures the capacitor from [parent].", "<span class='notice'>You unsecure the capacitor from [parent].</span>")
|
||||
if(14)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] secures the power cell.", "<span class='notice'>You secure the power cell.</span>")
|
||||
else
|
||||
user.visible_message("[user] pries the power cell from [parent].", "<span class='notice'>You pry the power cell from [parent].</span>")
|
||||
if(11)
|
||||
if(15)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] installs the internal armor layer to [parent].", "<span class='notice'>You install the internal armor layer to [parent].</span>")
|
||||
else
|
||||
user.visible_message("[user] unfastens the power cell.", "<span class='notice'>You unfasten the power cell.</span>")
|
||||
if(12)
|
||||
if(16)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] secures the internal armor layer.", "<span class='notice'>You secure the internal armor layer.</span>")
|
||||
else
|
||||
user.visible_message("[user] pries internal armor layer from [parent].", "<span class='notice'>You pry internal armor layer from [parent].</span>")
|
||||
if(13)
|
||||
if(17)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] welds the internal armor layer to [parent].", "<span class='notice'>You weld the internal armor layer to [parent].</span>")
|
||||
else
|
||||
user.visible_message("[user] unfastens the internal armor layer.", "<span class='notice'>You unfasten the internal armor layer.</span>")
|
||||
if(14)
|
||||
if(18)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] installs the external reinforced armor layer to [parent].", "<span class='notice'>You install the external reinforced armor layer to [parent].</span>")
|
||||
else
|
||||
user.visible_message("[user] cuts the internal armor layer from [parent].", "<span class='notice'>You cut the internal armor layer from [parent].</span>")
|
||||
if(15)
|
||||
if(19)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] secures the external armor layer.", "<span class='notice'>You secure the external reinforced armor layer.</span>")
|
||||
else
|
||||
user.visible_message("[user] pries external armor layer from [parent].", "<span class='notice'>You pry external armor layer from [parent].</span>")
|
||||
if(16)
|
||||
if(20)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] welds the external armor layer to [parent].", "<span class='notice'>You weld the external armor layer to [parent].</span>")
|
||||
else
|
||||
@@ -629,7 +679,7 @@
|
||||
|
||||
//9
|
||||
list(
|
||||
"key" = /obj/item/stock_parts/cell,
|
||||
"key" = /obj/item/stock_parts/scanning_module,
|
||||
"action" = ITEM_MOVE_INSIDE,
|
||||
"back_key" = TOOL_SCREWDRIVER,
|
||||
"desc" = "Peripherals control module is secured."
|
||||
@@ -639,10 +689,40 @@
|
||||
list(
|
||||
"key" = TOOL_SCREWDRIVER,
|
||||
"back_key" = TOOL_CROWBAR,
|
||||
"desc" = "The power cell is installed."
|
||||
"desc" = "The scanner module is installed."
|
||||
),
|
||||
|
||||
//11
|
||||
list(
|
||||
"key" = /obj/item/stock_parts/capacitor,
|
||||
"action" = ITEM_MOVE_INSIDE,
|
||||
"back_key" = TOOL_SCREWDRIVER,
|
||||
"desc" = "The scanner module is secured."
|
||||
),
|
||||
|
||||
//12
|
||||
list(
|
||||
"key" = TOOL_SCREWDRIVER,
|
||||
"back_key" = TOOL_CROWBAR,
|
||||
"desc" = "The capacitor is installed."
|
||||
),
|
||||
|
||||
//13
|
||||
list(
|
||||
"key" = /obj/item/stock_parts/cell,
|
||||
"action" = ITEM_MOVE_INSIDE,
|
||||
"back_key" = TOOL_SCREWDRIVER,
|
||||
"desc" = "The capacitor is secured."
|
||||
),
|
||||
|
||||
//14
|
||||
list(
|
||||
"key" = TOOL_SCREWDRIVER,
|
||||
"back_key" = TOOL_CROWBAR,
|
||||
"desc" = "The power cell is installed."
