golem tweaks!

This commit is contained in:
eyespy
2023-05-01 23:06:37 +10:00
parent 65fd19ad29
commit 137c958118
@@ -124,19 +124,19 @@ var/charges = 3
if(L.health < L.maxHealth)
new /obj/effect/temp_visual/heal(get_turf(L), "#375637")
if(iscarbon(L))
L.adjustBruteLoss(-3.5)
L.adjustFireLoss(-3.5)
L.adjustToxLoss(-3.5, forced = TRUE) //Because Slime People are people too
L.adjustOxyLoss(-3.5)
L.adjustStaminaLoss(-3.5)
L.adjustOrganLoss(ORGAN_SLOT_BRAIN, -3.5)
L.adjustBruteLoss(-3)
L.adjustFireLoss(-3)
L.adjustToxLoss(-3, forced = TRUE) //Because Slime People are people too
L.adjustOxyLoss(-3)
L.adjustStaminaLoss(-3)
L.adjustOrganLoss(ORGAN_SLOT_BRAIN, -3)
L.adjustCloneLoss(-1) //Becasue apparently clone damage is the bastion of all health
else if(issilicon(L))
L.adjustBruteLoss(-3.5)
L.adjustFireLoss(-3.5)
L.adjustBruteLoss(-3)
L.adjustFireLoss(-3)
else if(isanimal(L))
var/mob/living/simple_animal/SM = L
SM.adjustHealth(-3.5, forced = TRUE)
SM.adjustHealth(-3, forced = TRUE)