Merge pull request #9221 from Sishen1542/chappy

adds some new nullrods with some back end null rod refactors
This commit is contained in:
kevinz000
2021-07-15 17:56:19 -03:00
committed by Archie
parent 865ff4fa08
commit 21c3b8e67b
9 changed files with 90 additions and 18 deletions
+1
View File
@@ -78,6 +78,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
var/strip_delay = 40 //In deciseconds, how long an item takes to remove from another person
var/breakouttime = 0
var/list/materials
var/reskinned = FALSE
var/list/attack_verb //Used in attackby() to say how something was attacked "[x] has been [z.attack_verb] by [y] with [z]"
var/list/species_exception = null // list() of species types, if a species cannot put items in a certain slot, but species type is in list, it will be able to wear that item