mirror of
https://github.com/KabKebab/GS13.git
synced 2026-07-10 07:30:36 +01:00
Merge branch 'master' into various-fixes
This commit is contained in:
@@ -409,7 +409,7 @@
|
||||
"jf" = (/obj/effect/mob_spawn/human/lavaland_syndicate{dir = 4; icon_state = "sleeper_s"},/obj/machinery/airalarm/syndicate{pixel_y = 24},/turf/open/floor/plasteel/grimy,/area/ruin/unpowered/syndicate_lava_base/dormitories)
|
||||
"jg" = (/obj/effect/mapping_helpers/no_lava,/obj/effect/turf_decal/stripes/line{dir = 8},/turf/open/floor/plating{baseturfs = /turf/open/lava/smooth/lava_land_surface; initial_gas_mix = "o2=14;n2=23;TEMP=300"},/area/ruin/unpowered/syndicate_lava_base/outdoors)
|
||||
"jh" = (/obj/effect/decal/cleanable/dirt,/obj/effect/turf_decal/stripes/line{dir = 4},/obj/machinery/light/small{dir = 1},/turf/open/floor/plating{baseturfs = /turf/open/lava/smooth/lava_land_surface; initial_gas_mix = "o2=14;n2=23;TEMP=300"},/area/ruin/unpowered/syndicate_lava_base/arrivals)
|
||||
"ji" = (/obj/machinery/vending/snack/random{extended_inventory = 1},/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/effect/turf_decal/tile/red{dir = 1},/obj/effect/turf_decal/tile/red{dir = 4},/obj/effect/turf_decal/tile/red{dir = 8},/turf/open/floor/plasteel,/area/ruin/unpowered/syndicate_lava_base/main)
|
||||
"ji" = (/obj/machinery/vending/snack/random{extended_inventory = 1; free = 1},/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/effect/turf_decal/tile/red{dir = 1},/obj/effect/turf_decal/tile/red{dir = 4},/obj/effect/turf_decal/tile/red{dir = 8},/turf/open/floor/plasteel,/area/ruin/unpowered/syndicate_lava_base/main)
|
||||
"jj" = (/obj/structure/cable/yellow{icon_state = "1-2"},/obj/machinery/atmospherics/components/unary/vent_pump/on,/obj/effect/turf_decal/tile/red{dir = 1},/turf/open/floor/plasteel,/area/ruin/unpowered/syndicate_lava_base/main)
|
||||
"jk" = (/obj/effect/turf_decal/stripes/line{dir = 8},/obj/effect/mapping_helpers/no_lava,/turf/open/floor/plating{baseturfs = /turf/open/lava/smooth/lava_land_surface; initial_gas_mix = "o2=14;n2=23;TEMP=300"},/area/ruin/unpowered/syndicate_lava_base/outdoors)
|
||||
"jl" = (/turf/open/floor/plasteel,/area/ruin/unpowered/syndicate_lava_base/main)
|
||||
@@ -418,7 +418,7 @@
|
||||
"jp" = (/obj/effect/decal/cleanable/dirt,/obj/effect/turf_decal/tile/red,/obj/effect/turf_decal/tile/red{dir = 4},/obj/effect/turf_decal/tile/red{dir = 8},/turf/open/floor/plasteel,/area/ruin/unpowered/syndicate_lava_base/main)
|
||||
"jq" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer3{dir = 1},/obj/structure/bed,/obj/effect/spawner/lootdrop/bedsheet,/turf/open/floor/plasteel/grimy,/area/ruin/unpowered/syndicate_lava_base/dormitories)
|
||||
"jr" = (/obj/machinery/atmospherics/components/unary/vent_pump/on{dir = 1},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3,/turf/open/floor/plasteel/grimy,/area/ruin/unpowered/syndicate_lava_base/dormitories)
|
||||
"js" = (/obj/machinery/vending/cola/random{extended_inventory = 1},/obj/effect/decal/cleanable/dirt,/obj/effect/turf_decal/tile/red{dir = 1},/obj/effect/turf_decal/tile/red{dir = 8},/turf/open/floor/plasteel,/area/ruin/unpowered/syndicate_lava_base/main)
|
||||
"js" = (/obj/machinery/vending/cola/random{extended_inventory = 1; free = 1},/obj/effect/decal/cleanable/dirt,/obj/effect/turf_decal/tile/red{dir = 1},/obj/effect/turf_decal/tile/red{dir = 8},/turf/open/floor/plasteel,/area/ruin/unpowered/syndicate_lava_base/main)
|
||||
"jt" = (/obj/structure/cable/yellow{icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/open/floor/plasteel,/area/ruin/unpowered/syndicate_lava_base/main)
|
||||
"ju" = (/turf/closed/wall/mineral/plastitanium/nodiagonal,/area/ruin/unpowered/syndicate_lava_base/engineering)
|
||||
"jv" = (/obj/effect/turf_decal/delivery,/obj/machinery/door/firedoor,/obj/structure/cable/yellow{icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{dir = 4},/obj/machinery/door/airlock/engineering{dir = 4; name = "Engineering"; req_access_txt = "150"},/turf/open/floor/plasteel,/area/ruin/unpowered/syndicate_lava_base/engineering)
|
||||
@@ -577,7 +577,7 @@
|
||||
"mS" = (/turf/closed/wall/mineral/plastitanium/explosive,/area/ruin/unpowered/syndicate_lava_base/telecomms)
|
||||
"mT" = (/turf/closed/wall/mineral/plastitanium/nodiagonal,/area/ruin/unpowered/syndicate_lava_base/arrivals)
|
||||
"mU" = (/obj/effect/decal/cleanable/dirt,/obj/effect/turf_decal/tile/red{dir = 1},/obj/effect/turf_decal/tile/red{dir = 4},/turf/open/floor/plasteel,/area/ruin/unpowered/syndicate_lava_base/arrivals)
|
||||
"mX" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{dir = 4},/obj/structure/cable/yellow{icon_state = "4-8"},/obj/effect/turf_decal/tile/red{dir = 1},/obj/effect/turf_decal/tile/red{dir = 4},/obj/machinery/vending/kink,/turf/open/floor/plasteel,/area/ruin/unpowered/syndicate_lava_base/arrivals)
|
||||
"mX" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{dir = 4},/obj/structure/cable/yellow{icon_state = "4-8"},/obj/effect/turf_decal/tile/red{dir = 1},/obj/effect/turf_decal/tile/red{dir = 4},/obj/machinery/vending/kink{free = 1},/turf/open/floor/plasteel,/area/ruin/unpowered/syndicate_lava_base/arrivals)
|
||||
"mY" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 1},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer3{dir = 1},/obj/structure/cable/yellow{icon_state = "4-8"},/obj/effect/turf_decal/tile/red{dir = 1},/turf/open/floor/plasteel,/area/ruin/unpowered/syndicate_lava_base/arrivals)
|
||||
"mZ" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{dir = 4},/obj/structure/cable/yellow{icon_state = "4-8"},/obj/machinery/door/airlock/medical/glass{dir = 4; name = "Medbay"},/turf/open/floor/plasteel/white,/area/ruin/unpowered/syndicate_lava_base/medbay)
|
||||
"na" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{dir = 4},/obj/structure/cable/yellow{icon_state = "4-8"},/turf/open/floor/plasteel/white/side{dir = 8},/area/ruin/unpowered/syndicate_lava_base/medbay)
|
||||
@@ -690,6 +690,7 @@
|
||||
"JA" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer3{dir = 1},/obj/structure/cable/yellow{icon_state = "4-8"},/obj/effect/turf_decal/tile/red{dir = 1},/obj/effect/turf_decal/tile/red{dir = 4},/turf/open/floor/plasteel,/area/ruin/unpowered/syndicate_lava_base/arrivals)
|
||||
"LX" = (/obj/machinery/hydroponics/constructable,/obj/effect/turf_decal/loading_area{dir = 1; icon_state = "drain"; name = "drain"},/obj/effect/decal/cleanable/dirt,/turf/open/floor/plasteel/dark,/area/ruin/unpowered/syndicate_lava_base/arrivals)
|
||||
"Mn" = (/turf/closed/wall/mineral/plastitanium/explosive,/area/ruin/unpowered/syndicate_lava_base/bar)
|
||||
"MY" = (/obj/effect/decal/cleanable/dirt,/obj/effect/turf_decal/tile/red{dir = 1},/obj/effect/turf_decal/tile/red{dir = 4},/obj/machinery/atm{pixel_y = 30},/turf/open/floor/plasteel,/area/ruin/unpowered/syndicate_lava_base/arrivals)
|
||||
"NH" = (/obj/machinery/air_sensor{frequency = 1442; id_tag = "syndie_lavaland_tox_sensor"},/turf/open/floor/plating/airless,/area/ruin/unpowered/syndicate_lava_base/engineering)
|
||||
"NZ" = (/obj/structure/table,/obj/item/storage/toolbox/syndicate,/obj/item/multitool,/obj/machinery/button/door{id = "lavalandsyndi_telecomms"; name = "Telecomms Blast Door Control"; pixel_x = 26; req_access_txt = "150"},/turf/open/floor/plasteel/dark,/area/ruin/unpowered/syndicate_lava_base/telecomms)
|
||||
"Ov" = (/obj/effect/decal/cleanable/dirt,/obj/effect/mapping_helpers/no_lava,/obj/effect/turf_decal/stripes/line{dir = 6},/turf/open/floor/plating{baseturfs = /turf/open/lava/smooth/lava_land_surface; initial_gas_mix = "o2=14;n2=23;TEMP=300"},/area/ruin/unpowered/syndicate_lava_base/outdoors)
|
||||
@@ -760,7 +761,7 @@ aaabababababababababababdGleopjyorjZjNlhlilZlkouovllozjyjDkQaDlnmElooAnclqlrlslt
|
||||
aaabababababababababababhalwlwjyjyoHjZlzlAlBlCaklElFuBjyjDkQlHlImElKkQlLlMlNlOEZlPSulQlRnGjuabababaa
|
||||
aaababababmnmnmnRuRuRuRumnlTgsmOjynSlVlWlXlYlZmajymcjyjyTpkQmeUgmfYjkUncmhmimjmkmlDGjujujujuabababaa
|
||||
aaabababiimnmMmnmpmpIaNZmnmsmsmTjymvmumvjyvxmxjyjyjyjymzocmAmBmCmEmEutncmGmHmImJmKnjjuababababababaa
|
||||
aaabababmnmMmMmPTimQmRWtmSzVzVyqmUmUEFZvjyjyMnjyvDXamXmYzymZnauXnbnbRancjuneRVngsZNHjuababababababaa
|
||||
aaabababmnmMmMmPTimQmRWtmSzVzVyqMYmUEFZvjyjyMnjyvDXamXmYzymZnauXnbnbRancjuneRVngsZNHjuababababababaa
|
||||
aaabababmnFbnkaEnknlnmmonnrFnonpBkamnrpiQmjPJAnsntRsfDnwhWnynzloRYmECDZInDnEtWnFnGRDjuababababababaa
|
||||
aaabababmnmMmMmnnInJnKnLmnmTnQmTfPfPaoarPanTnUnXnXnXfKauhXmTobfkaVcDszjujuofOYjujujuhBababababababaa
|
||||
aaabababgmmnmMmnoiojokmnmnmTGYPaPaPaPaJccIPamTgWgWgWgWgXmTmTmTmTmTmTmTmTotFlFRpVabababababababababaa
|
||||
|
||||
@@ -1,678 +0,0 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"b" = (
|
||||
/obj/structure/lattice,
|
||||
/turf/template_noop,
|
||||
/area/space/nearstation)
|
||||
"c" = (
|
||||
/turf/closed/wall,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"d" = (
|
||||
/obj/machinery/light{
|
||||
dir = 1
|
||||
},
|
||||
/obj/structure/bed,
|
||||
/obj/effect/decal/remains/human,
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel/airless/dark,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"e" = (
|
||||
/obj/structure/window/reinforced{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel/airless/dark,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"f" = (
|
||||
/obj/structure/window/reinforced{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/light{
|
||||
dir = 1
|
||||
},
|
||||
/obj/structure/bed,
|
||||
/obj/effect/decal/remains/human,
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel/airless/dark,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"g" = (
|
||||
/obj/structure/window/reinforced{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/light{
|
||||
dir = 1
|
||||
},
|
||||
/obj/structure/bed,
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel/airless/dark,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"h" = (
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel/airless/dark,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"i" = (
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel/airless/dark,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"j" = (
|
||||
/obj/structure/window/reinforced{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/atmospherics/components/unary/outlet_injector,
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel/airless/dark,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"k" = (
|
||||
/obj/structure/window/reinforced{
|
||||
dir = 8
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel/airless/dark,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"l" = (
|
||||
/obj/machinery/atmospherics/components/unary/outlet_injector,
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel/airless/dark,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"m" = (
|
||||
/obj/structure/closet/crate/freezer,
|
||||
/obj/item/stack/sheet/animalhide/lizard,
|
||||
/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,
|
||||
/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,
|
||||
/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,
|
||||
/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,
|
||||
/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,
|
||||
/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,
|
||||
/turf/open/floor/plasteel/freezer,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"n" = (
|
||||
/obj/structure/closet/crate/freezer,
|
||||
/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,
|
||||
/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,
|
||||
/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,
|
||||
/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,
|
||||
/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,
|
||||
/obj/machinery/light{
|
||||
dir = 1
|
||||
},
|
||||
/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,
|
||||
/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,
|
||||
/turf/open/floor/plasteel/freezer,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"o" = (
|
||||
/obj/structure/closet/crate/freezer,
|
||||
/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,
|
||||
/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,
|
||||
/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,
|
||||
/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,
|
||||
/obj/item/clothing/under/rank/prisoner,
|
||||
/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,
|
||||
/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,
|
||||
/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,
|
||||
/turf/open/floor/plasteel/freezer,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"p" = (
|
||||
/obj/structure/window/reinforced{
|
||||
dir = 1;
|
||||
layer = 2.9
|
||||
},
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"q" = (
|
||||
/obj/machinery/door/window/brigdoor/northleft,
|
||||
/obj/machinery/atmospherics/components/binary/pump{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"r" = (
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"s" = (
|
||||
/obj/machinery/atmospherics/components/unary/portables_connector/visible{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/portable_atmospherics/canister/nitrous_oxide,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"t" = (
|
||||
/obj/machinery/atmospherics/pipe/manifold/general/visible{
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/power/apc{
|
||||
dir = 1;
|
||||
name = "Worn-out APC";
|
||||
pixel_x = 1;
|
||||
pixel_y = 26
|
||||
},
|
||||
/obj/machinery/light{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"u" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/general/visible{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"v" = (
|
||||
/obj/machinery/atmospherics/pipe/manifold/general/visible,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"w" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/general/visible{
|
||||
dir = 9
|
||||
},
|
||||
/obj/machinery/light{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"x" = (
|
||||
/obj/structure/kitchenspike,
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"y" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/item/kitchen/knife/butcher,
|
||||
/obj/item/restraints/handcuffs,
|
||||
/obj/item/reagent_containers/spray/pepper,
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"z" = (
|
||||
/obj/machinery/atmospherics/components/unary/portables_connector/visible{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/portable_atmospherics/canister/carbon_dioxide,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"A" = (
|
||||
/obj/machinery/atmospherics/pipe/manifold/general/visible{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"B" = (
|
||||
/turf/open/floor/plasteel,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"C" = (
|
||||
/obj/machinery/gibber,
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"D" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/item/clothing/suit/straight_jacket,
|
||||
/obj/item/reagent_containers/syringe/lethal,
|
||||
/obj/item/reagent_containers/syringe/lethal/choral,
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"E" = (
|
||||
/obj/machinery/atmospherics/components/unary/portables_connector/visible{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/portable_atmospherics/canister/toxins,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"F" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/general/visible{
|
||||
dir = 9
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"G" = (
|
||||
/obj/structure/chair/office/dark,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"H" = (
|
||||
/obj/machinery/door/airlock/security,
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"I" = (
|
||||
/obj/item/reagent_containers/glass/bottle/morphine{
|
||||
pixel_x = -4;
|
||||
pixel_y = 1
|
||||
},
|
||||
/obj/item/reagent_containers/glass/bottle/chloralhydrate{
|
||||
name = "chloral hydrate bottle"
|
||||
},
|
||||
/obj/item/reagent_containers/glass/bottle/toxin{
|
||||
pixel_x = 6;
|
||||
pixel_y = 8
|
||||
},
|
||||
/obj/item/reagent_containers/glass/bottle/morphine{
|
||||
pixel_x = 5;
|
||||
pixel_y = 1
|
||||
},
|
||||
/obj/item/reagent_containers/glass/bottle/facid{
|
||||
name = "fluorosulfuric acid bottle";
|
||||
pixel_x = -3;
|
||||
pixel_y = 6
|
||||
},
|
||||
/obj/structure/table/reinforced,
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"J" = (
|
||||
/obj/structure/rack,
|
||||
/obj/item/storage/toolbox/drone,
|
||||
/obj/item/melee/baton/cattleprod,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"K" = (
|
||||
/obj/structure/table,
|
||||
/obj/item/pen/red,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"L" = (
|
||||
/obj/structure/table,
|
||||
/obj/item/paper_bin,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"M" = (
|
||||
/obj/structure/table,
|
||||
/obj/item/storage/box/prisoner,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"N" = (
|
||||
/obj/structure/window/reinforced{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/light,
|
||||
/obj/structure/table,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"O" = (
|
||||
/obj/machinery/portable_atmospherics/scrubber,
|
||||
/obj/effect/turf_decal/bot,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"P" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/item/surgicaldrill,
|
||||
/obj/item/hemostat,
|
||||
/obj/item/scalpel,
|
||||
/obj/item/surgical_drapes,
|
||||
/obj/item/retractor,
|
||||
/obj/item/cautery,
|
||||
/obj/item/circular_saw,
|
||||
/obj/machinery/light,
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"Q" = (
|
||||
/obj/structure/table/optable,
|
||||
/obj/effect/decal/cleanable/blood/old,
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"R" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/item/reagent_containers/syringe,
|
||||
/obj/item/reagent_containers/dropper,
|
||||
/obj/item/reagent_containers/glass/bottle/mutagen,
|
||||
/obj/item/reagent_containers/glass/bottle/mutagen,
|
||||
/obj/item/razor,
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"S" = (
|
||||
/obj/machinery/suit_storage_unit/security,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"T" = (
|
||||
/obj/machinery/light,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"U" = (
|
||||
/obj/structure/closet/emcloset,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"V" = (
|
||||
/obj/machinery/door/airlock/external,
|
||||
/obj/effect/mapping_helpers/airlock/cyclelink_helper,
|
||||
/turf/open/floor/plating,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"W" = (
|
||||
/turf/open/floor/plating,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
