mirror of
https://github.com/KabKebab/GS13.git
synced 2026-07-10 23:47:16 +01:00
@@ -87,7 +87,7 @@
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#define CAT_ROBOT "Robots"
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#define CAT_MISC "Misc"
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#define CAT_PRIMAL "Tribal"
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//#define CAT_CARPENTRY "Carpentry" need to get this to work
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#define CAT_CARPENTRY "Carpentry"
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#define CAT_CLOTHING "Clothing"
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#define CAT_FOOD "Foods"
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#define CAT_BREAD "Breads"
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@@ -44,10 +44,6 @@
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zone_select.update_icon(mymob)
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static_inventory += zone_select
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using = new /obj/screen/craft
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using.icon = ui_style
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static_inventory += using
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using = new /obj/screen/area_creator
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using.icon = ui_style
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static_inventory += using
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@@ -91,12 +91,6 @@
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var/obj/screen/using
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var/obj/screen/inventory/inv_box
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using = new /obj/screen/craft
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using.icon = ui_style
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if(!widescreenlayout) // CIT CHANGE
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using.screen_loc = ui_boxcraft // CIT CHANGE
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static_inventory += using
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using = new/obj/screen/language_menu
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using.icon = ui_style
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if(!widescreenlayout) // CIT CHANGE
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@@ -66,12 +66,6 @@
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icon_state = "craft"
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screen_loc = ui_crafting
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/obj/screen/craft/Click()
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var/mob/living/M = usr
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if(isobserver(usr))
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return
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M.OpenCraftingMenu()
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/obj/screen/area_creator
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name = "create new area"
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icon = 'icons/mob/screen_midnight.dmi'
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@@ -1,40 +1,52 @@
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/datum/personal_crafting
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/datum/component/personal_crafting/Initialize()
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if(!ismob(parent))
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return COMPONENT_INCOMPATIBLE
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RegisterSignal(parent, COMSIG_MOB_CLIENT_LOGIN, .proc/create_mob_button)
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/datum/component/personal_crafting/proc/create_mob_button(mob/user, client/CL)
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var/datum/hud/H = user.hud_used
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var/obj/screen/craft/C = new()
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C.icon = H.ui_style
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H.static_inventory += C
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CL.screen += C
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RegisterSignal(C, COMSIG_CLICK, .proc/component_ui_interact)
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/datum/component/personal_crafting
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var/busy
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var/viewing_category = 1 //typical powergamer starting on the Weapons tab
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var/viewing_subcategory = 1
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var/list/categories = list(
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CAT_WEAPONRY,
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CAT_ROBOT,
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CAT_MISC,
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CAT_PRIMAL,
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CAT_FOOD,
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CAT_CLOTHING)
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//CAT_CARPENTRY
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var/list/subcategories = list(
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list( //Weapon subcategories
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CAT_WEAPON,
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CAT_AMMO),
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CAT_NONE, //Robot subcategories
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CAT_NONE, //Misc subcategories
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CAT_NONE, //Tribal subcategories
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list( //Food subcategories
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CAT_BREAD,
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CAT_BURGER,
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CAT_CAKE,
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CAT_EGG,
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CAT_FISH,
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CAT_ICE, //Called Frozen
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CAT_MEAT,
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CAT_MISCFOOD,
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CAT_PASTRY,
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CAT_PIE,
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CAT_PIZZA,
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CAT_SALAD,
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CAT_SANDWICH,
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CAT_SOUP,
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CAT_SPAGHETTI),
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CAT_CLOTHING) //Clothing subcategories
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CAT_WEAPONRY = list(