|
||||
),
|
||||
|
||||
//15
|
||||
list(
|
||||
"key" = /obj/item/stack/sheet/plasteel,
|
||||
"amount" = 5,
|
||||
@@ -650,21 +730,21 @@
|
||||
"desc" = "The power cell is secured."
|
||||
),
|
||||
|
||||
//12
|
||||
//16
|
||||
list(
|
||||
"key" = TOOL_WRENCH,
|
||||
"back_key" = TOOL_CROWBAR,
|
||||
"desc" = "Internal armor is installed."
|
||||
),
|
||||
|
||||
//13
|
||||
//17
|
||||
list(
|
||||
"key" = TOOL_WELDER,
|
||||
"back_key" = TOOL_WRENCH,
|
||||
"desc" = "Internal armor is wrenched."
|
||||
),
|
||||
|
||||
//14
|
||||
//18
|
||||
list(
|
||||
"key" = /obj/item/stack/sheet/plasteel,
|
||||
"amount" = 5,
|
||||
@@ -672,7 +752,7 @@
|
||||
"desc" = "Internal armor is welded."
|
||||
),
|
||||
|
||||
//15
|
||||
//19
|
||||
list(
|
||||
"key" = /obj/item/stack/sheet/plasteel,
|
||||
"amount" = 5,
|
||||
@@ -680,14 +760,14 @@
|
||||
"desc" = "External armor is being installed."
|
||||
),
|
||||
|
||||
//16
|
||||
//20
|
||||
list(
|
||||
"key" = TOOL_WRENCH,
|
||||
"back_key" = TOOL_CROWBAR,
|
||||
"desc" = "External armor is installed."
|
||||
),
|
||||
|
||||
//17
|
||||
//21
|
||||
list(
|
||||
"key" = TOOL_WELDER,
|
||||
"back_key" = TOOL_WRENCH,
|
||||
@@ -744,41 +824,61 @@
|
||||
else
|
||||
user.visible_message("[user] unfastens the peripherals control module.", "<span class='notice'>You unfasten the peripherals control module.</span>")
|
||||
if(10)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] secures the scanner module.", "<span class='notice'>You secure the scanner module.</span>")
|
||||
else
|
||||
user.visible_message("[user] removes the scanner module from [parent].", "<span class='notice'>You remove the scanner module from [parent].</span>")
|
||||
if(12)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] installs [I] to [parent].", "<span class='notice'>You install [I] to [parent].</span>")
|
||||
else
|
||||
user.visible_message("[user] unfastens the scanner module.", "<span class='notice'>You unfasten the scanner module.</span>")
|
||||
if(13)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] secures the capacitor.", "<span class='notice'>You secure the capacitor.</span>")
|
||||
else
|
||||
user.visible_message("[user] removes the capacitor from [parent].", "<span class='notice'>You remove the capacitor from [parent].</span>")
|
||||
if(14)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] installs [I] into [parent].", "<span class='notice'>You install [I] into [parent].</span>")
|
||||
else
|
||||
user.visible_message("[user] unfastens the capacitor.", "<span class='notice'>You unfasten the capacitor.</span>")
|
||||
if(15)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] secures the power cell.", "<span class='notice'>You secure the power cell.</span>")
|
||||
else
|
||||
user.visible_message("[user] pries the power cell from [parent].", "<span class='notice'>You pry the power cell from [parent].</span>")
|
||||
if(11)
|
||||
if(16)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] installs the internal armor layer to [parent].", "<span class='notice'>You install the internal armor layer to [parent].</span>")
|
||||
else
|
||||
user.visible_message("[user] unfastens the power cell.", "<span class='notice'>You unfasten the power cell.</span>")
|
||||
if(12)
|
||||
if(17)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] secures the internal armor layer.", "<span class='notice'>You secure the internal armor layer.</span>")
|
||||
else
|
||||
user.visible_message("[user] pries internal armor layer from [parent].", "<span class='notice'>You pry internal armor layer from [parent].</span>")