"Z" = (
|
||||
/obj/machinery/door/airlock/external,
|
||||
/obj/effect/mapping_helpers/airlock/cyclelink_helper{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/ruin/space/has_grav/gasthelizard)
|
||||
|
||||
(1,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
b
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(2,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
a
|
||||
b
|
||||
b
|
||||
b
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(3,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
b
|
||||
b
|
||||
c
|
||||
c
|
||||
c
|
||||
c
|
||||
c
|
||||
c
|
||||
c
|
||||
b
|
||||
a
|
||||
"}
|
||||
(4,1,1) = {"
|
||||
a
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
c
|
||||
s
|
||||
z
|
||||
E
|
||||
J
|
||||
S
|
||||
c
|
||||
b
|
||||
b
|
||||
"}
|
||||
(5,1,1) = {"
|
||||
b
|
||||
a
|
||||
c
|
||||
c
|
||||
c
|
||||
c
|
||||
t
|
||||
A
|
||||
F
|
||||
B
|
||||
T
|
||||
c
|
||||
c
|
||||
c
|
||||
"}
|
||||
(6,1,1) = {"
|
||||
a
|
||||
b
|
||||
c
|
||||
d
|
||||
i
|
||||
p
|
||||
u
|
||||
B
|
||||
B
|
||||
B
|
||||
B
|
||||
V
|
||||
W
|
||||
Z
|
||||
"}
|
||||
(7,1,1) = {"
|
||||
b
|
||||
b
|
||||
c
|
||||
e
|
||||
j
|
||||
q
|
||||
v
|
||||
B
|
||||
B
|
||||
B
|
||||
U
|
||||
c
|
||||
c
|
||||
c
|
||||
"}
|
||||
(8,1,1) = {"
|
||||
a
|
||||
b
|
||||
c
|
||||
f
|
||||
k
|
||||
p
|
||||
u
|
||||
B
|
||||
B
|
||||
K
|
||||
c
|
||||
c
|
||||
b
|
||||
b
|
||||
"}
|
||||
(9,1,1) = {"
|
||||
b
|
||||
b
|
||||
c
|
||||
e
|
||||
j
|
||||
q
|
||||
v
|
||||
B
|
||||
G
|
||||
L
|
||||
c
|
||||
b
|
||||
b
|
||||
a
|
||||
"}
|
||||
(10,1,1) = {"
|
||||
a
|
||||
a
|
||||
c
|
||||
g
|
||||
k
|
||||
p
|
||||
u
|
||||
B
|
||||
B
|
||||
M
|
||||
c
|
||||
b
|
||||
a
|
||||
a
|
||||
"}
|
||||
(11,1,1) = {"
|
||||
b
|
||||
b
|
||||
c
|
||||
e
|
||||
j
|
||||
q
|
||||
v
|
||||
B
|
||||
B
|
||||
N
|
||||
c
|
||||
b
|
||||
a
|
||||
a
|
||||
"}
|
||||
(12,1,1) = {"
|
||||
b
|
||||
a
|
||||
c
|
||||
f
|
||||
k
|
||||
p
|
||||
u
|
||||
B
|
||||
B
|
||||
O
|
||||
c
|
||||
b
|
||||
a
|
||||
a
|
||||
"}
|
||||
(13,1,1) = {"
|
||||
a
|
||||
b
|
||||
c
|
||||
h
|
||||
l
|
||||
q
|
||||
w
|
||||
B
|
||||
B
|
||||
O
|
||||
c
|
||||
b
|
||||
a
|
||||
a
|
||||
"}
|
||||
(14,1,1) = {"
|
||||
a
|
||||
b
|
||||
c
|
||||
c
|
||||
c
|
||||
c
|
||||
c
|
||||
c
|
||||
H
|
||||
c
|
||||
c
|
||||
b
|
||||
a
|
||||
a
|
||||
"}
|
||||
(15,1,1) = {"
|
||||
a
|
||||
b
|
||||
b
|
||||
c
|
||||
m
|
||||
r
|
||||
x
|
||||
C
|
||||
r
|
||||
P
|
||||
c
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(16,1,1) = {"
|
||||
a
|
||||
b
|
||||
b
|
||||
c
|
||||
n
|
||||
r
|
||||
r
|
||||
r
|
||||
r
|
||||
Q
|
||||
c
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(17,1,1) = {"
|
||||
a
|
||||
a
|
||||
b
|
||||
c
|
||||
o
|
||||
r
|
||||
y
|
||||
D
|
||||
I
|
||||
R
|
||||
c
|
||||
b
|
||||
b
|
||||
a
|
||||
"}
|
||||
(18,1,1) = {"
|
||||
a
|
||||
a
|
||||
b
|
||||
c
|
||||
c
|
||||
c
|
||||
c
|
||||
c
|
||||
c
|
||||
c
|
||||
c
|
||||
b
|
||||
a
|
||||
a
|
||||
"}
|
||||
(19,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
b
|
||||
b
|
||||
a
|
||||
a
|
||||
b
|
||||
b
|
||||
b
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
@@ -42,13 +42,13 @@
|
||||
"aP" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/components/unary/vent_pump/on{dir = 1},/obj/structure/extinguisher_cabinet{pixel_y = -29},/turf/open/floor/plasteel,/area/ruin/space/has_grav/listeningstation)
|
||||
"aQ" = (/obj/effect/decal/cleanable/dirt,/obj/effect/turf_decal/tile/green{dir = 1},/obj/effect/turf_decal/tile/green{dir = 4},/obj/effect/turf_decal/tile/green,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/open/floor/plasteel,/area/ruin/space/has_grav/listeningstation)
|
||||
"aR" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4; piping_layer = 3; pixel_x = 5; pixel_y = 5},/obj/machinery/door/airlock{dir = 4; name = "Personal Quarters"},/turf/open/floor/plasteel,/area/ruin/space/has_grav/listeningstation)
|
||||
"aS" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4; piping_layer = 3; pixel_x = 5; pixel_y = 5},/obj/effect/turf_decal/tile/red{dir = 4},/turf/open/floor/plasteel,/area/ruin/space/has_grav/listeningstation)
|
||||
"aS" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4; piping_layer = 3; pixel_x = 5; pixel_y = 5},/obj/effect/turf_decal/tile/red{dir = 4},/obj/machinery/atm{pixel_y = 30},/turf/open/floor/plasteel,/area/ruin/space/has_grav/listeningstation)
|
||||
"aT" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 2; piping_layer = 3; pixel_x = 5; pixel_y = 5},/obj/effect/turf_decal/tile/red{dir = 1},/obj/effect/turf_decal/tile/red{dir = 4},/turf/open/floor/plasteel,/area/ruin/space/has_grav/listeningstation)
|
||||
"aU" = (/obj/effect/turf_decal/stripes/red/corner{dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{piping_layer = 3; pixel_x = 5; pixel_y = 5},/turf/open/floor/plasteel,/area/ruin/space/has_grav/listeningstation)
|
||||
"aV" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 1},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4; piping_layer = 3; pixel_x = 5; pixel_y = 5},/obj/effect/turf_decal/tile/red{dir = 1},/obj/effect/turf_decal/tile/red{dir = 4},/obj/structure/sign/poster/contraband/random{pixel_y = 30},/turf/open/floor/plasteel,/area/ruin/space/has_grav/listeningstation)
|
||||
"aW" = (/obj/machinery/light/small{dir = 1},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 1; piping_layer = 3; pixel_x = 5; pixel_y = 5},/obj/effect/turf_decal/tile/red{dir = 1},/obj/effect/turf_decal/tile/red{dir = 4},/turf/open/floor/plasteel,/area/ruin/space/has_grav/listeningstation)
|
||||
"aX" = (/obj/structure/closet/firecloset/full{anchored = 1},/obj/effect/turf_decal/loading_area{icon_state = "drain"; name = "drain"},/turf/open/floor/mineral/plastitanium,/area/ruin/space/has_grav/listeningstation)
|
||||
"aY" = (/obj/machinery/vending/snack/random{extended_inventory = 1},/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/structure/sign/poster/contraband/random{pixel_x = 32},/obj/effect/turf_decal/tile/red{dir = 1},/turf/open/floor/plasteel,/area/ruin/space/has_grav/listeningstation)
|
||||
"aY" = (/obj/machinery/vending/snack/random{extended_inventory = 1; free = 1},/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/structure/sign/poster/contraband/random{pixel_x = 32},/obj/effect/turf_decal/tile/red{dir = 1},/turf/open/floor/plasteel,/area/ruin/space/has_grav/listeningstation)
|
||||
"aZ" = (/turf/closed/mineral/random,/area/ruin/space/has_grav/listeningstation)
|
||||
"ba" = (/obj/machinery/vending/boozeomat/syndicate_access,/turf/closed/wall/mineral/plastitanium/nodiagonal,/area/ruin/space/has_grav/listeningstation)
|
||||
"bb" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/airlock/public/glass{dir = 4; name = "Botany"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4; piping_layer = 3; pixel_x = 5; pixel_y = 5},/turf/open/floor/plasteel/dark,/area/ruin/space/has_grav/listeningstation)
|
||||
@@ -71,7 +71,7 @@
|
||||
"bs" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/open/floor/plasteel,/area/ruin/space/has_grav/listeningstation)
|
||||
"bt" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4; piping_layer = 3; pixel_x = 5; pixel_y = 5},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/open/floor/wood,/area/ruin/space/has_grav/listeningstation)
|
||||
"bu" = (/obj/machinery/atmospherics/components/unary/vent_scrubber/on{dir = 8; piping_layer = 3; pixel_x = 5; pixel_y = 5},/turf/open/floor/wood,/area/ruin/space/has_grav/listeningstation)
|
||||
"bv" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/machinery/vending/cola/shamblers,/turf/open/floor/plasteel,/area/ruin/space/has_grav/listeningstation)
|
||||
"bv" = (/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/dirt,/obj/machinery/vending/cola/shamblers{free = 1},/turf/open/floor/plasteel,/area/ruin/space/has_grav/listeningstation)
|
||||
"bw" = (/obj/structure/closet/secure_closet/hydroponics{req_access = null},/obj/item/reagent_containers/spray/pestspray{pixel_x = 3; pixel_y = 4},/obj/item/shovel/spade,/obj/effect/decal/cleanable/dirt,/obj/item/storage/bag/plants,/obj/effect/turf_decal/tile/green{dir = 8},/obj/effect/turf_decal/tile/green{dir = 1},/obj/effect/turf_decal/tile/green,/turf/open/floor/plasteel,/area/ruin/space/has_grav/listeningstation)
|
||||
"bx" = (/obj/effect/turf_decal/tile/green,/obj/effect/turf_decal/tile/green{dir = 8},/turf/open/floor/plasteel,/area/ruin/space/has_grav/listeningstation)
|
||||
"by" = (/obj/machinery/power/terminal{dir = 1},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1},/obj/structure/reagent_dispensers/fueltank,/obj/item/clothing/head/welding,/obj/item/weldingtool/largetank,/obj/effect/decal/cleanable/dirt,/turf/open/floor/plating,/area/ruin/space/has_grav/listeningstation)
|
||||
|
||||
@@ -0,0 +1,277 @@
|
||||
"a" = (/turf/open/space/basic,/area/space)
|
||||
"f" = (/obj/structure/fans/tiny/invisible,/turf/open/floor/fakepit,/area/ruin/space/has_grav/powered/wiz_home)
|
||||
"h" = (/obj/structure/bed,/obj/item/bedsheet/wiz,/obj/machinery/light_switch{pixel_y = -24},/turf/open/floor/wood,/area/ruin/space/has_grav/powered/wiz_home)
|
||||
"j" = (/obj/structure/table/wood,/obj/item/book/codex_gigas,/obj/machinery/light{dir = 8},/turf/open/floor/wood,/area/ruin/space/has_grav/powered/wiz_home)
|
||||
"p" = (/obj/machinery/door/airlock/external,/obj/effect/mapping_helpers/airlock/cyclelink_helper,/turf/open/floor/plating,/area/ruin/space/has_grav/powered/wiz_home)
|
||||
"t" = (/obj/structure/table/wood,/obj/item/gun/magic/staff,/turf/open/floor/wood,/area/ruin/space/has_grav/powered/wiz_home)
|
||||
"v" = (/obj/structure/destructible/cult/tome,/turf/open/floor/wood,/area/ruin/space/has_grav/powered/wiz_home)
|
||||
"w" = (/turf/closed/indestructible/wood,/area/ruin/space/has_grav/powered/wiz_home)
|
||||
"y" = (/turf/open/floor/carpet,/area/ruin/space/has_grav/powered/wiz_home)
|
||||
"z" = (/obj/structure/table/wood,/obj/item/storage/pill_bottle/dice{icon_state = "magicdicebag"},/turf/open/floor/wood,/area/ruin/space/has_grav/powered/wiz_home)
|
||||
"B" = (/obj/structure/chair/wood/wings{dir = 1},/turf/open/floor/carpet,/area/ruin/space/has_grav/powered/wiz_home)
|
||||
"G" = (/obj/structure/showcase{desc = "A historical figure of great importance to the wizard federation. He spent his long life learning magic, stealing artifacts, and harassing idiots with swords. May he rest forever, Rodney."; icon = 'icons/mob/mob.dmi'; icon_state = "nim"; name = "wizard of yendor showcase"},/turf/open/floor/wood,/area/ruin/space/has_grav/powered/wiz_home)
|
||||
"I" = (/obj/machinery/vending/magivend_novirus,/turf/open/floor/wood,/area/ruin/space/has_grav/powered/wiz_home)
|
||||
"K" = (/obj/item/clothing/shoes/sandal/marisa,/obj/item/clothing/suit/wizrobe/marisa,/obj/item/clothing/head/wizard/marisa,/obj/effect/decal/remains/human,/turf/open/floor/carpet,/area/ruin/space/has_grav/powered/wiz_home)
|
||||
"P" = (/obj/structure/table/wood,/obj/item/book/granter/spell/smoke,/turf/open/floor/wood,/area/ruin/space/has_grav/powered/wiz_home)
|
||||
"S" = (/obj/machinery/light,/turf/open/floor/wood,/area/ruin/space/has_grav/powered/wiz_home)
|
||||
"U" = (/obj/machinery/light{dir = 4},/turf/open/floor/wood,/area/ruin/space/has_grav/powered/wiz_home)
|
||||
"V" = (/turf/open/floor/wood,/area/ruin/space/has_grav/powered/wiz_home)
|
||||
"W" = (/obj/structure/destructible/cult/talisman{desc = "An altar dedicated to the Wizards' Federation"},/obj/item/kitchen/knife/ritual,/turf/open/floor/wood,/area/ruin/space/has_grav/powered/wiz_home)
|
||||
"X" = (/obj/structure/table/wood,/obj/item/spellbook{name = "Magical Grimoire"; owner = "Chloe Zadovsky"; uses = 0},/turf/open/floor/wood,/area/ruin/space/has_grav/powered/wiz_home)
|
||||
"Y" = (/obj/machinery/door/airlock/external,/obj/effect/mapping_helpers/airlock/cyclelink_helper{dir = 1},/turf/open/floor/plating,/area/ruin/space/has_grav/powered/wiz_home)
|
||||
|
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(1,1,15) = {"
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+7536
-129305
File diff suppressed because it is too large
Load Diff
@@ -5503,12 +5503,8 @@
|
||||
/turf/open/floor/plasteel,
|
||||
/area/xenoarch/gen)
|
||||
"nx" = (
|
||||
/obj/structure/chair/comfy/black{
|
||||
dir = 8
|
||||
},
|
||||
/obj/item/toy/plush/borgplushie/secdrake,
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/xenoarch/gen)
|
||||
/turf/closed/wall/r_wall/syndicate/nodiagonal,
|
||||
/area/xenoarch/nothinghere)
|
||||
"ny" = (
|
||||
/obj/item/toy/plush/catgirl/fermis,
|
||||
/turf/open/floor/plasteel/white,
|
||||
@@ -6204,10 +6200,12 @@
|
||||
/turf/closed/wall,
|
||||
/area/lavaland/surface/outdoors)
|
||||
"ph" = (
|
||||
/obj/structure/flora/rock/pile,
|
||||
/obj/effect/decal/remains/xeno,
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/lavaland/surface/outdoors)
|
||||
/obj/effect/decal/cleanable/cobweb,
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/turf/open/floor/plasteel/grimy{
|
||||
icon_state = "engine"
|
||||
},
|
||||
/area/xenoarch/nothinghere)
|
||||
"pi" = (
|
||||
/obj/structure/girder,
|
||||
/turf/open/floor/plating{
|
||||
@@ -6588,18 +6586,226 @@
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/lavaland/surface/outdoors)
|
||||
"qp" = (
|
||||
/obj/machinery/computer{
|
||||
desc = "This screen is broken beyond repairs... What little you can make out of it reads as follows... '-The skin of employee 228, mimicking them after consuming them.'";
|
||||
name = "chamber 27 monitoring console";
|
||||
obj_integrity = 20;
|
||||
pixel_y = 2
|
||||
},
|
||||
/obj/structure/tubes{
|
||||
pixel_y = 4
|
||||
},
|
||||
/turf/open/floor/plasteel/grimy{
|
||||
icon_state = "engine"
|
||||
},
|
||||
/area/xenoarch/nothinghere)
|
||||
"qK" = (
|
||||
/obj/machinery/door/airlock/vault{
|
||||
name = "secured door";
|
||||
req_access = 207
|
||||
},
|
||||
/obj/effect/mapping_helpers/airlock/locked,
|
||||
/obj/effect/turf_decal/stripes/full,
|
||||
/obj/effect/decal/cleanable/blood/old,
|
||||
/turf/open/floor/plasteel/grimy{
|
||||
icon_state = "engine"
|
||||
},
|
||||
/area/xenoarch/nothinghere)
|
||||
"qS" = (
|
||||
/obj/structure/filingcabinet,
|
||||
/obj/effect/decal/cleanable/cobweb/cobweb2,
|
||||
/turf/open/floor/plasteel/grimy,
|
||||
/area/xenoarch/nothinghere)
|
||||
"qZ" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/item/paper/crumpled/robertsworkjournal{
|
||||
info = "<h4>Most boring job in the universe.</h4>Starting to reconsider things around here... Sure, it pays the bills at home but, is it really worth it? I'm supposed to make sure no one enters through that door without permission from CentCom but, what's even so important about it? Why not just put a robot or something...<br><h4>Weird.</h4>The outpost is kind of okay but... A little too warm for my taste... Not that I can do much about it given how we're right next to so much lava. I just wish the supplies were actual food instead of... Junk food and donk pockets. I know this stuff is tailored to make people survive even in the deepest reaches of space, but is it too much to ask for actual meat for once?<br><h4>Shrug?</h4>CC provided a small communications relay that I could use. It's not that strong but it helps me stay sane.<br> Earlier I messaged them asking about this place and why is it so important, but to my surprise, the only answer I got was that there's 'Nothing there.' Can you believe that?<br> I can't say I'm not curious... I have the keys and all but should I? I've one job and one job only, failing on something like that would probably not look good on my profile.<br> But the weirdest part?<br> Sometimes I hear an echo of myself when I talk to myself or laugh at something in here... And it comes from, you guessed it, behind that damned door. Might I'm just going crazy here by myself... Hallucinating because I don't really have anyone to talk to in real time other than myself...<br> Might be time to quit or to just... Have a look, you know? Can't be that bad if there's nothing there after all... It would certainly put me at ease.";
|
||||
name = "Journal"
|
||||
},
|
||||
/turf/open/floor/plasteel/grimy,
|
||||
/area/xenoarch/nothinghere)
|
||||
"rf" = (
|
||||
/turf/open/floor/plasteel/grimy{
|
||||
icon_state = "engine"
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/area/xenoarch/nothinghere)
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
/obj/effect/mapping_helpers/airlock/locked,
|
||||
/turf/open/floor/plasteel/rockvault,
|
||||
/area/xenoarch/nothinghere)
|
||||
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|
||||
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|
||||
/turf/open/floor/plasteel/grimy{
|
||||
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|
||||
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|
||||
/area/xenoarch/nothinghere)
|
||||
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|
||||
/obj/structure/disposalpipe/broken{
|
||||
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|
||||
},
|
||||
/obj/effect/turf_decal/loading_area/red{
|
||||
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|
||||
},
|
||||
/turf/open/floor/plasteel/grimy{
|
||||
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|
||||
},
|
||||
/area/xenoarch/nothinghere)
|
||||
"AF" = (
|
||||
/obj/structure/closet/firecloset,
|
||||
/turf/open/floor/plating{
|
||||
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|
||||
},
|
||||
/area/xenoarch/gen)
|
||||
"ED" = (
|
||||
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|
||||
/turf/open/floor/plasteel/rockvault,
|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
},
|
||||
/turf/open/floor/plasteel/grimy{
|
||||
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|
||||
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|
||||
/area/xenoarch/nothinghere)
|
||||
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|
||||
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|
||||
/area/xenoarch/nothinghere)
|
||||
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|
||||
/obj/machinery/light/broken{
|
||||
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|
||||
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|
||||
/turf/open/floor/plasteel/rockvault,
|
||||
/area/xenoarch/nothinghere)
|
||||
"GR" = (
|
||||
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|
||||
/turf/open/floor/plasteel/grimy,
|
||||
/area/xenoarch/nothinghere)
|
||||
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|
||||
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|
||||
/area/xenoarch/gen)
|
||||
"Ku" = (
|
||||