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CAT_WEAPON,
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CAT_AMMO,
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),
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CAT_ROBOT = CAT_NONE,
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CAT_MISC = CAT_NONE,
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CAT_PRIMAL = CAT_NONE,
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CAT_FOOD = list(
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CAT_BREAD,
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CAT_BURGER,
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CAT_CAKE,
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CAT_EGG,
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CAT_FISH,
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CAT_ICE,
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CAT_MEAT,
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CAT_MISCFOOD,
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CAT_PASTRY,
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CAT_PIE,
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CAT_PIZZA,
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CAT_SALAD,
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CAT_SANDWICH,
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CAT_SOUP,
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CAT_SPAGHETTI,
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),
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CAT_DRINK = CAT_NONE,
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CAT_CLOTHING = CAT_NONE,
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CAT_CARPENTRY = CAT_NONE,
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)
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var/cur_category = CAT_NONE
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var/cur_subcategory = CAT_NONE
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var/datum/action/innate/crafting/button
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var/display_craftable_only = FALSE
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var/display_compact = TRUE
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@@ -54,13 +66,15 @@
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/datum/personal_crafting/proc/check_contents(datum/crafting_recipe/R, list/contents)
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/datum/component/personal_crafting/proc/check_contents(datum/crafting_recipe/R, list/contents)
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contents = contents["other"]
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main_loop:
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for(var/A in R.reqs)
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var/needed_amount = R.reqs[A]
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for(var/B in contents)
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if(ispath(B, A))
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if (R.blacklist.Find(B))
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continue
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if(contents[B] >= R.reqs[A])
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continue main_loop
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else
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@@ -69,13 +83,13 @@
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continue main_loop
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else
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continue
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return 0
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return FALSE
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for(var/A in R.chem_catalysts)
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if(contents[A] < R.chem_catalysts[A])
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return 0
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return 1
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return FALSE
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return TRUE
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/datum/personal_crafting/proc/get_environment(mob/user)
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/datum/component/personal_crafting/proc/get_environment(mob/user)
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. = list()
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for(var/obj/item/I in user.held_items)
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. += I
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@@ -90,8 +104,10 @@
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if(AM.flags_1 & HOLOGRAM_1)
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continue
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. += AM
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for(var/slot in list(SLOT_R_STORE, SLOT_L_STORE))
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. += user.get_item_by_slot(slot)
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/datum/personal_crafting/proc/get_surroundings(mob/user)
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/datum/component/personal_crafting/proc/get_surroundings(mob/user)
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. = list()
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.["tool_behaviour"] = list()
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.["other"] = list()
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@@ -116,7 +132,7 @@
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if(G.modified_colors)
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.["color"] = G.color
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/datum/personal_crafting/proc/check_tools(mob/user, datum/crafting_recipe/R, list/contents)
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/datum/component/personal_crafting/proc/check_tools(mob/user, datum/crafting_recipe/R, list/contents)
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if(!R.tools.len)
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return TRUE
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var/list/possible_tools = list()
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@@ -147,10 +163,10 @@
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return FALSE
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return TRUE
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/datum/personal_crafting/proc/construct_item(mob/user, datum/crafting_recipe/R)
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/datum/component/personal_crafting/proc/construct_item(mob/user, datum/crafting_recipe/R)
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var/list/contents = get_surroundings(user)
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var/send_feedback = 1
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var/cached_color = null
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var/cached_color = null //Do not remove this.