|
||||
if(13)
|
||||
if(18)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] welds the internal armor layer to [parent].", "<span class='notice'>You weld the internal armor layer to [parent].</span>")
|
||||
else
|
||||
user.visible_message("[user] unfastens the internal armor layer.", "<span class='notice'>You unfasten the internal armor layer.</span>")
|
||||
if(14)
|
||||
if(19)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] starts to install the external armor layer to [parent].", "<span class='notice'>You install the external armor layer to [parent].</span>")
|
||||
else
|
||||
user.visible_message("[user] cuts the internal armor layer from [parent].", "<span class='notice'>You cut the internal armor layer from [parent].</span>")
|
||||
if(15)
|
||||
if(20)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] installs the external reinforced armor layer to [parent].", "<span class='notice'>You install the external reinforced armor layer to [parent].</span>")
|
||||
else
|
||||
user.visible_message("[user] removes the external armor from [parent].", "<span class='notice'>You remove the external armor from [parent].</span>")
|
||||
if(16)
|
||||
if(21)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] secures the external armor layer.", "<span class='notice'>You secure the external reinforced armor layer.</span>")
|
||||
else
|
||||
user.visible_message("[user] pries external armor layer from [parent].", "<span class='notice'>You pry external armor layer from [parent].</span>")
|
||||
if(17)
|
||||
if(22)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] welds the external armor layer to [parent].", "<span class='notice'>You weld the external armor layer to [parent].</span>")
|
||||
else
|
||||
@@ -796,6 +896,7 @@
|
||||
/obj/item/mecha_parts/part/honker_head
|
||||
)
|
||||
|
||||
|
||||
/datum/component/construction/mecha/honker
|
||||
result = /obj/mecha/combat/honker
|
||||
steps = list(
|
||||
@@ -837,41 +938,70 @@
|
||||
"key" = /obj/item/bikehorn
|
||||
),
|
||||
|
||||
//6
|
||||
list(
|
||||
"key" = /obj/item/stock_parts/scanning_module,
|
||||
"action" = ITEM_MOVE_INSIDE
|
||||
),
|
||||
|
||||
//8
|
||||
list(
|
||||
"key" = /obj/item/bikehorn
|
||||
),
|
||||
|
||||
//9
|
||||
list(
|
||||
"key" = /obj/item/stock_parts/capacitor,
|
||||
"action" = ITEM_MOVE_INSIDE
|
||||
),
|
||||
|
||||
//10
|
||||
list(
|
||||
"key" = /obj/item/bikehorn
|
||||
),
|
||||
|
||||
//11
|
||||
list(
|
||||
"key" = /obj/item/stock_parts/cell,
|
||||
"action" = ITEM_MOVE_INSIDE
|
||||
),
|
||||
|
||||
//9
|
||||
//12
|
||||
list(
|
||||
"key" = /obj/item/bikehorn
|
||||
),
|
||||
|
||||
//10
|
||||
//13
|
||||
list(
|
||||
"key" = /obj/item/clothing/mask/gas/clown_hat,
|
||||
"action" = ITEM_DELETE
|
||||
),
|
||||
|
||||
//11
|
||||
//14
|
||||
list(
|
||||
"key" = /obj/item/bikehorn
|
||||
),
|
||||
|
||||
//12
|
||||
//15
|
||||
list(
|
||||
"key" = /obj/item/clothing/shoes/clown_shoes,
|
||||
"action" = ITEM_DELETE
|
||||
),
|
||||
|
||||
//13
|
||||
//16
|
||||
list(
|
||||
"key" = /obj/item/bikehorn
|
||||
),
|
||||
)
|
||||
|
||||
// HONK doesn't have any construction step icons, so we just set an icon once.
|
||||
/datum/component/construction/mecha/honker/update_parent(step_index)
|
||||
if(step_index == 1)
|
||||
var/atom/parent_atom = parent
|
||||
parent_atom.icon = 'icons/mecha/mech_construct.dmi'
|
||||
parent_atom.icon_state = "honker_chassis"
|
||||
..()
|
||||
// HONK doesn't have any construction step icons, so we just set an icon once.