/turf/closed/wall/r_wall/rust,
|
||||
/area/xenoarch/nothinghere)
|
||||
"LP" = (
|
||||
/obj/machinery/porta_turret/aux_base{
|
||||
dir = 5;
|
||||
icon_state = "standard_broken";
|
||||
obj_integrity = 20;
|
||||
stat = 1
|
||||
},
|
||||
/turf/open/floor/plasteel/grimy{
|
||||
icon_state = "engine"
|
||||
},
|
||||
/area/xenoarch/nothinghere)
|
||||
"Mb" = (
|
||||
/obj/machinery/light/small/broken{
|
||||
dir = 8
|
||||
},
|
||||
/obj/effect/decal/cleanable/blood/old,
|
||||
/obj/item/clockwork/alloy_shards,
|
||||
/turf/open/floor/plasteel/grimy{
|
||||
icon_state = "engine"
|
||||
},
|
||||
/area/xenoarch/nothinghere)
|
||||
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|
||||
/obj/item/stack/cable_coil/cut/red{
|
||||
pixel_x = 2;
|
||||
pixel_y = 11
|
||||
},
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/turf/open/floor/plasteel/grimy{
|
||||
icon_state = "engine"
|
||||
},
|
||||
/area/xenoarch/nothinghere)
|
||||
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|
||||
/obj/structure/table/reinforced,
|
||||
/obj/item/pen{
|
||||
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|
||||
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|
||||
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|
||||
/obj/item/storage/fancy/cigarettes/cigpack_syndicate{
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||||
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|
||||
},
|
||||
/obj/item/lighter{
|
||||
pixel_x = 3;
|
||||
pixel_y = 5
|
||||
},
|
||||
/turf/open/floor/plasteel/grimy,
|
||||
/area/xenoarch/nothinghere)
|
||||
"Od" = (
|
||||
/obj/effect/decal/cleanable/oil{
|
||||
icon_state = "floor5"
|
||||
},
|
||||
/turf/open/floor/plasteel/rockvault,
|
||||
/area/xenoarch/nothinghere)
|
||||
"RA" = (
|
||||
/obj/effect/decal/cleanable/blood/drip,
|
||||
/turf/open/floor/plasteel/grimy{
|
||||
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|
||||
},
|
||||
/area/xenoarch/nothinghere)
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|
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/obj/item/shard{
|
||||
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|
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|
||||
},
|
||||
/obj/effect/decal/cleanable/glass,
|
||||
/turf/open/floor/plasteel/grimy{
|
||||
icon_state = "engine"
|
||||
},
|
||||
/area/xenoarch/nothinghere)
|
||||
"St" = (
|
||||
/obj/machinery/light/broken{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/decal/cleanable/ash,
|
||||
/turf/open/floor/plasteel/grimy,
|
||||
/area/xenoarch/nothinghere)
|
||||
"Sy" = (
|
||||
/turf/closed/wall,
|
||||
/area/xenoarch/gen)
|
||||
"Sz" = (
|
||||
/obj/item/twohanded/required/kirbyplants/random,
|
||||
/turf/open/floor/plasteel/rockvault,
|
||||
/area/xenoarch/nothinghere)
|
||||
"Us" = (
|
||||
/obj/effect/decal/cleanable/greenglow/radioactive,
|
||||
/turf/open/floor/plasteel/grimy{
|
||||
icon_state = "engine"
|
||||
},
|
||||
/area/xenoarch/nothinghere)
|
||||
"Ws" = (
|
||||
/obj/structure/flora/rock/pile,
|
||||
/obj/effect/decal/remains/xeno,
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/lavaland/surface/outdoors)
|
||||
"ZK" = (
|
||||
/obj/machinery/door/window/eastleft{
|
||||
dir = 2
|
||||
},
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/turf/open/floor/plasteel/grimy,
|
||||
/area/xenoarch/nothinghere)
|
||||
|
||||
(1,1,1) = {"
|
||||
ms
|
||||
@@ -12217,7 +12423,7 @@ aG
|
||||
aW
|
||||
Sy
|
||||
bf
|
||||
nx
|
||||
ax
|
||||
el
|
||||
fL
|
||||
co
|
||||
@@ -66657,18 +66863,18 @@ ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
nx
|
||||
nx
|
||||
nx
|
||||
nx
|
||||
nx
|
||||
nx
|
||||
so
|
||||
so
|
||||
Ku
|
||||
Ku
|
||||
so
|
||||
Ku
|
||||
oU
|
||||
ab
|
||||
ab
|
||||
@@ -66914,20 +67120,20 @@ ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
nx
|
||||
ph
|
||||
Sa
|
||||
Mb
|
||||
LP
|
||||
nx
|
||||
St
|
||||
FE
|
||||
ZK
|
||||
ED
|
||||
Sz
|
||||
so
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
lQ
|
||||
ab
|
||||
ab
|
||||
jY
|
||||
@@ -67171,21 +67377,21 @@ ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ph
|
||||
nx
|
||||
EP
|
||||
xG
|
||||
rf
|
||||
RA
|
||||
qK
|
||||
FE
|
||||
GR
|
||||
Nj
|
||||
ED
|
||||
ED
|
||||
wZ
|
||||
lQ
|
||||
lQ
|
||||
lQ
|
||||
lQ
|
||||
lQ
|
||||
lQ
|
||||
@@ -67428,21 +67634,21 @@ ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
nx
|
||||
qp
|
||||
xJ
|
||||
Ne
|
||||
Us
|
||||
nx
|
||||
qS
|
||||
tG
|
||||
qZ
|
||||
FT
|
||||
Od
|
||||
so
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
lQ
|
||||
lQ
|
||||
oV
|
||||
lQ
|
||||
jV
|
||||
@@ -67685,20 +67891,20 @@ ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
ab
|
||||
nx
|
||||
nx
|
||||
nx
|
||||
nx
|
||||
nx
|
||||
nx
|
||||
so
|
||||
so
|
||||
Ku
|
||||
so
|
||||
Ku
|
||||
Ku
|
||||
oU
|
||||
ab
|
||||
Ws
|
||||
ab
|
||||
oU
|
||||
ab
|
||||
|
||||
@@ -20165,7 +20165,6 @@
|
||||
},
|
||||
/area/hallway/secondary/exit/departure_lounge)
|
||||
"aOh" = (
|
||||
/obj/structure/chair,
|
||||
/obj/machinery/light{
|
||||
dir = 1
|
||||
},
|
||||
@@ -20176,6 +20175,9 @@
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/atm{
|
||||
pixel_y = 30
|
||||
},
|
||||
/turf/open/floor/plasteel{
|
||||
heat_capacity = 1e+006
|
||||
},
|
||||
@@ -25501,9 +25503,6 @@
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/obj/structure/extinguisher_cabinet{
|
||||
pixel_y = 30
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 1
|
||||
},
|
||||
@@ -25514,6 +25513,9 @@
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/atm{
|
||||
pixel_y = 30
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/crew_quarters/bar)
|
||||
"aZb" = (
|
||||
@@ -41964,6 +41966,9 @@
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/atm{
|
||||
pixel_y = 30
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/hallway/primary/aft)
|
||||
"bHn" = (
|
||||
@@ -53371,9 +53376,7 @@
|
||||
/turf/open/floor/plasteel,
|
||||
/area/crew_quarters/dorms)
|
||||
"coo" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 5
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,
|
||||
/obj/machinery/airalarm{
|
||||
dir = 1;
|
||||
pixel_y = -22
|
||||
@@ -58566,6 +58569,13 @@
|
||||
/obj/structure/grille,
|
||||
/turf/open/space/basic,
|
||||
/area/space/nearstation)
|
||||
"gZw" = (
|
||||
/obj/machinery/door/firedoor,
|
||||
/obj/machinery/atm{
|
||||
pixel_y = 30
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/hallway/primary/central)
|
||||
"heC" = (
|
||||
/obj/machinery/power/apc/highcap/five_k{
|
||||
dir = 8;
|
||||
@@ -59568,6 +59578,12 @@
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/department/crew_quarters/dorms)
|
||||
"jKu" = (
|
||||
/obj/machinery/atm{
|
||||
pixel_y = 30
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/chapel/main/monastery)
|
||||
"jLW" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/purple/visible,
|
||||
/turf/closed/wall/r_wall,
|
||||
@@ -59765,6 +59781,20 @@
|
||||
icon_state = "platingdmg3"
|
||||
},
|
||||
/area/maintenance/department/crew_quarters/dorms)
|
||||
"kks" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/cyan/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/atm{
|
||||
pixel_y = 30
|
||||
},
|
||||
/turf/open/floor/plasteel/white/corner{
|
||||
dir = 1
|
||||
},
|
||||
/area/hallway/secondary/entry)
|
||||
"kkQ" = (
|
||||
/obj/machinery/vending/cola/pwr_game,
|
||||
/turf/open/floor/plating{
|
||||
@@ -61151,6 +61181,21 @@
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/science/xenobiology)
|
||||
"nFk" = (
|
||||
/obj/structure/disposalpipe/segment{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/atm{
|
||||
pixel_y = 30
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/hallway/primary/central)
|
||||
"nGi" = (
|
||||
/obj/structure/chair{
|
||||
dir = 4
|
||||
@@ -63383,6 +63428,15 @@
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/hallway/primary/aft)
|
||||
"tcR" = (
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/atm{
|
||||
pixel_y = 30
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/hallway/secondary/entry)
|
||||
"tcY" = (
|
||||
/obj/structure/cable{
|
||||
icon_state = "4-8"
|
||||
@@ -82030,7 +82084,7 @@ bOw
|
||||
bQg
|
||||
bQe
|
||||
bWV
|
||||
bXJ
|
||||
jKu
|
||||
bXJ
|
||||
bZm
|
||||
bYB
|
||||
@@ -84797,7 +84851,7 @@ aIC
|
||||
pvK
|
||||
aKD
|
||||
gmO
|
||||
aQt
|
||||
aHz
|
||||
aOh
|
||||
aWK
|
||||
aRE
|
||||
@@ -86351,7 +86405,7 @@ azW
|
||||
abG
|
||||
aHz
|
||||
aYG
|
||||
aZA
|
||||
kks
|
||||
aGp
|
||||
bbR
|
||||
bbR
|
||||
@@ -86363,7 +86417,7 @@ aaa
|
||||
aaa
|
||||
aaa
|
||||
aYG
|
||||
bbR
|
||||
tcR
|
||||
bbR
|
||||
aJu
|
||||
baK
|
||||
@@ -93530,7 +93584,7 @@ aEz
|
||||
aFx
|
||||
aGk
|
||||
awR
|
||||
aHQ
|
||||
nFk
|
||||
aIO
|
||||
aJO
|
||||
aKT
|
||||
@@ -103804,7 +103858,7 @@ aym
|
||||
awr
|
||||
aAO
|
||||
aBP
|
||||
com
|
||||
coo
|
||||
apX
|
||||
aET
|
||||
aaH
|
||||
@@ -104318,9 +104372,9 @@ ayn
|
||||
azv
|
||||
col
|
||||
aBR
|
||||
coo
|
||||
bns
|
||||
apX
|
||||
aGV
|
||||
gZw
|
||||
aDZ
|
||||
aGD
|
||||
aDZ
|
||||
|
||||
@@ -9239,7 +9239,9 @@
|
||||
pixel_x = -17;
|
||||
pixel_y = 3
|
||||
},
|
||||
/obj/machinery/recharger,
|
||||
/obj/machinery/recharger{
|
||||
pixel_y = 4
|
||||
},
|
||||
/turf/open/floor/plasteel/grimy,
|
||||
/area/centcom/ferry)
|
||||
"tR" = (
|
||||
@@ -9518,6 +9520,7 @@
|
||||
id_tag = "CCDormChemlight";
|
||||
name = "Kenshin Midori's Bunk"
|
||||
},
|
||||
/obj/effect/mapping_helpers/airlock/locked,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/centcom/ferry)
|
||||
"uy" = (
|
||||
@@ -11091,7 +11094,13 @@
|
||||
/area/centcom/evac)
|
||||
"yh" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/paper/monitorkey,
|
||||
/obj/item/paper/monitorkey{
|
||||
pixel_x = 10;
|
||||
pixel_y = -3
|
||||
},
|
||||
/obj/machinery/recharger{
|
||||
pixel_y = 4
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/centcom/ferry)
|
||||
"yi" = (
|
||||
@@ -12891,6 +12900,23 @@
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/centcom/ferry)
|
||||
"Cl" = (
|
||||
/obj/structure/flora/ausbushes/grassybush,
|
||||
/obj/structure/flora/ausbushes/sparsegrass,
|
||||
/obj/structure/flora/ausbushes/fernybush,
|
||||
/obj/item/storage/backpack/duffelbag/drone{
|
||||
pixel_y = 2
|
||||
},
|
||||
/obj/effect/decal/cleanable/ash{
|
||||
name = "ashes of drone (760)"
|
||||
},
|
||||
/obj/item/clothing/head/hardhat/weldhat,
|
||||
/turf/open/floor/plasteel{
|
||||
dir = 6;
|
||||
icon_state = "asteroid8";
|
||||
name = "sand"
|
||||
},
|
||||
/area/centcom/control)
|
||||
"Cn" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/machinery/chem_dispenser/drinks/beer/fullupgrade,
|
||||
@@ -14324,12 +14350,22 @@
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/centcom/holding)
|
||||
"Fk" = (
|
||||
/obj/machinery/door/airlock/centcom{
|
||||
name = "CentCom";
|
||||
opacity = 1
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/carpet/black,
|
||||
/area/centcom/ferry)
|
||||
/obj/effect/turf_decal/tile/neutral,
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/recharger{
|
||||
pixel_y = 4
|
||||
},
|
||||
/obj/structure/table/reinforced,
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/centcom/control)
|
||||
"Fm" = (
|
||||
/obj/machinery/shower{
|
||||
dir = 4
|
||||
@@ -17669,6 +17705,23 @@
|
||||
/obj/item/toy/tennis/green,
|
||||
/obj/item/radio/headset/headset_cent,
|
||||
/obj/item/clothing/under/rank/centcom_officer,
|
||||
/obj/item/clothing/suit/hooded/wintercoat/centcom,
|
||||
/obj/item/clothing/shoes/jackboots,
|
||||
/obj/item/pda/lieutenant{
|
||||
hidden = 0
|
||||
},
|
||||
/obj/item/melee/classic_baton/telescopic,
|
||||
/obj/item/storage/box/survival,
|
||||
/obj/item/crowbar/red,
|
||||
/obj/item/card/id/ert{
|
||||
assignment = "Off-Duty Intelligence Officer";
|
||||
desc = "An ID straight from Central Command.";
|
||||
name = "Kenshin Midori's ID Card (Off-Duty Intelligence Officer)";
|
||||
registered_name = "Kenshin Midori"
|
||||
},
|
||||
/obj/item/encryptionkey/heads/captain,
|
||||
/obj/item/flashlight/seclite,
|
||||
/obj/item/gun/energy/e_gun/dragnet/snare,
|
||||
/turf/open/floor/wood,
|
||||
/area/centcom/ferry)
|
||||
"Ms" = (
|
||||
@@ -18909,6 +18962,9 @@
|
||||
/obj/structure/table/wood,
|
||||
/obj/structure/window/reinforced/spawner/north,
|
||||
/obj/structure/window/reinforced/spawner/west,
|
||||
/obj/item/rupee{
|
||||
desc = "A gift, right?"
|
||||
},
|
||||
/turf/open/floor/plasteel/grimy,
|
||||
/area/centcom/ferry)
|
||||
"RD" = (
|
||||
@@ -19923,9 +19979,6 @@
|
||||
/area/centcom/holding)
|
||||
"Vn" = (
|
||||
/obj/structure/table/wood/fancy,
|
||||
/obj/item/candle/infinite{
|
||||
pixel_y = 6
|
||||
},
|
||||
/obj/effect/turf_decal/loading_area{
|
||||
dir = 1;
|
||||
icon_state = "drain";
|
||||
@@ -19941,6 +19994,10 @@
|
||||
pixel_x = 7;
|
||||
pixel_y = 5
|
||||
},
|
||||
/obj/item/candle{
|
||||
pixel_x = 1;
|
||||
pixel_y = 6
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/centcom/control)
|
||||
"Vo" = (
|
||||
@@ -20252,13 +20309,6 @@
|
||||
name = "plating"
|
||||
},
|
||||
/area/centcom/control)
|
||||
"Wm" = (
|
||||
/obj/machinery/door/airlock/centcom{
|
||||
name = "CentCom";
|
||||
opacity = 1
|
||||
},
|
||||
/turf/open/space/basic,
|
||||
/area/centcom/ferry)
|
||||
"Wn" = (
|
||||
/obj/effect/turf_decal/loading_area{
|
||||
dir = 6;
|
||||
@@ -20694,9 +20744,9 @@
|
||||
/obj/item/reagent_containers/food/snacks/meatballspaghetti{
|
||||
pixel_y = 14
|
||||
},
|
||||
/obj/item/candle/infinite{
|
||||
/obj/item/candle{
|
||||
pixel_x = 1;
|
||||
pixel_y = 3
|
||||
pixel_y = 6
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/centcom/control)
|
||||
@@ -21235,6 +21285,8 @@
|
||||
dir = 1
|
||||
},
|
||||
/obj/structure/closet/crate/secure{
|
||||
anchored = 1;
|
||||
name = "secure gear crate";
|
||||
req_access_txt = "101"
|
||||
},
|
||||
/obj/item/clothing/suit/space/officer,
|
||||
@@ -21243,7 +21295,6 @@
|
||||
/obj/item/clothing/gloves/combat,
|
||||
/obj/item/implanter/cqc,
|
||||
/obj/item/gun/energy/e_gun/stun,
|
||||
/obj/item/gun/energy/e_gun/dragnet/snare,
|
||||
/obj/item/radio/headset/headset_cent/commander,
|
||||
/obj/item/clothing/glasses/thermal,
|
||||
/obj/item/clothing/under/syndicate{
|
||||
@@ -21251,9 +21302,20 @@
|
||||
},
|
||||
/obj/item/card/id/ert{
|
||||
assignment = "Intelligence Officer";
|
||||
desc = "An ID straight from Central Command.";
|
||||
name = "Kenshin Midori's ID Card (Intelligence Officer)";
|
||||
registered_name = "Kenshin Midori"
|
||||
},
|
||||
/obj/item/book{
|
||||
damtype = "stamina";
|
||||
desc = "An old and dusty book, the pages look faded from time while looking at the pages alone makes you tired.";
|
||||
force = 80;
|
||||
hitsound = "punch";
|
||||
name = "very heavy book";
|
||||
throwforce = 160
|
||||
},
|
||||
/obj/item/storage/box/zipties,
|
||||
/obj/item/clothing/mask/gas/sechailer,
|
||||
/turf/open/floor/wood,
|
||||
/area/centcom/ferry)
|
||||
"Zz" = (
|
||||
@@ -54984,14 +55046,14 @@ oe
|
||||
mD
|
||||
mD
|
||||
qR
|
||||
Wm
|
||||
ZT
|
||||
mD
|
||||
mD
|
||||
mD
|
||||
oe
|
||||
mD
|
||||
mD
|
||||
Fk
|
||||
ZT
|
||||
mD
|
||||
mD
|
||||
mD
|
||||
@@ -62682,7 +62744,7 @@ io
|
||||
io
|
||||
io
|
||||
qw
|
||||
WI
|
||||
Cl
|
||||
Wk
|
||||
WI
|
||||
lN
|
||||
@@ -63197,7 +63259,7 @@ iu
|
||||
io
|
||||
rN
|
||||
CX
|
||||
iC
|
||||
Fk
|
||||
DF
|
||||
DT
|
||||
io
|
||||
@@ -66005,7 +66067,7 @@ nM
|
||||
nM
|
||||
io
|
||||
mQ
|
||||
iu
|
||||
io
|
||||
rK
|
||||
iu
|
||||
tN
|
||||
|
||||
@@ -66,6 +66,7 @@
|
||||
#define ACCESS_CLONING 68 //Cloning room and clone pod ejection
|
||||
#define ACCESS_ENTER_GENPOP 69
|
||||
#define ACCESS_LEAVE_GENPOP 70
|
||||
#define ACCESS_PSYCH 71
|
||||
|
||||
//BEGIN CENTCOM ACCESS
|
||||
/*Should leave plenty of room if we need to add more access levels.
|
||||
|
||||
@@ -79,6 +79,7 @@
|
||||
#define ADMIN_PUNISHMENT_FAKEBWOINK "Fake Bwoink"
|
||||
#define ADMIN_PUNISHMENT_NUGGET "Nugget"
|
||||
#define ADMIN_PUNISHMENT_BREADIFY ":b:read"
|
||||
#define ADMIN_PUNISHMENT_BOOKIFY "Bookify"
|
||||
|
||||
#define AHELP_ACTIVE 1
|
||||
#define AHELP_CLOSED 2
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
|
||||
#define COLOR_FLOORTILE_GRAY "#8D8B8B"
|
||||
#define COLOR_ALMOST_BLACK "#333333"
|
||||
#define COLOR_SILVER "#C0C0C0"
|
||||
#define COLOR_BLACK "#000000"
|
||||
#define COLOR_RED "#FF0000"
|
||||
#define COLOR_RED_LIGHT "#FF3333"
|
||||
@@ -63,4 +64,4 @@
|
||||
#define COLOR_ASSEMBLY_LBLUE "#5D99BE"
|
||||
#define COLOR_ASSEMBLY_BLUE "#38559E"
|
||||
#define COLOR_ASSEMBLY_PURPLE "#6F6192"
|
||||
#define COLOR_ASSEMBLY_PINK "#ff4adc"
|
||||
#define COLOR_ASSEMBLY_PINK "#ff4adc"
|
||||
|
||||
@@ -89,6 +89,9 @@ GLOBAL_LIST_INIT(turfs_without_ground, typecacheof(list(
|
||||
#define isxenoperson(A) (is_species(A, /datum/species/xeno))
|
||||
#define isstartjelly(A) (is_species(A, /datum/species/jelly/roundstartslime))
|
||||
|
||||
// Hyperstation Carbon Stuff
|
||||
#define iswendigo(A) (istype(A, /mob/living/carbon/wendigo))
|
||||
|
||||
//more carbon mobs
|
||||
#define ismonkey(A) (istype(A, /mob/living/carbon/monkey))
|
||||
|
||||
|
||||
@@ -27,6 +27,7 @@
|
||||
#define VIROLOGIST (1<<6)
|
||||
#define JR_DOCTOR (1<<7)
|
||||
#define JR_SCIENTIST (1<<9)
|
||||
#define MED_PSYCH (1<<14)
|
||||
|
||||
|
||||
#define CIVILIAN (1<<2)
|
||||
|
||||
@@ -6,6 +6,10 @@
|
||||
#define PLANE_SPACE -95
|
||||
#define PLANE_SPACE_PARALLAX -90
|
||||
|
||||
#define OPENSPACE_LAYER 17 //Openspace layer over all
|
||||
#define OPENSPACE_PLANE -4 //Openspace plane below all turfs
|
||||
#define OPENSPACE_BACKDROP_PLANE -3 //Black square just over openspace plane to guaranteed cover all in openspace turf
|
||||
|
||||
#define FLOOR_PLANE -2
|
||||
#define GAME_PLANE -1
|
||||
#define BLACKNESS_PLANE 0 //To keep from conflicts with SEE_BLACKNESS internals
|
||||
@@ -87,9 +91,6 @@
|
||||
#define ABOVE_LIGHTING_PLANE 16
|
||||
#define ABOVE_LIGHTING_LAYER 16
|
||||
|
||||
#define FLOOR_OPENSPACE_PLANE 17
|
||||
#define OPENSPACE_LAYER 17
|
||||
|
||||
#define BYOND_LIGHTING_PLANE 18
|
||||
#define BYOND_LIGHTING_LAYER 18
|
||||
|
||||
|
||||
@@ -69,6 +69,7 @@
|
||||
#define ALIEN_BODYPART "alien"
|
||||
#define LARVA_BODYPART "larva"
|
||||
#define DEVIL_BODYPART "devil"
|
||||
#define WENDIGO_BODYPART "wendigo"
|
||||
/*see __DEFINES/inventory.dm for bodypart bitflag defines*/
|
||||
|
||||
// Health/damage defines for carbon mobs
|
||||
|
||||
+58
-4
@@ -5,10 +5,11 @@
|
||||
#define CHANNEL_JUKEBOX 1021
|
||||
#define CHANNEL_JUKEBOX_START 1016 //The gap between this and CHANNEL_JUKEBOX determines the amount of free jukebox channels. This currently allows 6 jukebox channels to exist.