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if(contents["color"]) //From plants
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cached_color = contents["color"]
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if(check_contents(R, contents))
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@@ -164,7 +180,8 @@
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var/list/parts = del_reqs(R, user)
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var/atom/movable/I = new R.result (get_turf(user.loc))
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I.CheckParts(parts, R)
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I.color = cached_color
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if(isitem(I))
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user.put_in_hands(I)
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if(send_feedback)
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SSblackbox.record_feedback("tally", "object_crafted", 1, I.type)
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return 0
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@@ -197,7 +214,7 @@
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del_reqs return the list of parts resulting object will receive as argument of CheckParts proc, on the atom level it will add them all to the contents, on all other levels it calls ..() and does whatever is needed afterwards but from contents list already
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*/
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/datum/personal_crafting/proc/del_reqs(datum/crafting_recipe/R, mob/user)
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/datum/component/personal_crafting/proc/del_reqs(datum/crafting_recipe/R, mob/user)
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var/list/surroundings
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var/list/Deletion = list()
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. = list()
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@@ -295,122 +312,106 @@
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Deletion.Cut(Deletion.len)
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qdel(DL)
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/datum/component/personal_crafting/proc/component_ui_interact(obj/screen/craft/image, location, control, params, user)
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if(user == parent)
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ui_interact(user)
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/datum/personal_crafting/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.not_incapacitated_turf_state)
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/datum/component/personal_crafting/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.not_incapacitated_turf_state)
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ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
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if(!ui)
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cur_category = categories[1]
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if(islist(categories[cur_category]))
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var/list/subcats = categories[cur_category]
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cur_subcategory = subcats[1]
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else
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cur_subcategory = CAT_NONE
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ui = new(user, src, ui_key, "personal_crafting", "Crafting Menu", 700, 800, master_ui, state)
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ui.open()
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/datum/personal_crafting/ui_data(mob/user)
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/datum/component/personal_crafting/ui_data(mob/user)
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var/list/data = list()
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var/list/subs = list()
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var/cur_subcategory = CAT_NONE
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var/cur_category = categories[viewing_category]
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if (islist(subcategories[viewing_category]))
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subs = subcategories[viewing_category]
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cur_subcategory = subs[viewing_subcategory]
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data["busy"] = busy
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data["prev_cat"] = categories[prev_cat()]
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data["prev_subcat"] = subs[prev_subcat()]
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data["category"] = cur_category
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data["subcategory"] = cur_subcategory
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data["next_cat"] = categories[next_cat()]
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data["next_subcat"] = subs[next_subcat()]
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data["display_craftable_only"] = display_craftable_only
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data["display_compact"] = display_compact
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var/list/surroundings = get_surroundings(user)
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var/list/can_craft = list()
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var/list/cant_craft = list()
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var/list/craftability = list()
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for(var/rec in GLOB.crafting_recipes)
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var/datum/crafting_recipe/R = rec
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if(!R.always_availible && !(R.type in user?.mind?.learned_recipes)) //User doesn't actually know how to make this.
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continue
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if((R.category != cur_category) || (R.subcategory != cur_subcategory))
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continue
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if(check_contents(R, surroundings))
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can_craft += list(build_recipe_data(R))
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craftability["[REF(R)]"] = check_contents(R, surroundings)
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data["craftability"] = craftability
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return data
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/datum/component/personal_crafting/ui_static_data(mob/user)
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var/list/data = list()
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var/list/crafting_recipes = list()
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for(var/rec in GLOB.crafting_recipes)
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var/datum/crafting_recipe/R = rec
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if(R.name == "") //This is one of the invalid parents that sneaks in
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continue
