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Carrion Mob
A mass of tenticles, that admins can spawn. Based on the game Carrion.
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//mob based off the game Carrion.
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//replica sprite made by quotefox
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/mob/living/simple_animal/hostile/carrion
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name = "mass of red tentacles"
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desc = "A creature composed of tentacles and teeth, you aren't sure where it starts and where it ends."
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icon = 'hyperstation/icons/mobs/carrion.dmi'
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icon_state = "c_idle"
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icon_living = "c_idle"
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icon_dead = "idle"
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gender = NEUTER
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speak_chance = 0
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turns_per_move = 2
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turns_per_move = 3
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maxHealth = 300
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health = 300
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see_in_dark = 7
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response_help = "pets"
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response_disarm = "pushes aside"
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response_harm = "attacks"
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melee_damage_lower = 12
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melee_damage_upper = 20
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attacktext = "attacks"
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attack_sound = 'sound/weapons/bite.ogg'
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faction = list("hostile")
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ranged = 1
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harm_intent_damage = 5
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obj_damage = 60
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a_intent = INTENT_HARM
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ventcrawler = 1
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death_sound = 'sound/voice/ed209_20sec.ogg'
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deathmessage = "lets out scream and its tentacles shrivel away..."
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move_to_delay = 2
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loot = list(/obj/effect/gibspawner/human)
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atmos_requirements = list("min_oxy" = 5, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
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minbodytemp = 150
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maxbodytemp = 500
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do_footstep = TRUE
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/mob/living/simple_animal/hostile/carrion/OpenFire(atom/the_target)
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var/dist = get_dist(src,the_target)
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Beam(the_target, "tentacle", time=dist*2, maxdistance=dist, beam_sleep_time = 5)
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the_target.attack_animal(src)
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/mob/living/simple_animal/hostile/carrion/Initialize()
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//Move the sprite into position, cant use Pixel_X and Y, causes issues with the tenticle sprite!
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..()
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var/matrix/M = src.transform
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src.transform = M.Translate(-32,-32)
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@@ -2905,6 +2905,7 @@
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#include "hyperstation\code\gamemode\traitor_lewd.dm"
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#include "hyperstation\code\gamemode\traitor_thief.dm"
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#include "hyperstation\code\gamemode\werewolf\werewolf.dm"
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#include "hyperstation\code\mobs\carrion.dm"
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#include "hyperstation\code\mobs\hugbot.dm"
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#include "hyperstation\code\mobs\mimic.dm"
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#include "hyperstation\code\mobs\werewolf.dm"
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