|
||||
#define CHANNEL_JUSTICAR_ARK 1015
|
||||
#define CHANNEL_HEARTBEAT 1014 //sound channel for heartbeats
|
||||
#define CHANNEL_AMBIENCE 1013
|
||||
#define CHANNEL_BUZZ 1012
|
||||
#define CHANNEL_BICYCLE 1011
|
||||
#define CHANNEL_HEARTBEAT 1020 //sound channel for heartbeats
|
||||
#define CHANNEL_AMBIENCE 1019
|
||||
#define CHANNEL_BUZZ 1018
|
||||
#define CHANNEL_BICYCLE 1017
|
||||
|
||||
|
||||
//CIT CHANNELS - TRY NOT TO REGRESS
|
||||
#define CHANNEL_PRED 1010
|
||||
@@ -79,3 +80,56 @@
|
||||
'sound/hallucinations/growl3.ogg', 'sound/hallucinations/im_here1.ogg', 'sound/hallucinations/im_here2.ogg', 'sound/hallucinations/i_see_you1.ogg', 'sound/hallucinations/i_see_you2.ogg',\
|
||||
'sound/hallucinations/look_up1.ogg', 'sound/hallucinations/look_up2.ogg', 'sound/hallucinations/over_here1.ogg', 'sound/hallucinations/over_here2.ogg', 'sound/hallucinations/over_here3.ogg',\
|
||||
'sound/hallucinations/turn_around1.ogg', 'sound/hallucinations/turn_around2.ogg', 'sound/hallucinations/veryfar_noise.ogg', 'sound/hallucinations/wail.ogg')
|
||||
|
||||
|
||||
//default byond sound environments
|
||||
#define SOUND_ENVIRONMENT_NONE -1
|
||||
#define SOUND_ENVIRONMENT_GENERIC 0
|
||||
#define SOUND_ENVIRONMENT_PADDED_CELL 1
|
||||
#define SOUND_ENVIRONMENT_ROOM 2
|
||||
#define SOUND_ENVIRONMENT_BATHROOM 3
|
||||
#define SOUND_ENVIRONMENT_LIVINGROOM 4
|
||||
#define SOUND_ENVIRONMENT_STONEROOM 5
|
||||
#define SOUND_ENVIRONMENT_AUDITORIUM 6
|
||||
#define SOUND_ENVIRONMENT_CONCERT_HALL 7
|
||||
#define SOUND_ENVIRONMENT_CAVE 8
|
||||
#define SOUND_ENVIRONMENT_ARENA 9
|
||||
#define SOUND_ENVIRONMENT_HANGAR 10
|
||||
#define SOUND_ENVIRONMENT_CARPETED_HALLWAY 11
|
||||
#define SOUND_ENVIRONMENT_HALLWAY 12
|
||||
#define SOUND_ENVIRONMENT_STONE_CORRIDOR 13
|
||||
#define SOUND_ENVIRONMENT_ALLEY 14
|
||||
#define SOUND_ENVIRONMENT_FOREST 15
|
||||
#define SOUND_ENVIRONMENT_CITY 16
|
||||
#define SOUND_ENVIRONMENT_MOUNTAINS 17
|
||||
#define SOUND_ENVIRONMENT_QUARRY 18
|
||||
#define SOUND_ENVIRONMENT_PLAIN 19
|
||||
#define SOUND_ENVIRONMENT_PARKING_LOT 20
|
||||
#define SOUND_ENVIRONMENT_SEWER_PIPE 21
|
||||
#define SOUND_ENVIRONMENT_UNDERWATER 22
|
||||
#define SOUND_ENVIRONMENT_DRUGGED 23
|
||||
#define SOUND_ENVIRONMENT_DIZZY 24
|
||||
#define SOUND_ENVIRONMENT_PSYCHOTIC 25
|
||||
//If we ever make custom ones add them here
|
||||
|
||||
//"sound areas": easy way of keeping different types of areas consistent.
|
||||
#define SOUND_AREA_STANDARD_STATION SOUND_ENVIRONMENT_PARKING_LOT
|
||||
#define SOUND_AREA_LARGE_ENCLOSED SOUND_ENVIRONMENT_QUARRY
|
||||
#define SOUND_AREA_SMALL_ENCLOSED SOUND_ENVIRONMENT_BATHROOM
|
||||
#define SOUND_AREA_TUNNEL_ENCLOSED SOUND_ENVIRONMENT_STONEROOM
|
||||
#define SOUND_AREA_LARGE_SOFTFLOOR SOUND_ENVIRONMENT_CARPETED_HALLWAY
|
||||
#define SOUND_AREA_MEDIUM_SOFTFLOOR SOUND_ENVIRONMENT_LIVINGROOM
|
||||
#define SOUND_AREA_SMALL_SOFTFLOOR SOUND_ENVIRONMENT_ROOM
|
||||
#define SOUND_AREA_ASTEROID SOUND_ENVIRONMENT_CAVE
|
||||
#define SOUND_AREA_SPACE SOUND_ENVIRONMENT_UNDERWATER
|
||||
#define SOUND_AREA_LAVALAND SOUND_ENVIRONMENT_MOUNTAINS
|
||||
#define SOUND_AREA_ICEMOON SOUND_ENVIRONMENT_CAVE
|
||||
#define SOUND_AREA_WOODFLOOR SOUND_ENVIRONMENT_CITY
|
||||
|
||||
#define INTERACTION_SOUND_RANGE_MODIFIER -3
|
||||
#define EQUIP_SOUND_VOLUME 30
|
||||
|
||||
|
||||
#define PICKUP_SOUND_VOLUME 40
|
||||
#define DROP_SOUND_VOLUME 50
|
||||
#define YEET_SOUND_VOLUME 90
|
||||
@@ -522,10 +522,8 @@
|
||||
used_key_list[input_key] = 1
|
||||
return input_key
|
||||
|
||||
#if DM_VERSION > 513
|
||||
#error Remie said that lummox was adding a way to get a lists
|
||||
#error contents via list.values, if that is true remove this
|
||||
#error otherwise, update the version and bug lummox
|
||||
#if DM_VERSION < 513
|
||||
#error For the love of god do not compile the server below 513
|
||||
#endif
|
||||
//Flattens a keyed list into a list of it's contents
|
||||
/proc/flatten_list(list/key_list)
|
||||
@@ -578,4 +576,4 @@
|
||||
var/list/ret = list()
|
||||
for(var/key in input)
|
||||
ret += key
|
||||
return ret
|
||||
return ret
|
||||
|
||||
@@ -230,7 +230,8 @@
|
||||
"womb_fluid" = "femcum",
|
||||
"ipc_screen" = snowflake_ipc_antenna_list ? pick(snowflake_ipc_antenna_list) : "None",
|
||||
"ipc_antenna" = "None",
|
||||
"flavor_text" = ""))
|
||||
"flavor_text" = "",
|
||||
"ooc_text" = ""))
|
||||
|
||||
/proc/random_hair_style(gender)
|
||||
switch(gender)
|
||||
@@ -549,6 +550,8 @@ GLOBAL_LIST_EMPTY(species_list)
|
||||
override = TRUE
|
||||
if(isnewplayer(M) && !override)
|
||||
continue
|
||||
if(SSticker.current_state == GAME_STATE_FINISHED)
|
||||
override = TRUE
|
||||
if(M.stat != DEAD && !override)
|
||||
continue
|
||||
if(speaker_key && speaker_key in prefs.ignoring)
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
announcement += "<br><h2 class='alert'>[html_encode(title)]</h2>"
|
||||
else if(type == "Captain")
|
||||
announcement += "<h1 class='alert'>Captain Announces</h1>"
|
||||
GLOB.news_network.SubmitArticle(text, "Captain's Announcement", "Station Announcements", null)
|
||||
GLOB.news_network.SubmitArticle(html_encode(text), "Captain's Announcement", "Station Announcements", null)
|
||||
|
||||
else
|
||||
if(!sender_override)
|
||||
|
||||
@@ -189,6 +189,9 @@
|
||||
|
||||
CHECK_TICK
|
||||
|
||||
set_observer_default_invisibility(0, "<span class='warning'>The round is over! You are now visible to the living.</span>")
|
||||
|
||||
CHECK_TICK
|
||||
// Stop eorg mech prepping.
|
||||
for(var/obj/mecha/combat/Obj in world)
|
||||
qdel(Obj)
|
||||
|
||||
@@ -444,11 +444,8 @@ Turf and target are separate in case you want to teleport some distance from a t
|
||||
var/y = min(world.maxy, max(1, A.y + dy))
|
||||
return locate(x,y,A.z)
|
||||
|
||||
#if DM_VERSION > 513
|
||||
#warn if you're getting this warning it means 513 is stable
|
||||
#warn and you should remove this tidbit
|
||||
#endif
|
||||
#if DM_VERSION < 513
|
||||
#warn what the fuck are you doing? Compile on 513+ not below.
|
||||
/proc/arctan(x)
|
||||
var/y=arcsin(x/sqrt(1+x*x))
|
||||
return y
|
||||
@@ -1616,4 +1613,4 @@ GLOBAL_DATUM_INIT(dview_mob, /mob/dview, new)
|
||||
if(190)
|
||||
return "."
|
||||
if(189)
|
||||
return "-"
|
||||
return "-"
|
||||
|
||||
@@ -126,7 +126,7 @@
|
||||
using.screen_loc = ui_movi
|
||||
static_inventory += using
|
||||
|
||||
//CITADEL CHANGES - sprint button
|
||||
/* //CITADEL CHANGES - sprint button
|
||||
using = new /obj/screen/sprintbutton
|
||||
using.icon = tg_ui_icon_to_cit_ui(ui_style)
|
||||
using.icon_state = (owner.sprinting ? "act_sprint_on" : "act_sprint")
|
||||
@@ -139,7 +139,7 @@
|
||||
using.screen_loc = ui_sprintbufferloc
|
||||
sprint_buffer = using
|
||||
static_inventory += using
|
||||
|
||||
*/
|
||||
|
||||
using = new /obj/screen/drop()
|
||||
using.icon = ui_style
|
||||
@@ -323,12 +323,12 @@
|
||||
arousal.icon_state = (owner.canbearoused == 1 ? "arousal0" : "")
|
||||
infodisplay += arousal
|
||||
|
||||
staminas = new /obj/screen/staminas()
|
||||
infodisplay += staminas
|
||||
// staminas = new /obj/screen/staminas()
|
||||
// infodisplay += staminas
|
||||
|
||||
if(!CONFIG_GET(flag/disable_stambuffer))
|
||||
staminabuffer = new /obj/screen/staminabuffer()
|
||||
infodisplay += staminabuffer
|
||||
// if(!CONFIG_GET(flag/disable_stambuffer))
|
||||
// staminabuffer = new /obj/screen/staminabuffer()
|
||||
// infodisplay += staminabuffer
|
||||
//END OF CIT CHANGES
|
||||
|
||||
healthdoll = new /obj/screen/healthdoll()
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
var/last_parallax_shift //world.time of last update
|
||||
var/parallax_throttle = 0 //ds between updates
|
||||
var/parallax_movedir = 0
|
||||
var/parallax_layers_max = 3
|
||||
var/parallax_layers_max = 4
|
||||
var/parallax_animate_timer
|
||||
|
||||
/datum/hud/proc/create_parallax(mob/viewmob)
|
||||
@@ -22,6 +22,8 @@
|
||||
C.parallax_layers_cached += new /obj/screen/parallax_layer/layer_1(null, C.view)
|
||||
C.parallax_layers_cached += new /obj/screen/parallax_layer/layer_2(null, C.view)
|
||||
C.parallax_layers_cached += new /obj/screen/parallax_layer/planet(null, C.view)
|
||||
if(SSparallax.random_layer)
|
||||
C.parallax_layers_cached += new SSparallax.random_layer
|
||||
C.parallax_layers_cached += new /obj/screen/parallax_layer/layer_3(null, C.view)
|
||||
|
||||
C.parallax_layers = C.parallax_layers_cached.Copy()
|
||||
@@ -64,12 +66,12 @@
|
||||
switch(C.prefs.parallax)
|
||||
if (PARALLAX_INSANE)
|
||||
C.parallax_throttle = FALSE
|
||||
C.parallax_layers_max = 4
|
||||
C.parallax_layers_max = 5
|
||||
return TRUE
|
||||
|
||||
if (PARALLAX_MED)
|
||||
C.parallax_throttle = PARALLAX_DELAY_MED
|
||||
C.parallax_layers_max = 2
|
||||
C.parallax_layers_max = 3
|
||||
return TRUE
|
||||
|
||||
if (PARALLAX_LOW)
|
||||
@@ -81,7 +83,7 @@
|
||||
return FALSE
|
||||
|
||||
C.parallax_throttle = PARALLAX_DELAY_DEFAULT
|
||||
C.parallax_layers_max = 3
|
||||
C.parallax_layers_max = 4
|
||||
return TRUE
|
||||
|
||||
/datum/hud/proc/update_parallax_pref(mob/viewmob)
|
||||
@@ -167,7 +169,7 @@
|
||||
/datum/hud/proc/update_parallax()
|
||||
var/client/C = mymob.client
|
||||
var/turf/posobj = get_turf(C.eye)
|
||||
if(!posobj)
|
||||
if(!posobj)
|
||||
return
|
||||
var/area/areaobj = posobj.loc
|
||||
|
||||
@@ -296,6 +298,23 @@
|
||||
speed = 1.4
|
||||
layer = 3
|
||||
|
||||
/obj/screen/parallax_layer/random
|
||||
blend_mode = BLEND_OVERLAY
|
||||
speed = 3
|
||||
layer = 3
|
||||
|
||||
/obj/screen/parallax_layer/random/space_gas
|
||||
icon_state = "space_gas"
|
||||
|
||||
/obj/screen/parallax_layer/random/space_gas/Initialize(mapload, view)
|
||||
src.add_atom_colour(SSparallax.random_parallax_color, ADMIN_COLOUR_PRIORITY)
|
||||
|
||||
/obj/screen/parallax_layer/random/asteroids
|
||||
icon_state = "asteroids"
|
||||
|
||||
/obj/screen/parallax_layer/random/nebula
|
||||
icon_state = "nebula1"
|
||||
|
||||
/obj/screen/parallax_layer/planet
|
||||
icon_state = "planet"
|
||||
blend_mode = BLEND_OVERLAY
|
||||
@@ -304,11 +323,11 @@
|
||||
layer = 30
|
||||
|
||||
/obj/screen/parallax_layer/planet/update_status(mob/M)
|
||||
var/turf/T = get_turf(M)
|
||||
if(is_station_level(T.z))
|
||||
invisibility = 0
|
||||
else
|
||||
invisibility = INVISIBILITY_ABSTRACT
|
||||
var/client/C = M.client
|
||||
var/turf/posobj = get_turf(C.eye)
|
||||
if(!posobj)
|
||||
return
|
||||
invisibility = is_station_level(posobj.z) ? 0 : INVISIBILITY_ABSTRACT
|
||||
|
||||
/obj/screen/parallax_layer/planet/update_o()
|
||||
return //Shit wont move
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
|
||||
/obj/screen/plane_master/openspace
|
||||
name = "open space plane master"
|
||||
plane = FLOOR_OPENSPACE_PLANE
|
||||
plane = OPENSPACE_BACKDROP_PLANE
|
||||
appearance_flags = PLANE_MASTER
|
||||
blend_mode = BLEND_MULTIPLY
|
||||
alpha = 255
|
||||
|
||||
@@ -33,10 +33,10 @@ SUBSYSTEM_DEF(input)
|
||||
"Tab" = "\".winset \\\"input.focus=true?map.focus=true input.background-color=[COLOR_INPUT_DISABLED]:input.focus=true input.background-color=[COLOR_INPUT_ENABLED]\\\"\"",
|
||||
"O" = "ooc",
|
||||
"Ctrl+O" = "looc",
|
||||
"Ctrl+T" = "say",
|
||||
"Ctrl+T" = "say_indicator",
|
||||
"T" = "say_indicator",
|
||||
"Y" = "whisper",
|
||||
"Ctrl+M" = "me",
|
||||
"Ctrl+M" = "me_indicato",
|
||||
"M" = "me_indicator",
|
||||
"Back" = "\".winset \\\"input.text=\\\"\\\"\\\"\"", // This makes it so backspace can remove default inputs
|
||||
"Any" = "\"KeyDown \[\[*\]\]\"",
|
||||
@@ -50,9 +50,9 @@ SUBSYSTEM_DEF(input)
|
||||
"old_hotkeys" = list(
|
||||
"Tab" = "\".winset \\\"mainwindow.macro=old_default input.focus=true input.background-color=[COLOR_INPUT_ENABLED]\\\"\"",
|
||||
"O" = "ooc",
|
||||
"T" = "say",
|
||||
"T" = "say_indicator",
|
||||
"Ctrl+T" = "say_indicator",
|
||||
"M" = "me",
|
||||
"M" = "me_indicator",
|
||||
"Ctrl+M" = "me_indicator",
|
||||
"Back" = "\".winset \\\"input.text=\\\"\\\"\\\"\"", // This makes it so backspace can remove default inputs
|
||||
"Any" = "\"KeyDown \[\[*\]\]\"",
|
||||
|
||||
@@ -391,6 +391,7 @@ SUBSYSTEM_DEF(job)
|
||||
var/datum/job/job = GetJob(rank)
|
||||
|
||||
H.job = rank
|
||||
equip_loadout(N, H)
|
||||
|
||||
//If we joined at roundstart we should be positioned at our workstation
|
||||
if(!joined_late)
|
||||
@@ -463,6 +464,10 @@ SUBSYSTEM_DEF(job)
|
||||
if(H.mind)
|
||||
H.mind.memory += "Your account ID is [wageslave.account_id].<BR>"
|
||||
|
||||
if(job && H)
|
||||
job.after_spawn(H, M, joined_late) // note: this happens before the mob has a key! M will always have a client, H might not.
|
||||
equip_loadout(N, H, TRUE)//CIT CHANGE - makes players spawn with in-backpack loadout items properly. A little hacky but it works
|
||||
|
||||
return H
|
||||
|
||||
|
||||
|
||||
@@ -7,9 +7,15 @@ SUBSYSTEM_DEF(parallax)
|
||||
var/list/currentrun
|
||||
var/planet_x_offset = 128
|
||||
var/planet_y_offset = 128
|
||||
var/random_layer
|
||||
var/random_parallax_color
|
||||
|
||||
/datum/controller/subsystem/parallax/Initialize(timeofday)
|
||||
//These are cached per client so needs to be done asap so people joining at roundstart do not miss these.
|
||||
/datum/controller/subsystem/parallax/PreInit()
|
||||
. = ..()
|
||||
if(prob(70)) //70% chance to pick a special extra layer
|
||||
random_layer = pick(/obj/screen/parallax_layer/random/space_gas, /obj/screen/parallax_layer/random/asteroids, /obj/screen/parallax_layer/random/nebula)
|
||||
random_parallax_color = pick(COLOR_TEAL, COLOR_GREEN, COLOR_SILVER, COLOR_YELLOW, COLOR_CYAN, COLOR_ORANGE, COLOR_PURPLE)//Special color for random_layer1. Has to be done here so everyone sees the same color.
|
||||
planet_y_offset = rand(100, 160)
|
||||
planet_x_offset = rand(100, 160)
|
||||
|
||||
|
||||
@@ -149,9 +149,14 @@ SUBSYSTEM_DEF(vote)
|
||||
if("5")
|
||||
v += winners[option] //Add the number votes to the pool
|
||||
numbers += (winners[option]*5) //Add the value of the vote to numbers
|
||||
while (v < DYNAMIC_VOTE_NORMALIZATION) //For low low pop, low vote rounds.