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if(!R.always_availible && !(R.type in user?.mind?.learned_recipes)) //User doesn't actually know how to make this.
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continue
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if(isnull(crafting_recipes[R.category]))
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crafting_recipes[R.category] = list()
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if(R.subcategory == CAT_NONE)
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crafting_recipes[R.category] += list(build_recipe_data(R))
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else
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cant_craft += list(build_recipe_data(R))
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data["can_craft"] = can_craft
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data["cant_craft"] = cant_craft
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if(isnull(crafting_recipes[R.category][R.subcategory]))
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crafting_recipes[R.category][R.subcategory] = list()
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crafting_recipes[R.category]["has_subcats"] = TRUE
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crafting_recipes[R.category][R.subcategory] += list(build_recipe_data(R))
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data["crafting_recipes"] = crafting_recipes
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return data
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|
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/datum/personal_crafting/ui_act(action, params)
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/datum/component/personal_crafting/ui_act(action, params)
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if(..())
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||||
return
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switch(action)
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if("make")
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var/datum/crafting_recipe/TR = locate(params["recipe"])
|
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var/datum/crafting_recipe/TR = locate(params["recipe"]) in GLOB.crafting_recipes
|
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busy = TRUE
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ui_interact(usr) //explicit call to show the busy display
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ui_interact(usr)
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var/fail_msg = construct_item(usr, TR)
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if(!fail_msg)
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to_chat(usr, "<span class='notice'>[TR.name] constructed.</span>")
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else
|
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to_chat(usr, "<span class='warning'>Construction failed[fail_msg]</span>")
|
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busy = FALSE
|
||||
ui_interact(usr)
|
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if("forwardCat") //Meow
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viewing_category = next_cat(FALSE)
|
||||
. = TRUE
|
||||
if("backwardCat")
|
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viewing_category = prev_cat(FALSE)
|
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. = TRUE
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if("forwardSubCat")
|
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viewing_subcategory = next_subcat()
|
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. = TRUE
|
||||
if("backwardSubCat")
|
||||
viewing_subcategory = prev_subcat()
|
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. = TRUE
|
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if("toggle_recipes")
|
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display_craftable_only = !display_craftable_only
|
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. = TRUE
|
||||
if("toggle_compact")
|
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display_compact = !display_compact
|
||||
. = TRUE
|
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if("set_category")
|
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if(!isnull(params["category"]))
|
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cur_category = params["category"]
|
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if(!isnull(params["subcategory"]))
|
||||
if(params["subcategory"] == "0")
|
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cur_subcategory = ""
|
||||
else
|
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cur_subcategory = params["subcategory"]
|
||||
. = TRUE
|
||||
|
||||
|
||||
//Next works nicely with modular arithmetic
|
||||
/datum/personal_crafting/proc/next_cat(readonly = TRUE)
|
||||
if (!readonly)
|
||||
viewing_subcategory = 1
|
||||
. = viewing_category % categories.len + 1
|
||||
|
||||
/datum/personal_crafting/proc/next_subcat()
|
||||
if(islist(subcategories[viewing_category]))
|
||||
var/list/subs = subcategories[viewing_category]
|
||||
. = viewing_subcategory % subs.len + 1
|
||||
|
||||
|
||||
//Previous can go fuck itself
|
||||
/datum/personal_crafting/proc/prev_cat(readonly = TRUE)
|
||||
if (!readonly)
|
||||
viewing_subcategory = 1
|
||||
if(viewing_category == categories.len)
|
||||
. = viewing_category-1
|
||||
else
|
||||
. = viewing_category % categories.len - 1
|
||||
if(. <= 0)
|
||||
. = categories.len
|
||||
|
||||
/datum/personal_crafting/proc/prev_subcat()
|
||||
if(islist(subcategories[viewing_category]))
|
||||
var/list/subs = subcategories[viewing_category]
|
||||
if(viewing_subcategory == subs.len)
|
||||
. = viewing_subcategory-1
|
||||
else
|
||||
. = viewing_subcategory % subs.len - 1
|
||||
if(. <= 0)
|
||||
. = subs.len
|
||||
else
|
||||
. = null
|
||||
|
||||
|
||||
/datum/personal_crafting/proc/build_recipe_data(datum/crafting_recipe/R)
|
||||
/datum/component/personal_crafting/proc/build_recipe_data(datum/crafting_recipe/R)
|
||||
var/list/data = list()
|
||||
data["name"] = R.name
|
||||
data["ref"] = "[REF(R)]"
|
||||
@@ -0,0 +1,25 @@
|
||||
/datum/crafting_recipe
|
||||
var/name = "" //in-game display name
|
||||
var/list/reqs = list() //type paths of items consumed associated with how many are needed
|
||||
var/list/blacklist = list() //type paths of items explicitly not allowed as an ingredient
|
||||
var/result //type path of item resulting from this craft
|
||||
var/list/tools = list() //type paths of items needed but not consumed
|
||||
var/time = 30 //time in deciseconds
|
||||
var/list/parts = list() //type paths of items that will be placed in the result
|
||||
var/list/chem_catalysts = list() //like tools but for reagents
|
||||
var/category = CAT_NONE //where it shows up in the crafting UI
|
||||
var/subcategory = CAT_NONE
|
||||
var/always_availible = TRUE //Set to FALSE if it needs to be learned first.
|
||||
|
||||
/datum/crafting_recipe/New()
|
||||
if(!(result in reqs))
|
||||
blacklist += result
|
||||
|
||||
/**
|
||||
* Run custom pre-craft checks for this recipe
|
||||
*
|
||||
* user: The /mob that initiated the crafting
|
||||
* collected_requirements: A list of lists of /obj/item instances that satisfy reqs. Top level list is keyed by requirement path.