|
||||
/datum/component/construction/mecha/honker/update_parent(step_index)
|
||||
if(step_index == 1)
|
||||
var/atom/parent_atom = parent
|
||||
@@ -898,8 +1028,12 @@
|
||||
if(8)
|
||||
user.visible_message("[user] installs [I] into [parent].", "<span class='notice'>You install [I] into [parent].</span>")
|
||||
if(10)
|
||||
user.visible_message("[user] puts [I] on [parent].", "<span class='notice'>You put [I] on [parent].</span>")
|
||||
user.visible_message("[user] installs [I] into [parent].", "<span class='notice'>You install [I] into [parent].</span>")
|
||||
if(12)
|
||||
user.visible_message("[user] installs [I] into [parent].", "<span class='notice'>You install [I] into [parent].</span>")
|
||||
if(14)
|
||||
user.visible_message("[user] puts [I] on [parent].", "<span class='notice'>You put [I] on [parent].</span>")
|
||||
if(16)
|
||||
user.visible_message("[user] puts [I] on [parent].", "<span class='notice'>You put [I] on [parent].</span>")
|
||||
return TRUE
|
||||
|
||||
@@ -1626,10 +1760,9 @@
|
||||
"back_key" = TOOL_CROWBAR,
|
||||
"desc" = "Peripherals control module is installed."
|
||||
),
|
||||
|
||||
//9
|
||||
list(
|
||||
"key" = /obj/item/stock_parts/cell,
|
||||
"key" = /obj/item/stock_parts/scanning_module,
|
||||
"action" = ITEM_MOVE_INSIDE,
|
||||
"back_key" = TOOL_SCREWDRIVER,
|
||||
"desc" = "Peripherals control module is secured."
|
||||
@@ -1639,10 +1772,40 @@
|
||||
list(
|
||||
"key" = TOOL_SCREWDRIVER,
|
||||
"back_key" = TOOL_CROWBAR,
|
||||
"desc" = "The power cell is installed."
|
||||
"desc" = "Scanner module is installed."
|
||||
),
|
||||
|
||||
//11
|
||||
list(
|
||||
"key" = /obj/item/stock_parts/capacitor,
|
||||
"action" = ITEM_MOVE_INSIDE,
|
||||
"back_key" = TOOL_SCREWDRIVER,
|
||||
"desc" = "Scanner module is secured."
|
||||
),
|
||||
|
||||
//12
|
||||
list(
|
||||
"key" = TOOL_SCREWDRIVER,
|
||||
"back_key" = TOOL_CROWBAR,
|
||||
"desc" = "Capacitor is installed."
|
||||
),
|
||||
|
||||
//13
|
||||
list(
|
||||
"key" = /obj/item/stock_parts/cell,
|
||||
"action" = ITEM_MOVE_INSIDE,
|
||||
"back_key" = TOOL_SCREWDRIVER,
|
||||
"desc" = "Capacitor is secured."
|
||||
),
|
||||
|
||||
//11
|
||||
list(
|
||||
"key" = TOOL_SCREWDRIVER,
|
||||
"back_key" = TOOL_CROWBAR,
|
||||
"desc" = "The power cell is installed."
|
||||
),
|
||||
|
||||
//12
|
||||
list(
|
||||
"key" = /obj/item/stack/sheet/metal,
|
||||
"amount" = 5,
|
||||
@@ -1650,21 +1813,21 @@
|
||||
"desc" = "The power cell is secured."
|
||||
),
|
||||
|
||||
//12
|
||||
//13
|
||||
list(
|
||||
"key" = TOOL_WRENCH,
|
||||
"back_key" = TOOL_CROWBAR,
|
||||
"desc" = "Internal armor is installed."
