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small tweaks
- fixed some floor tiles in Xenoarch - scrubbed radstorms, heart attacks and random appenditicis from event pool - increase pancake stacking from 10 to 20 - removed a couple pixels from Nia / Long Hair 1 hairstyle (they were colliding badly with bellies and other organs - tweaked pod people to give them more body parts - Rose now starts with a rose :)
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@@ -5,8 +5,8 @@
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default_color = "59CE00"
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species_traits = list(MUTCOLORS,EYECOLOR,LIPS,HAIR,FACEHAIR,WINGCOLOR)
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inherent_biotypes = MOB_ORGANIC|MOB_HUMANOID
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mutant_bodyparts = list("mam_tail", "mam_ears", "mam_body_markings", "mam_snouts", "tail_lizard", "snout", "spines", "horns", "frills", "body_markings", "legs", "taur", "deco_wings")
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default_features = list("mcolor" = "0F0", "mcolor2" = "0F0", "mcolor3" = "0F0", "tail_lizard" = "None", "snout" = "None", "horns" = "None", "frills" = "None", "spines" = "None", "body_markings" = "None", "legs" = "Normal Legs", "taur" = "None", "deco_wings" = "None")
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mutant_bodyparts = list("mam_tail", "mam_ears", "mam_body_markings", "mam_snouts","mam_waggingtail","spines", "horns", "frills", "legs", "taur", "deco_wings")
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default_features = list("mcolor" = "FFF","mcolor2" = "FFF","mcolor3" = "FFF", "mam_snouts" = "None", "mam_tail" = "None", "mam_ears" = "None", "mam_body_markings" = "Husky", "taur" = "None", "legs" = "Normal Legs", "deco_wings" = "None", "horns" = "None", "frills" = "None", "spines" = "None")
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attack_verb = "slash"
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attack_sound = 'sound/weapons/slice.ogg'
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miss_sound = 'sound/weapons/slashmiss.ogg'
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