|
||||
numbers += DYNAMIC_DEFAULT_CHAOS //stops the one person voting from setting the chaos to five and flooding the station with anomalies
|
||||
v += 1
|
||||
if(v < DYNAMIC_VOTE_NORMALIZATION)
|
||||
while (v < DYNAMIC_VOTE_NORMALIZATION) //For low low pop, low vote rounds.
|
||||
numbers += DYNAMIC_DEFAULT_CHAOS //stops the one person voting from setting the chaos to five and flooding the station with anomalies
|
||||
v += 1
|
||||
else if (voted.len < GLOB.clients.len) //Have non-voters "vote" 2, if we're not lowpop
|
||||
for(var/I in 1 to (GLOB.clients.len - voted.len))
|
||||
v += 1
|
||||
numbers += 2
|
||||
var/total = 0
|
||||
for (var/i in numbers)
|
||||
total += i
|
||||
|
||||
@@ -35,7 +35,7 @@
|
||||
e -= 5
|
||||
steps++
|
||||
|
||||
if(steps >= 3)
|
||||
if(steps >= 2)
|
||||
steps = 0
|
||||
|
||||
else
|
||||
|
||||
@@ -184,15 +184,15 @@
|
||||
switch(sanity)
|
||||
if(SANITY_INSANE to SANITY_CRAZY)
|
||||
setInsanityEffect(MAJOR_INSANITY_PEN)
|
||||
master.add_movespeed_modifier(MOVESPEED_ID_SANITY, TRUE, 100, override=TRUE, multiplicative_slowdown=1.5) //Did we change something ? movetypes is runtiming, movetypes=(~FLYING))
|
||||
master.add_movespeed_modifier(MOVESPEED_ID_SANITY, TRUE, 100, override=TRUE, multiplicative_slowdown=1) //Did we change something ? movetypes is runtiming, movetypes=(~FLYING))
|
||||
sanity_level = 6
|
||||
if(SANITY_CRAZY to SANITY_UNSTABLE)
|
||||
setInsanityEffect(MINOR_INSANITY_PEN)
|
||||
master.add_movespeed_modifier(MOVESPEED_ID_SANITY, TRUE, 100, override=TRUE, multiplicative_slowdown=1)//, movetypes=(~FLYING))
|
||||
master.add_movespeed_modifier(MOVESPEED_ID_SANITY, TRUE, 100, override=TRUE, multiplicative_slowdown=0.5)//, movetypes=(~FLYING))
|
||||
sanity_level = 5
|
||||
if(SANITY_UNSTABLE to SANITY_DISTURBED)
|
||||
setInsanityEffect(0)
|
||||
master.add_movespeed_modifier(MOVESPEED_ID_SANITY, TRUE, 100, override=TRUE, multiplicative_slowdown=0.5)//, movetypes=(~FLYING))
|
||||
master.add_movespeed_modifier(MOVESPEED_ID_SANITY, TRUE, 100, override=TRUE, multiplicative_slowdown=0.25)//, movetypes=(~FLYING))
|
||||
sanity_level = 4
|
||||
if(SANITY_DISTURBED to SANITY_NEUTRAL)
|
||||
setInsanityEffect(0)
|
||||
|
||||
@@ -30,6 +30,7 @@
|
||||
|
||||
RegisterSignal(parent, COMSIG_MOVABLE_UPDATE_GLIDE_SIZE, .proc/orbiter_glide_size_update)
|
||||
|
||||
|
||||
/datum/component/orbiter/UnregisterFromParent()
|
||||
var/atom/target = parent
|
||||
while(ismovableatom(target))
|
||||
@@ -70,6 +71,7 @@
|
||||
orbiter.orbiting = src
|
||||
RegisterSignal(orbiter, COMSIG_MOVABLE_MOVED, orbiter_spy)
|
||||
var/matrix/initial_transform = matrix(orbiter.transform)
|
||||
orbiters[orbiter] = initial_transform
|
||||
|
||||
// Head first!
|
||||
if(pre_rotation)
|
||||
@@ -92,8 +94,6 @@
|
||||
var/atom/movable/AM = parent
|
||||
orbiter.glide_size = AM.glide_size
|
||||
|
||||
//we stack the orbits up client side, so we can assign this back to normal server side without it breaking the orbit
|
||||
orbiter.transform = initial_transform
|
||||
orbiter.forceMove(get_turf(parent))
|
||||
to_chat(orbiter, "<span class='notice'>Now orbiting [parent].</span>")
|
||||
|
||||
@@ -103,6 +103,8 @@
|
||||
SEND_SIGNAL(parent, COMSIG_ATOM_ORBIT_END, orbiter, refreshing)
|
||||
UnregisterSignal(orbiter, COMSIG_MOVABLE_MOVED)
|
||||
orbiter.SpinAnimation(0, 0)
|
||||
if(istype(orbiters[orbiter],/matrix)) //This is ugly.
|
||||
orbiter.transform = orbiters[orbiter]
|
||||
orbiters -= orbiter
|
||||
orbiter.stop_orbit(src)
|
||||
orbiter.orbiting = null
|
||||
|
||||
@@ -134,7 +134,7 @@
|
||||
if(ismob(parent.loc) && isitem(AM))
|
||||
var/obj/item/I = AM
|
||||
var/mob/M = parent.loc
|
||||
I.dropped(M)
|
||||
I.dropped(M, TRUE)
|
||||
if(new_location)
|
||||
//Reset the items values
|
||||
_removal_reset(AM)
|
||||
|
||||
@@ -55,6 +55,7 @@
|
||||
var/mob/living/carbon/human/H = destination
|
||||
H.give_genitals(TRUE)//This gives the body the genitals of this DNA. Used for any transformations based on DNA
|
||||
destination.flavor_text = destination.dna.features["flavor_text"] //Update the flavor_text to use new dna text
|
||||
destination.ooc_text = destination.dna.features["ooc_text"] //Update the flavor_text to use new dna text
|
||||
if(transfer_SE)
|
||||
destination.dna.mutation_index = mutation_index
|
||||
|
||||
@@ -356,6 +357,7 @@
|
||||
if(newfeatures)
|
||||
dna.features = newfeatures
|
||||
flavor_text = dna.features["flavor_text"] //Update the flavor_text to use new dna text
|
||||
ooc_text = dna.features["ooc_text"] //Update the flavor_text to use new dna text
|
||||
|
||||
if(mrace)
|
||||
var/datum/species/newrace = new mrace.type
|
||||
|
||||
@@ -105,12 +105,6 @@
|
||||
name = "Empty Shell"
|
||||
description = "Cosy, rural property availible for young professional couple. Only twelve parsecs from the nearest hyperspace lane!"
|
||||
|
||||
/datum/map_template/ruin/space/gas_the_lizards
|
||||
id = "gas-the-lizards"
|
||||
suffix = "gasthelizards.dmm"
|
||||
name = "Disposal Facility 17"
|
||||
description = "Gas efficiency at 95.6%, fluid elimination at 96.2%. Will require renewed supplies of 'carpet' before the end of the quarter."
|
||||
|
||||
/datum/map_template/ruin/space/intact_empty_ship
|
||||
id = "intact-empty-ship"
|
||||
suffix = "intactemptyship.dmm"
|
||||
|
||||
@@ -20,6 +20,7 @@
|
||||
this["name"] = spawner
|
||||
this["short_desc"] = ""
|
||||
this["flavor_text"] = ""
|
||||
this["ooc_text"] = ""
|
||||
this["important_warning"] = ""
|
||||
this["refs"] = list()
|
||||
for(var/spawner_obj in GLOB.mob_spawners[spawner])
|
||||
|
||||
@@ -792,6 +792,10 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
|
||||
name = "Chemistry"
|
||||
icon_state = "chem"
|
||||
|
||||
/area/medical/psych
|
||||
name = "Psychology Office"
|
||||
icon_state = "medbay"
|
||||
|
||||
/area/medical/surgery
|
||||
name = "Surgery"
|
||||
icon_state = "surgery"
|
||||
@@ -1371,3 +1375,8 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
|
||||
/area/crew_quarters/fitness/pool
|
||||
name = "Pool Area"
|
||||
icon_state = "pool"
|
||||
|
||||
/area/xenoarch/nothinghere
|
||||
name = "Nothing Here"
|
||||
icon_state = "yellow"
|
||||
ambientsounds = SPOOKY
|
||||
|
||||
@@ -58,6 +58,9 @@
|
||||
/area/ruin/space/has_grav/powered/cat_man
|
||||
name = "Kitty Den"
|
||||
|
||||
/area/ruin/space/has_grav/powered/wiz_home/area/ruin/space/has_grav/powered/wiz_home
|
||||
name = "Wizard's Cabin"
|
||||
|
||||
/area/ruin/space/has_grav/powered/authorship
|
||||
name = "Authorship"
|
||||
|
||||
@@ -178,13 +181,6 @@
|
||||
name = "Mech Transport"
|
||||
icon_state = "green"
|
||||
|
||||
|
||||
//Ruin of gas the lizard
|
||||
|
||||
/area/ruin/space/has_grav/gasthelizard
|
||||
name = "Gas the lizard"
|
||||
|
||||
|
||||
//Ruin of Deep Storage
|
||||
|
||||
/area/ruin/space/has_grav/deepstorage
|
||||
|
||||
+8
-6
@@ -36,7 +36,7 @@
|
||||
var/buckle_message_cooldown = 0
|
||||
var/fingerprintslast
|
||||
|
||||
var/list/filter_data = list() //For handling persistent filters
|
||||
var/list/filter_data //For handling persistent filters
|
||||
|
||||
var/datum/component/orbiter/orbiters
|
||||
|
||||
@@ -315,6 +315,9 @@
|
||||
/atom/proc/examine(mob/user)
|
||||
. = list("[get_examine_string(user, TRUE)].")
|
||||
|
||||
if(!isliving(src))
|
||||
user.visible_message("<span class='notice'>[user] examines [src].</span>",\
|
||||
"<span class='notice'>You examine [src].</span>")
|
||||
if(desc)
|
||||
. += desc
|
||||
|
||||
@@ -866,11 +869,10 @@ Proc for attack log creation, because really why not
|
||||
return filters[filter_data.Find(name)]
|
||||
|
||||
/atom/movable/proc/remove_filter(name)
|
||||
if(filter_data)
|
||||
if(filter_data[name])
|
||||
filter_data -= name
|
||||
update_filters()
|
||||
return TRUE
|
||||
if(filter_data[name])
|
||||
filter_data -= name
|
||||
update_filters()
|
||||
return TRUE
|
||||
|
||||
/atom/proc/intercept_zImpact(atom/movable/AM, levels = 1)
|
||||
. |= SEND_SIGNAL(src, COMSIG_ATOM_INTERCEPT_Z_FALL, AM, levels)
|
||||
|
||||
@@ -28,7 +28,7 @@
|
||||
var/moving_diagonally = 0 //0: not doing a diagonal move. 1 and 2: doing the first/second step of the diagonal move
|
||||
var/list/client_mobs_in_contents // This contains all the client mobs within this container
|
||||
var/list/acted_explosions //for explosion dodging
|
||||
glide_size = 8
|
||||
glide_size = 4
|
||||
appearance_flags = TILE_BOUND|PIXEL_SCALE|LONG_GLIDE
|
||||
var/datum/forced_movement/force_moving = null //handled soley by forced_movement.dm
|
||||
var/floating = FALSE
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
required_enemies = 2
|
||||
recommended_enemies = 4
|
||||
reroll_friendly = FALSE
|
||||
enemy_minimum_age = 7
|
||||
enemy_minimum_age = 21
|
||||
round_ends_with_antag_death = FALSE
|
||||
|
||||
|
||||
|
||||
@@ -136,7 +136,7 @@ Credit where due:
|
||||
required_players = 35
|
||||
required_enemies = 3
|
||||
recommended_enemies = 5
|
||||
enemy_minimum_age = 7
|
||||
enemy_minimum_age = 28
|
||||
protected_jobs = list("AI", "Cyborg", "Security Officer", "Warden", "Detective", "Head of Security", "Captain") //Silicons can eventually be converted
|
||||
restricted_jobs = list("Chaplain", "Captain")
|
||||
announce_span = "brass"
|
||||
|
||||
@@ -43,7 +43,7 @@
|
||||
required_players = 30
|
||||
required_enemies = 3
|
||||
recommended_enemies = 5
|
||||
enemy_minimum_age = 7
|
||||
enemy_minimum_age = 28
|
||||
|
||||
announce_span = "cult"
|
||||
announce_text = "Some crew members are trying to start a cult to Nar'Sie!\n\
|
||||
|
||||
@@ -275,7 +275,7 @@
|
||||
// LEWD //
|
||||
// //
|
||||
//////////////////////////////////////////
|
||||
|
||||
/* //Putting Lewd traitor on the backburner until we can buffer it a bit.
|
||||
/datum/dynamic_ruleset/midround/autotraitor/lewd
|
||||
name = "Horny Traitor"
|
||||
persistent = TRUE
|
||||
@@ -375,7 +375,7 @@
|
||||
var/datum/antagonist/traitor/lewd/newTraitor = new
|
||||
M.mind.add_antag_datum(newTraitor)
|
||||
return TRUE
|
||||
|
||||
*/
|
||||
//////////////////////////////////////////////
|
||||
// //
|
||||
// Malfunctioning AI //
|
||||
|
||||
@@ -66,7 +66,7 @@
|
||||
// LEWD //
|
||||
// //
|
||||
//////////////////////////////////////////
|
||||
|
||||
/* //Putting Lewd traitor on the backburner until we can buffer it a bit.
|
||||
/datum/dynamic_ruleset/roundstart/traitor/lewd
|
||||
name = "Horny Traitor"
|
||||
persistent = TRUE
|
||||
@@ -115,7 +115,7 @@
|
||||
M.mind.restricted_roles = restricted_roles
|
||||
return TRUE
|
||||
|
||||
|
||||
*/
|
||||
//////////////////////////////////////////
|
||||
// //
|
||||
// BLOOD BROTHERS //
|
||||
|
||||
@@ -34,7 +34,7 @@
|
||||
var/round_converted = 0 //0: round not converted, 1: round going to convert, 2: round converted
|
||||
var/reroll_friendly //During mode conversion only these are in the running
|
||||
var/continuous_sanity_checked //Catches some cases where config options could be used to suggest that modes without antagonists should end when all antagonists die
|
||||
var/enemy_minimum_age = 7 //How many days must players have been playing before they can play this antagonist
|
||||
var/enemy_minimum_age = 21 //How many days must players have been playing before they can play this antagonist
|
||||
|
||||
var/announce_span = "warning" //The gamemode's name will be in this span during announcement.
|
||||
var/announce_text = "This gamemode forgot to set a descriptive text! Uh oh!" //Used to describe a gamemode when it's announced.
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
required_enemies = 2
|
||||
recommended_enemies = 5
|
||||
antag_flag = ROLE_OPERATIVE
|
||||
enemy_minimum_age = 7
|
||||
enemy_minimum_age = 21
|
||||
|
||||
announce_span = "danger"
|
||||
announce_text = "Syndicate forces are approaching the station in an attempt to destroy it!\n\
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
required_players = 30
|
||||
required_enemies = 2
|
||||
recommended_enemies = 3
|
||||
enemy_minimum_age = 14
|
||||
enemy_minimum_age = 28
|
||||
|
||||
announce_span = "danger"
|
||||
announce_text = "Some crewmembers are attempting a coup!\n\
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
required_enemies = 1
|
||||
recommended_enemies = 4
|
||||
reroll_friendly = 1
|
||||
enemy_minimum_age = 0
|
||||
enemy_minimum_age = 21
|
||||
|
||||
announce_span = "danger"
|
||||
announce_text = "There are Syndicate agents on the station!\n\
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
required_players = 20
|
||||
required_enemies = 1
|
||||
recommended_enemies = 1
|
||||
enemy_minimum_age = 7
|
||||
enemy_minimum_age = 21
|
||||
round_ends_with_antag_death = 1
|
||||
announce_span = "danger"
|
||||
announce_text = "There is a space wizard attacking the station!\n\
|
||||
|
||||
@@ -285,7 +285,7 @@
|
||||
|
||||
// OMG CENTCOM LETTERHEAD
|
||||
if("MessageCentCom")
|
||||
if(authenticated==2)
|
||||
if(authenticated)
|
||||
if(!checkCCcooldown())
|
||||
to_chat(usr, "<span class='warning'>Arrays recycling. Please stand by.</span>")
|
||||
return
|
||||
@@ -301,7 +301,7 @@
|
||||
|
||||
// OMG SYNDICATE ...LETTERHEAD
|
||||
if("MessageSyndicate")
|
||||
if((authenticated==2) && (obj_flags & EMAGGED))
|
||||
if((authenticated) && (obj_flags & EMAGGED))
|
||||
if(!checkCCcooldown())
|
||||
to_chat(usr, "<span class='warning'>Arrays recycling. Please stand by.</span>")
|
||||
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
|
||||
@@ -483,6 +483,11 @@
|
||||
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=cancelshuttle'>Cancel Shuttle Call</A> \]"
|
||||
|
||||
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=status'>Set Status Display</A> \]"
|
||||
if(!(obj_flags & EMAGGED))
|
||||
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=MessageCentCom'>Send Message to CentCom</A> \]"
|
||||
else
|
||||
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=MessageSyndicate'>Send Message to \[UNKNOWN\]</A> \]"
|
||||
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=RestoreBackup'>Restore Backup Routing Data</A> \]"
|
||||
if (authenticated==2)
|
||||
dat += "<BR><BR><B>Captain Functions</B>"
|
||||
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=announce'>Make a Captain's Announcement</A> \]"
|
||||
@@ -494,11 +499,6 @@
|
||||
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=changeseclevel'>Change Alert Level</A> \]"
|
||||
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=emergencyaccess'>Emergency Maintenance Access</A> \]"
|
||||
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=nukerequest'>Request Nuclear Authentication Codes</A> \]"
|
||||
if(!(obj_flags & EMAGGED))
|
||||
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=MessageCentCom'>Send Message to CentCom</A> \]"
|
||||
else
|
||||
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=MessageSyndicate'>Send Message to \[UNKNOWN\]</A> \]"
|
||||
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=RestoreBackup'>Restore Backup Routing Data</A> \]"
|
||||
else
|
||||
dat += "<BR>\[ <A HREF='?src=[REF(src)];operation=login'>Log In</A> \]"
|
||||
if(STATE_CALLSHUTTLE)
|
||||
|
||||
@@ -79,8 +79,8 @@
|
||||
var/doorOpen = 'sound/machines/airlock.ogg'
|
||||
var/doorClose = 'sound/machines/airlockclose.ogg'
|
||||
var/doorDeni = 'sound/machines/deniedbeep.ogg' // i'm thinkin' Deni's
|
||||
var/boltUp = 'sound/machines/boltsup.ogg'
|
||||
var/boltDown = 'sound/machines/boltsdown.ogg'
|
||||
var/boltUp = 'hyperstation/sound/machines/BoltsUp.ogg'
|
||||
var/boltDown = 'hyperstation/sound/machines/BoltsDown.ogg'
|
||||
var/noPower = 'sound/machines/doorclick.ogg'
|
||||
var/previous_airlock = /obj/structure/door_assembly //what airlock assembly mineral plating was applied to
|
||||
var/airlock_material //material of inner filling; if its an airlock with glass, this should be set to "glass"
|
||||
@@ -1155,7 +1155,7 @@
|
||||
if(obj_flags & EMAGGED)
|
||||
return FALSE
|
||||
use_power(50)
|
||||
playsound(src, doorOpen, 30, 1)
|
||||
playsound(src, doorOpen, 40, 0)
|
||||
if(src.closeOther != null && istype(src.closeOther, /obj/machinery/door/airlock/) && !src.closeOther.density)
|
||||
src.closeOther.close()
|
||||
else
|
||||
@@ -1202,7 +1202,7 @@
|
||||
if(obj_flags & EMAGGED)
|
||||
return
|
||||
use_power(50)
|
||||
playsound(src.loc, doorClose, 30, 1)
|
||||
playsound(src.loc, doorClose, 40, 0)
|
||||
else
|
||||
playsound(src.loc, 'sound/machines/airlockforced.ogg', 30, 1)
|
||||
|
||||
|
||||
@@ -15,6 +15,8 @@
|
||||
resistance_flags = FIRE_PROOF
|
||||
damage_deflection = 70
|
||||
poddoor = TRUE
|
||||
var/openSound = 'hyperstation/sound/machines/blastDoorOpen.ogg'
|
||||
var/closeSound = 'hyperstation/sound/machines/blastDoorClose.ogg'
|
||||
|
||||
/obj/machinery/door/poddoor/preopen
|
||||
icon_state = "open"
|
||||
@@ -72,10 +74,10 @@
|
||||
switch(animation)
|
||||
if("opening")
|
||||
flick("opening", src)
|
||||
playsound(src, 'sound/machines/blastdoor.ogg', 30, 1)
|
||||
playsound(src, openSound, 20, 0)
|
||||
if("closing")
|
||||
flick("closing", src)
|
||||
playsound(src, 'sound/machines/blastdoor.ogg', 30, 1)
|
||||
playsound(src, closeSound, 20, 0)
|
||||
|
||||
/obj/machinery/door/poddoor/update_icon()
|
||||
if(density)
|
||||
|
||||
@@ -8,6 +8,8 @@
|
||||
armor = list("melee" = 20, "bullet" = 20, "laser" = 20, "energy" = 75, "bomb" = 25, "bio" = 100, "rad" = 100, "fire" = 100, "acid" = 70)
|
||||
damage_deflection = 20
|
||||
max_integrity = 100
|
||||
openSound = 'hyperstation/sound/machines/shutter.ogg'
|
||||
closeSound = 'hyperstation/sound/machines/shutter.ogg'
|
||||
|
||||
/obj/machinery/door/poddoor/shutters/preopen
|
||||
icon_state = "open"
|
||||
|
||||
@@ -141,7 +141,7 @@
|
||||
if(!src.operating) //in case of emag
|
||||
operating = TRUE
|
||||
do_animate("opening")
|
||||
playsound(src.loc, 'sound/machines/windowdoor.ogg', 100, 1)
|
||||
playsound(src.loc, 'hyperstation/sound/machines/windowdoor.ogg', 70, 0)
|
||||
src.icon_state ="[src.base_state]open"
|
||||
sleep(10)
|
||||
|
||||
@@ -165,7 +165,7 @@
|
||||
return 0
|
||||
operating = TRUE
|
||||
do_animate("closing")
|
||||
playsound(src.loc, 'sound/machines/windowdoor.ogg', 100, 1)
|
||||
playsound(src.loc, 'hyperstation/sound/machines/windowdoor.ogg', 70, 0)
|
||||
src.icon_state = src.base_state
|
||||
|
||||
density = TRUE
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
var/obj/item/assembly/signaler/anomaly/aSignal
|
||||
var/area/impact_area
|
||||
|
||||
var/lifespan = 1190
|
||||
var/lifespan = 1690
|
||||
var/death_time
|
||||
|
||||
var/countdown_colour
|
||||
|
||||
@@ -171,6 +171,10 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark)
|
||||
name = "Geneticist"
|
||||
icon_state = "Geneticist"
|
||||
|
||||
/obj/effect/landmark/start/psychologist
|
||||
name = "Psychologist"
|
||||
icon_state = "Medical Doctor"
|
||||
|
||||
/obj/effect/landmark/start/chief_medical_officer
|
||||
name = "Chief Medical Officer"
|
||||
icon_state = "Chief Medical Officer"
|
||||
|
||||
@@ -29,9 +29,19 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
|
||||
obj_flags = NONE
|
||||
var/item_flags = NONE
|
||||
|
||||
var/hitsound = null
|
||||
var/usesound = null
|
||||
var/throwhitsound = null
|
||||
|
||||
var/hitsound
|
||||
var/usesound
|
||||
|
||||
var/mob_throw_hit_sound
|
||||
|
||||
///Sound uses when picking the item up (into your hands)
|
||||
var/pickup_sound
|
||||
///Sound uses when dropping the item, or when its thrown.