|
||||
),
|
||||
|
||||
//13
|
||||
//14
|
||||
list(
|
||||
"key" = TOOL_WELDER,
|
||||
"back_key" = TOOL_WRENCH,
|
||||
"desc" = "Internal armor is wrenched."
|
||||
),
|
||||
|
||||
//14
|
||||
//15
|
||||
list(
|
||||
"key" = /obj/item/stack/sheet/plasteel,
|
||||
"amount" = 5,
|
||||
@@ -1672,14 +1835,14 @@
|
||||
"desc" = "Internal armor is welded."
|
||||
),
|
||||
|
||||
//15
|
||||
//16
|
||||
list(
|
||||
"key" = TOOL_WRENCH,
|
||||
"back_key" = TOOL_CROWBAR,
|
||||
"desc" = "External armor is installed."
|
||||
),
|
||||
|
||||
//16
|
||||
//17
|
||||
list(
|
||||
"key" = TOOL_WELDER,
|
||||
"back_key" = TOOL_WRENCH,
|
||||
@@ -1736,36 +1899,56 @@
|
||||
else
|
||||
user.visible_message("[user] unfastens the peripherals control module.", "<span class='notice'>You unfasten the peripherals control module.</span>")
|
||||
if(10)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] secures the scanner module.", "<span class='notice'>You secure the scanner module.</span>")
|
||||
else
|
||||
user.visible_message("[user] removes the scanner module from [parent].", "<span class='notice'>You remove the scanner module from [parent].</span>")
|
||||
if(11)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] installs [I] to [parent].", "<span class='notice'>You install [I] to [parent].</span>")
|
||||
else
|
||||
user.visible_message("[user] unfastens the scanner module.", "<span class='notice'>You unfasten the scanner module.</span>")
|
||||
if(12)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] secures the capacitor.", "<span class='notice'>You secure the capacitor.</span>")
|
||||
else
|
||||
user.visible_message("[user] removes the capacitor from [parent].", "<span class='notice'>You remove the capacitor from [parent].</span>")
|
||||
if(13)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] installs [I] into [parent].", "<span class='notice'>You install [I] into [parent].</span>")
|
||||
else
|
||||
user.visible_message("[user] unfastens the capacitor.", "<span class='notice'>You unfasten the capacitor.</span>")
|
||||
if(14)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] secures the power cell.", "<span class='notice'>You secure the power cell.</span>")
|
||||
else
|
||||
user.visible_message("[user] pries the power cell from [parent].", "<span class='notice'>You pry the power cell from [parent].</span>")
|
||||
if(11)
|
||||
if(15)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] installs the internal armor layer to [parent].", "<span class='notice'>You install the internal armor layer to [parent].</span>")
|
||||
else
|
||||
user.visible_message("[user] unfastens the power cell.", "<span class='notice'>You unfasten the power cell.</span>")
|
||||
if(12)
|
||||
if(16)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] secures the internal armor layer.", "<span class='notice'>You secure the internal armor layer.</span>")
|
||||
else
|
||||
user.visible_message("[user] pries internal armor layer from [parent].", "<span class='notice'>You pry internal armor layer from [parent].</span>")
|
||||
if(13)
|
||||
if(17)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] welds the internal armor layer to [parent].", "<span class='notice'>You weld the internal armor layer to [parent].</span>")
|
||||
else
|
||||
user.visible_message("[user] unfastens the internal armor layer.", "<span class='notice'>You unfasten the internal armor layer.</span>")
|
||||
if(14)
|
||||
if(18)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] installs the external armor layer to [parent].", "<span class='notice'>You install the external reinforced armor layer to [parent].</span>")