|
||||
*/
|
||||
/datum/crafting_recipe/proc/check_requirements(mob/user, list/collected_requirements)
|
||||
return TRUE
|
||||
+4
@@ -18,6 +18,10 @@
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_WEAPON
|
||||
|
||||
/datum/crafting_recipe/strobeshield/New()
|
||||
..()
|
||||
blacklist |= subtypesof(/obj/item/shield/riot/)
|
||||
|
||||
/datum/crafting_recipe/makeshiftshield
|
||||
name = "Makeshift Metal Shield"
|
||||
result = /obj/item/shield/makeshift
|
||||
@@ -1,11 +0,0 @@
|
||||
/datum/crafting_recipe
|
||||
var/name = "" //in-game display name
|
||||
var/reqs[] = list() //type paths of items consumed associated with how many are needed
|
||||
var/result //type path of item resulting from this craft
|
||||
var/tools[] = list() //type paths of items needed but not consumed
|
||||
var/time = 30 //time in deciseconds
|
||||
var/parts[] = list() //type paths of items that will be placed in the result
|
||||
var/chem_catalysts[] = list() //like tools but for reagents
|
||||
var/category = CAT_NONE //where it shows up in the crafting UI
|
||||
var/subcategory = CAT_NONE
|
||||
var/always_availible = TRUE //Set to FALSE if it needs to be learned first.
|
||||
@@ -198,6 +198,7 @@
|
||||
/datum/reagent/consumable/spacemountainwind = 5
|
||||
)
|
||||
result = /obj/item/reagent_containers/food/snacks/snowcones/spacemountainwind
|
||||
subcategory = CAT_ICE
|
||||
|
||||
/datum/crafting_recipe/food/pwrgame_sc
|
||||
name = "Pwrgame snowcone"
|
||||
|
||||
@@ -25,7 +25,7 @@
|
||||
create_internal_organs() //most of it is done in set_species now, this is only for parent call
|
||||
physiology = new()
|
||||
|
||||
handcrafting = new()
|
||||
AddComponent(/datum/component/personal_crafting)
|
||||
|
||||
. = ..()
|
||||
|
||||
@@ -45,10 +45,6 @@
|
||||
QDEL_NULL_LIST(vore_organs) // CITADEL EDIT belly stuff
|
||||
return ..()
|
||||
|
||||
|
||||
/mob/living/carbon/human/OpenCraftingMenu()
|
||||
handcrafting.ui_interact(src)
|
||||
|
||||
/mob/living/carbon/human/prepare_data_huds()
|
||||
//Update med hud images...
|
||||
..()
|
||||
|
||||
@@ -62,7 +62,6 @@
|
||||
|
||||
var/custom_species = null
|
||||
|
||||
var/datum/personal_crafting/handcrafting
|
||||
var/datum/physiology/physiology
|
||||
|
||||
var/list/datum/bioware = list()
|
||||
|
||||
@@ -81,7 +81,6 @@
|
||||
|
||||
var/dextrous = FALSE //If the creature has, and can use, hands
|
||||
var/dextrous_hud_type = /datum/hud/dextrous
|
||||
var/datum/personal_crafting/handcrafting
|
||||
|
||||
var/AIStatus = AI_ON //The Status of our AI, can be set to AI_ON (On, usual processing), AI_IDLE (Will not process, but will return to AI_ON if an enemy comes near), AI_OFF (Off, Not processing ever), AI_Z_OFF (Temporarily off due to nonpresence of players)
|
||||
|
||||
@@ -97,7 +96,6 @@
|
||||
/mob/living/simple_animal/Initialize()
|
||||
. = ..()
|
||||
GLOB.simple_animals[AIStatus] += src
|
||||
handcrafting = new()
|
||||
if(gender == PLURAL)
|
||||
gender = pick(MALE,FEMALE)
|
||||
if(!real_name)
|
||||
@@ -105,6 +103,8 @@
|
||||
if(!loc)
|
||||
stack_trace("Simple animal being instantiated in nullspace")