|
||||
var/drop_sound
|
||||
///Sound used when equipping the item into a valid slot
|
||||
var/equip_sound
|
||||
|
||||
var/w_class = WEIGHT_CLASS_NORMAL
|
||||
var/total_mass //Total mass in arbitrary pound-like values. If there's no balance reasons for an item to have otherwise, this var should be the item's weight in pounds.
|
||||
var/slot_flags = 0 //This is used to determine on which slots an item can fit.
|
||||
@@ -372,7 +382,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
|
||||
/obj/item/proc/talk_into(mob/M, input, channel, spans, datum/language/language)
|
||||
return ITALICS | REDUCE_RANGE
|
||||
|
||||
/obj/item/proc/dropped(mob/user)
|
||||
/obj/item/proc/dropped(mob/user, silent)
|
||||
for(var/X in actions)
|
||||
var/datum/action/A = X
|
||||
A.Remove(user)
|
||||
@@ -380,6 +390,8 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
|
||||
qdel(src)
|
||||
item_flags &= ~IN_INVENTORY
|
||||
SEND_SIGNAL(src, COMSIG_ITEM_DROPPED,user)
|
||||
if(!silent)
|
||||
playsound(src, drop_sound, DROP_SOUND_VOLUME, ignore_walls = FALSE)
|
||||
|
||||
// called just as an item is picked up (loc is not yet changed)
|
||||
/obj/item/proc/pickup(mob/user)
|
||||
@@ -423,6 +435,11 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
|
||||
A.Grant(user)
|
||||
item_flags |= IN_INVENTORY
|
||||
|
||||
if(equip_sound &&(slot_flags & slotdefine2slotbit(slot)))
|
||||
playsound(src, equip_sound, EQUIP_SOUND_VOLUME, TRUE, ignore_walls = FALSE)
|
||||
else if(slot == SLOT_HANDS)
|
||||
playsound(src, pickup_sound, PICKUP_SOUND_VOLUME, ignore_walls = FALSE)
|
||||
|
||||
//sometimes we only want to grant the item's action if it's equipped in a specific slot.
|
||||
/obj/item/proc/item_action_slot_check(slot, mob/user)
|
||||
if(slot == SLOT_IN_BACKPACK || slot == SLOT_LEGCUFFED) //these aren't true slots, so avoid granting actions there
|
||||
@@ -575,6 +592,21 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
|
||||
var/itempush = 1
|
||||
if(w_class < 4)
|
||||
itempush = 0 //too light to push anything
|
||||
|
||||
if(istype(hit_atom, /mob/living)) //Living mobs handle hit sounds differently.
|
||||
var/volume = get_volume_by_throwforce_and_or_w_class()
|
||||
if (throwforce > 0)
|
||||
if (mob_throw_hit_sound)
|
||||
playsound(hit_atom, mob_throw_hit_sound, volume, TRUE, -1)
|
||||
else if(hitsound)
|
||||
playsound(hit_atom, hitsound, volume, TRUE, -1)
|
||||
else
|
||||
playsound(hit_atom, 'sound/weapons/genhit.ogg',volume, TRUE, -1)
|
||||
else
|
||||
playsound(hit_atom, 'sound/weapons/throwtap.ogg', 1, volume, -1)
|
||||
|
||||
else
|
||||
playsound(src, drop_sound, YEET_SOUND_VOLUME, ignore_walls = FALSE)
|
||||
return hit_atom.hitby(src, 0, itempush, throwingdatum=throwingdatum)
|
||||
|
||||
/obj/item/throw_at(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0, datum/callback/callback, force, messy_throw = TRUE)
|
||||
@@ -846,7 +878,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
|
||||
layer = initial(layer)
|
||||
plane = initial(plane)
|
||||
appearance_flags &= ~NO_CLIENT_COLOR
|
||||
dropped(M)
|
||||
dropped(M, FALSE)
|
||||
return ..()
|
||||
|
||||
/obj/item/throw_at(atom/target, range, speed, mob/thrower, spin=TRUE, diagonals_first = FALSE, var/datum/callback/callback)
|
||||
|
||||
@@ -232,7 +232,6 @@ CIGARETTE PACKETS ARE IN FANCY.DM
|
||||
if(lit)
|
||||
user.visible_message("<span class='notice'>[user] calmly drops and treads on \the [src], putting it out instantly.</span>")
|
||||
new type_butt(user.loc)
|
||||
new /obj/effect/decal/cleanable/ash(user.loc)
|
||||
qdel(src)
|
||||
. = ..()
|
||||
|
||||
|
||||
@@ -32,6 +32,9 @@
|
||||
var/datum/integrated_io/selected_io = null //functional for integrated circuits.
|
||||
var/mode = 0
|
||||
|
||||
drop_sound = 'sound/items/handling/multitool_drop.ogg'
|
||||
pickup_sound = 'sound/items/handling/multitool_pickup.ogg'
|
||||
|
||||
/obj/item/multitool/examine(mob/user)
|
||||
. = ..()
|
||||
if(selected_io)
|
||||
|
||||
@@ -200,6 +200,7 @@
|
||||
if(!language)
|
||||
language = M.get_default_language()
|
||||
INVOKE_ASYNC(src, .proc/talk_into_impl, M, message, channel, spans.Copy(), language)
|
||||
playsound(src, 'sound/voice/radioin.ogg', 25, 0)
|
||||
return ITALICS | REDUCE_RANGE
|
||||
|
||||
/obj/item/radio/proc/talk_into_impl(atom/movable/M, message, channel, list/spans, datum/language/language)
|
||||
|
||||
@@ -50,6 +50,9 @@ GLOBAL_LIST_INIT(metal_recipes, list ( \
|
||||
//END OF CIT CHANGES
|
||||
new/datum/stack_recipe("bed", /obj/structure/bed, 2, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
null, \
|
||||
//add this when I can find a way to make them easily constructible > new/datum/stack_recipe("sink", /obj/structure/sink, 2, one_per_turf = TRUE, on_floor = TRUE),
|
||||
new/datum/stack_recipe("shower", /obj/machinery/shower/crafted, 2, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
null, \
|
||||
new/datum/stack_recipe("rack parts", /obj/item/rack_parts), \
|
||||
new/datum/stack_recipe("closet", /obj/structure/closet, 2, time = 15, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
null, \
|
||||
@@ -355,6 +358,9 @@ GLOBAL_LIST_INIT(cloth_recipes, list ( \
|
||||
merge_type = /obj/item/stack/sheet/cloth
|
||||
grind_results = list(/datum/reagent/cellulose = 4)
|
||||
|
||||
drop_sound = 'sound/items/handling/cloth_drop.ogg'
|
||||
pickup_sound = 'sound/items/handling/cloth_pickup.ogg'
|
||||
|
||||
/obj/item/stack/sheet/cloth/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.cloth_recipes
|
||||
return ..()
|
||||
@@ -400,6 +406,11 @@ GLOBAL_LIST_INIT(durathread_recipes, list ( \
|
||||
merge_type = /obj/item/stack/sheet/durathread
|
||||
grind_results = list(/datum/reagent/cellulose = 10)
|
||||
|
||||
drop_sound = 'sound/items/handling/cloth_drop.ogg'
|
||||
pickup_sound = 'sound/items/handling/cloth_pickup.ogg'
|
||||
|
||||
|
||||
|
||||
/obj/item/stack/sheet/durathread/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.durathread_recipes
|
||||
return ..()
|
||||
|
||||
@@ -11,6 +11,9 @@
|
||||
max_integrity = 300
|
||||
var/content_overlays = FALSE //If this is true, the belt will gain overlays based on what it's holding
|
||||
var/worn_overlays = FALSE //worn counterpart of the above.
|
||||
equip_sound = 'sound/items/equip/toolbelt_equip.ogg'
|
||||
drop_sound = 'sound/items/handling/toolbelt_drop.ogg'
|
||||
pickup_sound = 'sound/items/handling/toolbelt_pickup.ogg'
|
||||
|
||||
/obj/item/storage/belt/suicide_act(mob/living/carbon/user)
|
||||
user.visible_message("<span class='suicide'>[user] begins belting [user.p_them()]self with \the [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
@@ -888,6 +891,16 @@ obj/item/storage/belt/slut/ComponentInitialize()
|
||||
final_block_chance = 0 //Too thin to block bullets
|
||||
return ..()
|
||||
|
||||
/obj/item/storage/belt/sabre/chloesabre
|
||||
name = "Ornate Sheath"
|
||||
desc = "An ornate and rather sinister looking sabre sheathe."
|
||||
icon = 'icons/obj/custom.dmi'
|
||||
alternate_worn_icon = 'icons/mob/custom_w.dmi'
|
||||
icon_state = "darksheath"
|
||||
item_state = "darksheath"
|
||||
fitting_swords = list(/obj/item/toy/sword/chloesabre, /obj/item/melee/sabre, /obj/item/melee/baton/stunsword)
|
||||
starting_sword = /obj/item/toy/sword/chloesabre
|
||||
|
||||
/obj/item/storage/belt/botany
|
||||
name = "botanical belt"
|
||||
desc = "A belt made for holding hydroponics supplies."
|
||||
|
||||
@@ -35,6 +35,9 @@
|
||||
var/illustration = "writing"
|
||||
rad_flags = RAD_PROTECT_CONTENTS | RAD_NO_CONTAMINATE //exploits ahoy
|
||||
|
||||
drop_sound = 'sound/items/handling/cardboardbox_drop.ogg'
|
||||
pickup_sound = 'sound/items/handling/cardboardbox_pickup.ogg'
|
||||
|
||||
/obj/item/storage/box/Initialize(mapload)
|
||||
. = ..()
|
||||
update_icon()
|
||||
@@ -643,6 +646,8 @@
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
price = 2
|
||||
drop_sound = 'sound/items/handling/matchbox_drop.ogg'
|
||||
pickup_sound = 'sound/items/handling/matchbox_pickup.ogg'
|
||||
|
||||
/obj/item/storage/box/matches/ComponentInitialize()
|
||||
. = ..()
|
||||
|
||||
@@ -389,3 +389,28 @@
|
||||
/obj/item/organ_storage
|
||||
))
|
||||
|
||||
//Psych Pillbottles
|
||||
|
||||
/obj/item/storage/pill_bottle/happinesspsych
|
||||
name = "happiness pill bottle"
|
||||
desc = "Contains pills used as a last resort means to temporarily stabilize depression and anxiety. WARNING: side effects may include slurred speech, drooling, and severe addiction."
|
||||
|
||||
/obj/item/storage/pill_bottle/happinesspsych/PopulateContents()
|
||||
for(var/i in 1 to 5)
|
||||
new /obj/item/reagent_containers/pill/happinesspsych(src)
|
||||
|
||||
/obj/item/storage/pill_bottle/lsdpsych
|
||||
name = "mindbreaker toxin pill bottle"
|
||||
desc = "!FOR THERAPEUTIC USE ONLY! Contains pills used to alleviate the symptoms of Reality Dissociation Syndrome."
|
||||
|
||||
/obj/item/storage/pill_bottle/lsdpsych/PopulateContents()
|
||||
for(var/i in 1 to 5)
|
||||
new /obj/item/reagent_containers/pill/lsdpsych(src)
|
||||
|
||||
/obj/item/storage/pill_bottle/paxpsych
|
||||
name = "pacification pill"
|
||||
desc = "Contains pills used to temporarily pacify patients that are deemed a harm to themselves or others."
|
||||
|
||||
/obj/item/storage/pill_bottle/paxpsych/PopulateContents()
|
||||
for(var/i in 1 to 5)
|
||||
new /obj/item/reagent_containers/pill/paxpsych(src)
|
||||
@@ -16,6 +16,8 @@ GLOBAL_LIST_EMPTY(rubber_toolbox_icons)
|
||||
materials = list(MAT_METAL = 500)
|
||||
attack_verb = list("robusted")
|
||||
hitsound = 'sound/weapons/smash.ogg'
|
||||
drop_sound = 'sound/items/handling/toolbox_drop.ogg'
|
||||
pickup_sound = 'sound/items/handling/toolbox_pickup.ogg'
|
||||
var/latches = "single_latch"
|
||||
var/has_latches = TRUE
|
||||
var/can_rubberify = TRUE
|
||||
|
||||
@@ -13,6 +13,9 @@
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
materials = list(MAT_METAL=50)
|
||||
|
||||
drop_sound = 'sound/items/handling/crowbar_drop.ogg'
|
||||
pickup_sound = 'sound/items/handling/crowbar_pickup.ogg'
|
||||
|
||||
attack_verb = list("attacked", "bashed", "battered", "bludgeoned", "whacked")
|
||||
tool_behaviour = TOOL_CROWBAR
|
||||
toolspeed = 1
|
||||
|
||||
@@ -19,6 +19,8 @@
|
||||
usesound = list('sound/items/screwdriver.ogg', 'sound/items/screwdriver2.ogg')
|
||||
tool_behaviour = TOOL_SCREWDRIVER
|
||||
toolspeed = 1
|
||||
drop_sound = 'sound/items/handling/screwdriver_drop.ogg'
|
||||
pickup_sound = 'sound/items/handling/screwdriver_pickup.ogg'
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 30)
|
||||
var/random_color = TRUE //if the screwdriver uses random coloring
|
||||
var/static/list/screwdriver_colors = list(
|
||||
|
||||
@@ -34,6 +34,9 @@
|
||||
tool_behaviour = TOOL_WELDER
|
||||
toolspeed = 1
|
||||
|
||||
drop_sound = 'sound/items/handling/weldingtool_drop.ogg'
|
||||
pickup_sound = 'sound/items/handling/weldingtool_pickup.ogg'
|
||||
|
||||
/obj/item/weldingtool/Initialize()
|
||||
. = ..()
|
||||
create_reagents(max_fuel)
|
||||
|
||||
@@ -17,6 +17,9 @@
|
||||
hitsound = 'sound/items/wirecutter.ogg'
|
||||
usesound = 'sound/items/wirecutter.ogg'
|
||||
|
||||
drop_sound = 'sound/items/handling/wirecutter_drop.ogg'
|
||||
pickup_sound = 'sound/items/handling/wirecutter_pickup.ogg'
|
||||
|
||||
tool_behaviour = TOOL_WIRECUTTER
|
||||
toolspeed = 1
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 30)
|
||||
|
||||
@@ -13,6 +13,9 @@
|
||||
usesound = 'sound/items/ratchet.ogg'
|
||||
materials = list(MAT_METAL=150)
|
||||
|
||||
drop_sound = 'sound/items/handling/wrench_drop.ogg'
|
||||
pickup_sound = 'sound/items/handling/wrench_pickup.ogg'
|
||||
|
||||
attack_verb = list("bashed", "battered", "bludgeoned", "whacked")
|
||||
tool_behaviour = TOOL_WRENCH
|
||||
toolspeed = 1
|
||||
|
||||
@@ -31,6 +31,8 @@
|
||||
|
||||
var/renamedByPlayer = FALSE //set when a player uses a pen on a renamable object
|
||||
|
||||
vis_flags = VIS_INHERIT_PLANE //when this be added to vis_contents of something it inherit something.plane, important for visualisation of obj in openspace.
|
||||
|
||||
/obj/vv_edit_var(vname, vval)
|
||||
switch(vname)
|
||||
if("anchored")
|
||||
|
||||
@@ -27,8 +27,8 @@
|
||||
var/mob_storage_capacity = 3 // how many human sized mob/living can fit together inside a closet.
|
||||
var/storage_capacity = 30 //This is so that someone can't pack hundreds of items in a locker/crate then open it in a populated area to crash clients.
|
||||
var/cutting_tool = /obj/item/weldingtool
|
||||
var/open_sound = 'sound/machines/click.ogg'
|
||||
var/close_sound = 'sound/machines/click.ogg'
|
||||
var/open_sound = 'sound/effects/locker_open.ogg'
|
||||
var/close_sound = 'sound/effects/locker_close.ogg'
|
||||
var/material_drop = /obj/item/stack/sheet/metal
|
||||
var/material_drop_amount = 2
|
||||
var/delivery_icon = "deliverycloset" //which icon to use when packagewrapped. null to be unwrappable.
|
||||
|
||||
@@ -0,0 +1,17 @@
|
||||
/obj/structure/closet/secure_closet/psychology
|
||||
name = "psychology locker"
|
||||
req_access = list(ACCESS_PSYCH)
|
||||
icon_state = "cabinet"
|
||||
|
||||
/obj/structure/closet/secure_closet/psychology/PopulateContents()
|
||||
..()
|
||||
new /obj/item/clothing/under/lawyer/blacksuit(src)
|
||||
new /obj/item/clothing/under/lawyer/blacksuit/skirt(src)
|
||||
new /obj/item/clothing/shoes/laceup(src)
|
||||
new /obj/item/storage/backpack/medic(src)
|
||||
new /obj/item/radio/headset/headset_med(src)
|
||||
new /obj/item/clipboard(src)
|
||||
new /obj/item/clothing/suit/straight_jacket(src)
|
||||
new /obj/item/clothing/ears/earmuffs(src)
|
||||
new /obj/item/clothing/mask/muzzle(src)
|
||||
new /obj/item/clothing/glasses/sunglasses/blindfold(src)
|
||||
@@ -727,3 +727,9 @@
|
||||
qdel(src)
|
||||
building = FALSE
|
||||
|
||||
|
||||
/obj/structure/rack/shelf
|
||||
name = "shelving"
|
||||
desc = "Some nice metal shelves."