|
||||
else
|
||||
user.visible_message("[user] cuts the internal armor layer from [parent].", "<span class='notice'>You cut the internal armor layer from [parent].</span>")
|
||||
if(15)
|
||||
if(19)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] secures the external armor layer.", "<span class='notice'>You secure the external reinforced armor layer.</span>")
|
||||
else
|
||||
user.visible_message("[user] pries the external armor layer from [parent].", "<span class='notice'>You pry the external armor layer from [parent].</span>")
|
||||
if(16)
|
||||
if(20)
|
||||
if(diff==FORWARD)
|
||||
user.visible_message("[user] welds the external armor layer to [parent].", "<span class='notice'>You weld the external armor layer to [parent].</span>")
|
||||
else
|
||||
|
||||
@@ -39,21 +39,24 @@
|
||||
/obj/machinery/computer/mecha/Topic(href, href_list)
|
||||
if(..())
|
||||
return
|
||||
var/datum/topic_input/afilter = new /datum/topic_input(href,href_list)
|
||||
if(href_list["send_message"])
|
||||
var/obj/item/mecha_parts/mecha_tracking/MT = afilter.getObj("send_message")
|
||||
var/obj/item/mecha_parts/mecha_tracking/MT = locate(href_list["send_message"])
|
||||
if (!istype(MT))
|
||||
return
|
||||
var/message = stripped_input(usr,"Input message","Transmit message")
|
||||
var/obj/mecha/M = MT.in_mecha()
|
||||
if(trim(message) && M)
|
||||
M.occupant_message(message)
|
||||
return
|
||||
if(href_list["shock"])
|
||||
var/obj/item/mecha_parts/mecha_tracking/MT = afilter.getObj("shock")
|
||||
MT.shock()
|
||||
var/obj/item/mecha_parts/mecha_tracking/MT = locate(href_list["shock"])
|
||||
if (istype(MT))
|
||||
MT.shock()
|
||||
if(href_list["get_log"])
|
||||
var/obj/item/mecha_parts/mecha_tracking/MT = afilter.getObj("get_log")
|
||||
stored_data = MT.get_mecha_log()
|
||||
screen = 1
|
||||
var/obj/item/mecha_parts/mecha_tracking/MT = locate(href_list["get_log"])
|
||||
if(istype(MT))
|
||||
stored_data = MT.get_mecha_log()
|
||||
screen = 1
|
||||
if(href_list["return"])
|
||||
screen = 0
|
||||
updateUsrDialog()
|
||||
|
||||
@@ -172,6 +172,10 @@
|
||||
to_chat(user, "[src]-[W] interface initialization failed.")
|
||||
return
|
||||
|
||||
if(istype(W, /obj/item/mecha_ammo))
|
||||
ammo_resupply(W, user)
|
||||
return
|
||||
|
||||
if(istype(W, /obj/item/mecha_parts/mecha_equipment))
|
||||
var/obj/item/mecha_parts/mecha_equipment/E = W
|
||||
spawn()
|
||||
|
||||
@@ -221,73 +221,71 @@
|
||||
if(usr.incapacitated())
|
||||
return
|
||||
|
||||
var/datum/topic_input/afilter = new /datum/topic_input(href,href_list)
|
||||
|
||||
if(in_range(src, usr))
|
||||
var/obj/item/card/id/id_card
|
||||
if (href_list["id_card"])
|
||||
id_card = locate(href_list["id_card"])
|
||||
if (!istype(id_card))
|
||||
return
|
||||
|
||||
if(href_list["req_access"] && add_req_access)
|
||||
output_access_dialog(afilter.getObj("id_card"),afilter.getMob("user"))
|
||||
output_access_dialog(id_card, usr)
|
||||
|
||||
if(href_list["maint_access"] && maint_access)
|
||||
var/mob/user = afilter.getMob("user")
|
||||
if(user)
|
||||
if(state==0)
|
||||
state = 1
|
||||
to_chat(user, "The securing bolts are now exposed.")
|
||||
else if(state==1)
|
||||
state = 0
|
||||
to_chat(user, "The securing bolts are now hidden.")
|
||||
output_maintenance_dialog(afilter.getObj("id_card"),user)
|
||||
if(state==0)
|
||||
state = 1
|
||||
to_chat(usr, "The securing bolts are now exposed.")
|
||||
else if(state==1)
|
||||
state = 0
|
||||
to_chat(usr, "The securing bolts are now hidden.")