|
||||
update_simplemob_varspeed()
|
||||
if(dextrous)
|
||||
AddComponent(/datum/component/personal_crafting)
|
||||
|
||||
/mob/living/simple_animal/Destroy()
|
||||
GLOB.simple_animals[AIStatus] -= src
|
||||
@@ -466,10 +466,6 @@
|
||||
/mob/living/simple_animal/get_idcard(hand_first = TRUE)
|
||||
return ..() || access_card
|
||||
|
||||
/mob/living/simple_animal/OpenCraftingMenu()
|
||||
if(dextrous)
|
||||
handcrafting.ui_interact(src)
|
||||
|
||||
/mob/living/simple_animal/can_hold_items()
|
||||
return dextrous
|
||||
|
||||
|
||||
@@ -54,3 +54,5 @@
|
||||
|
||||
mind?.hide_ckey = client?.prefs?.hide_ckey
|
||||
log_message("Client [key_name(src)] has taken ownership of mob [src]([src.type])", LOG_OWNERSHIP)
|
||||
SEND_SIGNAL(src, COMSIG_MOB_CLIENT_LOGIN, client)
|
||||
|
||||
|
||||
+5
-5
@@ -15,32 +15,32 @@
|
||||
name = "Heated Metal"
|
||||
reqs = list(/obj/item/stack/sheet/metal = 5)
|
||||
tools = list(TOOL_WELDER)
|
||||
category = CAT_MISC
|
||||
category = CAT_CARPENTRY
|
||||
result = /obj/item/processed/metal
|
||||
|
||||
/datum/crafting_recipe/processed_wood
|
||||
name = "Processable Wood"
|
||||
reqs = list(/obj/item/stack/sheet/mineral/wood = 5)
|
||||
tools = list(TOOL_WIRECUTTER, TOOL_WELDER)
|
||||
category = CAT_MISC
|
||||
category = CAT_CARPENTRY
|
||||
result = /obj/item/processed/wood/plank
|
||||
|
||||
/datum/crafting_recipe/stool_base
|
||||
name = "Stool Base"
|
||||
reqs = list(/obj/item/processed/wood/seat = 1, /obj/item/processed/wood/gluepeg = 4)
|
||||
category = CAT_MISC
|
||||
category = CAT_CARPENTRY
|
||||
result = /obj/item/processed/wood/stool1
|
||||
|
||||
/datum/crafting_recipe/clothcushion
|
||||
name = "Cloth Cushion"
|
||||
reqs = list(/obj/item/stack/sheet/cloth = 2, /obj/item/stack/sheet/cotton = 5)
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
category = CAT_MISC
|
||||
category = CAT_CARPENTRY
|
||||
result = /obj/item/cushion
|
||||
|
||||
/datum/crafting_recipe/silkcushion
|
||||
name = "Silk Cushion"
|
||||
reqs = list(/obj/item/stack/sheet/silk = 2, /obj/item/stack/sheet/cotton = 5)
|
||||
tools = list(TOOL_WIRECUTTER)
|
||||
category = CAT_MISC
|
||||
category = CAT_CARPENTRY
|
||||
result = /obj/item/cushion/silk
|
||||
+10
-10
@@ -399,6 +399,14 @@
|
||||
#include "code\datums\components\uplink.dm"
|
||||
#include "code\datums\components\wearertargeting.dm"
|
||||
#include "code\datums\components\wet_floor.dm"
|
||||
#include "code\datums\components\crafting\craft.dm"
|
||||
#include "code\datums\components\crafting\guncrafting.dm"
|
||||
#include "code\datums\components\crafting\recipes.dm"
|
||||
#include "code\datums\components\crafting\recipes\recipes_clothing.dm"
|
||||
#include "code\datums\components\crafting\recipes\recipes_misc.dm"
|
||||
#include "code\datums\components\crafting\recipes\recipes_primal.dm"
|
||||
#include "code\datums\components\crafting\recipes\recipes_robot.dm"
|
||||
#include "code\datums\components\crafting\recipes\recipes_weapon_and_ammo.dm"
|
||||
#include "code\datums\components\storage\storage.dm"
|
||||