|
||||
icon = 'hyperstation/icons/obj/objects.dmi'
|
||||
icon_state = "shelf"
|
||||
|
||||
@@ -219,8 +219,8 @@
|
||||
var/watertemp = "normal" //freezing, normal, or boiling
|
||||
var/datum/looping_sound/showering/soundloop
|
||||
|
||||
/*/obj/machinery/shower/crafted //When created from sheets of metal
|
||||
anchored = FALSE */ //Stop exploiting this ree
|
||||
/obj/machinery/shower/crafted //When created from sheets of metal
|
||||
anchored = FALSE
|
||||
|
||||
/obj/machinery/shower/Initialize()
|
||||
. = ..()
|
||||
@@ -292,19 +292,43 @@
|
||||
if (user.a_intent != INTENT_HELP)
|
||||
return ..()
|
||||
|
||||
if (I.tool_behaviour == TOOL_WRENCH)
|
||||
to_chat(user, "<span class='notice'>You begin to adjust the temperature valve with \the [I]...</span>")
|
||||
if(I.use_tool(src, user, 50))
|
||||
switch(watertemp)
|
||||
if("normal")
|
||||
watertemp = "freezing"
|
||||
if("freezing")
|
||||
watertemp = "boiling"
|
||||
if("boiling")
|
||||
watertemp = "normal"
|
||||
user.visible_message("<span class='notice'>[user] adjusts the shower with \the [I].</span>", "<span class='notice'>You adjust the shower with \the [I] to [watertemp] temperature.</span>")
|
||||
log_game("[key_name(user)] has wrenched a shower to [watertemp] at ([x],[y],[z])")
|
||||
add_hiddenprint(user)
|
||||
switch (I.tool_behaviour)
|
||||
if (TOOL_WRENCH)
|
||||
if (!anchored)
|
||||
user.visible_message("<span class='notice'>[user] starts to take apart [src]...</span>", "<span class='notice'>You start dismantling [src]...</span>")
|
||||
I.play_tool_sound(src)
|
||||
if(I.use_tool(src, user, 20))
|
||||
deconstruct(TRUE)
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You begin to adjust the temperature valve with \the [I]...</span>")
|
||||
if(I.use_tool(src, user, 50))
|
||||
switch(watertemp)
|
||||
if("normal")
|
||||
watertemp = "freezing"
|
||||
if("freezing")
|
||||
watertemp = "boiling"
|
||||
if("boiling")
|
||||
watertemp = "normal"
|
||||
user.visible_message("<span class='notice'>[user] adjusts the shower with \the [I].</span>", "<span class='notice'>You adjust the shower with \the [I] to [watertemp] temperature.</span>")
|
||||
log_game("[key_name(user)] has wrenched a shower to [watertemp] at ([x],[y],[z])")
|
||||
add_hiddenprint(user)
|
||||
|
||||
if (TOOL_SCREWDRIVER)
|
||||
if (!anchored)
|
||||
to_chat(user, "<span class='notice'>You begin screwing in [src] to the floor...</span>")
|
||||
I.play_tool_sound(src)
|
||||
if(I.use_tool(src, user, 30))
|
||||
user.visible_message("<span class='notice'>[user] connects [src] to the floor.</span>", "<span class='notice'>You connect [src] to the floor.</span>")
|
||||
anchored = TRUE
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You start to take out [src]'s screws...</span>")
|
||||
on = FALSE
|
||||
soundloop.stop()
|
||||
update_icon()
|
||||
I.play_tool_sound(src)
|
||||
if(I.use_tool(src, user, 20))
|
||||
user.visible_message("<span class='notice'>[user] disconnects [src] from the floor.</span>", "<span class='notice'>You disconnect [src] from the floor.</span>")
|
||||
anchored = FALSE
|
||||
|
||||
/obj/machinery/shower/examine()
|
||||
. += ..()
|
||||
@@ -429,6 +453,7 @@
|
||||
H.update_inv_wear_mask()
|
||||
else
|
||||
H.lip_style = null
|
||||
H.nail_style = null
|
||||
H.update_body()
|
||||
if(H.glasses && washglasses && wash_obj(H.glasses))
|
||||
H.update_inv_glasses()
|
||||
@@ -468,7 +493,7 @@
|
||||
return PROCESS_KILL
|
||||
|
||||
/obj/machinery/shower/deconstruct(disassembled = TRUE)
|
||||
new /obj/item/stack/sheet/metal (loc, 3)
|
||||
new /obj/item/stack/sheet/metal (loc, 2)
|
||||
qdel(src)
|
||||
|
||||
/obj/machinery/shower/proc/check_heat(mob/living/carbon/C)
|
||||
|
||||
@@ -1,7 +1,20 @@
|
||||
GLOBAL_DATUM_INIT(openspace_backdrop_one_for_all, /atom/movable/openspace_backdrop, new)
|
||||
|
||||
/atom/movable/openspace_backdrop
|
||||
name = "openspace_backdrop"
|
||||
|
||||
anchored = TRUE
|
||||
|
||||
icon = 'icons/turf/floors.dmi'
|
||||
icon_state = "grey"
|
||||
plane = OPENSPACE_BACKDROP_PLANE
|
||||
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
layer = SPLASHSCREEN_LAYER
|
||||
|
||||
/turf/open/openspace
|
||||
name = "open space"
|
||||
desc = "Watch your step!"
|
||||
icon_state = "grey"
|
||||
icon_state = "transparent"
|
||||
baseturfs = /turf/open/openspace
|
||||
CanAtmosPassVertical = ATMOS_PASS_YES
|
||||
//mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
@@ -14,8 +27,11 @@
|
||||
|
||||
/turf/open/openspace/Initialize() // handle plane and layer here so that they don't cover other obs/turfs in Dream Maker
|
||||
. = ..()
|
||||
plane = FLOOR_OPENSPACE_PLANE
|
||||
plane = OPENSPACE_PLANE
|
||||
layer = OPENSPACE_LAYER
|
||||
|
||||
vis_contents += GLOB.openspace_backdrop_one_for_all //Special grey square for projecting backdrop darkness filter on it.
|
||||
|
||||
return INITIALIZE_HINT_LATELOAD
|
||||
|
||||
/turf/open/openspace/LateInitialize()
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
light_power = 0.25
|
||||
dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
|
||||
bullet_bounce_sound = null
|
||||
|
||||
vis_flags = VIS_INHERIT_ID //when this be added to vis_contents of something it be associated with something on clicking, important for visualisation of turf in openspace and interraction with openspace that show you turf.
|
||||
|
||||
/turf/open/space/basic/New() //Do not convert to Initialize
|
||||
//This is used to optimize the map loader
|
||||
|
||||
@@ -32,6 +32,8 @@
|
||||
//IE if the turf is supposed to be water, set TRUE.
|
||||
|
||||
var/tiled_dirt = FALSE // use smooth tiled dirt decal
|
||||
|
||||
vis_flags = VIS_INHERIT_PLANE|VIS_INHERIT_ID //when this be added to vis_contents of something it inherit something.plane and be associated with something on clicking, important for visualisation of turf in openspace and interraction with openspace that show you turf.
|
||||
|
||||
/turf/vv_edit_var(var_name, new_value)
|
||||
var/static/list/banned_edits = list("x", "y", "z")
|
||||
|
||||
@@ -1247,6 +1247,11 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
|
||||
var/obj/item/reagent_containers/food/snacks/store/bread/plain/funnyBread = new(get_turf(target))
|
||||
target.forceMove(funnyBread)
|
||||
|
||||
/client/proc/bookify(atom/movable/target)
|
||||
var/obj/item/reagent_containers/food/snacks/store/book/funnyBook = new(get_turf(target))
|
||||
target.forceMove(funnyBook)
|
||||
funnyBook.name = "Book of " + target.name
|
||||
|
||||
/client/proc/smite(mob/living/carbon/human/target as mob)
|
||||
set name = "Smite"
|
||||
set category = "Fun"
|
||||
@@ -1268,7 +1273,8 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
|
||||
ADMIN_PUNISHMENT_TABLETIDESTATIONWIDE,
|
||||
ADMIN_PUNISHMENT_FAKEBWOINK,
|
||||
ADMIN_PUNISHMENT_NUGGET,
|
||||
ADMIN_PUNISHMENT_BREADIFY)
|
||||
ADMIN_PUNISHMENT_BREADIFY,
|
||||
ADMIN_PUNISHMENT_BOOKIFY)
|
||||
|
||||
var/punishment = input("Choose a punishment", "DIVINE SMITING") as null|anything in punishment_list
|
||||
|
||||
@@ -1379,6 +1385,14 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
|
||||
target.transformation_animation(bread_appearance, time = BREADIFY_TIME, transform_overlay=transform_scanline, reset_after=TRUE)
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/breadify, target), BREADIFY_TIME)
|
||||
#undef BREADIFY_TIME
|
||||
if(ADMIN_PUNISHMENT_BOOKIFY)
|
||||
#define BOOKIFY_TIME (2 SECONDS)
|
||||
var/mutable_appearance/book_appearance = mutable_appearance('icons/obj/library.dmi', "book")
|
||||
var/mutable_appearance/transform_scanline = mutable_appearance('icons/effects/effects.dmi', "transform_effect")
|
||||
target.transformation_animation(book_appearance, time = BOOKIFY_TIME, transform_overlay=transform_scanline, reset_after=TRUE)
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/bookify, target), BOOKIFY_TIME)
|
||||
playsound(target, 'hyperstation/sound/misc/bookify.ogg', 60, 1)
|
||||
#undef BOOKIFY_TIME
|
||||
|
||||
punish_log(target, punishment)
|
||||
|
||||
|
||||
@@ -609,6 +609,8 @@ This is here to make the tiles around the station mininuke change when it's arme
|
||||
lefthand_file = 'icons/mob/inhands/equipment/idcards_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/idcards_righthand.dmi'
|
||||
icon_state = "datadisk0"
|
||||
drop_sound = 'sound/items/handling/disk_drop.ogg'
|
||||
pickup_sound = 'sound/items/handling/disk_pickup.ogg'
|
||||
|
||||
/obj/item/disk/nuclear
|
||||
name = "nuclear authentication disk"
|
||||
|
||||
@@ -203,6 +203,7 @@ GLOBAL_LIST_INIT(nonreactive_gases, typecacheof(list(/datum/gas/oxygen, /datum/g
|
||||
anchored = TRUE // should only appear in vis_contents, but to be safe
|
||||
layer = FLY_LAYER
|
||||
appearance_flags = TILE_BOUND
|
||||
vis_flags = NONE
|
||||
|
||||
/obj/effect/overlay/gas/New(state, alph)
|
||||
. = ..()
|
||||
|
||||
@@ -240,7 +240,7 @@ GLOBAL_LIST_EMPTY(external_rsc_urls)
|
||||
|
||||
prefs.last_ip = address //these are gonna be used for banning
|
||||
prefs.last_id = computer_id //these are gonna be used for banning
|
||||
fps = 40
|
||||
fps = prefs.clientfps
|
||||
|
||||
if(fexists(roundend_report_file()))
|
||||
add_verb(src, /client/proc/show_previous_roundend_report)
|
||||
|
||||
@@ -180,7 +180,8 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
"womb_fluid" = /datum/reagent/consumable/femcum,
|
||||
"ipc_screen" = "Sunburst",
|
||||
"ipc_antenna" = "None",
|
||||
"flavor_text" = ""
|
||||
"flavor_text" = "",
|
||||
"ooc_text" = ""
|
||||
)
|
||||
|
||||
/// Security record note section
|
||||
@@ -383,7 +384,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
if(2)
|
||||
update_preview_icon()
|
||||
dat += "<table><tr><td width='340px' height='300px' valign='top'>"
|
||||
dat += "<h2>Flavor Text</h2>"
|
||||
dat += "<h2>General Examine Text</h2>"
|
||||
dat += "<a href='?_src_=prefs;preference=flavor_text;task=input'><b>Set Examine Text</b></a><br>"
|
||||
if(length(features["flavor_text"]) <= 40)
|
||||
if(!length(features["flavor_text"]))
|
||||
@@ -392,6 +393,16 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
dat += "[features["flavor_text"]]"
|
||||
else
|
||||
dat += "[TextPreview(features["flavor_text"])]...<BR>"
|
||||
dat += "<h2>OOC Text</h2>"
|
||||
dat += "<a href='?_src_=prefs;preference=ooc_text;task=input'><b>Set OOC Text</b></a><br>"
|
||||
if(length(features["ooc_text"]) <= 40)
|
||||
if(!length(features["ooc_text"]))
|
||||
dat += "\[...\]"
|
||||
else
|
||||
dat += "[features["ooc_text"]]"
|
||||
else
|
||||
dat += "[TextPreview(features["ooc_text"])]...<BR>"
|
||||
|
||||
dat += "<h2>Body</h2>"
|
||||
dat += "<b>Gender:</b><a style='display:block;width:100px' href='?_src_=prefs;preference=gender'>[gender == MALE ? "Male" : (gender == FEMALE ? "Female" : (gender == PLURAL ? "Non-binary" : "Object"))]</a><BR>"
|
||||
dat += "<b>Species:</b><a style='display:block;width:100px' href='?_src_=prefs;preference=species;task=input'>[pref_species.id]</a><BR>"
|
||||
@@ -1695,11 +1706,18 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
medical_records = rec
|
||||
|
||||
if("flavor_text")
|
||||
var/msg = stripped_multiline_input(usr, "Set the flavor text in your 'examine' verb. This can also be used for OOC notes and preferences!", "Flavor Text", html_decode(features["flavor_text"]), MAX_MESSAGE_LEN, TRUE)
|
||||
var/msg = stripped_multiline_input(usr, "Set the flavor text in your 'examine' verb. This should be IC, and description people can deduce at a quick glance.", "Flavor Text", html_decode(features["flavor_text"]), MAX_MESSAGE_LEN, TRUE)
|
||||
if(msg)
|
||||
msg = msg
|
||||
features["flavor_text"] = msg
|
||||
|
||||
if("ooc_text")
|
||||
var/msg = stripped_multiline_input(usr, "Set the OOC text in your 'examine' verb. This should be OOC only!", "OOC Text", html_decode(features["ooc_text"]), MAX_MESSAGE_LEN, TRUE)
|
||||
if(msg)
|
||||
msg = msg
|
||||
features["ooc_text"] = msg
|
||||
|
||||
|
||||
if("hide_ckey")
|
||||
hide_ckey = !hide_ckey
|
||||
if(user)
|
||||
@@ -2532,14 +2550,14 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
|
||||
if("allow_midround_antag")
|
||||
toggles ^= MIDROUND_ANTAG
|
||||
|
||||
|
||||
if("sync_antag_with_chars")
|
||||
toggles ^= ANTAG_SYNC_WITH_CHARS
|
||||
if(!(toggles & ANTAG_SYNC_WITH_CHARS) && path)
|
||||
var/savefile/S = new /savefile(path)
|
||||
if(S)
|
||||
if(S)
|
||||
S["special_roles"] >> be_special
|
||||
|
||||
|
||||
if("copy_antag_to_chars")
|
||||
if(path)
|
||||
var/savefile/S = new /savefile(path)
|
||||
@@ -2553,7 +2571,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
to_chat(parent, "<span class='notice'>Successfully copied antagonist preferences to all characters.</span>")
|
||||
else
|
||||
to_chat(parent, "<span class='notice'>Could not write to file.</span>")
|
||||
|
||||
|
||||
if("reset_antag")
|
||||
be_special = list()
|
||||
|
||||
|
||||
@@ -428,7 +428,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
//flavor text
|
||||
//Let's make our players NOT cry desperately as we wipe their savefiles of their special snowflake texts:
|
||||
if((S["flavor_text"] != "") && (S["flavor_text"] != null) && S["flavor_text"]) //If old text isn't null and isn't "" but still exists.
|
||||
S["flavor_text"] >> features["flavor_text"] //Load old flavortext as current dna-based flavortext
|
||||
S["flavor_text"] >> features["flavor_text"] //Load old flavortext as current dna-based flavortext
|
||||
|
||||
WRITE_FILE(S["feature_flavor_text"], features["flavor_text"]) //Save it in our new type of flavor-text
|
||||
WRITE_FILE(S["flavor_text"] , "") //Remove old flavortext, completing the cut-and-paste into the new format.
|
||||
@@ -436,6 +436,14 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
else //We have no old flavortext, default to new
|
||||
S["feature_flavor_text"] >> features["flavor_text"]
|
||||
|
||||
if((S["ooc_text"] != "") && (S["ooc_text"] != null) && S["ooc_text"])
|
||||
S["ooc_text"] >> features["ooc_text"]
|
||||
|
||||
WRITE_FILE(S["feature_ooc_text"], features["ooc_text"]) //Save it in our new type of flavor-text
|
||||
WRITE_FILE(S["ooc_text"], "") //Remove old flavortext, completing the cut-and-paste into the new format.
|
||||
|
||||
else
|
||||
S["feature_ooc_text"] >> features["ooc_text"]
|
||||
|
||||
//try to fix any outdated data if necessary
|
||||
if(needs_update >= 0)
|
||||
|
||||
@@ -94,32 +94,6 @@
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi'
|
||||
|
||||
|
||||
/obj/item/clothing/head/stalhelm
|
||||
name = "Stalhelm"
|
||||
desc = "Ein Helm, um die Nazi-Interesse an fremden Raumstationen zu sichern."
|
||||
icon_state = "stalhelm"
|
||||
item_state = "stalhelm"
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi'
|
||||
|
||||
/obj/item/clothing/head/panzer
|
||||
name = "Panzer Cap"
|
||||
desc = "Command any mech in style."
|
||||
icon_state = "panzercap"
|
||||
item_state = "panzercap"
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi'
|
||||
|
||||
/obj/item/clothing/head/naziofficer
|
||||
name = "Officer Cap"
|
||||
desc = "Style is all that matters."
|
||||
icon_state = "officercap"
|
||||
item_state = "officercap"
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/head.dmi'
|
||||
|
||||
|
||||
/obj/item/clothing/head/russobluecamohat
|
||||
name = "russian blue camo beret"
|
||||
desc = "A symbol of discipline, honor, and lots and lots of removal of some type of skewered food."
|
||||
|
||||
@@ -1,25 +1,5 @@
|
||||
|
||||
//VG Ports
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/nazi
|
||||
name = "nazi hardhelmet"
|
||||
desc = "This is the face of das vaterland's top elite. Gas or energy are your only escapes."
|
||||
item_state = "hardsuit0-nazi"
|
||||
icon_state = "hardsuit0-nazi"
|
||||
armor = list(melee = 40, bullet = 30, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 20)
|
||||
item_color = "nazi"
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/nazi
|
||||
name = "nazi hardsuit"
|
||||
desc = "The attire of a true krieger. All shall fall, and only das vaterland will remain."
|
||||
item_state = "hardsuit-nazi"
|
||||
icon_state = "hardsuit-nazi"
|
||||
slowdown = 1
|
||||
armor = list(melee = 40, bullet = 30, laser = 30, energy = 15, bomb = 35, bio = 100, rad = 20)
|
||||
allowed = list(/obj/item/gun,/obj/item/flashlight,/obj/item/tank,/obj/item/melee/)
|
||||
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/nazi
|
||||
icon = 'modular_citadel/icons/obj/clothing/vg_clothes.dmi'
|
||||
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/soviet
|
||||
name = "soviet hardhelmet"
|
||||
desc = "Crafted with the pride of the proletariat. The vengeful gaze of the visor roots out all fascists and capitalists."
|
||||
|
||||
@@ -10,6 +10,8 @@
|
||||
var/togglename = null
|
||||
var/suittoggled = FALSE
|
||||
|
||||
drop_sound = 'sound/items/handling/cloth_drop.ogg'
|
||||
pickup_sound = 'sound/items/handling/cloth_pickup.ogg'
|
||||
var/adjusted = NORMAL_STYLE
|
||||
mutantrace_variation = MUTANTRACE_VARIATION
|
||||
var/tauric = FALSE //Citadel Add for tauric hardsuits
|
||||
|
||||
@@ -963,4 +963,12 @@
|
||||
icon_state = "enzojacket"
|
||||
item_state = "enzojacket"
|
||||
body_parts_covered = CHEST|ARMS
|
||||
//End
|
||||
//End
|
||||
|
||||
//Might get moved later since I have no clue where to put this stuff for now - Luke_vale
|
||||
/obj/item/clothing/suit/toggle/labcoat/formallab
|
||||
name = "winter labcoat"
|
||||
desc = "A stark white labcoat, thicker and kitted out with extra fluff to keep you warm even on the coldest of mad sceinctist nights."
|
||||
icon_state = "labcoat_formal"
|
||||
item_state = "labcoat_formal"
|
||||
body_parts_covered = CHEST|ARMS
|
||||
|
||||
@@ -16,6 +16,10 @@
|
||||
var/obj/item/clothing/accessory/attached_accessory
|
||||
var/mutable_appearance/accessory_overlay
|
||||
mutantrace_variation = MUTANTRACE_VARIATION //Are there special sprites for specific situations? Don't use this unless you need to.
|
||||
equip_sound = 'sound/items/equip/jumpsuit_equip.ogg'
|
||||
|
||||
drop_sound = 'sound/items/handling/cloth_drop.ogg'
|
||||
pickup_sound = 'sound/items/handling/cloth_pickup.ogg'
|
||||
|
||||
/obj/item/clothing/under/worn_overlays(isinhands = FALSE)
|
||||
. = list()
|
||||
@@ -156,4 +160,4 @@
|
||||
if(SENSOR_COORDS)
|
||||
. += "Its vital tracker and tracking beacon appear to be enabled."
|
||||
if(attached_accessory)
|
||||
. += "\A [attached_accessory] is attached to it."
|
||||
. += "\A [attached_accessory] is attached to it."
|
||||
|
||||
@@ -25,7 +25,7 @@
|
||||
for(var/V in GLOB.player_list)
|
||||
var/mob/M = V
|
||||
if((M.client.prefs.toggles & SOUND_MIDI) && is_station_level(M.z))
|
||||
M.playsound_local(M, 'sound/ambience/aurora_caelus_new.ogg', 40, FALSE, pressure_affected = FALSE) //ogg is "The Fire is Gone" by Heaven Pierce Her, used in the videogame ULTRAKILL. All respects and credits to the equivalent artists who worked on it.