|
||||
output_maintenance_dialog(id_card, usr)
|
||||
|
||||
if(href_list["set_internal_tank_valve"] && state >=1)
|
||||
var/mob/user = afilter.getMob("user")
|
||||
if(user)
|
||||
var/new_pressure = input(user,"Input new output pressure","Pressure setting",internal_tank_valve) as num
|
||||
if(new_pressure)
|
||||
internal_tank_valve = new_pressure
|
||||
to_chat(user, "The internal pressure valve has been set to [internal_tank_valve]kPa.")
|
||||
var/new_pressure = input(usr,"Input new output pressure","Pressure setting",internal_tank_valve) as num
|
||||
if(new_pressure)
|
||||
internal_tank_valve = new_pressure
|
||||
to_chat(usr, "The internal pressure valve has been set to [internal_tank_valve]kPa.")
|
||||
|
||||
if(href_list["add_req_access"] && add_req_access && afilter.getObj("id_card"))
|
||||
operation_req_access += afilter.getNum("add_req_access")
|
||||
output_access_dialog(afilter.getObj("id_card"),afilter.getMob("user"))
|
||||
if(href_list["add_req_access"] && add_req_access)
|
||||
operation_req_access += text2num(href_list["add_req_access"])
|
||||
output_access_dialog(id_card, usr)
|
||||
|
||||
if(href_list["del_req_access"] && add_req_access && afilter.getObj("id_card"))
|
||||
operation_req_access -= afilter.getNum("del_req_access")
|
||||
output_access_dialog(afilter.getObj("id_card"),afilter.getMob("user"))
|
||||
if(href_list["del_req_access"] && add_req_access)
|
||||
operation_req_access -= text2num(href_list["add_req_access"])
|
||||
output_access_dialog(id_card, usr)
|
||||
|
||||
if(href_list["finish_req_access"])
|
||||
add_req_access = 0
|
||||
var/mob/user = afilter.getMob("user")
|
||||
user << browse(null,"window=exosuit_add_access")
|
||||
usr << browse(null,"window=exosuit_add_access")
|
||||
|
||||
if(usr != occupant)
|
||||
return
|
||||
|
||||
if(href_list["update_content"])
|
||||
send_byjax(src.occupant,"exosuit.browser","content",src.get_stats_part())
|
||||
send_byjax(usr,"exosuit.browser","content",src.get_stats_part())
|
||||
|
||||
if(href_list["select_equip"])
|
||||
var/obj/item/mecha_parts/mecha_equipment/equip = afilter.getObj("select_equip")
|
||||
var/obj/item/mecha_parts/mecha_equipment/equip = locate(href_list["select_equip"]) in src
|
||||
if(equip && equip.selectable)
|
||||
src.selected = equip
|
||||
src.occupant_message("You switch to [equip]")
|
||||
src.visible_message("[src] raises [equip]")
|
||||
send_byjax(src.occupant,"exosuit.browser","eq_list",src.get_equipment_list())
|
||||
selected = equip
|
||||
occupant_message("You switch to [equip]")
|
||||
visible_message("[src] raises [equip]")
|
||||
send_byjax(usr, "exosuit.browser","eq_list", get_equipment_list())
|
||||
|
||||
if(href_list["rmictoggle"])
|
||||
radio.broadcasting = !radio.broadcasting
|
||||
send_byjax(src.occupant,"exosuit.browser","rmicstate",(radio.broadcasting?"Engaged":"Disengaged"))
|
||||
send_byjax(usr,"exosuit.browser","rmicstate",(radio.broadcasting?"Engaged":"Disengaged"))
|
||||
|
||||
if(href_list["rspktoggle"])
|
||||
radio.listening = !radio.listening
|
||||
send_byjax(src.occupant,"exosuit.browser","rspkstate",(radio.listening?"Engaged":"Disengaged"))
|
||||