#include "code\datums\components\storage\concrete\_concrete.dm"
|
||||
#include "code\datums\components\storage\concrete\bag_of_holding.dm"
|
||||
@@ -1678,14 +1686,6 @@
|
||||
#include "code\modules\clothing\under\jobs\Plasmaman\engineering.dm"
|
||||
#include "code\modules\clothing\under\jobs\Plasmaman\medsci.dm"
|
||||
#include "code\modules\clothing\under\jobs\Plasmaman\security.dm"
|
||||
#include "code\modules\crafting\craft.dm"
|
||||
#include "code\modules\crafting\guncrafting.dm"
|
||||
#include "code\modules\crafting\recipes.dm"
|
||||
#include "code\modules\crafting\recipes\recipes_clothing.dm"
|
||||
#include "code\modules\crafting\recipes\recipes_misc.dm"
|
||||
#include "code\modules\crafting\recipes\recipes_primal.dm"
|
||||
#include "code\modules\crafting\recipes\recipes_robot.dm"
|
||||
#include "code\modules\crafting\recipes\recipes_weapon_and_ammo.dm"
|
||||
#include "code\modules\detectivework\detective_work.dm"
|
||||
#include "code\modules\detectivework\evidence.dm"
|
||||
#include "code\modules\detectivework\scanner.dm"
|
||||
@@ -3044,6 +3044,8 @@
|
||||
#include "hyperstation\code\__DEFINES\wendigo.dm"
|
||||
#include "hyperstation\code\controllers\subsystem\economy.dm"
|
||||
#include "hyperstation\code\datums\actions.dm"
|
||||
#include "hyperstation\code\datums\components\crafting\bounties.dm"
|
||||
#include "hyperstation\code\datums\components\crafting\recipes.dm"
|
||||
#include "hyperstation\code\datums\ert_hazard_cleanup.dm"
|
||||
#include "hyperstation\code\datums\elements\holder_micro.dm"
|
||||
#include "hyperstation\code\datums\mood_events\events.dm"
|
||||
@@ -3093,8 +3095,6 @@
|
||||
#include "hyperstation\code\modules\clothing\spacesuits\hardsuit.dm"
|
||||
#include "hyperstation\code\modules\clothing\suits\misc.dm"
|
||||
#include "hyperstation\code\modules\clothing\under\under.dm"
|
||||
#include "hyperstation\code\modules\crafting\bounties.dm"
|
||||
#include "hyperstation\code\modules\crafting\recipes.dm"
|
||||
#include "hyperstation\code\modules\economy\account.dm"
|
||||
#include "hyperstation\code\modules\integrated_electronics\input.dm"
|
||||
#include "hyperstation\code\modules\mining\shelters.dm"
|
||||
|
||||
File diff suppressed because one or more lines are too long
@@ -32,6 +32,7 @@ import { ComputerFabricator } from './interfaces/ComputerFabricator';
|
||||
import { Crayon } from './interfaces/Crayon';
|
||||
import { CrewConsole } from './interfaces/CrewConsole';
|
||||
import { Cryo } from './interfaces/Cryo';
|
||||
import { PersonalCrafting } from './interfaces/PersonalCrafting';
|
||||
import { DecalPainter } from './interfaces/DecalPainter';
|
||||
import { DisposalUnit } from './interfaces/DisposalUnit';
|
||||
import { DnaVault } from './interfaces/DnaVault';
|
||||
@@ -420,6 +421,10 @@ const ROUTES = {
|
||||
component: () => PortableGenerator,
|
||||
scrollable: false,
|
||||
},
|
||||
personal_crafting: {
|
||||
component: () => PersonalCrafting,
|
||||
scrollable: true,
|
||||
},
|
||||
portable_pump: {
|
||||
component: () => PortablePump,
|
||||
scrollable: false,
|
||||
|
||||
Reference in New Issue
Block a user