|
||||
M.playsound_local(M, pick('sound/ambience/aurora_caelus_new.ogg','sound/ambience/aurora_caelus.ogg'), 40, FALSE, pressure_affected = FALSE) //ogg is "The Fire is Gone" by Heaven Pierce Her, used in the videogame ULTRAKILL. All respects and credits to the equivalent artists who worked on it.
|
||||
start_checking()
|
||||
|
||||
/datum/round_event/aurora_caelus/proc/start_checking()
|
||||
|
||||
@@ -12,6 +12,9 @@
|
||||
resistance_flags = ACID_PROOF
|
||||
obj_flags = UNIQUE_RENAME
|
||||
|
||||
drop_sound = 'sound/items/handling/drinkglass_drop.ogg'
|
||||
pickup_sound = 'sound/items/handling/drinkglass_pickup.ogg'
|
||||
|
||||
/obj/item/reagent_containers/food/drinks/drinkingglass/on_reagent_change(changetype)
|
||||
cut_overlays()
|
||||
if(reagents.reagent_list.len)
|
||||
|
||||
@@ -378,3 +378,16 @@ All foods are distributed among various categories. Use common sense.
|
||||
TB.MouseDrop(over)
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/store/book
|
||||
name = "book"
|
||||
desc = "Could it be? A LoR reference? And is it... Edible?"
|
||||
icon = 'icons/obj/library.dmi'
|
||||
icon_state = "book"
|
||||
tastes = list("broken dreams and promises" = 10)
|
||||
foodtype = GROSS
|
||||
dunkable = TRUE
|
||||
volume = 80
|
||||
bitesize = 4
|
||||
bonus_reagents = list(/datum/reagent/consumable/nutriment = 1)
|
||||
list_reagents = list(/datum/reagent/consumable/sodiumchloride = 1)
|
||||
|
||||
@@ -31,11 +31,11 @@
|
||||
|
||||
// Laughing Peas
|
||||
/obj/item/seeds/peas/laugh
|
||||
name = "pack of laughing peas"
|
||||
desc = "These seeds give off a very soft purple glow.. they should grow into Laughing Peas."
|
||||
name = "pack of laughin' peas"
|
||||
desc = "These seeds give off a very soft purple glow.. they should grow into Laughin' Peas."
|
||||
icon_state = "seed-laughpeas"
|
||||
species = "laughpeas"
|
||||
plantname = "Laughing Peas"
|
||||
plantname = "Laughin' Peas"
|
||||
product = /obj/item/reagent_containers/food/snacks/grown/laugh
|
||||
maturation = 7
|
||||
potency = 10
|
||||
@@ -53,7 +53,7 @@
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/grown/laugh
|
||||
seed = /obj/item/seeds/peas/laugh
|
||||
name = "pod of laughing peas"
|
||||
name = "pod of laughin' peas"
|
||||
desc = "Ridens Cicer, guaranteed to improve your mood dramatically upon consumption!"
|
||||
icon_state = "laughpeas"
|
||||
filling_color = "#ee7bee"
|
||||
|
||||
@@ -137,7 +137,7 @@
|
||||
ACCESS_HYDROPONICS, ACCESS_LIBRARY, ACCESS_LAWYER, ACCESS_VIROLOGY, ACCESS_CMO, ACCESS_QM, ACCESS_SURGERY,
|
||||
ACCESS_THEATRE, ACCESS_RESEARCH, ACCESS_MINING, ACCESS_MAILSORTING, ACCESS_WEAPONS,
|
||||
ACCESS_VAULT, ACCESS_MINING_STATION, ACCESS_XENOBIOLOGY, ACCESS_CE, ACCESS_HOP, ACCESS_HOS, ACCESS_RC_ANNOUNCE,
|
||||
ACCESS_KEYCARD_AUTH, ACCESS_TCOMSAT, ACCESS_GATEWAY, ACCESS_MINERAL_STOREROOM, ACCESS_MINISAT, ACCESS_NETWORK, ACCESS_CLONING)
|
||||
ACCESS_KEYCARD_AUTH, ACCESS_TCOMSAT, ACCESS_GATEWAY, ACCESS_MINERAL_STOREROOM, ACCESS_MINISAT, ACCESS_NETWORK, ACCESS_CLONING, ACCESS_PSYCH)
|
||||
|
||||
/proc/get_all_centcom_access()
|
||||
return list(ACCESS_CENT_GENERAL, ACCESS_CENT_THUNDER, ACCESS_CENT_SPECOPS, ACCESS_CENT_MEDICAL, ACCESS_CENT_LIVING, ACCESS_CENT_STORAGE, ACCESS_CENT_TELEPORTER, ACCESS_CENT_CAPTAIN)
|
||||
@@ -165,7 +165,7 @@
|
||||
if(2) //security
|
||||
return list(ACCESS_SEC_DOORS, ACCESS_WEAPONS, ACCESS_SECURITY, ACCESS_BRIG, ACCESS_ARMORY, ACCESS_FORENSICS_LOCKERS, ACCESS_COURT, ACCESS_HOS, ACCESS_ENTER_GENPOP, ACCESS_LEAVE_GENPOP)
|
||||
if(3) //medbay
|
||||
return list(ACCESS_MEDICAL, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_MORGUE, ACCESS_CHEMISTRY, ACCESS_VIROLOGY, ACCESS_SURGERY, ACCESS_CMO)
|
||||
return list(ACCESS_MEDICAL, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_MORGUE, ACCESS_CHEMISTRY, ACCESS_VIROLOGY, ACCESS_SURGERY, ACCESS_CMO, ACCESS_PSYCH)
|
||||
if(4) //research
|
||||
return list(ACCESS_RESEARCH, ACCESS_TOX, ACCESS_TOX_STORAGE, ACCESS_GENETICS, ACCESS_ROBOTICS, ACCESS_XENOBIOLOGY, ACCESS_MINISAT, ACCESS_RD, ACCESS_NETWORK)
|
||||
if(5) //engineering and maintenance
|
||||
@@ -332,6 +332,8 @@
|
||||
return "Network Access"
|
||||
if(ACCESS_CLONING)
|
||||
return "Cloning Room"
|
||||
if(ACCESS_PSYCH)
|
||||
return "Psychology Office"
|
||||
|
||||
/proc/get_centcom_access_desc(A)
|
||||
switch(A)
|
||||
@@ -357,7 +359,7 @@
|
||||
/proc/get_all_jobs()
|
||||
return list("Assistant", "Captain", "Head of Personnel", "Bartender", "Cook", "Botanist", "Quartermaster", "Cargo Technician",
|
||||
"Shaft Miner", "Clown", "Mime", "Janitor", "Curator", "Lawyer", "Chaplain", "Chief Engineer", "Station Engineer", "Engineering Intern",
|
||||
"Atmospheric Technician", "Chief Medical Officer", "Medical Doctor", "Chemist", "Geneticist", "Virologist", "Medical Resident",
|
||||
"Atmospheric Technician", "Chief Medical Officer", "Medical Doctor", "Chemist", "Geneticist", "Virologist", "Psychologist", "Medical Resident",
|
||||
"Research Director", "Scientist", "Roboticist", "Research Student", "Head of Security", "Warden", "Detective", "Security Officer", "Rookie")
|
||||
|
||||
/proc/get_all_job_icons() //For all existing HUD icons
|
||||
|
||||
@@ -59,7 +59,7 @@ Captain
|
||||
suit = /obj/item/clothing/suit/armor/vest/capcarapace
|
||||
shoes = /obj/item/clothing/shoes/sneakers/brown
|
||||
head = /obj/item/clothing/head/caphat
|
||||
backpack_contents = list(/obj/item/melee/classic_baton/telescopic=1, /obj/item/station_charter=1)
|
||||
backpack_contents = list(/obj/item/melee/classic_baton/telescopic=1, /obj/item/station_charter=1, /obj/item/modular_computer/tablet/preset/advanced = 1)
|
||||
|
||||
backpack = /obj/item/storage/backpack/captain
|
||||
satchel = /obj/item/storage/backpack/satchel/cap
|
||||
@@ -104,13 +104,13 @@ Head of Personnel
|
||||
ACCESS_ALL_PERSONAL_LOCKERS, ACCESS_MAINT_TUNNELS, ACCESS_BAR, ACCESS_JANITOR, ACCESS_CONSTRUCTION, ACCESS_MORGUE,
|
||||
ACCESS_CREMATORIUM, ACCESS_KITCHEN, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_MAILSORTING, ACCESS_QM, ACCESS_HYDROPONICS, ACCESS_LAWYER,
|
||||
ACCESS_THEATRE, ACCESS_CHAPEL_OFFICE, ACCESS_LIBRARY, ACCESS_RESEARCH, ACCESS_MINING, ACCESS_VAULT, ACCESS_MINING_STATION,
|
||||
ACCESS_HOP, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_GATEWAY, ACCESS_MINERAL_STOREROOM)
|
||||
ACCESS_HOP, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_GATEWAY, ACCESS_MINERAL_STOREROOM, ACCESS_PSYCH)
|
||||
minimal_access = list(ACCESS_SECURITY, ACCESS_SEC_DOORS, ACCESS_COURT, ACCESS_WEAPONS,
|
||||
ACCESS_MEDICAL, ACCESS_ENGINE, ACCESS_CHANGE_IDS, ACCESS_AI_UPLOAD, ACCESS_EVA, ACCESS_HEADS,
|
||||
ACCESS_ALL_PERSONAL_LOCKERS, ACCESS_MAINT_TUNNELS, ACCESS_BAR, ACCESS_JANITOR, ACCESS_CONSTRUCTION, ACCESS_MORGUE,
|
||||
ACCESS_CREMATORIUM, ACCESS_KITCHEN, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_MAILSORTING, ACCESS_QM, ACCESS_HYDROPONICS, ACCESS_LAWYER,
|
||||
ACCESS_THEATRE, ACCESS_CHAPEL_OFFICE, ACCESS_LIBRARY, ACCESS_RESEARCH, ACCESS_MINING, ACCESS_VAULT, ACCESS_MINING_STATION,
|
||||
ACCESS_HOP, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_GATEWAY, ACCESS_MINERAL_STOREROOM)
|
||||
ACCESS_HOP, ACCESS_RC_ANNOUNCE, ACCESS_KEYCARD_AUTH, ACCESS_GATEWAY, ACCESS_MINERAL_STOREROOM, ACCESS_PSYCH)
|
||||
|
||||
blacklisted_quirks = list(/datum/quirk/mute, /datum/quirk/brainproblems, /datum/quirk/prosopagnosia, /datum/quirk/insanity)
|
||||
|
||||
|
||||
@@ -5,16 +5,16 @@
|
||||
alt_titles = list("Head Engineer", "Construction Coordinator", "Project Manager")
|
||||
|
||||
/datum/job/engineer
|
||||
alt_titles = list("Maintenance Technician", "Engine Technician", "Electrician", "Structural Engineer", "Station Architect")
|
||||
alt_titles = list("Maintenance Technician", "Engine Technician", "Electrician", "Structural Engineer", "Mechanic", "Station Architect")
|
||||
|
||||
/datum/job/atmos
|
||||
alt_titles = list("Firefighter", "Life Support Specialist")
|
||||
alt_titles = list("Firefighter", "Life Support Specialist", "Disposals Technician")
|
||||
|
||||
/datum/job/junior_engineer
|
||||
|
||||
//Service
|
||||
/datum/job/assistant
|
||||
alt_titles = list("Civilian", "Visitor", "Businessman", "Trader", "Entertainer", "Tourist")
|
||||
alt_titles = list("Civilian", "Morale Officer", "Stripper", "Off-Duty", "Escort", "Visitor", "Businessman", "Trader", "Entertainer", "Tourist")
|
||||
|
||||
/datum/job/cook
|
||||
alt_titles = list("Cook", "Culinary Artist", "Butcher", "Chef de partie")
|
||||
@@ -23,7 +23,7 @@
|
||||
alt_titles = list("Gardener", "Herbalist", "Botanical Researcher", "Hydroponicist", "Farmer", "Beekeeper")
|
||||
|
||||
/datum/job/curator
|
||||
alt_titles = list("Journalist", "Librarian")
|
||||
alt_titles = list("Journalist", "Librarian", "Keeper")
|
||||
|
||||
/datum/job/chaplain
|
||||
alt_titles = list("Priest", "Priestess", "Bishop", "Prior", "Monk", "Nun", "Counselor")
|
||||
@@ -38,10 +38,10 @@
|
||||
alt_titles = list("Jester", "Comedian")
|
||||
|
||||
/datum/job/mime
|
||||
alt_titles = list("Performer")
|
||||
alt_titles = list("Performer", "Pantomime", "Mimic")
|
||||
|
||||
/datum/job/bartender
|
||||
alt_titles = list("Mixologist", "Bar Owner")
|
||||
alt_titles = list("Mixologist", "Bar Owner", "Barmaid")
|
||||
|
||||
//Science
|
||||
/datum/job/rd
|
||||
@@ -57,7 +57,7 @@
|
||||
|
||||
//Medical
|
||||
/datum/job/cmo
|
||||
alt_titles = list("Medical Director")
|
||||
alt_titles = list("Medical Director", "Medical Administrator")
|
||||
|
||||
/datum/job/doctor
|
||||
alt_titles = list("Nurse", "Surgeon", "Physician", "Paramedic")
|
||||
@@ -69,19 +69,22 @@
|
||||
alt_titles = list("Microbiologist", "Biochemist", "Pathologist")
|
||||
|
||||
/datum/job/geneticist
|
||||
alt_titles = list("Gene Therapist")
|
||||
alt_titles = list("Gene Therapist", "Genetics Researcher")
|
||||
|
||||
/datum/job/psychologist
|
||||
alt_titles = list("Therapist", "Psychiatrist")
|
||||
|
||||
/datum/job/junior_doctor
|
||||
|
||||
//Security
|
||||
/datum/job/hos
|
||||
alt_titles = list("Chief of Security", "Security Commander")
|
||||
alt_titles = list("Chief of Security", "Security Commander", "Sheriff")
|
||||
|
||||
/datum/job/warden
|
||||
alt_titles = list("Prison Chief", "Armory Manager", "Prison Administrator")
|
||||
alt_titles = list("Prison Chief", "Armory Manager", "Prison Administrator", "Brig Superintendent")
|
||||
|
||||
/datum/job/officer
|
||||
alt_titles = list("Security Agent", "Probation Officer", "Security Peacekeeper", "Security Cadet")
|
||||
alt_titles = list("Security Agent", "Probation Officer", "Security Peacekeeper", "Security Guard", "Guardsman", "Security Cadet")
|
||||
|
||||
/datum/job/detective
|
||||
alt_titles = list("Forensics Technician", "Private Investigator", "Gumshoe")
|
||||
@@ -100,7 +103,7 @@
|
||||
|
||||
//Command
|
||||
/datum/job/captain
|
||||
alt_titles = list("Station Director", "Station Commander", "Station Overseer")
|
||||
alt_titles = list("Station Director", "Station Commander", "Station Overseer", "Stationmaster", "Commissar")
|
||||
|
||||
/datum/job/hop
|
||||
alt_titles = list("Personnel Manager", "Staff Administrator")
|
||||
alt_titles = list("Personnel Manager", "Staff Administrator", "Records Administrator")
|
||||
|
||||
@@ -22,10 +22,10 @@ Chief Medical Officer
|
||||
|
||||
access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_HEADS, ACCESS_MINERAL_STOREROOM,
|
||||
ACCESS_CHEMISTRY, ACCESS_VIROLOGY, ACCESS_CMO, ACCESS_SURGERY, ACCESS_RC_ANNOUNCE,
|
||||
ACCESS_KEYCARD_AUTH, ACCESS_SEC_DOORS, ACCESS_MAINT_TUNNELS)
|
||||
ACCESS_KEYCARD_AUTH, ACCESS_SEC_DOORS, ACCESS_MAINT_TUNNELS, ACCESS_PSYCH)
|
||||
minimal_access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_GENETICS, ACCESS_CLONING, ACCESS_HEADS, ACCESS_MINERAL_STOREROOM,
|
||||
ACCESS_CHEMISTRY, ACCESS_VIROLOGY, ACCESS_CMO, ACCESS_SURGERY, ACCESS_RC_ANNOUNCE,
|
||||
ACCESS_KEYCARD_AUTH, ACCESS_SEC_DOORS, ACCESS_MAINT_TUNNELS)
|
||||
ACCESS_KEYCARD_AUTH, ACCESS_SEC_DOORS, ACCESS_MAINT_TUNNELS, ACCESS_PSYCH)
|
||||
|
||||
blacklisted_quirks = list(/datum/quirk/mute, /datum/quirk/brainproblems, /datum/quirk/insanity)
|
||||
|
||||
@@ -42,7 +42,7 @@ Chief Medical Officer
|
||||
suit = /obj/item/clothing/suit/toggle/labcoat/cmo
|
||||
l_hand = /obj/item/storage/firstaid/regular
|
||||
suit_store = /obj/item/flashlight/pen
|
||||
backpack_contents = list(/obj/item/melee/classic_baton/telescopic=1)
|
||||
backpack_contents = list(/obj/item/melee/classic_baton/telescopic=1, /obj/item/modular_computer/tablet/preset/advanced = 1)
|
||||
|
||||
backpack = /obj/item/storage/backpack/medic
|
||||
satchel = /obj/item/storage/backpack/satchel/med
|
||||
@@ -221,7 +221,6 @@ Virologist
|
||||
satchel = /obj/item/storage/backpack/satchel/vir
|
||||
duffelbag = /obj/item/storage/backpack/duffelbag/med
|
||||
|
||||
|
||||
/*
|
||||
Junior Doctor
|
||||
*/
|
||||
@@ -262,3 +261,41 @@ Junior Doctor
|
||||
duffelbag = /obj/item/storage/backpack/duffelbag/med
|
||||
|
||||
chameleon_extras = /obj/item/gun/syringe
|
||||
|
||||
/*
|
||||
Psychologist
|
||||
*/
|
||||
/datum/job/psychologist
|
||||
title = "Psychologist"
|
||||
flag = MED_PSYCH
|
||||
department_head = list("Chief Medical Officer", "Head of Personnel")
|
||||
department_flag = MEDSCI
|
||||
faction = "Station"
|
||||
total_positions = 1
|
||||
spawn_positions = 1
|
||||
minimal_player_age = 1
|
||||
supervisors = "the chief medical officer, and head of personnel"
|
||||
selection_color = "#ffeef0"
|
||||
exp_requirements = 240
|
||||
exp_type = EXP_TYPE_CREW
|
||||
|
||||
outfit = /datum/outfit/job/doctor/psychologist
|
||||
|
||||
access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_CLONING, ACCESS_MINERAL_STOREROOM, ACCESS_PSYCH)
|
||||
minimal_access = list(ACCESS_MEDICAL, ACCESS_MORGUE, ACCESS_CLONING, ACCESS_MINERAL_STOREROOM, ACCESS_PSYCH)
|
||||
|
||||
/datum/outfit/job/doctor/psychologist
|
||||
name = "Psychologist"
|
||||
jobtype = /datum/job/psychologist
|
||||
|
||||
belt = /obj/item/pda/medical
|
||||
ears = /obj/item/radio/headset/headset_med
|
||||
uniform = /obj/item/clothing/under/lawyer/blacksuit
|
||||
shoes = /obj/item/clothing/shoes/laceup
|
||||
l_hand = /obj/item/clipboard
|
||||
|
||||
backpack_contents = list(/obj/item/storage/pill_bottle/mannitol, /obj/item/storage/pill_bottle/psicodine, /obj/item/storage/pill_bottle/paxpsych, /obj/item/storage/pill_bottle/happinesspsych, /obj/item/storage/pill_bottle/lsdpsych)
|
||||
|
||||
backpack = /obj/item/storage/backpack/medic
|
||||
satchel = /obj/item/storage/backpack/satchel/med
|
||||
duffelbag = /obj/item/storage/backpack/duffelbag/med
|
||||
|
||||
@@ -55,7 +55,7 @@ Head of Security
|
||||
suit_store = /obj/item/gun/energy/e_gun
|
||||
r_pocket = /obj/item/assembly/flash/handheld
|
||||
l_pocket = /obj/item/restraints/handcuffs
|
||||
backpack_contents = list(/obj/item/melee/classic_baton/telescopic=1)
|
||||
backpack_contents = list(/obj/item/melee/classic_baton/telescopic=1, /obj/item/modular_computer/tablet/preset/advanced = 1)
|
||||
|
||||
backpack = /obj/item/storage/backpack/security
|
||||
satchel = /obj/item/storage/backpack/satchel/sec
|
||||
|
||||
@@ -20,6 +20,7 @@ GLOBAL_LIST_INIT(medical_positions, list(
|
||||
"Geneticist",
|
||||
"Virologist",
|
||||
"Chemist",
|
||||
"Psychologist",
|
||||
"Medical Resident"))
|
||||
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user