send_byjax(usr,"exosuit.browser","rspkstate",(radio.listening?"Engaged":"Disengaged"))
|
||||
|
||||
if(href_list["rfreq"])
|
||||
var/new_frequency = (radio.frequency + afilter.getNum("rfreq"))
|
||||
var/new_frequency = (radio.frequency + text2num(href_list["rfreq"]))
|
||||
if (!radio.freerange || (radio.frequency < MIN_FREE_FREQ || radio.frequency > MAX_FREE_FREQ))
|
||||
new_frequency = sanitize_frequency(new_frequency)
|
||||
radio.set_frequency(new_frequency)
|
||||
send_byjax(src.occupant,"exosuit.browser","rfreq","[format_frequency(radio.frequency)]")
|
||||
send_byjax(usr,"exosuit.browser","rfreq","[format_frequency(radio.frequency)]")
|
||||
|
||||
if (href_list["view_log"])
|
||||
src.occupant << browse(src.get_log_html(), "window=exosuit_log")
|
||||
@@ -302,14 +300,14 @@
|
||||
|
||||
if (href_list["toggle_id_upload"])
|
||||
add_req_access = !add_req_access
|
||||
send_byjax(src.occupant,"exosuit.browser","t_id_upload","[add_req_access?"L":"Unl"]ock ID upload panel")
|
||||
send_byjax(usr,"exosuit.browser","t_id_upload","[add_req_access?"L":"Unl"]ock ID upload panel")
|
||||
|
||||
if(href_list["toggle_maint_access"])
|
||||
if(state)
|
||||
occupant_message("<span class='danger'>Maintenance protocols in effect</span>")
|
||||
return
|
||||
maint_access = !maint_access
|
||||
send_byjax(src.occupant,"exosuit.browser","t_maint_access","[maint_access?"Forbid":"Permit"] maintenance protocols")
|
||||
send_byjax(usr,"exosuit.browser","t_maint_access","[maint_access?"Forbid":"Permit"] maintenance protocols")
|
||||
|
||||
if (href_list["toggle_port_connection"])
|
||||
if(internal_tank.connected_port)
|
||||
|
||||
@@ -146,7 +146,7 @@
|
||||
..()
|
||||
if(href_list["drop_from_cargo"])
|
||||
var/obj/O = locate(href_list["drop_from_cargo"])
|
||||
if(O && O in src.cargo)
|
||||
if(O && (O in cargo))
|
||||
occupant_message("<span class='notice'>You unload [O].</span>")
|
||||
O.forceMove(drop_location())
|
||||
cargo -= O
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
LAZYINITLIST(blood_DNA) //Kinda needed
|
||||
if (random_icon_states && (icon_state == initial(icon_state)) && length(random_icon_states) > 0)
|
||||
icon_state = pick(random_icon_states)
|
||||
create_reagents(300)
|
||||
create_reagents(300, NONE, NO_REAGENTS_VALUE)
|
||||
if(loc && isturf(loc))
|
||||
for(var/obj/effect/decal/cleanable/C in loc)
|
||||
if(C != src && C.type == type && !QDELETED(C))
|
||||
|
||||
@@ -94,7 +94,7 @@
|
||||
/obj/effect/particle_effect/foam/Initialize()
|
||||
. = ..()
|
||||
MakeSlippery()
|
||||
create_reagents(1000) //limited by the size of the reagent holder anyway.
|
||||
create_reagents(1000, NONE, NO_REAGENTS_VALUE) //limited by the size of the reagent holder anyway.
|
||||
START_PROCESSING(SSfastprocess, src)
|
||||
playsound(src, 'sound/effects/bubbles2.ogg', 80, 1, -3)
|
||||
|
||||
|
||||
@@ -32,7 +32,7 @@
|
||||
|
||||
/obj/effect/particle_effect/smoke/Initialize()
|
||||
. = ..()
|
||||
create_reagents(500)
|
||||
create_reagents(500, NONE, NO_REAGENTS_VALUE)
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
|
||||
|
||||
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Reference in New Issue
Block a user